develop #35
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@ -132,6 +132,7 @@ git clone --depth 1 --branch master https://notabug.org/NetherEran/hot_air_ballo
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git clone --branch master https://cheapiesystems.com/git/prefab_redo
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git clone --branch master https://cheapiesystems.com/git/prefab_redo
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git clone --branch master https://cheapiesystems.com/git/mail
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git clone --branch master https://cheapiesystems.com/git/mail
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git clone --branch master https://gitlab.com/VanessaE/home_workshop_modpack.git
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git clone --branch master https://gitlab.com/VanessaE/home_workshop_modpack.git
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git clone --branch master https://git.bananach.space/basic_trains.git
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#Clean git stuff
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#Clean git stuff
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rm -rf $(find . -name .git*)
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rm -rf $(find . -name .git*)
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@ -268,3 +268,7 @@ load_mod_home_workshop_common = true
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load_mod_home_workshop_misc = true
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load_mod_home_workshop_misc = true
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load_mod_computers = true
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load_mod_computers = true
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load_mod_advtrains_assets = true
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load_mod_advtrains_assets = true
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load_mod_advtrains_train_subway = true
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load_mod_advtrains_train_japan = true
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load_mod_advtrains_train_industrial = true
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load_mod_advtrains_train_steam = true
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149
mods/basic_trains/advtrains_train_industrial/init.lua
Normal file
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@ -0,0 +1,149 @@
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local S = attrans
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advtrains.register_wagon("engine_industrial", {
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mesh="advtrains_engine_industrial.b3d",
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textures = {"advtrains_engine_industrial.png"},
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drives_on={default=true},
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max_speed=20,
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seats = {
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{
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name=S("Driver Stand (right)"),
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attach_offset={x=5, y=-3, z=-8},
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view_offset={x=5.2, y=-4, z=0},
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driving_ctrl_access=true,
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group = "dstand",
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},
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{
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name=S("Driver Stand (left)"),
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attach_offset={x=5, y=7, z=-8},
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view_offset={x=-5.2, y=-4, z=0},
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driving_ctrl_access=true,
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group = "dstand",
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},
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},
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seat_groups = {
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dstand={
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name = "Driver Stand",
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access_to = {},
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driving_ctrl_access = true,
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},
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},
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assign_to_seat_group = {"dstand"},
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visual_size = {x=1, y=1},
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wagon_span=2.6,
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is_locomotive=true,
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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drops={"default:steelblock 4"},
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horn_sound = "advtrains_industrial_horn",
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}, S("Industrial Train Engine"), "advtrains_engine_industrial_inv.png")
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--big--
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advtrains.register_wagon("engine_industrial_big", {
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mesh="advtrains_engine_industrial_big.b3d",
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textures = {"advtrains_engine_industrial_big.png"},
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drives_on={default=true},
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max_speed=30,
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seats = {
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{
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name=S("Driver Stand (right)"),
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attach_offset={x=5, y=7, z=20},
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view_offset={x=5.2, y=-4, z=11},
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driving_ctrl_access=true,
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group = "dstand",
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},
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{
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name=S("Driver Stand (left)"),
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attach_offset={x=5, y=-3, z=-8},
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view_offset={x=-5.2, y=-4, z=0},
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driving_ctrl_access=true,
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group = "dstand",
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},
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},
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seat_groups = {
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dstand={
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name = "Driver Stand",
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access_to = {},
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driving_ctrl_access = true,
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},
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},
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assign_to_seat_group = {"dstand"},
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visual_size = {x=1, y=1},
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wagon_span=4,
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is_locomotive=true,
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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drops={"default:steelblock 4"},
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horn_sound = "advtrains_industrial_horn",
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}, S("Big Industrial Train Engine"), "advtrains_engine_industrial_inv.png")
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advtrains.register_wagon("wagon_tank", {
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mesh="advtrains_wagon_tank.b3d",
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textures = {"advtrains_wagon_tank.png"},
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seats = {},
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drives_on={default=true},
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max_speed=20,
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visual_size = {x=1, y=1},
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wagon_span=2.2,
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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drops={"default:steelblock 4"},
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has_inventory = true,
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get_inventory_formspec = advtrains.standard_inventory_formspec,
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inventory_list_sizes = {
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box=8*3,
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},
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}, S("Industrial tank wagon"), "advtrains_wagon_tank_inv.png")
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advtrains.register_wagon("wagon_wood", {
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mesh="advtrains_wagon_wood.b3d",
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textures = {"advtrains_wagon_wood.png"},
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seats = {},
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drives_on={default=true},
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max_speed=20,
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visual_size = {x=1, y=1},
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wagon_span=1.8,
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collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
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drops={"default:steelblock 4"},
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has_inventory = true,
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get_inventory_formspec = advtrains.standard_inventory_formspec,
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inventory_list_sizes = {
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box=8*3,
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},
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}, S("Industrial wood wagon"), "advtrains_wagon_wood_inv.png")
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-- Craftings
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minetest.register_craft({
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output = 'advtrains:engine_industrial',
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recipe = {
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{'default:steelblock', 'default:steelblock', 'default:steelblock'},
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{'advtrains:driver_cab', 'default:steelblock', 'default:steelblock'},
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{'advtrains:wheel', '', 'advtrains:wheel'},
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},
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})
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--Engine Industrial Big
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minetest.register_craft({
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output = 'advtrains:engine_industrial_big',
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recipe = {
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{'default:glass', 'default:steelblock', 'default:steelblock'},
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{'advtrains:driver_cab', 'default:steelblock', 'default:steelblock'},
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{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
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},
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})
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--Industrial tank wagon
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minetest.register_craft({
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output = 'advtrains:wagon_tank',
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recipe = {
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{'default:steelblock', 'default:steel_ingot', 'default:steelblock'},
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{'advtrains:steelblock', '', 'default:steelblock'},
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{'advtrains:wheel', 'default:steelblock', 'advtrains:wheel'},
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},
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})
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--Industrial wood wagon
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minetest.register_craft({
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output = 'advtrains:wagon_wood',
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recipe = {
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{'default:steel_ingot', '', 'default:steel_ingot'},
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{'advtrains:steelblock', 'default:steelblock', 'default:steelblock'},
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{'advtrains:wheel', '', 'advtrains:wheel'},
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},
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})
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6
mods/basic_trains/advtrains_train_industrial/mod.conf
Normal file
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@ -0,0 +1,6 @@
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name=advtrains_train_industrial
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title=Advtrains Industrial Train (Basic Trains)
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description=Industrial train set for Advanced Trains
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author=orwell96
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depends=advtrains,advtrains_train_track
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After Width: | Height: | Size: 22 KiB |
After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 381 B |
After Width: | Height: | Size: 23 KiB |
After Width: | Height: | Size: 408 B |
After Width: | Height: | Size: 21 KiB |
After Width: | Height: | Size: 316 B |
162
mods/basic_trains/advtrains_train_japan/init.lua
Normal file
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@ -0,0 +1,162 @@
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local S = attrans
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advtrains.register_wagon("engine_japan", {
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mesh="advtrains_engine_japan.b3d",
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textures = {"advtrains_engine_japan.png"},
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drives_on={default=true},
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max_speed=20,
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seats = {
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{
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name=S("Driver stand"),
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attach_offset={x=0, y=-2, z=13},
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view_offset={x=0, y=0, z=0},
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group="dstand",
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},
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{
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name="1",
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attach_offset={x=-4, y=-2, z=0},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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{
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name="2",
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attach_offset={x=4, y=-2, z=0},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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{
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name="3",
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attach_offset={x=-4, y=-2, z=-8},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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{
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name="4",
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attach_offset={x=4, y=-2, z=-8},
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view_offset={x=0, y=0, z=0},
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group="pass",
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},
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},
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seat_groups = {
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dstand={
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name = "Driver Stand",
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access_to = {"pass"},
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require_doors_open=true,
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driving_ctrl_access=true,
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|
},
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pass={
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name = "Passenger area",
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access_to = {"dstand"},
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require_doors_open=true,
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|
},
|
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|
},
|
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assign_to_seat_group = {"dstand", "pass"},
|
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doors={
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open={
|
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[-1]={frames={x=0, y=20}, time=1},
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[1]={frames={x=40, y=60}, time=1}
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},
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close={
|
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[-1]={frames={x=20, y=40}, time=1},
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[1]={frames={x=60, y=80}, time=1}
|
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|
}
|
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|
},
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door_entry={-1.7},
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visual_size = {x=1, y=1},
|
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wagon_span=2.5,
|
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|
is_locomotive=true,
|
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|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
drops={"default:steelblock 4"},
|
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|
horn_sound = "advtrains_japan_horn",
|
||||||
|
}, S("Japanese Train Engine"), "advtrains_engine_japan_inv.png")
|
||||||
|
|
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|
advtrains.register_wagon("wagon_japan", {
|
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|
mesh="advtrains_wagon_japan.b3d",
|
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|
textures = {"advtrains_wagon_japan.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=20,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name="1",
|
||||||
|
attach_offset={x=-4, y=-2, z=8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="2",
|
||||||
|
attach_offset={x=4, y=-2, z=8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="1a",
|
||||||
|
attach_offset={x=-4, y=-2, z=0},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="2a",
|
||||||
|
attach_offset={x=4, y=-2, z=0},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="3",
|
||||||
|
attach_offset={x=-4, y=-2, z=-8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="4",
|
||||||
|
attach_offset={x=4, y=8, z=-8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
pass={
|
||||||
|
name = "Passenger area",
|
||||||
|
access_to = {},
|
||||||
|
require_doors_open=true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"pass"},
|
||||||
|
doors={
|
||||||
|
open={
|
||||||
|
[-1]={frames={x=0, y=20}, time=1},
|
||||||
|
[1]={frames={x=40, y=60}, time=1}
|
||||||
|
},
|
||||||
|
close={
|
||||||
|
[-1]={frames={x=20, y=40}, time=1},
|
||||||
|
[1]={frames={x=60, y=80}, time=1}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
door_entry={-1.7, 1.7},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=2.3,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
drops={"default:steelblock 4"},
|
||||||
|
}, S("Japanese Train Wagon"), "advtrains_wagon_japan_inv.png")
|
||||||
|
|
||||||
|
-- Crafting
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:engine_japan',
|
||||||
|
recipe = {
|
||||||
|
{'default:steelblock', 'default:steelblock', ''},
|
||||||
|
{'xpanes:pane_flat', 'default:steelblock', 'xpanes:pane_flat'},
|
||||||
|
{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:wagon_japan',
|
||||||
|
recipe = {
|
||||||
|
{'default:steelblock', 'default:steelblock', 'default:steelblock'},
|
||||||
|
{'xpanes:pane_flat', 'default:steelblock', 'xpanes:pane_flat'},
|
||||||
|
{'advtrains:wheel', '', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
|
||||||
|
|
6
mods/basic_trains/advtrains_train_japan/mod.conf
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
name=advtrains_train_japan
|
||||||
|
title=Advtrains Japanese Train (Basic Trains)
|
||||||
|
description=Japanese train set for Advanced Trains
|
||||||
|
author=orwell96
|
||||||
|
|
||||||
|
depends=advtrains,advtrains_train_track
|
After Width: | Height: | Size: 27 KiB |
After Width: | Height: | Size: 434 B |
After Width: | Height: | Size: 53 KiB |
After Width: | Height: | Size: 400 B |
253
mods/basic_trains/advtrains_train_steam/init.lua
Executable file
|
@ -0,0 +1,253 @@
|
||||||
|
local S = attrans
|
||||||
|
|
||||||
|
-- length of the steam engine loop sound
|
||||||
|
local SND_LOOP_LEN = 5
|
||||||
|
|
||||||
|
advtrains.register_wagon("newlocomotive", {
|
||||||
|
mesh="advtrains_engine_steam.b3d",
|
||||||
|
textures = {"advtrains_engine_steam.png"},
|
||||||
|
is_locomotive=true,
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name=S("Driver Stand (left)"),
|
||||||
|
attach_offset={x=-5, y=0, z=-10},
|
||||||
|
view_offset={x=0, y=6, z=0},
|
||||||
|
group = "dstand",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name=S("Driver Stand (right)"),
|
||||||
|
attach_offset={x=5, y=0, z=-10},
|
||||||
|
view_offset={x=0, y=6, z=0},
|
||||||
|
group = "dstand",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
dstand={
|
||||||
|
name = "Driver Stand",
|
||||||
|
driving_ctrl_access=true,
|
||||||
|
access_to = {},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"dstand"},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=2.3,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
custom_on_velocity_change=function(self, velocity)
|
||||||
|
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
|
||||||
|
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
|
||||||
|
self.old_anim_velocity=advtrains.abs_ceil(velocity)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
|
||||||
|
custom_on_activate = function(self, staticdata_table, dtime_s)
|
||||||
|
minetest.add_particlespawner({
|
||||||
|
amount = 10,
|
||||||
|
time = 0,
|
||||||
|
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
|
||||||
|
minpos = {x=0, y=2, z=1.2},
|
||||||
|
maxpos = {x=0, y=2, z=1.2},
|
||||||
|
minvel = {x=-0.2, y=1.8, z=-0.2},
|
||||||
|
maxvel = {x=0.2, y=2, z=0.2},
|
||||||
|
minacc = {x=0, y=-0.1, z=0},
|
||||||
|
maxacc = {x=0, y=-0.3, z=0},
|
||||||
|
minexptime = 2,
|
||||||
|
maxexptime = 4,
|
||||||
|
minsize = 1,
|
||||||
|
maxsize = 5,
|
||||||
|
-- ^ The particle's properties are random values in between the bounds:
|
||||||
|
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
|
||||||
|
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
|
||||||
|
collisiondetection = true,
|
||||||
|
-- ^ collisiondetection: if true uses collision detection
|
||||||
|
vertical = false,
|
||||||
|
-- ^ vertical: if true faces player using y axis only
|
||||||
|
texture = "smoke_puff.png",
|
||||||
|
-- ^ Uses texture (string)
|
||||||
|
attached = self.object,
|
||||||
|
})
|
||||||
|
end,
|
||||||
|
drops={"default:steelblock 1"},
|
||||||
|
horn_sound = "advtrains_steam_whistle",
|
||||||
|
}, S("Steam Engine"), "advtrains_engine_steam_inv.png")
|
||||||
|
|
||||||
|
advtrains.register_wagon("detailed_steam_engine", {
|
||||||
|
mesh="advtrains_detailed_steam_engine.b3d",
|
||||||
|
textures = {"advtrains_detailed_steam_engine.png"},
|
||||||
|
is_locomotive=true,
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name=S("Driver Stand (left)"),
|
||||||
|
attach_offset={x=-5, y=10, z=-10},
|
||||||
|
view_offset={x=9, y=-2, z=-6},
|
||||||
|
group = "dstand",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name=S("Driver Stand (right)"),
|
||||||
|
attach_offset={x=5, y=10, z=-10},
|
||||||
|
view_offset={x=0, y=6, z=0},
|
||||||
|
group = "dstand",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
dstand={
|
||||||
|
name = "Driver Stand",
|
||||||
|
driving_ctrl_access=true,
|
||||||
|
access_to = {},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"dstand"},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=2.05,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
custom_on_velocity_change=function(self, velocity)
|
||||||
|
if self.old_anim_velocity~=advtrains.abs_ceil(velocity) then
|
||||||
|
self.object:set_animation({x=1,y=80}, advtrains.abs_ceil(velocity)*15, 0, true)
|
||||||
|
self.old_anim_velocity=advtrains.abs_ceil(velocity)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
custom_on_step=function(self, dtime)
|
||||||
|
if self:train().velocity > 0 then -- First make sure that the train isn't standing
|
||||||
|
if not self.sound_loop_tmr or self.sound_loop_tmr <= 0 then
|
||||||
|
-- start the sound if it was never started or has expired
|
||||||
|
self.sound_loop_handle = minetest.sound_play({name="advtrains_steam_loop", gain=2}, {object=self.object})
|
||||||
|
self.sound_loop_tmr = SND_LOOP_LEN
|
||||||
|
end
|
||||||
|
--decrease the sound timer
|
||||||
|
self.sound_loop_tmr = self.sound_loop_tmr - dtime
|
||||||
|
else
|
||||||
|
-- If the train is standing, the sound will be stopped in some time. We do not need to interfere with it.
|
||||||
|
self.sound_loop_tmr = nil
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
custom_on_activate = function(self, staticdata_table, dtime_s)
|
||||||
|
minetest.add_particlespawner({
|
||||||
|
amount = 10,
|
||||||
|
time = 0,
|
||||||
|
-- ^ If time is 0 has infinite lifespan and spawns the amount on a per-second base
|
||||||
|
minpos = {x=0, y=2.3, z=1.45},
|
||||||
|
maxpos = {x=0, y=2.3, z=1.4},
|
||||||
|
minvel = {x=-0.2, y=1.8, z=-0.2},
|
||||||
|
maxvel = {x=0.2, y=2, z=0.2},
|
||||||
|
minacc = {x=0, y=-0.1, z=0},
|
||||||
|
maxacc = {x=0, y=-0.3, z=0},
|
||||||
|
minexptime = 2,
|
||||||
|
maxexptime = 4,
|
||||||
|
minsize = 1,
|
||||||
|
maxsize = 5,
|
||||||
|
-- ^ The particle's properties are random values in between the bounds:
|
||||||
|
-- ^ minpos/maxpos, minvel/maxvel (velocity), minacc/maxacc (acceleration),
|
||||||
|
-- ^ minsize/maxsize, minexptime/maxexptime (expirationtime)
|
||||||
|
collisiondetection = true,
|
||||||
|
-- ^ collisiondetection: if true uses collision detection
|
||||||
|
vertical = false,
|
||||||
|
-- ^ vertical: if true faces player using y axis only
|
||||||
|
texture = "smoke_puff.png",
|
||||||
|
-- ^ Uses texture (string)
|
||||||
|
attached = self.object,
|
||||||
|
})
|
||||||
|
end,
|
||||||
|
drops={"default:steelblock 1"},
|
||||||
|
horn_sound = "advtrains_steam_whistle",
|
||||||
|
}, S("Detailed Steam Engine"), "advtrains_detailed_engine_steam_inv.png")
|
||||||
|
|
||||||
|
advtrains.register_wagon("wagon_default", {
|
||||||
|
mesh="advtrains_passenger_wagon.b3d",
|
||||||
|
textures = {"advtrains_wagon.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name="1",
|
||||||
|
attach_offset={x=2, y=6, z=8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="2",
|
||||||
|
attach_offset={x=-1, y=6, z=8},
|
||||||
|
view_offset={x=0, y=-4, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="3",
|
||||||
|
attach_offset={x=-4, y=8, z=-8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="4",
|
||||||
|
attach_offset={x=4, y=8, z=-8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
pass={
|
||||||
|
name = "Passenger area",
|
||||||
|
access_to = {},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
|
||||||
|
assign_to_seat_group = {"pass"},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=2.634,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
drops={"default:steelblock 1"},
|
||||||
|
}, S("Passenger Wagon"), "advtrains_wagon_inv.png")
|
||||||
|
|
||||||
|
|
||||||
|
advtrains.register_wagon("wagon_box", {
|
||||||
|
mesh="advtrains_wagon_box.b3d",
|
||||||
|
textures = {"advtrains_wagon_box.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=10,
|
||||||
|
seats = {},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=2,
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
drops={"default:steelblock 1"},
|
||||||
|
has_inventory = true,
|
||||||
|
get_inventory_formspec = advtrains.standard_inventory_formspec,
|
||||||
|
inventory_list_sizes = {
|
||||||
|
box=8*3,
|
||||||
|
},
|
||||||
|
}, S("Box Wagon"), "advtrains_wagon_box_inv.png")
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:newlocomotive',
|
||||||
|
recipe = {
|
||||||
|
{'', '', 'advtrains:chimney'},
|
||||||
|
{'advtrains:driver_cab', 'dye:black', 'advtrains:boiler'},
|
||||||
|
{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:detailed_steam_engine',
|
||||||
|
recipe = {
|
||||||
|
{'', '', 'advtrains:chimney'},
|
||||||
|
{'advtrains:driver_cab', 'dye:green', 'advtrains:boiler'},
|
||||||
|
{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:wagon_default',
|
||||||
|
recipe = {
|
||||||
|
{'default:steelblock', 'default:steelblock', 'default:steelblock'},
|
||||||
|
{'default:glass', 'dye:dark_green', 'default:glass'},
|
||||||
|
{'advtrains:wheel', 'advtrains:wheel', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:wagon_box',
|
||||||
|
recipe = {
|
||||||
|
{'group:wood', 'group:wood', 'group:wood'},
|
||||||
|
{'group:wood', 'default:chest', 'group:wood'},
|
||||||
|
{'advtrains:wheel', '', 'advtrains:wheel'},
|
||||||
|
},
|
||||||
|
})
|
6
mods/basic_trains/advtrains_train_steam/mod.conf
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
name=advtrains_train_steam
|
||||||
|
title=Advtrains Steam Train (Basic Trains)
|
||||||
|
description=Steam train set for Advanced Trains
|
||||||
|
author=orwell96
|
||||||
|
|
||||||
|
depends=advtrains,advtrains_train_track
|
BIN
mods/basic_trains/advtrains_train_steam/models/advtrains_engine_steam.b3d
Executable file
BIN
mods/basic_trains/advtrains_train_steam/models/advtrains_wagon_box.b3d
Executable file
BIN
mods/basic_trains/advtrains_train_steam/screenshot.png
Normal file
After Width: | Height: | Size: 791 KiB |
After Width: | Height: | Size: 462 B |
After Width: | Height: | Size: 30 KiB |
BIN
mods/basic_trains/advtrains_train_steam/textures/advtrains_engine_steam.png
Executable file
After Width: | Height: | Size: 31 KiB |
BIN
mods/basic_trains/advtrains_train_steam/textures/advtrains_engine_steam_inv.png
Executable file
After Width: | Height: | Size: 469 B |
After Width: | Height: | Size: 17 KiB |
BIN
mods/basic_trains/advtrains_train_steam/textures/advtrains_wagon_box.png
Executable file
After Width: | Height: | Size: 15 KiB |
BIN
mods/basic_trains/advtrains_train_steam/textures/advtrains_wagon_box_inv.png
Executable file
After Width: | Height: | Size: 347 B |
BIN
mods/basic_trains/advtrains_train_steam/textures/advtrains_wagon_inv.png
Executable file
After Width: | Height: | Size: 699 B |
152
mods/basic_trains/advtrains_train_subway/init.lua
Normal file
|
@ -0,0 +1,152 @@
|
||||||
|
local S = attrans
|
||||||
|
|
||||||
|
advtrains.register_wagon("subway_wagon", {
|
||||||
|
mesh="advtrains_subway_wagon.b3d",
|
||||||
|
textures = {"advtrains_subway_wagon.png"},
|
||||||
|
drives_on={default=true},
|
||||||
|
max_speed=15,
|
||||||
|
seats = {
|
||||||
|
{
|
||||||
|
name="Driver stand",
|
||||||
|
attach_offset={x=0, y=0, z=0},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="dstand",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="1",
|
||||||
|
attach_offset={x=-4, y=-2, z=8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="2",
|
||||||
|
attach_offset={x=4, y=-2, z=8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="3",
|
||||||
|
attach_offset={x=-4, y=-2, z=-8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
{
|
||||||
|
name="4",
|
||||||
|
attach_offset={x=4, y=-2, z=-8},
|
||||||
|
view_offset={x=0, y=0, z=0},
|
||||||
|
group="pass",
|
||||||
|
},
|
||||||
|
},
|
||||||
|
seat_groups = {
|
||||||
|
dstand={
|
||||||
|
name = "Driver Stand",
|
||||||
|
access_to = {"pass"},
|
||||||
|
require_doors_open=true,
|
||||||
|
driving_ctrl_access=true,
|
||||||
|
},
|
||||||
|
pass={
|
||||||
|
name = "Passenger area",
|
||||||
|
access_to = {"dstand"},
|
||||||
|
require_doors_open=true,
|
||||||
|
},
|
||||||
|
},
|
||||||
|
assign_to_seat_group = {"pass", "dstand"},
|
||||||
|
doors={
|
||||||
|
open={
|
||||||
|
[-1]={frames={x=0, y=20}, time=1},
|
||||||
|
[1]={frames={x=40, y=60}, time=1},
|
||||||
|
sound = "advtrains_subway_dopen",
|
||||||
|
},
|
||||||
|
close={
|
||||||
|
[-1]={frames={x=20, y=40}, time=1},
|
||||||
|
[1]={frames={x=60, y=80}, time=1},
|
||||||
|
sound = "advtrains_subway_dclose",
|
||||||
|
}
|
||||||
|
},
|
||||||
|
door_entry={-1, 1},
|
||||||
|
visual_size = {x=1, y=1},
|
||||||
|
wagon_span=2,
|
||||||
|
--collisionbox = {-1.0,-0.5,-1.8, 1.0,2.5,1.8},
|
||||||
|
collisionbox = {-1.0,-0.5,-1.0, 1.0,2.5,1.0},
|
||||||
|
is_locomotive=true,
|
||||||
|
drops={"default:steelblock 4"},
|
||||||
|
horn_sound = "advtrains_subway_horn",
|
||||||
|
custom_on_velocity_change = function(self, velocity, old_velocity, dtime)
|
||||||
|
if not velocity or not old_velocity then return end
|
||||||
|
if old_velocity == 0 and velocity > 0 then
|
||||||
|
minetest.sound_play("advtrains_subway_depart", {object = self.object})
|
||||||
|
end
|
||||||
|
if velocity < 2 and (old_velocity >= 2 or old_velocity == velocity) and not self.sound_arrive_handle then
|
||||||
|
self.sound_arrive_handle = minetest.sound_play("advtrains_subway_arrive", {object = self.object})
|
||||||
|
elseif (velocity > old_velocity) and self.sound_arrive_handle then
|
||||||
|
minetest.sound_stop(self.sound_arrive_handle)
|
||||||
|
self.sound_arrive_handle = nil
|
||||||
|
end
|
||||||
|
if velocity > 0 and (self.sound_loop_tmr or 0)<=0 then
|
||||||
|
self.sound_loop_handle = minetest.sound_play({name="advtrains_subway_loop", gain=0.3}, {object = self.object})
|
||||||
|
self.sound_loop_tmr=3
|
||||||
|
elseif velocity>0 then
|
||||||
|
self.sound_loop_tmr = self.sound_loop_tmr - dtime
|
||||||
|
elseif velocity==0 then
|
||||||
|
if self.sound_loop_handle then
|
||||||
|
minetest.sound_stop(self.sound_loop_handle)
|
||||||
|
self.sound_loop_handle = nil
|
||||||
|
end
|
||||||
|
self.sound_loop_tmr=0
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
custom_on_step = function(self, dtime, data, train)
|
||||||
|
--set line number
|
||||||
|
local line = nil
|
||||||
|
if train.line and self.line_cache ~= train.line then
|
||||||
|
self.line_cache=train.line
|
||||||
|
local lint = train.line
|
||||||
|
if string.sub(train.line, 1, 1) == "S" then
|
||||||
|
lint = string.sub(train.line,2)
|
||||||
|
end
|
||||||
|
if string.len(lint) == 1 then
|
||||||
|
if lint=="X" then line="X" end
|
||||||
|
line = tonumber(lint)
|
||||||
|
elseif string.len(lint) == 2 then
|
||||||
|
if tonumber(lint) then
|
||||||
|
line = lint
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if line then
|
||||||
|
local new_line_tex="advtrains_subway_wagon.png"
|
||||||
|
if type(line)=="number" or line == "X" then
|
||||||
|
new_line_tex = new_line_tex.."^advtrains_subway_wagon_line"..line..".png"
|
||||||
|
else
|
||||||
|
local num = tonumber(line)
|
||||||
|
local red = math.fmod(line*67+101, 255)
|
||||||
|
local green = math.fmod(line*97+109, 255)
|
||||||
|
local blue = math.fmod(line*73+127, 255)
|
||||||
|
new_line_tex = new_line_tex..string.format("^(advtrains_subway_wagon_line.png^[colorize:#%X%X%X%X%X%X)^(advtrains_subway_wagon_line%s_.png^advtrains_subway_wagon_line_%s.png", math.floor(red/16), math.fmod(red,16), math.floor(green/16), math.fmod(green,16), math.floor(blue/16), math.fmod(blue,16), string.sub(line, 1, 1), string.sub(line, 2, 2))
|
||||||
|
if red + green + blue > 512 then
|
||||||
|
new_line_tex = new_line_tex .. "^[colorize:#000)"
|
||||||
|
else
|
||||||
|
new_line_tex = new_line_tex .. ")"
|
||||||
|
end
|
||||||
|
end
|
||||||
|
self.object:set_properties({
|
||||||
|
textures={new_line_tex},
|
||||||
|
})
|
||||||
|
elseif self.line_cache~=nil and line==nil then
|
||||||
|
self.object:set_properties({
|
||||||
|
textures=self.textures,
|
||||||
|
})
|
||||||
|
self.line_cache=nil
|
||||||
|
end
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
}, S("Subway Passenger Wagon"), "advtrains_subway_wagon_inv.png")
|
||||||
|
|
||||||
|
--wagons
|
||||||
|
minetest.register_craft({
|
||||||
|
output = 'advtrains:subway_wagon',
|
||||||
|
recipe = {
|
||||||
|
{'default:steelblock', 'default:steelblock', 'default:steelblock'},
|
||||||
|
{'default:steelblock', 'dye:yellow', 'default:steelblock'},
|
||||||
|
{'default:steelblock', 'default:steelblock', 'default:steelblock'},
|
||||||
|
},
|
||||||
|
})
|
6
mods/basic_trains/advtrains_train_subway/mod.conf
Normal file
|
@ -0,0 +1,6 @@
|
||||||
|
name=advtrains_train_subway
|
||||||
|
title=Advtrains Subway Train (Basic Trains)
|
||||||
|
description=Subway train set for Advanced Trains
|
||||||
|
author=orwell96
|
||||||
|
|
||||||
|
depends=advtrains,advtrains_train_track
|
After Width: | Height: | Size: 2.1 KiB |
After Width: | Height: | Size: 842 B |
After Width: | Height: | Size: 155 B |
After Width: | Height: | Size: 222 B |
After Width: | Height: | Size: 166 B |
After Width: | Height: | Size: 218 B |
After Width: | Height: | Size: 172 B |
After Width: | Height: | Size: 229 B |
After Width: | Height: | Size: 173 B |
After Width: | Height: | Size: 219 B |
After Width: | Height: | Size: 168 B |
After Width: | Height: | Size: 237 B |
After Width: | Height: | Size: 169 B |
After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 173 B |
After Width: | Height: | Size: 227 B |
After Width: | Height: | Size: 174 B |
After Width: | Height: | Size: 233 B |
After Width: | Height: | Size: 169 B |
After Width: | Height: | Size: 218 B |
After Width: | Height: | Size: 167 B |
After Width: | Height: | Size: 228 B |
After Width: | Height: | Size: 173 B |
After Width: | Height: | Size: 239 B |
After Width: | Height: | Size: 165 B |
After Width: | Height: | Size: 170 B |
After Width: | Height: | Size: 171 B |
After Width: | Height: | Size: 165 B |
After Width: | Height: | Size: 166 B |
After Width: | Height: | Size: 171 B |
After Width: | Height: | Size: 171 B |
After Width: | Height: | Size: 166 B |
After Width: | Height: | Size: 167 B |
After Width: | Height: | Size: 171 B |
After Width: | Height: | Size: 26 KiB |
4
mods/basic_trains/modpack.conf
Normal file
|
@ -0,0 +1,4 @@
|
||||||
|
name=basic_trains
|
||||||
|
title=Advtrains Basic Trains
|
||||||
|
description=Collection of basic trains for the Advanced Trains mod. Formerly included in Advtrains package.
|
||||||
|
author=orwell96
|