local slope_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, {-0.5, -0.25, -0.25, 0.5, 0, 0.5}, {-0.5, 0, 0, 0.5, 0.25, 0.5}, {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5} } } local icorner_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, {-0.5, -0.5, -0.25, 0.5, 0, 0.5}, {-0.5, -0.5, -0.5, 0.25, 0, 0.5}, {-0.5, 0, -0.5, 0, 0.25, 0.5}, {-0.5, 0, 0, 0.5, 0.25, 0.5}, {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}, {-0.5, 0.25, -0.5, -0.25, 0.5, 0.5}, } } local ocorner_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, {-0.5, -0.25, -0.25, 0.25, 0, 0.5}, {-0.5, 0, 0, 0, 0.25, 0.5}, {-0.5, 0.25, 0.25, -0.25, 0.5, 0.5} } } local wood_slopes = { --Material , Description , Image , Item { "wood" , "Wood" , "default:wood"}, { "pine_wood" , "Pinewood" , "default:pine_wood"}, { "junglewood" , "Junglewood" , "default:junglewood"}, { "acacia_wood" , "Acacia wood" , "default:acacia_wood"}, { "aspen_wood" , "Aspen wood" , "default:aspen_wood"}, } for i in ipairs(wood_slopes) do local mat = wood_slopes[i][1] local desc = wood_slopes[i][2] local item = wood_slopes[i][3] --slope minetest.register_node("mywoodslopes:"..mat.."_slope", { description = desc.." Slope", drawtype = "mesh", mesh = "twelve-twelve.obj", tiles = {"default_"..mat..".png"}, paramtype = "light", paramtype2 = "facedir", groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, collision_box = slope_cbox, selection_box = slope_cbox }) --icorner minetest.register_node("mywoodslopes:"..mat.."_icorner", { description = desc.." Slope Inside Corner", drawtype = "mesh", mesh = "twelve-twelve-ic.obj", tiles = {"default_"..mat..".png"}, paramtype = "light", paramtype2 = "facedir", groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, collision_box = icorner_cbox, selection_box = icorner_cbox }) --ocorner minetest.register_node("mywoodslopes:"..mat.."_ocorner", { description = desc.." Slope Outside Corner", drawtype = "mesh", mesh = "twelve-twelve-oc.obj", tiles = {"default_"..mat..".png"}, paramtype = "light", paramtype2 = "facedir", groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, collision_box = ocorner_cbox, selection_box = ocorner_cbox }) --rotated--------------------------------------------------------------- --slope minetest.register_node("mywoodslopes:"..mat.."_slope_r", { description = desc.." Slope Rotated", drawtype = "mesh", mesh = "twelve-twelve.obj", tiles = {"default_"..mat..".png^[transformR90"}, paramtype = "light", paramtype2 = "facedir", groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, collision_box = slope_cbox, selection_box = slope_cbox }) --icorner minetest.register_node("mywoodslopes:"..mat.."_icorner_r", { description = desc.." Slope Inside Corner Rotate", drawtype = "mesh", mesh = "twelve-twelve-ic.obj", tiles = {"default_"..mat..".png^[transformR90"}, paramtype = "light", paramtype2 = "facedir", groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, collision_box = icorner_cbox, selection_box = icorner_cbox }) --ocorner minetest.register_node("mywoodslopes:"..mat.."_ocorner_r", { description = desc.." Slope Outside Corner Rotated", drawtype = "mesh", mesh = "twelve-twelve-oc.obj", tiles = {"default_"..mat..".png^[transformR90"}, paramtype = "light", paramtype2 = "facedir", groups = {choppy=2, oddly_breakable_by_hand=2, flammable=3}, sounds = default.node_sound_wood_defaults(), on_place = minetest.rotate_node, collision_box = ocorner_cbox, selection_box = ocorner_cbox }) --Crafts-------------------------------------------------------- --slope minetest.register_craft({ output = "mywoodslopes:"..mat.."_slope 3", recipe = { {"", "",""}, {item, "",""}, {item, item,""}, } }) --slope icorner minetest.register_craft({ output = "mywoodslopes:"..mat.."_icorner 3", recipe = { {"", "",""}, {"", item,""}, {item,"", item}, } }) --slope ocorner minetest.register_craft({ output = "mywoodslopes:"..mat.."_ocorner 3", recipe = { {"", "",""}, {item, "",item}, {"", item,""}, } }) --rotated----------------------------------------------- --slope minetest.register_craft({ output = "mywoodslopes:"..mat.."_slope_r 1", recipe = { {"", "",""}, {"", "mywoodslopes:"..mat.."_slope",""}, {"", "",""}, } }) --slope icorner minetest.register_craft({ output = "mywoodslopes:"..mat.."_icorner_r 1", recipe = { {"", "",""}, {"", "mywoodslopes:"..mat.."_icorner",""}, {"", "",""}, } }) --slope ocorner minetest.register_craft({ output = "mywoodslopes:"..mat.."_ocorner_r 1", recipe = { {"", "",""}, {"", "mywoodslopes:"..mat.."_ocorner",""}, {"", "",""}, } }) end