develop #24
|
@ -5,3 +5,4 @@ pova?
|
|||
fire?
|
||||
ethereal?
|
||||
bakedclay?
|
||||
moreores?
|
||||
|
|
|
@ -395,7 +395,10 @@ if armor.config.punch_damage == true then
|
|||
minetest.register_on_punchplayer(function(player, hitter,
|
||||
time_from_last_punch, tool_capabilities)
|
||||
local name = player:get_player_name()
|
||||
if name then
|
||||
local name2 = hitter:get_player_name()
|
||||
if name and name2 and minetest.is_protected(player:get_pos(), "") then
|
||||
return
|
||||
elseif name then
|
||||
armor:punch(player, hitter, time_from_last_punch, tool_capabilities)
|
||||
last_punch_time[name] = minetest.get_gametime()
|
||||
end
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
name = 3d_armor
|
||||
depends = default
|
||||
optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay
|
||||
optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay, moreores
|
||||
description = Adds craftable armor that is visible to other players.
|
||||
|
|
|
@ -7,6 +7,10 @@ and this project adheres to [Semantic Versioning](http://semver.org/spec/v2.0.0.
|
|||
|
||||
## [Unreleased]
|
||||
|
||||
### Fixed
|
||||
|
||||
- [Fixed stairs placement over oddly-shaped nodes.](https://github.com/minetest-mods/moreblocks/pull/166)
|
||||
|
||||
## [2.1.0] - 2020-12-14
|
||||
|
||||
### Added
|
||||
|
|
|
@ -51,7 +51,10 @@ stairsplus.rotate_node_aux = function(itemstack, placer, pointed_thing)
|
|||
-- and in general for sneak placement
|
||||
local face_pos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
|
||||
local face_off = vector.subtract(face_pos, under)
|
||||
local wallmounted = minetest.dir_to_wallmounted(face_off)
|
||||
|
||||
-- we cannot trust face_off to tell us the correct directionif the
|
||||
-- under node has a non-standard shape, so use the distance between under and above
|
||||
local wallmounted = minetest.dir_to_wallmounted(vector.subtract(pointed_thing.above, under))
|
||||
|
||||
if same_cat and not aux then
|
||||
p2 = under_node.param2
|
||||
|
|
|
@ -1,6 +1,27 @@
|
|||
# Release Notes for ModPack TechPack [techpack]
|
||||
|
||||
|
||||
## V2.04.01 (2020-12-18)
|
||||
|
||||
### Additions
|
||||
|
||||
### Removals
|
||||
|
||||
### Changes
|
||||
- Suggestion to check replanting against commonly plantable nodes
|
||||
instead of quarry-able GroundNodes (pull request #60 from oversword)
|
||||
- Add a on_blast callback to tubes so they update after being destroyed
|
||||
(pull request #58 from oversword)
|
||||
- Disallow non-fuel items to be accepted as fuel quarries and harvesters
|
||||
(pull request #57 from oversword)
|
||||
- Check harvester protection for each node it attempts to harvest
|
||||
(pull request #59 from oversword)
|
||||
|
||||
### Fixes
|
||||
- Warehouse voiding items when both pushing in and pulling out
|
||||
(issue #61, fixed by oversword)
|
||||
|
||||
|
||||
|
||||
## V2.04.00 (2020-11-20)
|
||||
|
||||
|
|
|
@ -132,7 +132,7 @@ tubelib.register_node(NODE_NAME,
|
|||
on_push_item = function(pos, side, item)
|
||||
local meta = M(pos)
|
||||
meta:set_string("push_dir", wh.Turn180[side])
|
||||
local num = wh.numbers_to_shift(Box, meta, item)
|
||||
local num = wh.inv_add_item(Box, meta, item)
|
||||
if num > 0 then
|
||||
item:set_count(num)
|
||||
return tubelib.put_item(meta, "shift", item)
|
||||
|
@ -146,7 +146,14 @@ tubelib.register_node(NODE_NAME,
|
|||
return tubelib.get_item(M(pos), "main")
|
||||
end,
|
||||
on_unpull_item = function(pos, side, item)
|
||||
return tubelib.put_item(M(pos), "main", item)
|
||||
local meta = M(pos)
|
||||
local num = wh.inv_add_item(Box, meta, item)
|
||||
if num > 0 then
|
||||
-- this should never happen, but better safe than sorry
|
||||
item:set_count(num)
|
||||
return tubelib.put_item(meta, "shift", item)
|
||||
end
|
||||
return true
|
||||
end,
|
||||
|
||||
on_recv_message = function(pos, topic, payload)
|
||||
|
|
|
@ -132,7 +132,7 @@ tubelib.register_node(NODE_NAME,
|
|||
on_push_item = function(pos, side, item)
|
||||
local meta = M(pos)
|
||||
meta:set_string("push_dir", wh.Turn180[side])
|
||||
local num = wh.numbers_to_shift(Box, meta, item)
|
||||
local num = wh.inv_add_item(Box, meta, item)
|
||||
if num > 0 then
|
||||
item:set_count(num)
|
||||
return tubelib.put_item(meta, "shift", item)
|
||||
|
@ -146,7 +146,14 @@ tubelib.register_node(NODE_NAME,
|
|||
return tubelib.get_item(M(pos), "main")
|
||||
end,
|
||||
on_unpull_item = function(pos, side, item)
|
||||
return tubelib.put_item(M(pos), "main", item)
|
||||
local meta = M(pos)
|
||||
local num = wh.inv_add_item(Box, meta, item)
|
||||
if num > 0 then
|
||||
-- this should never happen, but better safe than sorry
|
||||
item:set_count(num)
|
||||
return tubelib.put_item(meta, "shift", item)
|
||||
end
|
||||
return true
|
||||
end,
|
||||
|
||||
on_recv_message = function(pos, topic, payload)
|
||||
|
|
|
@ -132,7 +132,7 @@ tubelib.register_node(NODE_NAME,
|
|||
on_push_item = function(pos, side, item)
|
||||
local meta = M(pos)
|
||||
meta:set_string("push_dir", wh.Turn180[side])
|
||||
local num = wh.numbers_to_shift(Box, meta, item)
|
||||
local num = wh.inv_add_item(Box, meta, item)
|
||||
if num > 0 then
|
||||
item:set_count(num)
|
||||
return tubelib.put_item(meta, "shift", item)
|
||||
|
@ -146,7 +146,14 @@ tubelib.register_node(NODE_NAME,
|
|||
return tubelib.get_item(M(pos), "main")
|
||||
end,
|
||||
on_unpull_item = function(pos, side, item)
|
||||
return tubelib.put_item(M(pos), "main", item)
|
||||
local meta = M(pos)
|
||||
local num = wh.inv_add_item(Box, meta, item)
|
||||
if num > 0 then
|
||||
-- this should never happen, but better safe than sorry
|
||||
item:set_count(num)
|
||||
return tubelib.put_item(meta, "shift", item)
|
||||
end
|
||||
return true
|
||||
end,
|
||||
|
||||
on_recv_message = function(pos, topic, payload)
|
||||
|
|
|
@ -24,8 +24,6 @@ local COUNTDOWN_TICKS = 2
|
|||
local CYCLE_TIME = 2
|
||||
|
||||
|
||||
local Cache = {}
|
||||
|
||||
techpack_warehouse.Box = {}
|
||||
techpack_warehouse.Turn180 = {F="B", L="R", B="F", R="L", U="D", D="U"}
|
||||
|
||||
|
@ -169,39 +167,33 @@ function techpack_warehouse.Box:new(attr)
|
|||
return o
|
||||
end
|
||||
|
||||
function techpack_warehouse.numbers_to_shift(self, meta, item)
|
||||
-- check cache
|
||||
local number = meta:get_string("tubelib_number")
|
||||
local item_name = item:get_name()
|
||||
if not Cache[number] then
|
||||
local inv = meta:get_inventory()
|
||||
Cache[number] = {}
|
||||
for idx,items in ipairs(inv:get_list("filter")) do
|
||||
Cache[number][idx] = items:get_name()
|
||||
end
|
||||
end
|
||||
|
||||
-- determine number to shift
|
||||
-- We can't use the standard function "inv:add_item()" because this function
|
||||
-- would not allow to add more than the default 99 items per stack.
|
||||
function techpack_warehouse.inv_add_item(self, meta, item)
|
||||
local num_items = item:get_count()
|
||||
local inv_size = meta:get_int("inv_size")
|
||||
local item_name = item:get_name()
|
||||
local inv = meta:get_inventory()
|
||||
local main_list = inv:get_list("main")
|
||||
|
||||
for idx, name in ipairs(Cache[number]) do
|
||||
if item_name == name then
|
||||
local stack_size = inv:get_stack("main", idx):get_count()
|
||||
if stack_size == self.inv_size then -- full?
|
||||
Cache[number][idx] = "" -- delete for searching
|
||||
elseif (stack_size + num_items) > self.inv_size then -- limit will be reached?
|
||||
inv:set_stack("main", idx, ItemStack({name = item_name, count = self.inv_size}))
|
||||
Cache[number][idx] = "" -- delete for searching
|
||||
-- search with the rest for further slots
|
||||
num_items = num_items - (self.inv_size - stack_size)
|
||||
else
|
||||
inv:set_stack("main", idx, ItemStack({name = item_name, count = stack_size + num_items}))
|
||||
return 0
|
||||
for idx, stack in ipairs(main_list) do
|
||||
-- If item configured
|
||||
if item_name == inv:get_stack("filter", idx):get_name() then
|
||||
local stack_size = stack:get_count()
|
||||
-- If there is some space for further items
|
||||
if stack_size < self.inv_size then
|
||||
local new_stack_size = math.min(self.inv_size, stack_size + num_items)
|
||||
main_list[idx] = ItemStack({name = item_name, count = new_stack_size})
|
||||
-- calc new number of items
|
||||
num_items = num_items - (new_stack_size - stack_size)
|
||||
-- If everything is distributed
|
||||
if num_items == 0 then
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
inv:set_list("main", main_list)
|
||||
return num_items
|
||||
end
|
||||
|
||||
|
@ -219,8 +211,6 @@ function techpack_warehouse.allow_metadata_inventory_put(self, pos, listname, in
|
|||
if listname == "input" and item_name == stack:get_name() then
|
||||
return math.min(stack:get_count(), self.inv_size - main_stack:get_count())
|
||||
elseif listname == "filter" and item_name == main_stack:get_name() then
|
||||
local number = M(pos):get_string("tubelib_number")
|
||||
Cache[number] = nil
|
||||
return 1
|
||||
elseif listname == "shift" then
|
||||
return stack:get_count()
|
||||
|
@ -230,8 +220,6 @@ end
|
|||
|
||||
function techpack_warehouse.on_metadata_inventory_put(pos, listname, index, stack, player)
|
||||
if listname == "input" then
|
||||
local number = M(pos):get_string("tubelib_number")
|
||||
Cache[number] = nil
|
||||
minetest.after(0.5, move_to_main, pos, index)
|
||||
end
|
||||
end
|
||||
|
@ -242,16 +230,12 @@ function techpack_warehouse.allow_metadata_inventory_take(pos, listname, index,
|
|||
end
|
||||
local inv = M(pos):get_inventory()
|
||||
local main_stack = inv:get_stack("main", index)
|
||||
local number = M(pos):get_string("tubelib_number")
|
||||
if listname == "main" then
|
||||
Cache[number] = nil
|
||||
minetest.after(0.1, move_to_player_inv, player:get_player_name(), pos, index)
|
||||
return 0
|
||||
elseif listname == "filter" and main_stack:is_empty() then
|
||||
Cache[number] = nil
|
||||
return 1
|
||||
elseif listname == "shift" then
|
||||
Cache[number] = nil
|
||||
return stack:get_count()
|
||||
end
|
||||
return 0
|
||||
|
@ -265,8 +249,6 @@ function techpack_warehouse.on_receive_fields(self, pos, formname, fields, playe
|
|||
if minetest.is_protected(pos, player:get_player_name()) then
|
||||
return
|
||||
end
|
||||
local number = M(pos):get_string("tubelib_number")
|
||||
Cache[number] = nil
|
||||
self.State:state_button_event(pos, fields)
|
||||
end
|
||||
|
||||
|
|
|
@ -84,12 +84,14 @@ function Tube:get_node_lvm(pos)
|
|||
local data = vm:get_data()
|
||||
local param2_data = vm:get_param2_data()
|
||||
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
|
||||
local idx = area:index(pos.x, pos.y, pos.z)
|
||||
node = {
|
||||
local idx = area:indexp(pos)
|
||||
if data[idx] and param2_data[idx] then
|
||||
return {
|
||||
name = minetest.get_name_from_content_id(data[idx]),
|
||||
param2 = param2_data[idx]
|
||||
}
|
||||
return node
|
||||
end
|
||||
return {name="ignore", param2=0}
|
||||
end
|
||||
|
||||
-- Read param2 from a primary node at the given position.
|
||||
|
|
|
@ -59,11 +59,13 @@ function tubelib2.get_node_lvm(pos)
|
|||
local param2_data = vm:get_param2_data()
|
||||
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
|
||||
local idx = area:indexp(pos)
|
||||
node = {
|
||||
if data[idx] and param2_data[idx] then
|
||||
return {
|
||||
name = minetest.get_name_from_content_id(data[idx]),
|
||||
param2 = param2_data[idx]
|
||||
}
|
||||
return node
|
||||
end
|
||||
return {name="ignore", param2=0}
|
||||
end
|
||||
|
||||
local function update1(self, pos, dir)
|
||||
|
|
|
@ -73,6 +73,7 @@ World position=世界位置
|
|||
Name=名称
|
||||
HUD text color=HUD文本颜色
|
||||
|
||||
#new
|
||||
|
||||
Reset search and display everything=重置搜索并显示所有物品
|
||||
|
||||
Any item belonging to the @1 group=属于@1组的任何项目
|
||||
Any item belonging to the groups @1=属于组@1的任何项目
|
||||
|
|
|
@ -73,6 +73,7 @@ World position=世界位置
|
|||
Name=名稱
|
||||
HUD text color=HUD文本顏色
|
||||
|
||||
#new
|
||||
|
||||
Reset search and display everything=重置搜索並顯示所有物品
|
||||
|
||||
Any item belonging to the @1 group=屬於@1組的任何項目
|
||||
Any item belonging to the groups @1=屬於組@1的任何項目
|
||||
|
|
|
@ -26,8 +26,9 @@ Change log:
|
|||
- 1.6 - Added bottle of Mead, Cider and Mint-Julep (textures by Darkstalker),
|
||||
re-arranged code, tweaked lucky blocks, updated translations
|
||||
- 1.7 - Added more uses for blue agave (fuel, paper, food, agave syrup)
|
||||
- 1.8 - Added glass and bottles for Champagne, Brandy and Coffee Liquor (thanks Felfa)
|
||||
|
||||
Lucky Blocks: 15
|
||||
Lucky Blocks: 18
|
||||
|
||||
|
||||
Wine Mod API
|
||||
|
|
|
@ -72,7 +72,9 @@ local ferment = {
|
|||
{"farming:wheat", "wine:glass_wheat_beer"},
|
||||
{"farming:rice", "wine:glass_sake"},
|
||||
{"farming:corn", "wine:glass_bourbon"},
|
||||
{"farming:baked_potato", "wine:glass_vodka"}
|
||||
{"farming:baked_potato", "wine:glass_vodka"},
|
||||
{"farming:coffee_beans", "wine:glass_coffee_liquor"},
|
||||
{"wine:glass_champagne_raw", "wine:glass_champagne"}
|
||||
}
|
||||
|
||||
if mcl then
|
||||
|
@ -125,7 +127,10 @@ local beverages = {
|
|||
{"vodka", "Vodka", true, 2, 3},
|
||||
{"cider", "Cider", true, 2, 6},
|
||||
{"mead", "Honey-Mead", true, 4, 5},
|
||||
{"mint", "Mint Julep", true, 4, 3}
|
||||
{"mint", "Mint Julep", true, 4, 3},
|
||||
{"brandy", "Brandy", true, 3, 4},
|
||||
{"coffee_liquor", "Coffee Liquor", true, 3, 4},
|
||||
{"champagne", "Champagne", true, 4, 5}
|
||||
}
|
||||
|
||||
|
||||
|
@ -213,7 +218,36 @@ for n = 1, #beverages do
|
|||
end
|
||||
|
||||
|
||||
-- override to add food group to wine glass
|
||||
-- brandy recipe
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
cooktime = 15,
|
||||
output = "wine:glass_brandy",
|
||||
recipe = "wine:glass_wine"
|
||||
})
|
||||
|
||||
|
||||
-- Raw champagne
|
||||
if minetest.get_modpath("farming")
|
||||
and farming.mod and (farming.mod == "undo" or farming.mod == "redo") then
|
||||
|
||||
minetest.register_craftitem("wine:glass_champagne_raw", {
|
||||
description = "Raw Champagne",
|
||||
inventory_image = "wine_champagne_raw_glass.png",
|
||||
groups = {vessel = 1, flammable = 3}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "wine:glass_champagne_raw",
|
||||
recipe = {
|
||||
"wine:glass_wine", "farming:sugar"
|
||||
}
|
||||
})
|
||||
end
|
||||
|
||||
|
||||
-- override to add food group to wine and brandy glass
|
||||
minetest.override_item("wine:glass_wine", {
|
||||
groups = {
|
||||
food_wine = 1, vessel = 1, dig_immediate = 3,
|
||||
|
@ -221,6 +255,13 @@ minetest.override_item("wine:glass_wine", {
|
|||
}
|
||||
})
|
||||
|
||||
minetest.override_item("wine:glass_brandy", {
|
||||
groups = {
|
||||
food_brandy = 1, vessel = 1, dig_immediate = 3,
|
||||
attached_node = 1, alcohol = 1, drink = 1
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
-- blue agave
|
||||
minetest.register_node("wine:blue_agave", {
|
||||
|
@ -351,7 +392,7 @@ end
|
|||
|
||||
-- Mint Julep recipe
|
||||
if minetest.get_modpath("farming")
|
||||
and farming.mod and farming.mod == "redo"then
|
||||
and farming.mod and (farming.mod == "redo" or farming.mod == "undo") then
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
|
@ -622,6 +663,9 @@ if minetest.get_modpath("lucky_block") then
|
|||
{"dro", {"wine:glass_bourbon"}, 5},
|
||||
{"dro", {"wine:glass_vodka"}, 5},
|
||||
{"dro", {"wine:glass_mint"}, 5},
|
||||
{"dro", {"wine:glass_coffee_liquor"}, 5},
|
||||
{"dro", {"wine:glass_brandy"}, 5},
|
||||
{"dro", {"wine:glass_champagne"}, 5},
|
||||
{"dro", {"wine:wine_barrel"}, 1},
|
||||
{"tel", 5, 1},
|
||||
{"nod", "default:chest", 0, {
|
||||
|
@ -637,6 +681,9 @@ if minetest.get_modpath("lucky_block") then
|
|||
{name = "wine:bottle_mead", max = 1},
|
||||
{name = "wine:bottle_beer", max = 1},
|
||||
{name = "wine:bottle_wheat_beer", max = 1},
|
||||
{name = "wine:bottle_coffee_liquor", max = 1},
|
||||
{name = "wine:bottle_brandy", max = 1},
|
||||
{name = "wine:bottle_champagne", max = 1},
|
||||
{name = "wine:blue_agave", max = 4}}},
|
||||
})
|
||||
end
|
||||
|
|
|
@ -37,3 +37,8 @@ Textures by Darkstalker (cc-by-3.0 license)
|
|||
wine_mead_bottle.png
|
||||
wine_mint_bottle.png
|
||||
wine_mint_glass.png
|
||||
|
||||
Textures by Felfa (CC0)
|
||||
wine_champagne*.png
|
||||
wine_coffee*.png
|
||||
wine_brandy*.png
|
||||
|
|
BIN
mods/wine/textures/wine_brandy_bottle.png
Normal file
After Width: | Height: | Size: 318 B |
BIN
mods/wine/textures/wine_brandy_glass.png
Normal file
After Width: | Height: | Size: 169 B |
BIN
mods/wine/textures/wine_champagne_bottle.png
Normal file
After Width: | Height: | Size: 330 B |
BIN
mods/wine/textures/wine_champagne_glass.png
Normal file
After Width: | Height: | Size: 199 B |
BIN
mods/wine/textures/wine_champagne_raw_glass.png
Normal file
After Width: | Height: | Size: 212 B |
BIN
mods/wine/textures/wine_coffee_liquor_bottle.png
Normal file
After Width: | Height: | Size: 2.4 KiB |
BIN
mods/wine/textures/wine_coffee_liquor_glass.png
Normal file
After Width: | Height: | Size: 218 B |
|
@ -24,10 +24,8 @@ White Knight=weißes Pferd
|
|||
White Pawn=weißer Bauer
|
||||
White Queen=weiße Dame
|
||||
White Rook=weißer Turm
|
||||
|
||||
You can't dig the chessboard, a game has been started791234567. Reset it first if you're a current player, or dig it again in @1=Das Schachbrett ist während eines Schachspieles nicht abbaubar. Setze das Spiel zurück, falls du ein Mitspieler bist oder versuche es in @1 erneut.
|
||||
791234567
|
||||
You can't reset the chessboard, a game has been started. If you aren't a current player, try again in @1=Das Schachbrett kann nicht zurückgesetzt werdenm da ein Spiel im Gang ist. Versuche es in @1 erneut, falls du kein Mitspieler bist.
|
||||
You can't dig the chessboard, a game has been started. Reset it first if you're a current player, or dig it again in @1=Das Schachbrett ist während eines Schachspieles nicht abbaubar. Setze das Spiel zurück, falls du ein Mitspieler bist oder versuche es in @1 erneut.
|
||||
You can't reset the chessboard, a game has been started. If you aren't a current player, try again in @1=Das Schachbrett kann nicht zurückgesetzt werden, da ein Spiel im Gang ist. Versuche es in @1 erneut, falls du kein Mitspieler bist.
|
||||
|
||||
check=Schach
|
||||
|
||||
|
@ -118,8 +116,8 @@ Potted Geranium=Geranien im Topf
|
|||
Potted Rose=Rosen im Topf
|
||||
Potted Tulip=Tulpen im Topf
|
||||
Potted Viola=Veilchen im Topf
|
||||
Potted White Dandelion=weiße Löwenzahn im Topf
|
||||
Potted Yellow Dandelion=gelbe Löwenzahn im Topf
|
||||
Potted White Dandelion=weißer Löwenzahn im Topf
|
||||
Potted Yellow Dandelion=gelber Löwenzahn im Topf
|
||||
Prison Door=Verliestür
|
||||
Red Curtain=roter Vorhang
|
||||
Runestone=Runensteinblock
|
||||
|
|