--[[ Tube Library ============ Copyright (C) 2017-2020 Joachim Stolberg AGPL v3 See LICENSE.txt for more information forceload.lua: ]]-- -- Load support for I18n local S = tubelib.S -- for lazy programmers local P2S = function(pos) if pos then return minetest.pos_to_string(pos) end end local P = minetest.string_to_pos local M = minetest.get_meta local function calc_area(pos) local xpos = (math.floor(pos.x / 16) * 16) local ypos = (math.floor(pos.y / 16) * 16) local zpos = (math.floor(pos.z / 16) * 16) local pos1 = {x=xpos, y=ypos, z=zpos} local pos2 = {x=xpos+15, y=ypos+15, z=zpos+15} return pos1, pos2 end local function in_list(list, x) local pos1 = calc_area(x) for _,v in ipairs(list) do local pos2 = calc_area(v) if vector.equals(pos1, pos2) then return true end end return false end local function remove_list_elem(list, x) local n = nil for idx, v in ipairs(list) do if vector.equals(v, x) then n = idx break end end if n then table.remove(list, n) end return list end local function chat(player, text) minetest.chat_send_player(player:get_player_name(), "[Tubelib] "..text) end local function get_node_lvm(pos) local node = minetest.get_node_or_nil(pos) if node then return node end local vm = minetest.get_voxel_manip() local MinEdge, MaxEdge = vm:read_from_map(pos, pos) local data = vm:get_data() local param2_data = vm:get_param2_data() local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge}) local idx = area:index(pos.x, pos.y, pos.z) node = { name = minetest.get_name_from_content_id(data[idx]), param2 = param2_data[idx] } return node end local function add_pos(pos, player) local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {} if not in_list(lPos, pos) and #lPos < tubelib.max_num_forceload_blocks then lPos[#lPos+1] = pos player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos)) return true end return false end local function del_pos(pos, player) local lPos = minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {} lPos = remove_list_elem(lPos, pos) player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos)) end local function get_pos_list(player) return minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or {} end local function set_pos_list(player, lPos) player:set_attribute("tubelib_forceload_blocks", minetest.serialize(lPos)) end local function get_data(pos, player) local pos1, pos2 = calc_area(pos) local num = #minetest.deserialize(player:get_attribute("tubelib_forceload_blocks")) or 0 local max = tubelib.max_num_forceload_blocks return pos1, pos2, num, max end local function formspec(player) local lPos = get_pos_list(player) local tRes = {} tRes[1] = "size[7,9]".. default.gui_bg.. default.gui_bg_img.. default.gui_slots.. "label[0,0;"..S("List of your Forceload Blocks")..":]" for idx,pos in ipairs(lPos) do local pos1, pos2 = calc_area(pos) local ypos = 0.2 + idx * 0.4 tRes[#tRes+1] = "label[0,"..ypos..";"..idx.."]" tRes[#tRes+1] = "label[0.8,"..ypos..";"..P2S(pos1).."]" tRes[#tRes+1] = "label[3.2,"..ypos..";"..S("to").."]" tRes[#tRes+1] = "label[4,"..ypos..";"..P2S(pos2).."]" end return table.concat(tRes) end minetest.register_node("tubelib:forceload", { description = S("Tubelib Forceload Block"), tiles = { -- up, down, right, left, back, front 'tubelib_front.png', 'tubelib_front.png', { image = "tubelib_forceload.png", backface_culling = false, animation = { type = "vertical_frames", aspect_w = 32, aspect_h = 32, length = 0.5, }, }, }, after_place_node = function(pos, placer, itemstack) if add_pos(pos, placer) then minetest.forceload_block(pos, true) local pos1, pos2, num, max = get_data(pos, placer) M(pos):set_string("infotext", S("Area").." "..P2S(pos1).." "..S("to").." "..P2S(pos2).." "..S("loaded!").."\n".. S("Punch the block to make the area visible.")) chat(placer, S("Area").." ("..num.."/"..max..") "..P2S(pos1).." "..S("to").." "..P2S(pos2).." "..S("loaded!")) tubelib.mark_region(placer:get_player_name(), pos1, pos2) M(pos):set_string("owner", placer:get_player_name()) else chat(placer, S("Area already loaded or max. number of Forceload Blocks reached!")) minetest.remove_node(pos) return itemstack end end, after_dig_node = function(pos, oldnode, oldmetadata, digger) local player = minetest.get_player_by_name(oldmetadata.fields.owner) if player then del_pos(pos, player) end minetest.forceload_free_block(pos, true) tubelib.unmark_region(oldmetadata.fields.owner) end, on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) if M(pos):get_string("owner") == clicker:get_player_name() or minetest.check_player_privs(clicker:get_player_name(), "server") then local s = formspec(clicker) minetest.show_formspec(clicker:get_player_name(), "tubelib:forceload", s) end end, on_punch = function(pos, node, puncher, pointed_thing) local pos1, pos2 = calc_area(pos) tubelib.switch_region(puncher:get_player_name(), pos1, pos2) end, paramtype = "light", sunlight_propagates = true, groups = {choppy=2, cracky=2, crumbly=2, not_in_creative_inventory = tubelib.max_num_forceload_blocks == 0 and 1 or 0}, is_ground_content = false, sounds = default.node_sound_wood_defaults(), }) if tubelib.max_num_forceload_blocks > 0 then minetest.register_craft({ output = "tubelib:forceload", recipe = { {"group:wood", "", "group:wood"}, {"", "basic_materials:energy_crystal_simple", ""}, {"group:wood", "tubelib:wlanchip", "group:wood"}, }, }) end minetest.register_on_joinplayer(function(player) local lPos = {} for _,pos in ipairs(get_pos_list(player)) do local node = get_node_lvm(pos) if node.name == "tubelib:forceload" then minetest.forceload_block(pos, true) lPos[#lPos+1] = pos end end set_pos_list(player, lPos) end) minetest.register_on_leaveplayer(function(player) for _,pos in ipairs(get_pos_list(player)) do minetest.forceload_free_block(pos, true) end end)