develop #35
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@ -1,12 +1,4 @@
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||||||
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||||||
--[[
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||||||
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||||||
Copyright (C) 2012 PilzAdam
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||||||
modified by BlockMen (added sounds, glassdoors[glass, obsidian glass], trapdoor)
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||||||
Copyright (C) 2015 - Auke Kok <sofar@foo-projects.org>
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||||||
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||||||
--]]
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||||||
-- our API object
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-- our API object
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||||||
doors = {
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doors = {
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mod = "redo",
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mod = "redo",
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@ -15,6 +7,18 @@ doors = {
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}
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}
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||||||
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||||||
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||||||
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local function replace_old_owner_information(pos)
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||||||
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local meta = minetest.get_meta(pos)
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||||||
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local owner = meta:get_string("doors_owner")
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if owner and owner ~= "" then
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meta:set_string("owner", owner)
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meta:set_string("doors_owner", "")
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end
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end
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-- returns an object to a door object or nil
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-- returns an object to a door object or nil
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function doors.get(pos)
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function doors.get(pos)
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@ -181,9 +185,11 @@ function doors.door_toggle(pos, node, clicker)
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state = tonumber(state)
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state = tonumber(state)
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end
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end
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replace_old_owner_information(pos)
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if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
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if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
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local owner = meta:get_string("doors_owner")
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local owner = meta:get_string("owner")
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local prot = meta:get_string("doors_protected")
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local prot = meta:get_string("doors_protected")
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if prot ~= "" then
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if prot ~= "" then
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@ -221,10 +227,10 @@ function doors.door_toggle(pos, node, clicker)
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if state % 2 == 0 then
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if state % 2 == 0 then
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minetest.sound_play(def.door.sounds[1],
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minetest.sound_play(def.door.sounds[1],
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{pos = pos, gain = 0.3, max_hear_distance = 10})
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{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
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else
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else
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minetest.sound_play(def.door.sounds[2],
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minetest.sound_play(def.door.sounds[2],
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{pos = pos, gain = 0.3, max_hear_distance = 10})
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{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
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end
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end
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minetest.swap_node(pos, {
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minetest.swap_node(pos, {
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@ -248,15 +254,9 @@ local function on_place_node(place_to, newnode, placer, oldnode, itemstack, poin
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-- Deepcopy pos, node and pointed_thing because callback can modify them
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-- Deepcopy pos, node and pointed_thing because callback can modify them
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local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z}
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local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z}
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local newnode_copy = {
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local newnode_copy = {
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name = newnode.name,
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name = newnode.name, param1 = newnode.param1, param2 = newnode.param2}
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param1 = newnode.param1,
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param2 = newnode.param2
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}
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local oldnode_copy = {
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local oldnode_copy = {
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name = oldnode.name,
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name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2}
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param1 = oldnode.param1,
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param2 = oldnode.param2
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}
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local pointed_thing_copy = {
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local pointed_thing_copy = {
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type = pointed_thing.type,
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type = pointed_thing.type,
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above = vector.new(pointed_thing.above),
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above = vector.new(pointed_thing.above),
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@ -272,13 +272,15 @@ end
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local function can_dig_door(pos, digger)
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local function can_dig_door(pos, digger)
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replace_old_owner_information(pos)
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local digger_name = digger and digger:get_player_name()
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local digger_name = digger and digger:get_player_name()
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if digger_name and minetest.get_player_privs(digger_name).protection_bypass then
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if digger_name and minetest.get_player_privs(digger_name).protection_bypass then
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return true
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return true
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end
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end
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return minetest.get_meta(pos):get_string("doors_owner") == digger_name
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return minetest.get_meta(pos):get_string("owner") == digger_name
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end
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end
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function doors.register(name, def)
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function doors.register(name, def)
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@ -299,8 +301,8 @@ function doors.register(name, def)
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local h = meta:get_int("right") + 1
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local h = meta:get_int("right") + 1
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local p2 = node.param2
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local p2 = node.param2
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local replace = {
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local replace = {
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{ { type = "a", state = 0 }, { type = "a", state = 3 } },
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{{ type = "a", state = 0 }, { type = "a", state = 3 }},
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{ { type = "b", state = 1 }, { type = "b", state = 2 } }
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{{ type = "b", state = 1 }, { type = "b", state = 2 }}
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}
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}
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local new = replace[l][h]
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local new = replace[l][h]
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@ -337,7 +339,7 @@ function doors.register(name, def)
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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local pos = nil
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local pos
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if not pointed_thing.type == "node" then
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if not pointed_thing.type == "node" then
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return itemstack
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return itemstack
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@ -367,7 +369,7 @@ function doors.register(name, def)
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end
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end
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end
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end
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local above = { x = pos.x, y = pos.y + 1, z = pos.z }
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local above = {x = pos.x, y = pos.y + 1, z = pos.z}
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local top_node = minetest.get_node_or_nil(above)
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local top_node = minetest.get_node_or_nil(above)
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local topdef = top_node and minetest.registered_nodes[top_node.name]
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local topdef = top_node and minetest.registered_nodes[top_node.name]
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@ -384,10 +386,10 @@ function doors.register(name, def)
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local dir = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
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local dir = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0
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local ref = {
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local ref = {
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{ x = -1, y = 0, z = 0 },
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{x = -1, y = 0, z = 0},
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{ x = 0, y = 0, z = 1 },
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{x = 0, y = 0, z = 1},
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{ x = 1, y = 0, z = 0 },
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{x = 1, y = 0, z = 0},
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{ x = 0, y = 0, z = -1 }
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{x = 0, y = 0, z = -1}
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}
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}
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local aside = {
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local aside = {
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@ -415,14 +417,16 @@ function doors.register(name, def)
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local pn = placer:get_player_name()
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local pn = placer:get_player_name()
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meta:set_string("doors_owner", pn)
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meta:set_string("owner", pn)
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meta:set_string("infotext", "Owned by " .. pn)
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meta:set_string("infotext", "Owned by " .. pn)
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end
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end
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if not minetest.setting_getbool("creative_mode") then
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if not minetest.is_creative_enabled(pn) then
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itemstack:take_item()
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itemstack:take_item()
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end
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end
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minetest.sound_play(def.sounds.place, {pos = pos}, true)
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on_place_node(pos, minetest.get_node(pos), placer, node, itemstack,
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on_place_node(pos, minetest.get_node(pos), placer, node, itemstack,
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pointed_thing)
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pointed_thing)
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@ -436,7 +440,7 @@ function doors.register(name, def)
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minetest.register_craft({
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minetest.register_craft({
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output = name,
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output = name,
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recipe = def.recipe,
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recipe = def.recipe
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})
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})
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end
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end
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@ -457,10 +461,9 @@ function doors.register(name, def)
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def.groups.not_in_creative_inventory = 1
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def.groups.not_in_creative_inventory = 1
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def.groups.door = 1
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def.groups.door = 1
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def.drop = name
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def.drop = name
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def.door = {
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def.door = {name = name, sounds = {def.sound_close, def.sound_open}}
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name = name,
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sounds = { def.sound_close, def.sound_open }
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if not def.on_rightclick then
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}
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def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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@ -468,6 +471,7 @@ function doors.register(name, def)
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return itemstack
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return itemstack
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end
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end
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end
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def.after_dig_node = function(pos, node, meta, digger)
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def.after_dig_node = function(pos, node, meta, digger)
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@ -476,7 +480,9 @@ function doors.register(name, def)
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minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z})
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minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z})
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end
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end
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def.on_rotate = false
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def.on_rotate = function(pos, node, user, mode, new_param2)
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return false
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end
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if def.protected then
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if def.protected then
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def.can_dig = can_dig_door
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def.can_dig = can_dig_door
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@ -505,14 +511,18 @@ function doors.register(name, def)
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def.walkable = true
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def.walkable = true
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def.is_ground_content = false
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def.is_ground_content = false
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def.buildable_to = false
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def.buildable_to = false
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def.selection_box = { type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16} }
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def.selection_box = {type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16}}
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def.collision_box = { type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16} }
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def.collision_box = {type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16}}
|
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|
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def.mesh = "door_a.obj"
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def.mesh = "door_a.obj"
|
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minetest.register_node(":" .. name .. "_a", def)
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minetest.register_node(":" .. name .. "_a", table.copy(def))
|
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|
|
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minetest.register_alias(name .. "_c", name .. "_b")
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|
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def.mesh = "door_b.obj"
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def.mesh = "door_b.obj"
|
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minetest.register_node(":" .. name .. "_b", def)
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minetest.register_node(":" .. name .. "_b", table.copy(def))
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|
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minetest.register_alias(name .. "_d", name .. "_a")
|
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|
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doors.registered_doors[name .. "_a"] = true
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doors.registered_doors[name .. "_a"] = true
|
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doors.registered_doors[name .. "_b"] = true
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doors.registered_doors[name .. "_b"] = true
|
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@ -520,10 +530,10 @@ end
|
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|
|
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|
|
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doors.register("door_wood", {
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doors.register("door_wood", {
|
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tiles = {{ name = "doors_door_wood.png", backface_culling = true }},
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tiles = {{name = "doors_door_wood.png", backface_culling = true}},
|
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description = "Wooden Door",
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description = "Wooden Door",
|
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inventory_image = "doors_item_wood.png",
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inventory_image = "doors_item_wood.png",
|
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
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recipe = {
|
recipe = {
|
||||||
{"group:wood", "group:wood"},
|
{"group:wood", "group:wood"},
|
||||||
{"group:wood", "group:wood"},
|
{"group:wood", "group:wood"},
|
||||||
|
@ -531,12 +541,13 @@ doors.register("door_wood", {
|
||||||
}
|
}
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
doors.register("door_steel", {
|
doors.register("door_steel", {
|
||||||
tiles = {{ name = "doors_door_steel.png", backface_culling = true }},
|
tiles = {{name = "doors_door_steel.png", backface_culling = true}},
|
||||||
description = "Steel Door",
|
description = "Steel Door",
|
||||||
inventory_image = "doors_item_steel.png",
|
inventory_image = "doors_item_steel.png",
|
||||||
protected = true,
|
protected = true,
|
||||||
groups = {cracky = 1, level = 2},
|
groups = {node = 1, cracky = 1, level = 2},
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
sound_open = "doors_steel_door_open",
|
sound_open = "doors_steel_door_open",
|
||||||
sound_close = "doors_steel_door_close",
|
sound_close = "doors_steel_door_close",
|
||||||
|
@ -552,7 +563,7 @@ doors.register("door_glass", {
|
||||||
tiles = { "doors_door_glass.png"},
|
tiles = { "doors_door_glass.png"},
|
||||||
description = "Glass Door",
|
description = "Glass Door",
|
||||||
inventory_image = "doors_item_glass.png",
|
inventory_image = "doors_item_glass.png",
|
||||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
groups = {node = 1, cracky = 3, oddly_breakable_by_hand = 3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
sound_open = "doors_glass_door_open",
|
sound_open = "doors_glass_door_open",
|
||||||
sound_close = "doors_glass_door_close",
|
sound_close = "doors_glass_door_close",
|
||||||
|
@ -568,7 +579,7 @@ doors.register("door_obsidian_glass", {
|
||||||
tiles = { "doors_door_obsidian_glass.png" },
|
tiles = { "doors_door_obsidian_glass.png" },
|
||||||
description = "Obsidian Glass Door",
|
description = "Obsidian Glass Door",
|
||||||
inventory_image = "doors_item_obsidian_glass.png",
|
inventory_image = "doors_item_obsidian_glass.png",
|
||||||
groups = {cracky = 3},
|
groups = {node = 1, cracky = 3},
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
sound_open = "doors_glass_door_open",
|
sound_open = "doors_glass_door_open",
|
||||||
sound_close = "doors_glass_door_close",
|
sound_close = "doors_glass_door_close",
|
||||||
|
@ -580,6 +591,33 @@ doors.register("door_obsidian_glass", {
|
||||||
})
|
})
|
||||||
|
|
||||||
|
|
||||||
|
-- special doors (CC0 textures by Phiwari123 and IceAgeComing)
|
||||||
|
doors.register("door_phiwari", {
|
||||||
|
tiles = {{name = "doors_door_phiwari.png", backface_culling = true}},
|
||||||
|
description = "Phiwari's Wooden Door",
|
||||||
|
inventory_image = "doors_item_phiwari.png",
|
||||||
|
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||||
|
recipe = {
|
||||||
|
{"group:wood", "default:obsidian_glass"},
|
||||||
|
{"group:wood", "group:wood"},
|
||||||
|
{"group:wood", "group:wood"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
doors.register("door_iceage", {
|
||||||
|
tiles = {{name = "doors_door_iceage.png", backface_culling = true}},
|
||||||
|
description = "IceAge's Wooden Door",
|
||||||
|
inventory_image = "doors_item_iceage.png",
|
||||||
|
groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
||||||
|
recipe = {
|
||||||
|
{"group:wood", "default:iron_lump"},
|
||||||
|
{"group:wood", "group:wood"},
|
||||||
|
{"group:wood", "group:wood"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
-- Capture mods using the old API as best as possible.
|
-- Capture mods using the old API as best as possible.
|
||||||
function doors.register_door(name, def)
|
function doors.register_door(name, def)
|
||||||
|
|
||||||
|
@ -613,12 +651,14 @@ end
|
||||||
|
|
||||||
function doors.trapdoor_toggle(pos, node, clicker)
|
function doors.trapdoor_toggle(pos, node, clicker)
|
||||||
|
|
||||||
|
replace_old_owner_information(pos)
|
||||||
|
|
||||||
node = node or minetest.get_node(pos)
|
node = node or minetest.get_node(pos)
|
||||||
|
|
||||||
if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
|
if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos) ; if not meta then return false end
|
local meta = minetest.get_meta(pos) ; if not meta then return false end
|
||||||
local owner = meta:get_string("doors_owner")
|
local owner = meta:get_string("owner")
|
||||||
local prot = meta:get_string("doors_protected")
|
local prot = meta:get_string("doors_protected")
|
||||||
|
|
||||||
if prot ~= "" then
|
if prot ~= "" then
|
||||||
|
@ -640,7 +680,7 @@ function doors.trapdoor_toggle(pos, node, clicker)
|
||||||
if string.sub(node.name, -5) == "_open" then
|
if string.sub(node.name, -5) == "_open" then
|
||||||
|
|
||||||
minetest.sound_play(def.sound_close,
|
minetest.sound_play(def.sound_close,
|
||||||
{pos = pos, gain = 0.3, max_hear_distance = 10})
|
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||||
|
|
||||||
minetest.swap_node(pos, {
|
minetest.swap_node(pos, {
|
||||||
name = string.sub(node.name, 1, string.len(node.name) - 5),
|
name = string.sub(node.name, 1, string.len(node.name) - 5),
|
||||||
|
@ -648,7 +688,7 @@ function doors.trapdoor_toggle(pos, node, clicker)
|
||||||
})
|
})
|
||||||
else
|
else
|
||||||
minetest.sound_play(def.sound_open,
|
minetest.sound_play(def.sound_open,
|
||||||
{pos = pos, gain = 0.3, max_hear_distance = 10})
|
{pos = pos, gain = 0.3, max_hear_distance = 10}, true)
|
||||||
|
|
||||||
minetest.swap_node(pos, {
|
minetest.swap_node(pos, {
|
||||||
name = node.name .. "_open",
|
name = node.name .. "_open",
|
||||||
|
@ -689,10 +729,10 @@ function doors.register_trapdoor(name, def)
|
||||||
local pn = placer:get_player_name()
|
local pn = placer:get_player_name()
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
|
||||||
meta:set_string("doors_owner", pn)
|
meta:set_string("owner", pn)
|
||||||
meta:set_string("infotext", "Owned by "..pn)
|
meta:set_string("infotext", "Owned by "..pn)
|
||||||
|
|
||||||
return minetest.setting_getbool("creative_mode")
|
return minetest.is_creative_enabled(pn)
|
||||||
end
|
end
|
||||||
|
|
||||||
def.on_blast = function() end
|
def.on_blast = function() end
|
||||||
|
@ -701,7 +741,7 @@ function doors.register_trapdoor(name, def)
|
||||||
|
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
|
|
||||||
return { name }
|
return {name}
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
@ -817,9 +857,11 @@ minetest.register_tool("doors:key", {
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
|
replace_old_owner_information(pos)
|
||||||
|
|
||||||
local player_name = user:get_player_name()
|
local player_name = user:get_player_name()
|
||||||
local meta = minetest.get_meta(pos) ; if not meta then return end
|
local meta = minetest.get_meta(pos) ; if not meta then return end
|
||||||
local owner = meta:get_string("doors_owner")
|
local owner = meta:get_string("owner")
|
||||||
local prot = meta:get_string("doors_protected")
|
local prot = meta:get_string("doors_protected")
|
||||||
local ok = 0
|
local ok = 0
|
||||||
local infotext = ""
|
local infotext = ""
|
||||||
|
@ -863,10 +905,10 @@ minetest.register_tool("doors:key", {
|
||||||
if ok == 1 then
|
if ok == 1 then
|
||||||
|
|
||||||
meta:set_string("infotext", infotext)
|
meta:set_string("infotext", infotext)
|
||||||
meta:set_string("doors_owner", owner)
|
meta:set_string("owner", owner)
|
||||||
meta:set_string("doors_protected", prot)
|
meta:set_string("doors_protected", prot)
|
||||||
|
|
||||||
if not minetest.settings:get_bool("creative_mode") then
|
if not minetest.is_creative_enabled(player_name) then
|
||||||
itemstack:add_wear(65535 / 50)
|
itemstack:add_wear(65535 / 50)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
@ -890,34 +932,50 @@ minetest.register_craft({
|
||||||
--end
|
--end
|
||||||
|
|
||||||
----fence gate----
|
----fence gate----
|
||||||
|
local fence_collision_extra = minetest.settings:get_bool("enable_fence_tall") and 3/8 or 0
|
||||||
|
|
||||||
function doors.register_fencegate(name, def)
|
function doors.register_fencegate(name, def)
|
||||||
|
|
||||||
local fence = {
|
local fence = {
|
||||||
description = def.description,
|
description = def.description,
|
||||||
drawtype = "mesh",
|
drawtype = "mesh",
|
||||||
tiles = { def.texture },
|
tiles = {},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
drop = name .. "_closed",
|
drop = name .. "_closed",
|
||||||
connect_sides = { "left", "right" },
|
connect_sides = {"left", "right"},
|
||||||
groups = def.groups,
|
groups = def.groups,
|
||||||
sounds = def.sounds,
|
sounds = def.sounds,
|
||||||
|
|
||||||
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
|
|
||||||
local node_def = minetest.registered_nodes[node.name]
|
local node_def = minetest.registered_nodes[node.name]
|
||||||
|
|
||||||
minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2})
|
minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2})
|
||||||
|
|
||||||
minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3,
|
minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3,
|
||||||
max_hear_distance = 8})
|
max_hear_distance = 8}, true)
|
||||||
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
|
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4}
|
fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if type(def.texture) == "string" then
|
||||||
|
fence.tiles[1] = {name = def.texture, backface_culling = true}
|
||||||
|
elseif def.texture.backface_culling == nil then
|
||||||
|
fence.tiles[1] = table.copy(def.texture)
|
||||||
|
fence.tiles[1].backface_culling = true
|
||||||
|
else
|
||||||
|
fence.tiles[1] = def.texture
|
||||||
|
end
|
||||||
|
|
||||||
if not fence.sounds then
|
if not fence.sounds then
|
||||||
fence.sounds = default.node_sound_wood_defaults()
|
fence.sounds = default.node_sound_wood_defaults()
|
||||||
end
|
end
|
||||||
|
@ -931,7 +989,7 @@ function doors.register_fencegate(name, def)
|
||||||
fence_closed.sound = "doors_fencegate_open"
|
fence_closed.sound = "doors_fencegate_open"
|
||||||
fence_closed.collision_box = {
|
fence_closed.collision_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4}
|
fixed = {-1/2, -1/2, -1/4, 1/2, 1/2 + fence_collision_extra, 1/4}
|
||||||
}
|
}
|
||||||
|
|
||||||
local fence_open = table.copy(fence)
|
local fence_open = table.copy(fence)
|
||||||
|
@ -942,8 +1000,8 @@ function doors.register_fencegate(name, def)
|
||||||
fence_open.groups.not_in_creative_inventory = 1
|
fence_open.groups.not_in_creative_inventory = 1
|
||||||
fence_open.collision_box = {
|
fence_open.collision_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {{-1/2, -1/2, -1/4, -3/8, 1/2, 1/4},
|
fixed = {{-1/2, -1/2, -1/8, -3/8, 1/2 + fence_collision_extra, 1/8},
|
||||||
{-5/8, -3/8, -14/16, -3/8, 1/2, 0}}, -- 1/2 was 3/8
|
{-1/2, -3/8, -1/2, -3/8, 3/8, 0}},
|
||||||
}
|
}
|
||||||
|
|
||||||
minetest.register_node(":" .. name .. "_closed", fence_closed)
|
minetest.register_node(":" .. name .. "_closed", fence_closed)
|
||||||
|
|
BIN
mods/doors/textures/doors_door_iceage.png
Normal file
After Width: | Height: | Size: 3.5 KiB |
BIN
mods/doors/textures/doors_door_phiwari.png
Normal file
After Width: | Height: | Size: 3.7 KiB |
BIN
mods/doors/textures/doors_item_iceage.png
Normal file
After Width: | Height: | Size: 424 B |
BIN
mods/doors/textures/doors_item_phiwari.png
Normal file
After Width: | Height: | Size: 404 B |
|
@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi")
|
||||||
|
|
||||||
mobs = {
|
mobs = {
|
||||||
mod = "redo",
|
mod = "redo",
|
||||||
version = "20210527",
|
version = "20210601",
|
||||||
intllib = S,
|
intllib = S,
|
||||||
invis = minetest.global_exists("invisibility") and invisibility or {}
|
invis = minetest.global_exists("invisibility") and invisibility or {}
|
||||||
}
|
}
|
||||||
|
@ -66,9 +66,9 @@ local mob_nospawn_range = tonumber(settings:get("mob_nospawn_range") or 12)
|
||||||
local active_limit = tonumber(settings:get("mob_active_limit") or 0)
|
local active_limit = tonumber(settings:get("mob_active_limit") or 0)
|
||||||
local mob_chance_multiplier = tonumber(settings:get("mob_chance_multiplier") or 1)
|
local mob_chance_multiplier = tonumber(settings:get("mob_chance_multiplier") or 1)
|
||||||
local peaceful_player_enabled = settings:get_bool("enable_peaceful_player")
|
local peaceful_player_enabled = settings:get_bool("enable_peaceful_player")
|
||||||
|
local mob_smooth_rotate = settings:get_bool("mob_smooth_rotate") ~= false
|
||||||
local active_mobs = 0
|
local active_mobs = 0
|
||||||
|
|
||||||
|
|
||||||
-- Peaceful mode message so players will know there are no monsters
|
-- Peaceful mode message so players will know there are no monsters
|
||||||
if peaceful_only then
|
if peaceful_only then
|
||||||
minetest.register_on_joinplayer(function(player)
|
minetest.register_on_joinplayer(function(player)
|
||||||
|
@ -339,10 +339,12 @@ function mob_class:set_yaw(yaw, delay)
|
||||||
yaw = 0
|
yaw = 0
|
||||||
end
|
end
|
||||||
|
|
||||||
delay = delay or 0
|
delay = mob_smooth_rotate and (delay or 0) or 0
|
||||||
|
|
||||||
if delay == 0 then
|
if delay == 0 then
|
||||||
|
|
||||||
self.object:set_yaw(yaw)
|
self.object:set_yaw(yaw)
|
||||||
|
|
||||||
return yaw
|
return yaw
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
|
@ -722,6 +722,7 @@ External Settings for "minetest.conf"
|
||||||
'mob_area_spawn' When true will check surrounding area the size of the
|
'mob_area_spawn' When true will check surrounding area the size of the
|
||||||
mob for obstructions before spawning, otherwise it
|
mob for obstructions before spawning, otherwise it
|
||||||
defaults to checking the height of the mob only.
|
defaults to checking the height of the mob only.
|
||||||
|
'mob_smooth_rotate' Enables smooth rotation when mobs turn by default.
|
||||||
|
|
||||||
Players can override the spawn chance for each mob registered by adding a line
|
Players can override the spawn chance for each mob registered by adding a line
|
||||||
to their minetest.conf file with a new value, the lower the value the more each
|
to their minetest.conf file with a new value, the lower the value the more each
|
||||||
|
|
|
@ -39,3 +39,6 @@ mob_area_spawn (Mob Area Spawn) bool false
|
||||||
|
|
||||||
# Enable peaceful player attack prevention
|
# Enable peaceful player attack prevention
|
||||||
enable_peaceful_player (Mobs do not attack peaceful player without reason) bool false
|
enable_peaceful_player (Mobs do not attack peaceful player without reason) bool false
|
||||||
|
|
||||||
|
# Enable mobs smooth rotation
|
||||||
|
mob_smooth_rotate (Smooth rotation for mobs) bool true
|
||||||
|
|
|
@ -707,7 +707,7 @@ end
|
||||||
|
|
||||||
function signs_lib.rightclick_sign(pos, node, player, itemstack, pointed_thing)
|
function signs_lib.rightclick_sign(pos, node, player, itemstack, pointed_thing)
|
||||||
|
|
||||||
if not signs_lib.can_modify(pos, player) then return end
|
if not player or not signs_lib.can_modify(pos, player) then return end
|
||||||
|
|
||||||
player:get_meta():set_string("signslib:pos", minetest.pos_to_string(pos))
|
player:get_meta():set_string("signslib:pos", minetest.pos_to_string(pos))
|
||||||
minetest.show_formspec(player:get_player_name(), "signs_lib:sign", get_sign_formspec(pos, node.name))
|
minetest.show_formspec(player:get_player_name(), "signs_lib:sign", get_sign_formspec(pos, node.name))
|
||||||
|
|
3
mods/skinsdb/meta/character_2038.txt
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
My Skin
|
||||||
|
GroupNebula563
|
||||||
|
CC BY-NC-SA 3.0
|
3
mods/skinsdb/meta/character_2039.txt
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
Sunset E-Boy
|
||||||
|
Greenify
|
||||||
|
CC BY-NC-SA 3.0
|
3
mods/skinsdb/meta/character_2040.txt
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
Sunset E-Boy Skin
|
||||||
|
Greenify
|
||||||
|
CC BY-SA 4.0
|
BIN
mods/skinsdb/textures/character_2038.png
Normal file
After Width: | Height: | Size: 902 B |
BIN
mods/skinsdb/textures/character_2039.png
Normal file
After Width: | Height: | Size: 1.2 KiB |
BIN
mods/skinsdb/textures/character_2040.png
Normal file
After Width: | Height: | Size: 2 KiB |
|
@ -337,6 +337,17 @@ else
|
||||||
tubelib.add_grinder_recipe({input="default:sand", output="default:clay"})
|
tubelib.add_grinder_recipe({input="default:sand", output="default:clay"})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
if minetest.get_modpath("underch") then
|
||||||
|
for regnodename,v in pairs(minetest.registered_nodes) do
|
||||||
|
if string.find(regnodename, "underch:") then
|
||||||
|
if string.find(regnodename, "_cobble") and not string.find(regnodename, "_wall") then
|
||||||
|
print("tubelib.add_grinder_recipe: " .. regnodename)
|
||||||
|
tubelib.add_grinder_recipe({input=regnodename, output="default:gravel"})
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
tubelib.add_grinder_recipe({input="default:sandstone", output="default:sand 4"})
|
tubelib.add_grinder_recipe({input="default:sandstone", output="default:sand 4"})
|
||||||
tubelib.add_grinder_recipe({input="default:desert_sandstone", output="default:desert_sand 4"})
|
tubelib.add_grinder_recipe({input="default:desert_sandstone", output="default:desert_sand 4"})
|
||||||
tubelib.add_grinder_recipe({input="default:silver_sandstone", output="default:silver_sand 4"})
|
tubelib.add_grinder_recipe({input="default:silver_sandstone", output="default:silver_sand 4"})
|
||||||
|
|
|
@ -254,6 +254,21 @@ gn("ethereal:illumishroom")
|
||||||
gn("ethereal:illumishroom2")
|
gn("ethereal:illumishroom2")
|
||||||
gn("ethereal:illumishroom3")
|
gn("ethereal:illumishroom3")
|
||||||
|
|
||||||
|
-------------------------------------------------------------------------------
|
||||||
|
-- underch Ground
|
||||||
|
-------------------------------------------------------------------------------
|
||||||
|
|
||||||
|
if minetest.get_modpath("underch") then
|
||||||
|
for regnodename,v in pairs(minetest.registered_nodes) do
|
||||||
|
if string.find(regnodename, "underch:") then
|
||||||
|
if string.find(regnodename, "_cobble") and not string.find(regnodename, "_wall") then
|
||||||
|
gnname = string.gsub(regnodename, "_cobble", "")
|
||||||
|
print("tubelib_addons1.register_ground_node: " .. gnname)
|
||||||
|
gn(gnname, regnodename)
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
-------------------------------------------------------------------------------
|
-------------------------------------------------------------------------------
|
||||||
-- Registered flowers
|
-- Registered flowers
|
||||||
|
|
|
@ -66,6 +66,7 @@ local ferment = {
|
||||||
{"farming:grapes", "wine:glass_wine"},
|
{"farming:grapes", "wine:glass_wine"},
|
||||||
{"farming:barley", "wine:glass_beer"},
|
{"farming:barley", "wine:glass_beer"},
|
||||||
{"mobs:honey", "wine:glass_mead"},
|
{"mobs:honey", "wine:glass_mead"},
|
||||||
|
{"xdecor:honey", "wine:glass_mead"}, -- for when xdcecor is installed
|
||||||
{"default:apple", "wine:glass_cider"},
|
{"default:apple", "wine:glass_cider"},
|
||||||
{"default:papyrus", "wine:glass_rum"},
|
{"default:papyrus", "wine:glass_rum"},
|
||||||
{"wine:blue_agave", "wine:glass_tequila"},
|
{"wine:blue_agave", "wine:glass_tequila"},
|
||||||
|
|