develop #30
|
@ -11,7 +11,7 @@ git clone --depth 1 --branch master https://github.com/minetest-mods/moreores.gi
|
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git clone --depth 1 --branch master https://github.com/minetest-mods/mywalls.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/xdecor.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/vehicle_mash.git
|
||||
git clone --depth 1 --branch master https://github.com/Panquesito7/lib_mount.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/lib_mount
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/workbench.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/ts_furniture.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/playeranim.git
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||||
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@ -98,7 +98,6 @@ git clone --depth 1 --branch master https://notabug.org/TenPlus1/mobs_sky.git
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git clone --depth 1 --branch master https://github.com/Uberi/Minetest-WorldEdit.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/realchess.git
|
||||
git clone --depth 1 --branch master https://github.com/Grizzly-Adam/BBQ.git
|
||||
git clone --depth 1 --branch master git://cheapiesystems.com/mail
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mydoors.git
|
||||
git clone --depth 1 --branch master https://github.com/TumeniNodes/angledwalls.git
|
||||
git clone --depth 1 --branch master https://github.com/pyrollo/display_modpack.git
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||||
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@ -111,7 +110,6 @@ git clone --depth 1 --branch master https://github.com/Extex101/christmas.git
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git clone --depth 1 --branch master https://gitlab.com/VanessaE/gloopblocks.git
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||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mylandscaping.git
|
||||
git clone --depth 1 --branch master https://gitlab.com/VanessaE/minislots.git
|
||||
git clone --depth 1 --branch master git://cheapiesystems.com/prefab_redo
|
||||
git clone --depth 1 --branch master https://github.com/v-rob/bridger.git
|
||||
git clone --depth 1 --branch master https://github.com/AiTechEye/smartshop.git
|
||||
git clone --depth 1 --branch master https://repo.or.cz/minetest_colorcubes.git
|
||||
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@ -130,6 +128,9 @@ git clone --depth 1 --branch master https://github.com/qwrwed/lightsplus.git
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|||
git clone --depth 1 --branch master https://github.com/khonkhortisan/rubiks.git
|
||||
git clone --branch master https://git.bananach.space/advtrains.git
|
||||
git clone --depth 1 --branch master https://github.com/Dragonop/claycrafter
|
||||
git clone --depth 1 --branch master https://notabug.org/NetherEran/hot_air_balloons.git
|
||||
git clone --branch master https://cheapiesystems.com/git/prefab_redo
|
||||
git clone --branch master https://cheapiesystems.com/git/mail
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||||
|
||||
|
||||
#Clean git stuff
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||||
|
|
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@ -216,7 +216,6 @@ load_mod_font_api = true
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load_mod_poisonivy = true
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load_mod_xdecor = true
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load_mod_trunks = true
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load_mod_mobs_bat = true
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load_mod_playeranim = true
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load_mod_playerplus = true
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load_mod_prefab_redo = true
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@ -267,3 +266,6 @@ load_mod_advtrains_itrainmap = true
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load_mod_assets = true
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load_mod_advtrains_signals_ks = true
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load_mod_claycrafter = true
|
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load_mod_serialize_lib = true
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load_mod_mobs_sky = false
|
||||
load_mod_hot_air_balloons = true
|
||||
|
|
Before Width: | Height: | Size: 92 B After Width: | Height: | Size: 91 B |
Before Width: | Height: | Size: 714 B After Width: | Height: | Size: 528 B |
Before Width: | Height: | Size: 355 B |
Before Width: | Height: | Size: 718 B |
Before Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 1 KiB |
Before Width: | Height: | Size: 618 B After Width: | Height: | Size: 398 B |
Before Width: | Height: | Size: 376 B |
Before Width: | Height: | Size: 274 B |
Before Width: | Height: | Size: 322 B |
Before Width: | Height: | Size: 1.2 KiB |
Before Width: | Height: | Size: 1.3 KiB |
Before Width: | Height: | Size: 793 B After Width: | Height: | Size: 476 B |
|
@ -104,10 +104,10 @@ function advtrains.set_trainhud(name, text, driver)
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local driverhud = {
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hud_elem_type = "image",
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name = "ADVTRAINS_DRIVER",
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position = {x=0.5, y=0.7},
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offset = {x=0,y=5},
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position = {x=0.5, y=1},
|
||||
offset = {x=0,y=-170},
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text = driver or "",
|
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alignment = {x=0,y=1},
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||||
alignment = {x=0,y=-1},
|
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scale = {x=1,y=1},}
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if not hud then
|
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hud = {["driver"]={}}
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@ -116,8 +116,8 @@ function advtrains.set_trainhud(name, text, driver)
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hud_elem_type = "text",
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name = "ADVTRAINS",
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number = 0xFFFFFF,
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position = {x=0.5, y=0.7},
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offset = {x=0, y=-5},
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position = {x=0.5, y=1},
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offset = {x=0, y=-300},
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text = text,
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scale = {x=200, y=60},
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alignment = {x=0, y=-1},
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@ -184,32 +184,14 @@ function advtrains.hud_train_format(train, flip)
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local vel = advtrains.abs_ceil(train.velocity)
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local vel_kmh=advtrains.abs_ceil(advtrains.ms_to_kmh(train.velocity))
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local levers = {[0] = "emg","b","r","n","p"}
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local lvrcolor = {[0] = "red", "orange", "orange", "cyan", "cyan"}
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local tlev=train.lever or 1
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if train.velocity==0 and not train.active_control then tlev=1 end
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local ht = {"[combine:440x110:0,0=(advtrains_hud_bg.png^[resize\\:440x110)"}
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local st = {}
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if train.debug then st = {train.debug} end
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local ht = {"[combine:300x150:0,0=(advtrains_hud_bg.png^[resize\\:300x150)"}
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ht[#ht+1] = "100,0=(advtrains_hud_" .. (flip and "reverse" or "forward") .. ".png^[resize\\:100x20^[makealpha\\:#000000)"
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ht[#ht+1] = "200,0=(advtrains_hud_" .. (levers[tlev] or "bg") .. ".png^[resize\\:100x20^[multiply\\:" .. (lvrcolor[tlev] or "#000000") .. "^[makealpha\\:#000000)"
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if train.tarvelocity or train.atc_command then
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ht[#ht+1] = "100,20=(advtrains_hud_atc.png^[resize\\:100x20^[makealpha\\:#000000)"
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end
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if train.ctrl.lzb then
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ht[#ht+1] = "200,20=(advtrains_hud_lzb.png^[resize\\:100x20^[multiply\\:red^[makealpha\\:#000000)"
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end
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if train.is_shunt then
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ht[#ht+1] = "100,40=(advtrains_hud_shunt.png^[resize\\:100x20^[makealpha\\:#000000)"
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end
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if train.door_open == -1 then
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ht[#ht+1] = "100,60=(advtrains_hud_left_door.png^[resize\\:100x20^[makealpha\\:#000000)"
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elseif train.door_open == 1 then
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ht[#ht+1] = "200,60=(advtrains_hud_right_door.png^[resize\\:100x24^[makealpha\\:#000000)"
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end
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-- speed indication(s)
|
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-- seven-segment display
|
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local function sevenseg(digit, x, y, w, h, m)
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--[[
|
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-1-
|
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|
@ -246,36 +228,73 @@ function advtrains.hud_train_format(train, flip)
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end
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||||
end
|
||||
end
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sevenseg(math.floor(vel/10), 5, 5, 20, 10, "[colorize\\:red\\:255")
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sevenseg(vel%10, 55, 5, 20, 10, "[colorize\\:red\\:255")
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|
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-- lever
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ht[#ht+1] = "275,10=(advtrains_hud_bg.png^[colorize\\:cyan^[resize\\:5x18)"
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ht[#ht+1] = "275,28=(advtrains_hud_bg.png^[colorize\\:white^[resize\\:5x18)"
|
||||
ht[#ht+1] = "275,46=(advtrains_hud_bg.png^[colorize\\:orange^[resize\\:5x36)"
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||||
ht[#ht+1] = "275,82=(advtrains_hud_bg.png^[colorize\\:red^[resize\\:5x18)"
|
||||
ht[#ht+1] = "292,16=(advtrains_hud_bg.png^[colorize\\:darkslategray^[resize\\:6x78)"
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ht[#ht+1] = sformat("280,%s=(advtrains_hud_bg.png^[colorize\\:gray^[resize\\:30x18)",18*(4-tlev)+10)
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-- reverser
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ht[#ht+1] = sformat("245,10=(advtrains_hud_arrow.png^[transformFY%s)", flip and "" or "^[multiply\\:cyan")
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ht[#ht+1] = sformat("245,85=(advtrains_hud_arrow.png%s)", flip and "^[multiply\\:orange" or "")
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ht[#ht+1] = "250,35=(advtrains_hud_bg.png^[colorize\\:darkslategray^[resize\\:5x40)"
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ht[#ht+1] = sformat("240,%s=(advtrains_hud_bg.png^[resize\\:25x15^[colorize\\:gray)", flip and 65 or 30)
|
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-- train control/safety indication
|
||||
if train.tarvelocity or train.atc_command then
|
||||
ht[#ht+1] = "10,10=(advtrains_hud_atc.png^[resize\\:30x30^[multiply\\:cyan)"
|
||||
end
|
||||
if train.ctrl.lzb then
|
||||
ht[#ht+1] = "50,10=(advtrains_hud_lzb.png^[resize\\:30x30^[multiply\\:red)"
|
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end
|
||||
if train.is_shunt then
|
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ht[#ht+1] = "90,10=(advtrains_hud_shunt.png^[resize\\:30x30^[multiply\\:orange)"
|
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end
|
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-- door
|
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ht[#ht+1] = "187,10=(advtrains_hud_bg.png^[resize\\:26x30^[colorize\\:white)"
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ht[#ht+1] = "189,12=(advtrains_hud_bg.png^[resize\\:22x11)"
|
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ht[#ht+1] = sformat("170,10=(advtrains_hud_bg.png^[resize\\:15x30^[colorize\\:%s)", train.door_open==-1 and "white" or "darkslategray")
|
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ht[#ht+1] = "172,12=(advtrains_hud_bg.png^[resize\\:11x11)"
|
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ht[#ht+1] = sformat("215,10=(advtrains_hud_bg.png^[resize\\:15x30^[colorize\\:%s)", train.door_open==1 and "white" or "darkslategray")
|
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ht[#ht+1] = "217,12=(advtrains_hud_bg.png^[resize\\:11x11)"
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-- speed indication(s)
|
||||
sevenseg(math.floor(vel/10), 320, 10, 30, 10, "[colorize\\:red\\:255")
|
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sevenseg(vel%10, 380, 10, 30, 10, "[colorize\\:red\\:255")
|
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for i = 1, vel, 1 do
|
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ht[#ht+1] = sformat("%d,100=(advtrains_hud_bg.png^[resize\\:11x30^[colorize\\:white)", i*14-3)
|
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ht[#ht+1] = sformat("%d,65=(advtrains_hud_bg.png^[resize\\:8x20^[colorize\\:white)", i*11-1)
|
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end
|
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for i = max+1, 20, 1 do
|
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ht[#ht+1] = sformat("%d,100=(advtrains_hud_bg.png^[resize\\:11x30^[colorize\\:darkslategray)", i*14-3)
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ht[#ht+1] = sformat("%d,65=(advtrains_hud_bg.png^[resize\\:8x20^[colorize\\:darkslategray)", i*11-1)
|
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end
|
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if res and res > 0 then
|
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ht[#ht+1] = sformat("%d,95=(advtrains_hud_bg.png^[resize\\:3x40^[colorize\\:red\\:255)", 8+res*14)
|
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ht[#ht+1] = sformat("%d,60=(advtrains_hud_bg.png^[resize\\:3x30^[colorize\\:red\\:255)", 7+res*11)
|
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end
|
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if train.tarvelocity then
|
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ht[#ht+1] = sformat("%d,130=(advtrains_hud_arrow.png^[multiply\\:cyan^[transformFY^[makealpha\\:#000000)", 2+train.tarvelocity*14)
|
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ht[#ht+1] = sformat("%d,85=(advtrains_hud_arrow.png^[multiply\\:cyan^[transformFY^[makealpha\\:#000000)", 1+train.tarvelocity*11)
|
||||
end
|
||||
local lzb = train.lzb
|
||||
if lzb and lzb.oncoming then
|
||||
local oc = lzb.oncoming
|
||||
for i = 1, #oc do
|
||||
local spd = oc[i].spd
|
||||
if not spd then
|
||||
ht[#ht+1] = "203,43=(advtrains_hud_bg.png^[resize\\:14x14^[colorize\\:lime\\:255)"
|
||||
elseif spd == 0 then
|
||||
ht[#ht+1] = "283,43=(advtrains_hud_bg.png^[resize\\:14x14^[colorize\\:red\\:255)"
|
||||
elseif tonumber(spd) then
|
||||
ht[#ht+1] = "243,43=(advtrains_hud_bg.png^[resize\\:14x14^[colorize\\:orange\\:255)"
|
||||
ht[#ht+1] = sformat("%d,85=(advtrains_hud_arrow.png^[multiply\\:red^[makealpha\\:#000000)", 2+spd*14)
|
||||
local c = not spd and "lime" or (type(spd) == "number" and (spd == 0) and "red" or "orange") or nil
|
||||
if c then
|
||||
ht[#ht+1] = sformat("130,10=(advtrains_hud_bg.png^[resize\\:30x5^[colorize\\:%s)",c)
|
||||
ht[#ht+1] = sformat("130,35=(advtrains_hud_bg.png^[resize\\:30x5^[colorize\\:%s)",c)
|
||||
if spd and spd~=0 then
|
||||
ht[#ht+1] = sformat("%d,50=(advtrains_hud_arrow.png^[multiply\\:red^[makealpha\\:#000000)", 1+spd*11)
|
||||
end
|
||||
local floor = math.floor
|
||||
local dist = floor(((oc[i].idx or train.index)-train.index))
|
||||
dist = math.max(0, math.min(999, dist))
|
||||
for j = 1, 3, 1 do
|
||||
sevenseg(floor((dist/10^(3-j))%10), 119+j*11, 18, 4, 2, "[colorize\\:"..c)
|
||||
end
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if res and res == 0 then
|
||||
st[#st+1] = attrans("OVERRUN RED SIGNAL! Examine situation and reverse train to move again.")
|
||||
|
@ -291,7 +310,7 @@ end
|
|||
local _, texture = advtrains.hud_train_format { -- dummy train object to demonstrate the train hud
|
||||
max_speed = 15, speed_restriction = 15, velocity = 15, tarvelocity = 12,
|
||||
active_control = true, lever = 3, ctrl = {lzb = true}, is_shunt = true,
|
||||
door_open = 1, lzb = {oncoming = {{spd=6}}}
|
||||
door_open = 1, lzb = {oncoming = {{spd=6, idx=125.7}}}, index = 0,
|
||||
}
|
||||
|
||||
minetest.register_node("advtrains:hud_demo",{
|
||||
|
|
|
@ -38,9 +38,9 @@ local function save_atomic_move_file(filename)
|
|||
if windows_mode then
|
||||
local delsucc, err = os.remove(filename)
|
||||
if not delsucc then
|
||||
serialize_lib.log_error("Unable to delete old savefile '"..filename.."':")
|
||||
serialize_lib.log_error(err)
|
||||
return nil, err
|
||||
serialize_lib.log_warn("Unable to delete old savefile '"..filename.."':")
|
||||
serialize_lib.log_warn(err)
|
||||
serialize_lib.log_info("Trying to replace the save file anyway now...")
|
||||
end
|
||||
end
|
||||
|
||||
|
@ -48,11 +48,13 @@ local function save_atomic_move_file(filename)
|
|||
local mvsucc, err = os.rename(filename..".new", filename)
|
||||
if not mvsucc then
|
||||
if minetest.settings:get_bool("serialize_lib_no_auto_windows_mode") or windows_mode then
|
||||
serialize_lib.log_error("Unable to move '"..filename.."':")
|
||||
serialize_lib.log_error("Unable to replace save file '"..filename.."':")
|
||||
serialize_lib.log_error(err)
|
||||
return nil, err
|
||||
else
|
||||
-- enable windows mode and try again
|
||||
serialize_lib.log_info("Unable to replace save file '"..filename.."' by direct renaming:")
|
||||
serialize_lib.log_info(err)
|
||||
serialize_lib.log_info("Enabling Windows mode for atomic saving...")
|
||||
windows_mode = true
|
||||
return save_atomic_move_file(filename)
|
||||
|
|
|
@ -190,6 +190,7 @@ local function write_to_fd(root_table, file, config)
|
|||
file:write("LUA_SER v=1\n")
|
||||
write_table(root_table, file, config)
|
||||
file:write("E\nEND_SER\n")
|
||||
file:close()
|
||||
end
|
||||
|
||||
-- Reads the file contents from the passed file descriptor and returns the table on success
|
||||
|
|
|
@ -1 +1,4 @@
|
|||
name = ambience
|
||||
depends = default
|
||||
optional_depends = fire, playerplus
|
||||
description = Adds realistic sound effects into your world.
|
||||
|
|
|
@ -1 +1,4 @@
|
|||
name = bakedclay
|
||||
depends = default
|
||||
optional_depends = stairs, moreblocks, lucky_block, technic_cnc
|
||||
description = Adds the ability to bake clay into blocks and colour them with dye.
|
||||
|
|
34
mods/basic_materials/locale/basic_materials.it.tr
Normal file
|
@ -0,0 +1,34 @@
|
|||
# textdomain: basic_materials
|
||||
# Author: Salvo 'LtWorf' Tomaselli <tiposchi@tiscali.it>
|
||||
Silicon lump=Grumo di silicio
|
||||
Simple Integrated Circuit=Circuito integrato semplice
|
||||
Simple Motor=Motore semplice
|
||||
Heating element=Elemento riscaldante
|
||||
Simple energy crystal=Cristallo di energia semplice
|
||||
|
||||
Spool of steel wire=Bobina di filo d'acciaio
|
||||
Spool of copper wire=Bobina di filo di rame
|
||||
Spool of silver wire=Bobina di filo d'argento
|
||||
Spool of gold wire=Bobina di filo d'oro
|
||||
Steel Strip=Striscia d'acciaio
|
||||
Copper Strip=Striscia di rame
|
||||
Steel Bar=Barra d'acciaio
|
||||
Chainlinks (brass)=Catena (ottone)
|
||||
Chainlinks (steel)=Catena (acciaio)
|
||||
Brass Ingot=Lingotto di ottone
|
||||
Steel gear=Ingranaggio d'acciaio
|
||||
Padlock=Catenaccio
|
||||
Chain (steel, hanging)=Catena (acciaio, pendente)
|
||||
Chain (brass, hanging)=Catena (ottone, pendente)
|
||||
Brass Block=Blocco di ottone
|
||||
|
||||
Oil extract=Estratto d'olio
|
||||
Unprocessed paraffin=Paraffina grezza
|
||||
Uncooked Terracotta Base=Argilla cruda
|
||||
Wet Cement=Cemento umido
|
||||
Cement=Cemento
|
||||
Concrete Block=Blocco di calcestruzzo
|
||||
|
||||
Plastic sheet=Foglio di plastica
|
||||
Plastic strips=Striscia di plastica
|
||||
Empty wire spool=Rocchetto vuoto
|
|
@ -1 +1 @@
|
|||
This mod adds bees and hives to Minetest
|
||||
Adds bees and hives to Minetest.
|
||||
|
|
|
@ -1 +1,4 @@
|
|||
name = bees
|
||||
depends = default
|
||||
optional_depends = intllib, lucky_block
|
||||
description = Adds bees and hives to Minetest.
|
||||
|
|
|
@ -1 +1,4 @@
|
|||
name = bonemeal
|
||||
depends = default
|
||||
optional_depends = intllib, lucky_block, farming, ethereal, moretrees, technic_worldgen, flowers, dye
|
||||
description = Adds bone and bonemeal giving the ability to quickly grow plants and saplings.
|
||||
|
|
|
@ -1 +1,4 @@
|
|||
name = bows
|
||||
depends = default
|
||||
optional_depends = mobs, lucky_block
|
||||
description = Adds a selection of bows and arrows for players to use in-game.
|
||||
|
|
|
@ -1 +1,4 @@
|
|||
name = builtin_item
|
||||
depends = default
|
||||
optional_depends =
|
||||
description = Dropped items can now be pushed by water and have their own custom functions.
|
||||
|
|
|
@ -36,9 +36,12 @@ Copyright (C) [Melkor](https://forum.minetest.net/memberlist.php?mode=viewprofil
|
|||
- `cloud_items_car_cloud.png` - [`car_white.png`](https://github.com/minetest-mods/vehicle_mash/blob/master/textures/car_white.png)
|
||||
- `cloud_items_car_cloud_inventory.png` - [`inv_car_white.png`](https://github.com/minetest-mods/vehicle_mash/blob/master/textures/inv_car_white.png)
|
||||
|
||||
Copyright (C) [davidthecreator](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=11158) 2017-2018 ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)):
|
||||
Copyright (C) [davidthecreator](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=11158) 2017-2019 ([CC BY-SA 3.0](https://creativecommons.org/licenses/by-sa/3.0/)):
|
||||
|
||||
- All [`3d_armor`](https://github.com/stujones11/minetest-3d_armor) [textures](https://github.com/stujones11/minetest-3d_armor/tree/master/3d_armor/textures).
|
||||
- `cloud_items_gloves_cloud.png` - [`3d_armor_gloves_gloves_steel.png`](https://github.com/sirrobzeroone/3d_armor_gloves/blob/main/textures/3d_armor_gloves_gloves_steel.png)
|
||||
- `cloud_items_gloves_cloud_preview.png` - [`3d_armor_gloves_gloves_steel_preview.png`](https://github.com/sirrobzeroone/3d_armor_gloves/blob/main/textures/3d_armor_gloves_gloves_steel_preview.png)
|
||||
- `cloud_items_gloves_inv_gloves_cloud.png` - [`3d_armor_gloves_inv_gloves_steel.png`](https://github.com/sirrobzeroone/3d_armor_gloves/blob/main/textures/3d_armor_gloves_inv_gloves_steel.png)
|
||||
|
||||
## License for source code
|
||||
|
||||
|
|
|
@ -33,8 +33,12 @@ Have any questions/comments? Submit an [issue](https://github.com/minetest-mods/
|
|||
This "ore", doesn't spawn underground!\
|
||||
Instead, it spawns at the sky; that's why it's called "cloud".
|
||||
|
||||
An ore will be spawned inside the schematic.\
|
||||
You have less chances to find an ore, than not to find an ore.
|
||||
An ore will be spawned somewhere in the schematic!\
|
||||
You'll have certain probabilities to have an ore or not!
|
||||
|
||||
- For small clouds: 2.5% of getting an ore per node.
|
||||
- For medium clouds: 5% of getting an ore per node.
|
||||
- For big clouds: 7.5% of getting an ore per node.
|
||||
|
||||
Small schematic
|
||||
![Small schematic](https://user-images.githubusercontent.com/51391473/69098689-af9fbf00-0a1e-11ea-9e88-c74a6b74baa3.png)
|
||||
|
@ -108,6 +112,7 @@ There are 4 types of cloud:
|
|||
- [`toolranks`](https://github.com/lisacvuk/minetest-toolranks)
|
||||
- [`moreblocks`](https://github.com/minetest-mods/moreblocks)
|
||||
- [`multitools`](https://github.com/ChimneySwift/multitools)
|
||||
- [`3d_armor_gloves`](https://github.com/sirrobzeroone/3d_armor_gloves)
|
||||
- `stairs` (included in [Minetest Game](https://github.com/minetest/minetest_game))
|
||||
|
||||
## Requirements
|
||||
|
|
|
@ -78,6 +78,50 @@ minetest.register_node("cloud_items:decorative_cloud", {
|
|||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
-- On-generation nodes. These nodes are used
|
||||
-- immediately right after generation.
|
||||
minetest.register_node("cloud_items:ongen_small", {
|
||||
description = S("On-generation cloud"),
|
||||
tiles = {"default_cloud.png"},
|
||||
light_source = 2,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
|
||||
drop = "",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
minetest.chat_send_player(user:get_player_name(), "You're not allowed to place on-generation cloud blocks!")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("cloud_items:ongen_medium", {
|
||||
description = S("On-generation cloud"),
|
||||
tiles = {"default_cloud.png"},
|
||||
light_source = 2,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
|
||||
drop = "",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
minetest.chat_send_player(user:get_player_name(), "You're not allowed to place on-generation cloud blocks!")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_node("cloud_items:ongen_big", {
|
||||
description = S("On-generation cloud"),
|
||||
tiles = {"default_cloud.png"},
|
||||
light_source = 2,
|
||||
is_ground_content = false,
|
||||
groups = {cracky = 1, level = 3, not_in_creative_inventory = 1},
|
||||
drop = "",
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
on_place = function(itemstack, user, pointed_thing)
|
||||
minetest.chat_send_player(user:get_player_name(), "You're not allowed to place on-generation cloud blocks!")
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
|
||||
------------
|
||||
-- Stairs --
|
||||
------------
|
||||
|
@ -202,6 +246,53 @@ local function place_schem_metadata(origin, filename)
|
|||
minetest.log("action", "Successfully placed schematic with " .. nodes .. " nodes (metadata)")
|
||||
end
|
||||
|
||||
-- When an schematic is generated, it'll have a special node
|
||||
-- which will have certain chance to convert to an ore or normal cloud.
|
||||
local chance = math.random(1, 100)
|
||||
|
||||
minetest.register_lbm({
|
||||
label = "Replace cloud nodes with ore if succeeded",
|
||||
name = "cloud_items:chance_add_ore",
|
||||
|
||||
nodenames = {"cloud_items:ongen_small", "cloud_items:ongen_medium", "cloud_items:ongen_big"},
|
||||
run_at_every_load = true,
|
||||
|
||||
action = function(pos, node)
|
||||
chance = math.random(1, 100)
|
||||
if node.name == "cloud_items:ongen_small" then
|
||||
if chance < 2.5 then
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="cloud_items:cloud_ore"})
|
||||
minetest.log("action", "cloud_items: Replaced on-generation cloud with cloud ore.")
|
||||
else
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="cloud_items:cloud"})
|
||||
minetest.log("action", "cloud_items: Replaced on-generation cloud with normal cloud.")
|
||||
end
|
||||
elseif node.name == "cloud_items:ongen_medium" then
|
||||
if chance < 5 then
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="cloud_items:cloud_ore"})
|
||||
minetest.log("action", "cloud_items: Replaced on-generation cloud with cloud ore.")
|
||||
else
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="cloud_items:cloud"})
|
||||
minetest.log("action", "cloud_items: Replaced on-generation cloud with normal cloud.")
|
||||
end
|
||||
elseif node.name == "cloud_items:ongen_big" then
|
||||
if chance < 7.5 then
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="cloud_items:cloud_ore"})
|
||||
minetest.log("action", "cloud_items: Replaced on-generation cloud with cloud ore.")
|
||||
else
|
||||
minetest.remove_node(pos)
|
||||
minetest.add_node(pos, {name="cloud_items:cloud"})
|
||||
minetest.log("action", "cloud_items: Replaced on-generation cloud with normal cloud.")
|
||||
end
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
--[[
|
||||
Functions from Minetest Game's nyancat (LGPLv2.1+).
|
||||
|
||||
|
@ -231,30 +322,6 @@ local function generate_small(minp, maxp, seed)
|
|||
end
|
||||
end
|
||||
|
||||
-- Generate the small schematic without the ore. 🤭
|
||||
-- There are more chances to find an small schematic without an ore.
|
||||
local function generate_small_without_ore(minp, maxp, seed)
|
||||
local height_min = 200
|
||||
local height_max = 1500
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (30 * 30 * 30))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_small_2.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Medium.
|
||||
local function generate_medium(minp, maxp, seed)
|
||||
local height_min = 380
|
||||
|
@ -278,29 +345,6 @@ local function generate_medium(minp, maxp, seed)
|
|||
end
|
||||
end
|
||||
|
||||
-- Medium (without ore).
|
||||
local function generate_medium_without_ore(minp, maxp, seed)
|
||||
local height_min = 380
|
||||
local height_max = 1680
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (38 * 38 * 38))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_medium_2.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Big.
|
||||
local function generate_big(minp, maxp, seed)
|
||||
local height_min = 580
|
||||
|
@ -324,30 +368,7 @@ local function generate_big(minp, maxp, seed)
|
|||
end
|
||||
end
|
||||
|
||||
-- Big (without ore).
|
||||
local function generate_big_without_ore(minp, maxp, seed)
|
||||
local height_min = 580
|
||||
local height_max = 1880
|
||||
if maxp.y < height_min or minp.y > height_max then
|
||||
return
|
||||
end
|
||||
local y_min = math.max(minp.y, height_min)
|
||||
local y_max = math.min(maxp.y, height_max)
|
||||
local volume = (maxp.x - minp.x + 1) * (y_max - y_min + 1) * (maxp.z - minp.z + 1)
|
||||
local pr = PseudoRandom(seed + 9324342)
|
||||
local max_num_schematics = math.floor(volume / (46 * 46 * 46))
|
||||
for i = 1, max_num_schematics do
|
||||
if pr:next(0, 1000) == 0 then
|
||||
local x0 = pr:next(minp.x, maxp.x)
|
||||
local y0 = pr:next(minp.y, maxp.y)
|
||||
local z0 = pr:next(minp.z, maxp.z)
|
||||
local p0 = {x = x0, y = y0, z = z0}
|
||||
place_schem(p0, "cloud_big_2.we")
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Cloud house
|
||||
-- Cloud house.
|
||||
local function generate_cloud_house(minp, maxp, seed)
|
||||
local height_min = 1500
|
||||
local height_max = 3750
|
||||
|
@ -377,11 +398,8 @@ end
|
|||
-- Generate/place the schematics.
|
||||
minetest.register_on_generated(function(minp, maxp, seed)
|
||||
generate_small(minp, maxp, seed)
|
||||
generate_small_without_ore(minp, maxp, seed)
|
||||
generate_medium(minp, maxp, seed)
|
||||
generate_medium_without_ore(minp, maxp, seed)
|
||||
generate_big(minp, maxp, seed)
|
||||
generate_big_without_ore(minp, maxp, seed)
|
||||
generate_cloud_house(minp, maxp, seed)
|
||||
end)
|
||||
|
||||
|
@ -571,6 +589,8 @@ local car_def = {
|
|||
passenger3_attach_at = {x=-4,y=3.7,z=-3.5},
|
||||
passenger3_eye_offset = {x=4, y=3, z=0},
|
||||
|
||||
enable_crash = false,
|
||||
|
||||
drop_on_destroy = {"vehicle_mash:tire 2", "vehicle_mash:windshield",
|
||||
"vehicle_mash:battery", "vehicle_mash:motor"},
|
||||
}
|
||||
|
@ -723,6 +743,25 @@ if minetest.get_modpath("3d_armor") then
|
|||
})
|
||||
end
|
||||
|
||||
-- Support for 3D Armor Gloves/Gauntlets
|
||||
if minetest.get_modpath("3d_armor_gloves") then
|
||||
armor:register_armor("cloud_items:gloves_cloud", {
|
||||
description = S("Cloud Gauntlets"),
|
||||
inventory_image = "cloud_items_inv_gloves_cloud.png",
|
||||
groups = {armor_hands=1, armor_heal=12, armor_use=70},
|
||||
armor_groups = {fleshy=10},
|
||||
damage_groups = {cracky=2, snappy=1, level=6},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "cloud_items:gloves_cloud",
|
||||
recipe = {
|
||||
{"cloud_items:cloud_ingot", "", "cloud_items:cloud_ingot"},
|
||||
{"farming:string", "", "farming:string"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
---------------
|
||||
-- Crafting --
|
||||
---------------
|
||||
|
|
|
@ -37,3 +37,4 @@ Decorative cloud Panel=Barre en nuage decorativa
|
|||
Decorative cloud Stairs=Escalera de nube decorativa
|
||||
Cloud multitool=Multiherramienta de nube
|
||||
Cloud car=Carro de nube
|
||||
Cloud Gauntlets=Guanteletes de nube
|
||||
|
|
|
@ -37,3 +37,4 @@ Decorative cloud Panel=Barre en nuage décoratif
|
|||
Decorative cloud Stairs=Escaliers en nuage décoratif
|
||||
Cloud multitool=Outil-multi nuage
|
||||
Cloud car=Voiture de nuage
|
||||
Cloud Gauntlets=Gantelets de nuage.
|
||||
|
|
|
@ -37,3 +37,4 @@ Decorative cloud Panel=
|
|||
Decorative cloud Stairs=
|
||||
Cloud multitool=
|
||||
Cloud car=
|
||||
Cloud Gauntlets=
|
||||
|
|
|
@ -1,6 +1,6 @@
|
|||
name = cloud_items
|
||||
depends = default, worldedit, vehicle_mash
|
||||
optional_depends = 3d_armor, toolranks, stairs, moreblocks, multitools
|
||||
optional_depends = 3d_armor, toolranks, stairs, moreblocks, multitools, 3d_armor_gloves
|
||||
description = Adds powerful cloud tools for Minetest.
|
||||
min_minetest_version = 5.0.0
|
||||
license = LGPLv2.1
|
||||
|
|
BIN
mods/cloud_items/textures/cloud_items_gloves_cloud.png
Normal file
After Width: | Height: | Size: 577 B |
BIN
mods/cloud_items/textures/cloud_items_gloves_cloud_preview.png
Normal file
After Width: | Height: | Size: 432 B |
BIN
mods/cloud_items/textures/cloud_items_inv_gloves_cloud.png
Normal file
After Width: | Height: | Size: 397 B |
46
mods/currency/locale/currency.es.tr
Normal file
|
@ -0,0 +1,46 @@
|
|||
# textdomain: currency
|
||||
# author: PsycoJaker
|
||||
|
||||
|
||||
### barter.lua ###
|
||||
|
||||
Barter Table=Mesa de intercambios
|
||||
Cancel=Denegar
|
||||
Confirm=Aceptar
|
||||
Start=Intercambiar
|
||||
|
||||
### shop.lua ###
|
||||
|
||||
Exchange=Trato
|
||||
|
||||
### craftitems.lua ###
|
||||
|
||||
@1 Minegeld Note=Billete de @1 Minegeld
|
||||
@1 Minegeld cent coin= Moneda de @1 Minegeld
|
||||
Bundle of random Minegeld notes=Monton de dinero
|
||||
|
||||
### safe.lua ###
|
||||
|
||||
Safe=Caja fuerte
|
||||
Safe (owned by @1)=Caja fuerte de @1
|
||||
|
||||
### shop.lua ###
|
||||
|
||||
Customer gets:=Tu compra:
|
||||
Customer gives (pay here!)=Paga aqui
|
||||
Customers gave:=Los compradores ofrecieron:
|
||||
Exchange can not be done, check if you put all items!=La compra ha fallado, comprueba tu pago
|
||||
Exchange can not be done, contact the shop owner.=La compra ha fallado, comunicate con el vendedor
|
||||
Exchange shop (owned by @1)=Tienda de @1
|
||||
Exchanged!=Comprado
|
||||
In exchange, you give:=Vendes:
|
||||
out of stock=Sin exsitencias
|
||||
Owner gives:=Vendedor ofrece:
|
||||
Owner wants:=Vendedor pide:
|
||||
|
||||
Owner, Use (E)+Place (right mouse button) for customer interface=Usa, las teclas (especial + boton derecho del raton) para ver a la interfaz del comprador
|
||||
|
||||
Shop=Tienda
|
||||
This is your own shop, you can't exchange to yourself!=No puedes comprar en tu propia tienda
|
||||
You want:=Tu pides:
|
||||
Your stock:=Tus existencias:
|
4
mods/doors/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = doors
|
||||
depends = default
|
||||
optional_depends = screwdriver
|
||||
description = Replaces default doors and adds protection support with switching key.
|
Before Width: | Height: | Size: 260 B After Width: | Height: | Size: 256 B |
Before Width: | Height: | Size: 568 B After Width: | Height: | Size: 514 B |
Before Width: | Height: | Size: 324 B After Width: | Height: | Size: 320 B |
Before Width: | Height: | Size: 381 B After Width: | Height: | Size: 340 B |
Before Width: | Height: | Size: 9.1 KiB After Width: | Height: | Size: 8.2 KiB |
Before Width: | Height: | Size: 6.6 KiB After Width: | Height: | Size: 6.2 KiB |
Before Width: | Height: | Size: 195 B After Width: | Height: | Size: 151 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 252 B |
Before Width: | Height: | Size: 581 B After Width: | Height: | Size: 532 B |
Before Width: | Height: | Size: 302 B After Width: | Height: | Size: 242 B |
Before Width: | Height: | Size: 7.6 KiB After Width: | Height: | Size: 7.2 KiB |
Before Width: | Height: | Size: 286 B After Width: | Height: | Size: 285 B |
Before Width: | Height: | Size: 177 B After Width: | Height: | Size: 176 B |
Before Width: | Height: | Size: 450 B After Width: | Height: | Size: 370 B |
Before Width: | Height: | Size: 280 B After Width: | Height: | Size: 272 B |
Before Width: | Height: | Size: 261 B After Width: | Height: | Size: 118 B |
Before Width: | Height: | Size: 2.5 KiB After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3.5 KiB |
Before Width: | Height: | Size: 409 B After Width: | Height: | Size: 362 B |
Before Width: | Height: | Size: 6.5 KiB After Width: | Height: | Size: 6 KiB |
Before Width: | Height: | Size: 502 B After Width: | Height: | Size: 498 B |
Before Width: | Height: | Size: 766 B After Width: | Height: | Size: 751 B |
|
@ -1,86 +1,81 @@
|
|||
# Blender v2.69 (sub 0) OBJ File: ''
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# www.blender.org
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||||
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f 1/1 2/2 3/3
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|
|
@ -1,98 +1,93 @@
|
|||
# Blender v2.69 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib computer_laptop_closed.mtl
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o Cube.001
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|
||||
s off
|
||||
f 2/1 3/2 4/3
|
||||
f 5/4 2/5 6/6
|
||||
|
|
|
@ -1,29 +1,24 @@
|
|||
# Blender v2.72 (sub 0) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib computer_tower.mtl
|
||||
o Cube.001
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||||
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||||
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||||
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||||
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|
||||
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||||
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|
||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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||||
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||||
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||||
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||||
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||||
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|
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|
||||
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||||
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|
||||
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|
||||
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|
||||
s off
|
||||
f 1/1 2/2 3/3 4/4
|
||||
f 5/5 6/2 7/1 8/6
|
||||
|
|
|
@ -1,129 +1,123 @@
|
|||
# Blender v2.66 (sub 1) OBJ File: ''
|
||||
# www.blender.org
|
||||
mtllib tetris_arcade.mtl
|
||||
o Cube.001
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||||
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||||
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s off
|
||||
f 46/1 45/2 47/3 48/4
|
||||
usemtl Material.001_tetris_arcade.png
|
||||
f 6/5 7/6 3/7 2/8
|
||||
f 8/9 5/10 1/11 4/12
|
||||
f 1/10 2/13 3/14 4/15
|
||||
|
@ -137,7 +131,6 @@ f 35/40 36/41 32/42 31/43
|
|||
f 38/44 37/45 39/46 40/47
|
||||
f 42/48 41/49 43/50 44/51
|
||||
f 50/52 49/53 51/54 52/55
|
||||
usemtl Material.001_NONE
|
||||
f 21/56 22/57 23/58 24/59
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||||
f 25/60 26/61 27/10 28/62
|
||||
f 22/63 28/64 27/65 23/66
|
||||
|
|
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Before Width: | Height: | Size: 3.8 KiB After Width: | Height: | Size: 3 KiB |
Before Width: | Height: | Size: 2.3 KiB After Width: | Height: | Size: 2.3 KiB |
Before Width: | Height: | Size: 2.2 KiB After Width: | Height: | Size: 2.2 KiB |
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Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 107 B |
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Before Width: | Height: | Size: 114 B After Width: | Height: | Size: 98 B |
Before Width: | Height: | Size: 88 B After Width: | Height: | Size: 76 B |
Before Width: | Height: | Size: 108 B After Width: | Height: | Size: 89 B |
Before Width: | Height: | Size: 130 B After Width: | Height: | Size: 98 B |
Before Width: | Height: | Size: 100 B After Width: | Height: | Size: 80 B |
Before Width: | Height: | Size: 97 B After Width: | Height: | Size: 80 B |
Before Width: | Height: | Size: 220 B After Width: | Height: | Size: 153 B |