develop #23
33 changed files with 86 additions and 78 deletions
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@ -13,7 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
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### Changelog:
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- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base, added cactus juice, added pasta, spaghetti, cabbage, korean bibimbap, code tidy
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- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base, added cactus juice, added pasta, spaghetti, cabbage, korean bibimbap, code tidy, minmax light setting
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options, onion soup added (thanks edcrypt), Added apple pie, added wild cotton to savanna
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- 1.44 - Added 'farming_stage_length' in mod settings for speed of crop growth, also thanks to TheDarkTiger for translation updates
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- 1.43 - Scythe works on use instead of right-click, added seed=1 groups to actual seeds and seed=2 group for plantable food items.
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@ -108,8 +108,8 @@ minetest.register_node("farming:barley_7", table.copy(def))
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farming.registered_plants["farming:barley"] = {
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crop = "farming:barley",
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seed = "farming:seed_barley",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 7
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}
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@ -226,8 +226,8 @@ minetest.register_node("farming:beanpole_5", table.copy(def))
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farming.registered_plants["farming:beans"] = {
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crop = "farming:beanpole",
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seed = "farming:beans",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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@ -86,7 +86,7 @@ minetest.register_node("farming:beetroot_5", table.copy(def))
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farming.registered_plants["farming:beetroot"] = {
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crop = "farming:beetroot",
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seed = "farming:beetroot",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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@ -88,7 +88,7 @@ minetest.register_node("farming:blueberry_4", table.copy(def))
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farming.registered_plants["farming:blueberries"] = {
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crop = "farming:blueberry",
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seed = "farming:blueberries",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 4
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}
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@ -63,7 +63,7 @@ minetest.register_node("farming:cabbage_6", table.copy(def))
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farming.registered_plants["farming:cabbage"] = {
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crop = "farming:cabbage",
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seed = "farming:cabbage",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 6
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}
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@ -118,7 +118,7 @@ minetest.register_node("farming:carrot_8", table.copy(def))
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farming.registered_plants["farming:carrot"] = {
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crop = "farming:carrot",
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seed = "farming:carrot",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -95,7 +95,7 @@ minetest.register_node("farming:chili_8", table.copy(def))
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farming.registered_plants["farming:chili_pepper"] = {
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crop = "farming:chili",
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seed = "farming:chili_pepper",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -194,8 +194,8 @@ minetest.register_node("farming:cocoa_4", table.copy(def))
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farming.registered_plants["farming:cocoa_beans"] = {
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crop = "farming:cocoa",
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seed = "farming:cocoa_beans",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 4
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}
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@ -106,7 +106,7 @@ minetest.register_node("farming:coffee_5", table.copy(def))
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farming.registered_plants["farming:coffee"] = {
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crop = "farming:coffee",
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seed = "farming:coffee_beans",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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@ -153,7 +153,7 @@ minetest.register_node("farming:corn_8", table.copy(def))
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farming.registered_plants["farming:corn"] = {
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crop = "farming:corn",
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seed = "farming:corn",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -172,8 +172,8 @@ minetest.register_node("farming:cotton_8", table.copy(def))
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farming.registered_plants["farming:cotton"] = {
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crop = "farming:cotton",
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seed = "farming:seed_cotton",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -59,7 +59,7 @@ minetest.register_node("farming:cucumber_4", table.copy(def))
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farming.registered_plants["farming:cucumber"] = {
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crop = "farming:cucumber",
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seed = "farming:cucumber",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 4
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}
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@ -129,7 +129,7 @@ minetest.register_node("farming:garlic_5", table.copy(def))
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farming.registered_plants["farming:garlic"] = {
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crop = "farming:garlic",
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seed = "farming:garlic_clove",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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@ -233,8 +233,8 @@ minetest.register_node("farming:grapes_8", table.copy(def))
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farming.registered_plants["farming:grapes"] = {
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crop = "farming:grapes",
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seed = "farming:grapes",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -256,7 +256,7 @@ minetest.register_node("farming:hemp_8", table.copy(def))
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farming.registered_plants["farming:hemp"] = {
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crop = "farming:hemp",
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seed = "farming:seed_hemp",
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minlight = 13,
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maxlight = 15,
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mminlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -88,7 +88,7 @@ minetest.register_node("farming:melon_8", table.copy(def))
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farming.registered_plants["farming:melon"] = {
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crop = "farming:melon",
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seed = "farming:melon_slice",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -101,7 +101,7 @@ minetest.register_node("farming:mint_4", table.copy(def))
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farming.registered_plants["farming:mint"] = {
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crop = "farming:mint",
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seed = "farming:seed_mint",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 4
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}
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@ -90,7 +90,7 @@ minetest.register_node("farming:onion_5", table.copy(def))
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farming.registered_plants["farming:onion"] = {
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crop = "farming:onion",
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seed = "farming:onion",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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@ -91,7 +91,7 @@ minetest.register_node("farming:pea_5", table.copy(def))
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farming.registered_plants["farming:pea_pod"] = {
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crop = "farming:pea",
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seed = "farming:pea_pod",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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@ -109,7 +109,7 @@ minetest.register_node("farming:pepper_5", table.copy(def))
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farming.registered_plants["farming:pepper"] = {
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crop = "farming:pepper",
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seed = "farming:peppercorn",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 5
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}
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@ -135,7 +135,7 @@ minetest.register_node("farming:pineapple_8", table.copy(def))
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farming.registered_plants["farming:pineapple"] = {
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crop = "farming:pineapple",
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seed = "farming:pineapple_top",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -106,7 +106,7 @@ minetest.register_node("farming:potato_4", table.copy(def))
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farming.registered_plants["farming:potato"] = {
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crop = "farming:potato",
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seed = "farming:potato",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 4
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}
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@ -200,7 +200,7 @@ minetest.register_alias("farming:pumpkin", "farming:pumpkin_8")
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farming.registered_plants["farming:pumpkin"] = {
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crop = "farming:pumpkin",
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seed = "farming:pumpkin_slice",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -74,7 +74,7 @@ minetest.register_node("farming:raspberry_4", table.copy(def))
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farming.registered_plants["farming:raspberries"] = {
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crop = "farming:raspberry",
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seed = "farming:raspberries",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 4
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}
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@ -71,7 +71,7 @@ minetest.register_node("farming:rhubarb_3", table.copy(def))
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farming.registered_plants["farming:rhubarb"] = {
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crop = "farming:rhubarb",
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seed = "farming:rhubarb",
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minlight = 13,
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maxlight = 15,
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minlight = 10,
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maxlight = 12,
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steps = 3
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}
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@ -83,7 +83,7 @@ minetest.register_node("farming:tomato_8", table.copy(def))
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farming.registered_plants["farming:tomato"] = {
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crop = "farming:tomato",
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seed = "farming:tomato",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -234,8 +234,8 @@ minetest.register_node("farming:wheat_8", table.copy(def))
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farming.registered_plants["farming:wheat"] = {
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crop = "farming:wheat",
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seed = "farming:seed_wheat",
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minlight = 13,
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maxlight = 15,
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minlight = farming.min_light,
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maxlight = farming.max_light,
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steps = 8
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}
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@ -35,3 +35,7 @@ farming.grains = true -- true or false only
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-- default rarety of crops on map (higher number = more crops)
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farming.rarety = 0.002
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-- default minimum and maximum light levels crops need to grow
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farming.min_light = 12
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farming.max_light = 15
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@ -7,13 +7,15 @@
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farming = {
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mod = "redo",
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version = "20200702",
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version = "20201209",
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path = minetest.get_modpath("farming"),
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select = {
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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},
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registered_plants = {}
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registered_plants = {},
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min_light = 12,
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max_light = 15
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}
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@ -332,9 +334,8 @@ function farming.plant_growth_timer(pos, elapsed, node_name)
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return true
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end
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local MIN_LIGHT = minetest.registered_nodes[node_name].minlight or 12
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local MAX_LIGHT = minetest.registered_nodes[node_name].maxlight or 15
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--print ("---", MIN_LIGHT, MAX_LIGHT)
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local MIN_LIGHT = minetest.registered_nodes[node_name].minlight or farming.min_light
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local MAX_LIGHT = minetest.registered_nodes[node_name].maxlight or farming.max_light
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if max_growth == 1 or lambda < 2.0 then
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@ -8,48 +8,48 @@ Remove Protectors around players (separate names with spaces)=Удалить з
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Replace Protector Owner with name provided=Заменить владельца защиты новым владельцем
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<owner name> <name to replace with>=<имя владельца> <имя нового владельца>
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Replacing Protector name '@1' with '@2'=Заменяется владелец защиты с '@1' на '@2'
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Show protected areas of your nearby protectors=Показать защищенные территории с ближней защитой
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Protector Names to remove: @1=Имена защит, подлежащих удалению: @1
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Name List Reset=Сброс списка имен
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Show protected areas of your nearby protectors=Показать ближайшие защищённые территории
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Protector Names to remove: @1=Имена, подлежащие удалению: @1
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Name List Reset=Очистить список имён
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### doors_chest.lua ###
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Protected Wooden Door=Защищенная яблоневая дверь
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Protected Steel Door=Защищенная стальная дверь
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Protected Trapdoor=Защищенный яблоневый люк
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Protected Steel Trapdoor=Защищенный стальной люк
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Protected Chest=Защищенный сундук
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Protected Wooden Door=Защищённая яблоневая дверь
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Protected Steel Door=Защищённая стальная дверь
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Protected Trapdoor=Защищённый яблоневый люк
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Protected Steel Trapdoor=Защищённый стальной люк
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Protected Chest=Защищённый сундук
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To Chest=В сундук
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To Inventory=В инвентрарь
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Protected Chest (@1)=Защищенный сундук (@1)
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Protected Chest (@1)=Защищённый сундук (@1)
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### init.lua ###
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-- Protector interface --=-- Настройка защиты --
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PUNCH node to show protected area=СТУКНУТЬ узел для подсведки защищенной территории
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USE for area check=ЛКМ для проверки защищенной территории
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PUNCH node to show protected area=СТУКНУТЬ узел для подсветки защищённой территории
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USE for area check=ЛКМ для проверки защищённой территории
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Members:=Участники:
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Close=Закрыть
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Protection located at: @1=Защита находится на координатах @1
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Members: @1.=Участники: @1.
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This area is not protected.=Территория свободна.
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You can build here.=Здесь можно ставить блоки."
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Overlaps into above players protected area=Защитный блок не может быть установлен: пересечение с областями, защищенными другими игроками
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You can build here.=Здесь можно ставить блоки.
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Overlaps into above players protected area=Защитный блок не может быть установлен: пересечение с областями, защищёнными другими игроками
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Protection Block=Защитный блок
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Protection (owned by @1)=Защита игрока @1
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Protection Logo=Защитный знак
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[MOD] Protector Redo loaded=[MOD] Модификация \"Переделанная Защита\" загружена
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Spawn @1 has been protected up to a @2 block radius.=Спаун @1 защищен в радиусе @2 блока.
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[MOD] Protector Redo loaded=[МОД] Protector Redo загружен
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Spawn @1 has been protected up to a @2 block radius.=Спаун @1 защищён в радиусе @2 блока.
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This area is owned by @1=Эта территория пренадлежит @1
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### pvp.lua ###
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[Protector] on_punchplayer called with nil objects=[Защита] on_punchplayer вызвана с нулевыми объектами
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[Protector] pvp_protect not active, update your version of Minetest=[Защита] pvp_protect неактивен, обновите версию Minetest
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[Protector] pvp_protect is disabled=[Защита] pvp_protect отключен
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[Protector] pvp_protect is disabled=[Защита] pvp_protect отключён
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|
||||
### hud.lua ###
|
||||
Owner: @1=Владелец: @1
|
||||
|
||||
### tool.lua ###
|
||||
Protector Placer Tool (stand near protector, face direction and use)=Инструмент установки защиты (станьте рядом с защитой, повернитесь в нужное направление и используйте)
|
||||
Protector Placer Tool (stand near protector, face direction and use)=Инструмент установки защиты (встаньте рядом с защитой, повернитесь в нужном направлении и используйте)
|
||||
Protector already in place!=Защита уже установлена!
|
||||
No protectors available to place!=У вас нет защитных блоков в инвентаре!
|
||||
Protector placed at @1=Защита находится на координатах @1
|
||||
|
|
3
mods/skinsdb/meta/character_1933.txt
Normal file
3
mods/skinsdb/meta/character_1933.txt
Normal file
|
@ -0,0 +1,3 @@
|
|||
ElCeejus, Father of Dragons
|
||||
ElCeejo
|
||||
CC BY-SA 3.0
|
BIN
mods/skinsdb/textures/character_1933.png
Normal file
BIN
mods/skinsdb/textures/character_1933.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8 KiB |
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Reference in a new issue