develop #23

Merged
milan merged 5 commits from develop into master 2020-12-17 09:34:37 +01:00
14 changed files with 83 additions and 36 deletions
Showing only changes of commit ab042bbe9f - Show all commits

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@ -1,5 +1,7 @@
Modpack - 3d Armor [0.4.13] Modpack - 3d Armor [0.4.13]
=========================== ===========================
![3d_armor screenshot](https://github.com/minetest-mods/3d_armor/blob/master/screenshot.png)
![](https://github.com/minetest-mods/3d_armor/workflows/luacheck/badge.svg) ![](https://github.com/minetest-mods/3d_armor/workflows/luacheck/badge.svg)
![](https://github.com/minetest-mods/3d_armor/workflows/integration-test/badge.svg) ![](https://github.com/minetest-mods/3d_armor/workflows/integration-test/badge.svg)

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@ -41,7 +41,7 @@ minetest.register_craft({
minetest.register_craft({ minetest.register_craft({
output = 'building_blocks:fakegrass 2', output = 'building_blocks:fakegrass 2',
recipe = { recipe = {
{'default:leaves'}, {'group:leaves'},
{"default:dirt"}, {"default:dirt"},
} }
}) })
@ -139,7 +139,7 @@ minetest.register_craft({
minetest.register_craft({ minetest.register_craft({
output = 'building_blocks:woodglass 1', output = 'building_blocks:woodglass 1',
recipe = { recipe = {
{"default:wood"}, {"group:wood"},
{"default:glass"}, {"default:glass"},
} }
}) })

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@ -76,7 +76,7 @@ homedecor.register("wall_shelf", {
minetest.register_craft({ minetest.register_craft({
output = "homedecor:table", output = "homedecor:table",
recipe = { recipe = {
{ "default:wood","default:wood", "default:wood" }, { "group:wood","group:wood", "group:wood" },
{ "group:stick", "", "group:stick" }, { "group:stick", "", "group:stick" },
}, },
}) })

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@ -96,8 +96,8 @@ minetest.register_craft({
output = "homedecor:desk", output = "homedecor:desk",
recipe = { recipe = {
{ "stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood" }, { "stairs:slab_wood", "stairs:slab_wood", "stairs:slab_wood" },
{ "homedecor:drawer_small", "default:wood", "default:wood" }, { "homedecor:drawer_small", "group:wood", "group:wood" },
{ "homedecor:drawer_small", "", "default:wood" }, { "homedecor:drawer_small", "", "group:wood" },
}, },
}) })
@ -105,17 +105,17 @@ minetest.register_craft({
output = "homedecor:desk", output = "homedecor:desk",
recipe = { recipe = {
{ "moreblocks:slab_wood", "moreblocks:slab_wood", "moreblocks:slab_wood" }, { "moreblocks:slab_wood", "moreblocks:slab_wood", "moreblocks:slab_wood" },
{ "homedecor:drawer_small", "default:wood", "default:wood" }, { "homedecor:drawer_small", "group:wood", "group:wood" },
{ "homedecor:drawer_small", "", "default:wood" }, { "homedecor:drawer_small", "", "group:wood" },
}, },
}) })
minetest.register_craft({ minetest.register_craft({
output = "homedecor:filing_cabinet", output = "homedecor:filing_cabinet",
recipe = { recipe = {
{ "", "default:wood", "" }, { "", "group:wood", "" },
{ "default:wood", "homedecor:drawer_small", "default:wood" }, { "group:wood", "homedecor:drawer_small", "group:wood" },
{ "", "default:wood", "" }, { "", "group:wood", "" },
}, },
}) })

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@ -189,7 +189,7 @@ minetest.register_craft( {
output = "homedecor:wardrobe", output = "homedecor:wardrobe",
recipe = { recipe = {
{ "homedecor:drawer_small", "homedecor:kitchen_cabinet" }, { "homedecor:drawer_small", "homedecor:kitchen_cabinet" },
{ "homedecor:drawer_small", "default:wood" }, { "homedecor:drawer_small", "group:wood" },
{ "homedecor:drawer_small", "default:wood" } { "homedecor:drawer_small", "group:wood" }
}, },
}) })

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@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi")
mobs = { mobs = {
mod = "redo", mod = "redo",
version = "20201115", version = "20201130",
intllib = S, intllib = S,
invis = minetest.global_exists("invisibility") and invisibility or {} invis = minetest.global_exists("invisibility") and invisibility or {}
} }
@ -58,6 +58,7 @@ local mobs_drop_items = settings:get_bool("mobs_drop_items") ~= false
local mobs_griefing = settings:get_bool("mobs_griefing") ~= false local mobs_griefing = settings:get_bool("mobs_griefing") ~= false
local spawn_protected = settings:get_bool("mobs_spawn_protected") ~= false local spawn_protected = settings:get_bool("mobs_spawn_protected") ~= false
local remove_far = settings:get_bool("remove_far_mobs") ~= false local remove_far = settings:get_bool("remove_far_mobs") ~= false
local mob_area_spawn = settings:get_bool("mob_area_spawn")
local difficulty = tonumber(settings:get("mob_difficulty")) or 1.0 local difficulty = tonumber(settings:get("mob_difficulty")) or 1.0
local show_health = settings:get_bool("mob_show_health") ~= false local show_health = settings:get_bool("mob_show_health") ~= false
local max_per_block = tonumber(settings:get("max_objects_per_block") or 99) local max_per_block = tonumber(settings:get("max_objects_per_block") or 99)
@ -276,10 +277,10 @@ function mob_class:set_velocity(v)
c_x, c_y = unpack(self:collision()) c_x, c_y = unpack(self:collision())
end end
local yaw = (self.object:get_yaw() or 0) + self.rotate local yaw = (self.object:get_yaw() or 0) + (self.rotate or 0)
-- nil check for velocity -- nil check for velocity
v = v or 0 v = v or 0.01
-- check if standing in liquid with max viscosity of 7 -- check if standing in liquid with max viscosity of 7
local visc = min(minetest.registered_nodes[self.standing_in].liquid_viscosity, 7) local visc = min(minetest.registered_nodes[self.standing_in].liquid_viscosity, 7)
@ -291,8 +292,8 @@ function mob_class:set_velocity(v)
v = v / (visc + 1) v = v / (visc + 1)
end end
-- set velocity with hard limit of 10 -- set velocity
local vel = self.object:get_velocity() local vel = self.object:get_velocity() or 0
local new_vel = { local new_vel = {
x = (sin(yaw) * -v) + c_x, x = (sin(yaw) * -v) + c_x,
@ -3908,8 +3909,27 @@ function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, inter
end end
end end
-- returns position if we have enough space to spawn mob -- should we check mob area for obstructions ?
pos = can_spawn(pos, name) if mob_area_spawn ~= true then
-- do we have enough height clearance to spawn mob?
local ent = minetest.registered_entities[name]
local height = max(1, math.ceil(
(ent.collisionbox[5] or 0.25) - (ent.collisionbox[2] or -0.25) - 1))
for n = 0, height do
local pos2 = {x = pos.x, y = pos.y + n, z = pos.z}
if minetest.registered_nodes[node_ok(pos2).name].walkable == true then
--print ("--- inside block", name, node_ok(pos2).name)
return
end
end
else
-- returns position if we have enough space to spawn mob
pos = can_spawn(pos, name)
end
if pos then if pos then

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@ -697,6 +697,9 @@ External Settings for "minetest.conf"
function. function.
'mob_nospawn_range' Minimum range a mob can spawn near player (def: 12) 'mob_nospawn_range' Minimum range a mob can spawn near player (def: 12)
'mob_active_limit' Number of active mobs in game, 0 for unlimited 'mob_active_limit' Number of active mobs in game, 0 for unlimited
'mob_area_spawn' When true will check surrounding area the size of the
mob for obstructions before spawning, otherwise it
defaults to checking the height of the mob only.
Players can override the spawn chance for each mob registered by adding a line Players can override the spawn chance for each mob registered by adding a line
to their minetest.conf file with a new value, the lower the value the more each to their minetest.conf file with a new value, the lower the value the more each

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@ -33,3 +33,6 @@ mob_nospawn_range (Mob no-spawn range) float 12.0
# Sets maximum number of active mobs in game (0 for unlimited) # Sets maximum number of active mobs in game (0 for unlimited)
mob_active_limit (Mob Active Limit) float 0 mob_active_limit (Mob Active Limit) float 0
# Enables area check when spawning mobs
mob_area_spawn (Mob Area Spawn) bool false

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@ -42,6 +42,14 @@ for i in pairs(NoDe) do
liquids_pointable = true, liquids_pointable = true,
on_place = function(itemstack, placer, pointed_thing) on_place = function(itemstack, placer, pointed_thing)
local pt = pointed_thing local pt = pointed_thing
if not placer then return end
local playername = placer:get_player_name()
if minetest.is_protected(pt.above, playername) then
minetest.record_protection_violation(pt.above, playername)
return
end
local direction = minetest.dir_to_facedir(placer:get_look_dir()) local direction = minetest.dir_to_facedir(placer:get_look_dir())
if minetest.get_node(pt.above).name=="air" then if minetest.get_node(pt.above).name=="air" then
minetest.swap_node(pt.above, {name="trunks:twig_"..math.random(1,4), param2=direction}) minetest.swap_node(pt.above, {name="trunks:twig_"..math.random(1,4), param2=direction})

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@ -0,0 +1,3 @@
Majo
TMSB aka Dragoni or Dragon-ManioNM
CC BY-SA 4.0

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@ -0,0 +1,3 @@
player1234's skin(dont use)
player1234
CC BY-NC-SA 3.0

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@ -166,14 +166,11 @@ minetest.register_on_placenode(
return false return false
end end
local param2
if not string.find(itemstack:to_string(), "palette_index") then if not string.find(itemstack:to_string(), "palette_index") then
local param2
local color = 0
if def.palette == "unifieddyes_palette_extended.png" if def.palette == "unifieddyes_palette_extended.png"
and def.paramtype2 == "color" then and def.paramtype2 == "color" then
param2 = 240 param2 = 240
color = 240
elseif def.palette == "unifieddyes_palette_colorwallmounted.png" elseif def.palette == "unifieddyes_palette_colorwallmounted.png"
and def.paramtype2 == "colorwallmounted" then and def.paramtype2 == "colorwallmounted" then
param2 = newnode.param2 % 8 param2 = newnode.param2 % 8
@ -184,17 +181,21 @@ minetest.register_on_placenode(
if param2 then if param2 then
minetest.swap_node(pos, {name = newnode.name, param2 = param2}) minetest.swap_node(pos, {name = newnode.name, param2 = param2})
minetest.get_meta(pos):set_int("palette_index", color)
end end
end end
if def.palette ~= "" then
minetest.get_meta(pos):set_int("palette_index", param2 or 240)
end
end end
) )
-- The complementary function: strip-off the color if the node being dug is still white/neutral -- The complementary function: strip-off the color if the node being dug is still white/neutral
local function move_item(item, pos, inv, digger) local function move_item(item, pos, inv, digger, fix_color)
if not (digger and digger:is_player()) then return end if not (digger and digger:is_player()) then return end
local creative = creative_mode or minetest.check_player_privs(digger, "creative") local creative = creative_mode or minetest.check_player_privs(digger, "creative")
item = unifieddyes.fix_bad_color_info(item, fix_color)
if inv:room_for_item("main", item) if inv:room_for_item("main", item)
and (not creative or not inv:contains_item("main", item, true)) then and (not creative or not inv:contains_item("main", item, true)) then
inv:add_item("main", item) inv:add_item("main", item)
@ -214,20 +215,21 @@ function unifieddyes.on_dig(pos, node, digger)
local oldparam2 = minetest.get_node(pos).param2 local oldparam2 = minetest.get_node(pos).param2
local def = minetest.registered_items[node.name] local def = minetest.registered_items[node.name]
local del_color local fix_color
if def.paramtype2 == "color" and oldparam2 == 240 and def.palette == "unifieddyes_palette_extended.png" then if def.paramtype2 == "color" and oldparam2 == 240 and def.palette == "unifieddyes_palette_extended.png" then
del_color = true fix_color = 240
elseif def.paramtype2 == "color" and oldparam2 == 0 and def.palette == "unifieddyes_palette_extended.png" then
fix_color = 0
elseif def.paramtype2 == "colorwallmounted" and math.floor(oldparam2 / 8) == 0 and def.palette == "unifieddyes_palette_colorwallmounted.png" then elseif def.paramtype2 == "colorwallmounted" and math.floor(oldparam2 / 8) == 0 and def.palette == "unifieddyes_palette_colorwallmounted.png" then
del_color = true fix_color = 0
elseif def.paramtype2 == "colorfacedir" and math.floor(oldparam2 / 32) == 0 and string.find(def.palette, "unifieddyes_palette_") then elseif def.paramtype2 == "colorfacedir" and math.floor(oldparam2 / 32) == 0 and string.find(def.palette, "unifieddyes_palette_") then
del_color = true fix_color = 0
end end
local inv = digger:get_inventory() local inv = digger:get_inventory()
if fix_color then
if del_color then move_item(node.name, pos, inv, digger, fix_color)
move_item(node.name, pos, inv, digger)
else else
return minetest.node_dig(pos, node, digger) return minetest.node_dig(pos, node, digger)
end end
@ -273,11 +275,14 @@ end
-- This helper function creates a colored itemstack -- This helper function creates a colored itemstack
function unifieddyes.fix_bad_color_info(item, paletteidx)
local stack=minetest.itemstring_with_color(item, paletteidx)
return string.gsub(stack, "u0001color", "u0001palette_index")
end
function unifieddyes.make_colored_itemstack(item, palette, color) function unifieddyes.make_colored_itemstack(item, palette, color)
local paletteidx = unifieddyes.getpaletteidx(color, palette) local paletteidx = unifieddyes.getpaletteidx(color, palette)
local stack = ItemStack(item) return unifieddyes.fix_bad_color_info(item, paletteidx), paletteidx
stack:get_meta():set_int("palette_index", paletteidx)
return stack:to_string(),paletteidx
end end
-- these helper functions register all of the recipes needed to create colored -- these helper functions register all of the recipes needed to create colored