local slope_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, {-0.5, -0.25, -0.25, 0.5, 0, 0.5}, {-0.5, 0, 0, 0.5, 0.25, 0.5}, {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5} } } local slope_cbox_long = { type = "fixed", fixed = { {-0.5, -0.5, -1.5, 0.5, -0.375, 0.5}, -- NodeBox1 {-0.5, -0.375, -1.25, 0.5, -0.25, 0.5}, -- NodeBox2 {-0.5, -0.25, -1, 0.5, -0.125, 0.5}, -- NodeBox3 {-0.5, -0.125, -0.75, 0.5, 0, 0.5}, -- NodeBox4 {-0.5, 0, -0.5, 0.5, 0.125, 0.5}, -- NodeBox5 {-0.5, 0.125, -0.25, 0.5, 0.25, 0.5}, -- NodeBox6 {-0.5, 0.25, 0, 0.5, 0.375, 0.5}, -- NodeBox7 {-0.5, 0.375, 0.25, 0.5, 0.5, 0.5}, -- NodeBox8 } } local icorner_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, -- NodeBox5 {-0.5, -0.5, -0.25, 0.5, 0, 0.5}, -- NodeBox6 {-0.5, -0.5, -0.5, 0.25, 0, 0.5}, -- NodeBox7 {-0.5, 0, -0.5, 0, 0.25, 0.5}, -- NodeBox8 {-0.5, 0, 0, 0.5, 0.25, 0.5}, -- NodeBox9 {-0.5, 0.25, 0.25, 0.5, 0.5, 0.5}, -- NodeBox10 {-0.5, 0.25, -0.5, -0.25, 0.5, 0.5}, -- NodeBox11 } } local ocorner_cbox = { type = "fixed", fixed = { {-0.5, -0.5, -0.5, 0.5, -0.25, 0.5}, {-0.5, -0.25, -0.25, 0.25, 0, 0.5}, {-0.5, 0, 0, 0, 0.25, 0.5}, {-0.5, 0.25, 0.25, -0.25, 0.5, 0.5} } } local icorner_cbox_long = { type = "fixed", fixed = { {-0.5, -0.5, -1.5, -0.25, 0.5, 0.5}, {-0.5, -0.5, 0.25, 1.5, 0.5, 0.5}, {-0.5, -0.5, 0, 1.5, 0.375, 0.5}, {-0.5, -0.5, -1.5, 0, 0.375, 0.5}, {-0.5, -0.5, -1.5, 0.25, 0.25, 0.5}, {-0.5, -0.5, -1.5, 0.5, 0.125, 0.5}, {-0.5, -0.5, -1.5, 0.75, 0, 0.5}, {-0.5, -0.5, -1.5, 1, -0.125, 0.5}, {-0.5, -0.5, -1.5, 1.25, -0.25, 0.5}, {-0.5, -0.5, -1.5, 1.5, -0.375, 0.5}, {-0.5, -0.5, -0.25, 1.5, 0.25, 0.5}, {-0.5, -0.5, -0.5, 1.5, 0.125, 0.5}, {-0.5, -0.5, -0.75, 1.5, 0, 0.5}, {-0.5, -0.5, -1, 1.5, -0.125, 0.5}, {-0.5, -0.5, -1.25, 1.5, -0.25, 0.5}, } } local ocorner_cbox_long = { type = "fixed", fixed = { {-0.5, -0.5, 0.25, -0.25, 0.5, 0.5}, {-0.5, -0.5, 0, 0, 0.375, 0.5}, {-0.5, -0.5, -0.25, 0.25, 0.25, 0.5}, {-0.5, -0.5, -0.5, 0.5, 0.125, 0.5}, {-0.5, -0.5, -0.75, 0.75, 0, 0.5}, {-0.5, -0.5, -1, 1, -0.125, 0.5}, {-0.5, -0.5, -1.25, 1.25, -0.25, 0.5}, {-0.5, -0.5, -1.5, 1.5, -0.375, 0.5}, } } --Grass Block minetest.register_node("mypaths:grass", { description = "Fake Grass", tiles = {"default_grass.png"}, drawtype = "normal", paramtype = "light", paramtype2 = "facedir", groups = {crumbly = 2, soil=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), }) --Craft minetest.register_craft({ output = "mypaths:grass 9", recipe = { {"default:dirt", "default:dirt","default:dirt"}, {"default:dirt", "default:dirt","default:dirt"}, {"default:dirt", "default:dirt","default:dirt"}, } }) minetest.register_node("mypaths:grass_slope", { description = "Grass slope", drawtype = "mesh", mesh = "twelve-twelve.obj", tiles = {"default_grass.png"}, paramtype = "light", paramtype2 = "facedir", groups = {crumbly = 2, soil=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), on_place = minetest.rotate_node, collision_box = slope_cbox, selection_box = slope_cbox }) --Craft minetest.register_craft({ output = "mypaths:grass_slope 6", recipe = { {"", "","mypaths:grass"}, {"", "mypaths:grass","mypaths:grass"}, {"mypaths:grass", "mypaths:grass","mypaths:grass"}, } }) minetest.register_node("mypaths:grass_slope_long", { description = "Grass Slope Long", drawtype = "mesh", mesh = "six-twelve_slope.obj", tiles = {"default_grass.png"}, paramtype = "light", paramtype2 = "facedir", groups = {crumbly = 2, soil=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), on_place = minetest.rotate_node, collision_box = slope_cbox_long, selection_box = slope_cbox_long }) --Craft minetest.register_craft({ output = "mypaths:grass_slope_long 1", recipe = { {"mypaths:grass_slope", "mypaths:grass_slope",""}, {"", "",""}, {"", "",""}, } }) minetest.register_node("mypaths:grass_ocorner", { description = "Grass slope (outer corner)", drawtype = "mesh", mesh = "twelve-twelve-oc.obj", tiles = {"default_grass.png"}, paramtype = "light", paramtype2 = "facedir", groups = {crumbly = 2, soil=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), on_place = minetest.rotate_node, collision_box = ocorner_cbox, selection_box = ocorner_cbox }) --Craft minetest.register_craft({ output = "mypaths:grass_ocorner 4", recipe = { {"", "",""}, {"", "mypaths:grass","mypaths:grass"}, {"", "mypaths:grass","mypaths:grass"}, } }) minetest.register_node("mypaths:grass_icorner", { description = "Grass slope (inner corner)", drawtype = "mesh", mesh = "twelve-twelve-ic.obj", tiles = {"default_grass.png"}, paramtype = "light", paramtype2 = "facedir", groups = {crumbly = 2, soil=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), on_place = minetest.rotate_node, collision_box = icorner_cbox, selection_box = icorner_cbox }) --Craft minetest.register_craft({ output = "mypaths:grass_icorner 5", recipe = { {"mypaths:grass", "mypaths:grass","mypaths:grass"}, {"mypaths:grass", "",""}, {"mypaths:grass", "",""}, } }) minetest.register_node("mypaths:grass_slope_long_oc", { description = "Grass Slope Long (Outer Corner)", drawtype = "mesh", mesh = "six-twelve_slope-oc.obj", tiles = {"default_grass.png"}, paramtype = "light", paramtype2 = "facedir", groups = {crumbly = 2, soil=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), on_place = minetest.rotate_node, collision_box = ocorner_cbox_long, selection_box = ocorner_cbox_long }) --Craft minetest.register_craft({ output = "mypaths:grass_slope_long_oc 3", recipe = { {"mypaths:grass_slope", "mypaths:grass_slope","mypaths:grass_slope"}, {"mypaths:grass_slope", "mypaths:grass_slope",""}, {"mypaths:grass_slope", "",""}, } }) minetest.register_node("mypaths:grass_slope_long_ic", { description = "Grass Slope Long (Inner Corner)", drawtype = "mesh", mesh = "six-twelve_slope-ic.obj", tiles = {"default_grass.png"}, paramtype = "light", paramtype2 = "facedir", groups = {crumbly = 2, soil=1}, sounds = default.node_sound_dirt_defaults({ footstep = {name="default_grass_footstep", gain=0.25}, }), on_place = minetest.rotate_node, collision_box = icorner_cbox_long, selection_box = icorner_cbox_long }) --Craft minetest.register_craft({ output = "mypaths:grass_slope_long_ic 4", recipe = { {"mypaths:grass_slope", "mypaths:grass_slope","mypaths:grass_slope"}, {"mypaths:grass_slope", "mypaths:grass_slope","mypaths:grass_slope"}, {"mypaths:grass_slope", "mypaths:grass_slope",""}, } })