develop #23

Merged
milan merged 5 commits from develop into master 2020-12-17 09:34:37 +01:00
66 changed files with 662 additions and 87 deletions
Showing only changes of commit 9a1372cd6a - Show all commits

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@ -29,7 +29,7 @@
**Recommends:** sfinv, unified_inventory or smart_inventory (use only one to avoid conflicts)
**Supports:** player_monoids and armor_monoid
**Supports:** player_monoids, armor_monoid and POVA
Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.
@ -104,8 +104,14 @@ Override the following default settings by adding them to your ***minetest.conf*
**defaults to true if using ethereal mod**
armor_fire_protect = false
### Fire protection enabled, disable torch fire damage
**when fire protection is enabled allows you to disable fire damage from torches**
**defaults to true if using ethereal mod**
### Enable punch damage effects.
armor_fire_protect_torch = false
### Enable punch damage effects
armor_punch_damage = true
@ -322,11 +328,11 @@ The below Diamond chestplate has a 12% chance to completely block all damage (ar
### Physics
The physics attributes supported by 3d_armor are ***physics_jump, physics_speed and physics_gravity***. Although 3d_armor supports the use of this with no other mods it is recommended that the mod [player_monoids](https://forum.minetest.net/viewtopic.php?t=14895) is used to help with intermod compatability.
***physics_jump*** - Will increase/decrease the jump strength of the player so they can jump more/less. Done as a fractional so "physics_jump=1.5" will increase jump strength by 50%.
***physics_jump*** - Will increase/decrease the jump strength of the player so they can jump more/less. The base number is "1" and any value is added or subtracted, supports fractional so "physics_jump=1" will increase jump strength by 100%. "physics_jump= -0.5" will decrease jump by 50%.
***physics_speed*** - Will increase/decrease the walk speed of the player so they walk faster/slower. Done as a fractional so "physics_speed=1.5" will increase speed by 50%.
***physics_speed*** - Will increase/decrease the walk speed of the player so they walk faster/slower. The base number is "1" and any value is added or subtracted, supports fractional so "physics_speed=1.5" will increase speed by 150%, "physics_speed= -0.5" will decrease speed by 50%.
***physics_gravity*** - Will increase/decrease gravity the player experiences so it's higher/lower. Done as a fractional so "physics_gravity=1.5" will increase gravity by 50%.
***physics_gravity*** - Will increase/decrease gravity the player experiences so it's higher/lower. The base number is "1" and any value is added or subtracted, supports fractional so "physics_gravity=2" will increase gravity by 200%, "physics_gravity= -1" will decrease gravity by 100%.
*Note: The player physics modifications won't be applied via `set_physics_override` if `player_physics_locked` is set to 1 in the respective player's meta.*

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@ -97,6 +97,7 @@ armor.config = {
material_crystal = true,
water_protect = true,
fire_protect = minetest.get_modpath("ethereal") ~= nil,
fire_protect_torch = minetest.get_modpath("ethereal") ~= nil,
punch_damage = true,
}
@ -356,6 +357,9 @@ armor.punch = function(self, player, hitter, time_from_last_punch, tool_capabili
local groupcaps = tool_capabilities.groupcaps or {}
local uses = 0
damage = false
if next(groupcaps) == nil then
damage = true
end
for group, caps in pairs(groupcaps) do
local maxlevel = caps.maxlevel or 0
local diff = maxlevel - level

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@ -62,6 +62,17 @@ for material, _ in pairs(armor.materials) do
end
end
-- Remove torch damage if fire_protect_torch == false
if armor.config.fire_protect_torch == false and armor.config.fire_protect == true then
for k,v in pairs(armor.fire_nodes) do
for k2,v2 in pairs(v) do
if string.find (v2,"torch") then
armor.fire_nodes[k] = nil
end
end
end
end
-- Mod Compatibility
if minetest.get_modpath("technic") then

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@ -44,6 +44,9 @@ armor_water_protect (Enable water protection) bool true
# Enable fire protection (defaults true if using ethereal mod).
armor_fire_protect (Enable fire protection) bool false
# Enable fire damage from torches (defaults true if using ethereal mod).
armor_fire_protect_torch (Enable fire protection torch damage) bool false
# Enable punch damage effects.
armor_punch_damage (Enable damage effects) bool true

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@ -181,7 +181,7 @@ local function check_sapling(pos, nodename)
if can_grow then
particle_effect(pos)
grow_tree(pos, saplings[n][2])
return
return true
end
end
end
@ -216,7 +216,7 @@ local function check_crops(pos, nodename, strength)
particle_effect(pos)
return
return true
end
end
end
@ -438,13 +438,13 @@ function bonemeal:on_use(pos, strength, node)
default.grow_papyrus(pos, node)
particle_effect(pos)
return
return true
elseif node.name == "default:cactus" then
default.grow_cactus(pos, node)
particle_effect(pos)
return
return true
end
-- grow grass and flowers
@ -452,7 +452,7 @@ function bonemeal:on_use(pos, strength, node)
or minetest.get_item_group(node.name, "sand") > 0
or minetest.get_item_group(node.name, "can_bonemeal") > 0 then
check_soil(pos, node.name, strength)
return
return true
end
-- light check depending on strength (strength of 4 = no light needed)
@ -464,11 +464,13 @@ function bonemeal:on_use(pos, strength, node)
if minetest.get_item_group(node.name, "sapling") > 0
and random(5 - strength) == 1 then
check_sapling(pos, node.name)
return
return true
end
-- check for crop growth
check_crops(pos, node.name, strength)
if check_crops(pos, node.name, strength) then
return true
end
end
@ -494,13 +496,14 @@ minetest.register_craftitem("bonemeal:mulch", {
return
end
-- take item if not in creative
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
-- call global on_use function with strength of 1
bonemeal:on_use(pointed_thing.under, 1)
if bonemeal:on_use(pointed_thing.under, 1) then
-- take item if not in creative
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
end
return itemstack
end
@ -524,13 +527,14 @@ minetest.register_craftitem("bonemeal:bonemeal", {
return
end
-- take item if not in creative
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
-- call global on_use function with strength of 2
bonemeal:on_use(pointed_thing.under, 2)
if bonemeal:on_use(pointed_thing.under, 2) then
-- take item if not in creative
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
end
return itemstack
end
@ -554,13 +558,14 @@ minetest.register_craftitem("bonemeal:fertiliser", {
return
end
-- take item if not in creative
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
-- call global on_use function with strength of 3
bonemeal:on_use(pointed_thing.under, 3)
if bonemeal:on_use(pointed_thing.under, 3) then
-- take item if not in creative
if not bonemeal.is_creative(user:get_player_name()) then
itemstack:take_item()
end
end
return itemstack
end

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@ -32,7 +32,7 @@ if farming and farming.mod and farming.mod == "redo" then
{"farming:chili_", 8},
{"farming:garlic_", 5},
{"farming:onion_", 5},
{"farming:pepper_", 5},
{"farming:pepper_", 7},
{"farming:pineapple_", 8},
{"farming:pea_", 5},
{"farming:beetroot_", 5},
@ -40,7 +40,11 @@ if farming and farming.mod and farming.mod == "redo" then
{"farming:oat_", 8},
{"farming:rice_", 8},
{"farming:mint_", 4},
{"farming:cabbage_", 6}
{"farming:cabbage_", 6},
{"farming:lettuce_", 5},
{"farming:blackberry_", 4},
{"farming:vanilla_", 8},
{"farming:soy_", 7}
})
end
@ -65,7 +69,9 @@ if minetest.get_modpath("ethereal") then
{"ethereal:orange_tree_sapling", ethereal.grow_orange_tree, "soil"},
{"ethereal:bamboo_sprout", ethereal.grow_bamboo_tree, "soil"},
{"ethereal:birch_sapling", ethereal.grow_birch_tree, "soil"},
{"ethereal:sakura_sapling", ethereal.grow_sakura_tree, "soil"}
{"ethereal:sakura_sapling", ethereal.grow_sakura_tree, "soil"},
{"ethereal:lemon_tree_sapling", ethereal.grow_lemon_tree, "soil"},
{"ethereal:olive_tree_sapling", ethereal.grow_olive_tree, "soil"}
})
local grass = {"default:grass_3", "default:grass_4", "default:grass_5", ""}

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@ -13,7 +13,8 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
### Changelog:
- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base, added cactus juice, added pasta, spaghetti, cabbage, korean bibimbap, code tidy, minmax light setting
- 1.46 - Added min/max default light settings, added lettuce and blackberries with food items (thanks OgelGames), added soya and vanilla (thanks Felfa), added tofu
- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base, added cactus juice, added pasta, spaghetti, cabbage, korean bibimbap, code tidy
options, onion soup added (thanks edcrypt), Added apple pie, added wild cotton to savanna
- 1.44 - Added 'farming_stage_length' in mod settings for speed of crop growth, also thanks to TheDarkTiger for translation updates
- 1.43 - Scythe works on use instead of right-click, added seed=1 groups to actual seeds and seed=2 group for plantable food items.

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@ -0,0 +1,62 @@
local S = farming.intllib
-- blackberries
minetest.register_craftitem("farming:blackberry", {
description = S("Blackberries"),
inventory_image = "farming_blackberry.png",
groups = {seed = 2, food_blackberries = 1, food_blackberry = 1,
food_berry = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:blackberry_1")
end,
on_use = minetest.item_eat(1),
})
local def = {
drawtype = "plantlike",
tiles = {"farming_blackberry_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:blackberry_1", table.copy(def))
-- stage 2
def.tiles = {"farming_blackberry_2.png"}
minetest.register_node("farming:blackberry_2", table.copy(def))
-- stage 3
def.tiles = {"farming_blackberry_3.png"}
minetest.register_node("farming:blackberry_3", table.copy(def))
-- stage 4
def.tiles = {"farming_blackberry_4.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {'farming:blackberry 2'}, rarity = 1},
{items = {'farming:blackberry'}, rarity = 2},
{items = {'farming:blackberry'}, rarity = 3},
}
}
minetest.register_node("farming:blackberry_4", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:blackberry"] = {
crop = "farming:blackberry",
seed = "farming:blackberry",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 4
}

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@ -53,8 +53,8 @@ def.tiles = {"farming_cabbage_6.png"}
def.groups.growing = nil
def.drop = {
max_items = 2, items = {
{items = {"farming:cabbage"}, rarity = 1},
{items = {"farming:cabbage"}, rarity = 2}
{items = {"farming:cabbage 2"}, rarity = 1},
{items = {"farming:cabbage 1"}, rarity = 2}
}
}
minetest.register_node("farming:cabbage_6", table.copy(def))

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@ -0,0 +1,63 @@
local S = farming.intllib
-- lettuce
minetest.register_craftitem("farming:lettuce", {
description = S("Lettuce"),
inventory_image = "farming_lettuce.png",
groups = {seed = 2, food_lettuce = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:lettuce_1")
end,
on_use = minetest.item_eat(2),
})
local def = {
drawtype = "plantlike",
tiles = {"farming_lettuce_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:lettuce_1", table.copy(def))
-- stage 2
def.tiles = {"farming_lettuce_2.png"}
minetest.register_node("farming:lettuce_2", table.copy(def))
-- stage 3
def.tiles = {"farming_lettuce_3.png"}
minetest.register_node("farming:lettuce_3", table.copy(def))
-- stage 4
def.tiles = {"farming_lettuce_4.png"}
minetest.register_node("farming:lettuce_4", table.copy(def))
-- stage 5
def.tiles = {"farming_lettuce_5.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {'farming:lettuce 2'}, rarity = 1},
{items = {'farming:lettuce 1'}, rarity = 2},
}
}
minetest.register_node("farming:lettuce_5", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:lettuce"] = {
crop = "farming:lettuce",
seed = "farming:lettuce",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 5
}

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@ -19,16 +19,32 @@ minetest.register_craftitem("farming:peppercorn", {
-- green pepper
minetest.register_craftitem("farming:pepper", {
description = S("Pepper"),
description = S("Green Pepper"),
inventory_image = "crops_pepper.png",
on_use = minetest.item_eat(2),
groups = {food_pepper = 1, flammable = 3}
})
-- yellow pepper
minetest.register_craftitem("farming:pepper_yellow", {
description = S("Yellow Pepper"),
inventory_image = "crops_pepper_yellow.png",
on_use = minetest.item_eat(3),
groups = {food_pepper = 1, flammable = 3},
})
-- red pepper
minetest.register_craftitem("farming:pepper_red", {
description = S("Red Pepper"),
inventory_image = "crops_pepper_red.png",
on_use = minetest.item_eat(4),
groups = {food_pepper = 1, flammable = 3},
})
minetest.register_craft({
type = "shapeless",
output = "farming:peppercorn",
recipe = {"farming:pepper"}
recipe = {"group:food_pepper"}
})
-- ground pepper
@ -93,11 +109,10 @@ minetest.register_node("farming:pepper_3", table.copy(def))
def.tiles = {"crops_pepper_plant_4.png"}
minetest.register_node("farming:pepper_4", table.copy(def))
-- stage 5
-- stage 5 (green pepper)
def.tiles = {"crops_pepper_plant_5.png"}
def.groups.growing = 0
def.drop = {
items = {
max_items = 2, items = {
{items = {"farming:pepper 2"}, rarity = 1},
{items = {"farming:pepper"}, rarity = 2},
{items = {"farming:pepper"}, rarity = 3}
@ -105,6 +120,29 @@ def.drop = {
}
minetest.register_node("farming:pepper_5", table.copy(def))
-- stage 6 (yellow pepper)
def.tiles = {"crops_pepper_plant_6.png"}
def.drop = {
max_items = 2, items = {
{items = {'farming:pepper_yellow 2'}, rarity = 1},
{items = {'farming:pepper_yellow'}, rarity = 2},
{items = {'farming:pepper_yellow'}, rarity = 3},
}
}
minetest.register_node("farming:pepper_6", table.copy(def))
-- stage 7 (red pepper)
def.tiles = {"crops_pepper_plant_7.png"}
def.groups.growing = nil
def.drop = {
max_items = 2, items = {
{items = {'farming:pepper_red 2'}, rarity = 1},
{items = {'farming:pepper_red'}, rarity = 2},
{items = {'farming:pepper_red'}, rarity = 3},
}
}
minetest.register_node("farming:pepper_7", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:pepper"] = {
crop = "farming:pepper",

171
mods/farming/crops/soy.lua Normal file
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@ -0,0 +1,171 @@
local S = farming.intllib
-- soy pod
minetest.register_craftitem("farming:soy_pod", {
description = S("Soy Pod"),
inventory_image = "farming_soy_pod.png",
groups = {seed = 2, food_soy_pod = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:soy_1")
end
})
minetest.register_craftitem("farming:soy_beans", {
description = S("Soy Beans"),
inventory_image = "farming_soy_beans.png",
groups = {food_soy = 1, flammable = 2},
on_use = minetest.item_eat(1)
})
minetest.register_craft({
type = "shapeless",
output = "farming:soy_beans",
recipe = {"farming:soy_pod"}
})
-- soy milk
minetest.register_node("farming:soy_milk", {
description = S("Soy Milk"),
drawtype = "plantlike",
tiles = {"farming_soy_milk_glass.png"},
inventory_image = "farming_soy_milk_glass.png",
wield_image = "farming_soy_milk_glass.png",
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0.5, 0.3}
},
on_use = minetest.item_eat(2, "vessels:drinking_glass"),
groups = {
vessel = 1, food_milk_glass = 1, dig_immediate = 3,
attached_node = 1, drink = 1
},
sounds = default.node_sound_glass_defaults()
})
minetest.register_craft( {
type = "shapeless",
output = "farming:soy_milk",
recipe = {
"group:food_soy", "group:food_soy", "group:food_soy",
"farming:vanilla_extract", "bucket:bucket_water", "vessels:drinking_glass"
},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty"},
{"farming:vanilla_extract", "vessels:glass_bottle"}
}
})
-- tofu
minetest.register_craftitem("farming:tofu", {
description = S("Tofu"),
inventory_image = "farming_tofu.png",
groups = {food_tofu = 1, food_meat_raw = 1, flammable = 2},
on_use = minetest.item_eat(3)
})
minetest.register_craft({
output = "farming:tofu",
type = "shapeless",
recipe = {
"farming:baking_tray", "group:food_soy", "group:food_soy",
"group:food_soy", "group:food_soy", "group:food_soy",
},
replacements = {{"farming:baking_tray", "farming:baking_tray"}}
})
-- cooked tofu
minetest.register_craftitem("farming:tofu_cooked", {
description = S("Cooked Tofu"),
inventory_image = "farming_tofu_cooked.png",
groups = {food_meat = 1, flammable = 2},
on_use = minetest.item_eat(6)
})
minetest.register_craft({
type = "cooking",
output = "farming:tofu_cooked",
recipe = "farming:tofu",
cooktime = 5
})
-- crop definition
local def = {
drawtype = "plantlike",
tiles = {"farming_soy_1.png"},
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 3,
sunlight_propagates = true,
waving = 1,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:soy_1", table.copy(def))
-- stage 2
def.tiles = {"farming_soy_2.png"}
minetest.register_node("farming:soy_2", table.copy(def))
-- stage 3
def.tiles = {"farming_soy_3.png"}
minetest.register_node("farming:soy_3", table.copy(def))
-- stage 4
def.tiles = {"farming_soy_4.png"}
minetest.register_node("farming:soy_4", table.copy(def))
-- stage 5
def.tiles = {"farming_soy_5.png"}
def.drop = {
max_items = 1, items = {
{items = {'farming:soy_pod'}, rarity = 1},
}
}
minetest.register_node("farming:soy_5", table.copy(def))
-- stage 6
def.tiles = {"farming_soy_6.png"}
def.drop = {
max_items = 3, items = {
{items = {'farming:soy_pod'}, rarity = 1},
{items = {'farming:soy_pod'}, rarity = 2},
{items = {'farming:soy_pod'}, rarity = 3},
}
}
minetest.register_node("farming:soy_6", table.copy(def))
-- stage 7
def.tiles = {"farming_soy_7.png"}
def.groups.growing = nil
def.drop = {
max_items = 5, items = {
{items = {'farming:soy_pod'}, rarity = 1},
{items = {'farming:soy_pod'}, rarity = 2},
{items = {'farming:soy_pod'}, rarity = 3},
{items = {'farming:soy_pod'}, rarity = 4},
{items = {'farming:soy_pod'}, rarity = 5}
}
}
minetest.register_node("farming:soy_7", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:soy_pod"] = {
crop = "farming:soy",
seed = "farming:soy_pod",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 7
}

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@ -0,0 +1,122 @@
local S = farming.intllib
-- vanilla
minetest.register_craftitem("farming:vanilla", {
description = S("Vanilla"),
inventory_image = "farming_vanilla.png",
groups = {seed = 2, food_vanilla = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:vanilla_1")
end,
on_use = minetest.item_eat(1),
})
-- crop definition
local def = {
drawtype = "plantlike",
tiles = {"farming_vanilla_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- vanilla extract
minetest.register_node("farming:vanilla_extract", {
description = S("Vanilla Extract"),
drawtype = "plantlike",
tiles = {"farming_vanilla_extract.png"},
inventory_image = "farming_vanilla_extract.png",
wield_image = "farming_vanilla_extract.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft( {
output = "farming:vanilla_extract",
recipe = {
{ "group:food_vanilla", "group:food_vanilla", "group:food_vanilla"},
{ "group:food_vanilla", "farming:bottle_ethanol", "bucket:bucket_water"},
},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty"},
}
})
minetest.register_craft({
type = "fuel",
recipe = "farming:vanilla_extract",
burntime = 25,
replacements = {{ "farming:vanilla_extract", "vessels:glass_bottle" }}
})
-- stage 1
minetest.register_node("farming:vanilla_1", table.copy(def))
-- stage 2
def.tiles = {"farming_vanilla_2.png"}
minetest.register_node("farming:vanilla_2", table.copy(def))
-- stage 3
def.tiles = {"farming_vanilla_3.png"}
minetest.register_node("farming:vanilla_3", table.copy(def))
-- stage 4
def.tiles = {"farming_vanilla_4.png"}
minetest.register_node("farming:vanilla_4", table.copy(def))
-- stage 5
def.tiles = {"farming_vanilla_5.png"}
minetest.register_node("farming:vanilla_5", table.copy(def))
-- stage 6
def.tiles = {"farming_vanilla_6.png"}
def.visual_scale = 1.9
minetest.register_node("farming:vanilla_6", table.copy(def))
-- stage 7
def.tiles = {"farming_vanilla_7.png"}
def.drop = {
items = {
{items = {'farming:vanilla'}, rarity = 1},
{items = {'farming:vanilla'}, rarity = 2},
{items = {'farming:vanilla'}, rarity = 3}
}
}
minetest.register_node("farming:vanilla_7", table.copy(def))
-- stage 8 (final)
def.tiles = {"farming_vanilla_8.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {'farming:vanilla 2'}, rarity = 1},
{items = {'farming:vanilla 2'}, rarity = 2},
{items = {'farming:vanilla 2'}, rarity = 2},
{items = {'farming:vanilla 2'}, rarity = 3}
}
}
minetest.register_node("farming:vanilla_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:vanilla"] = {
crop = "farming:vanilla",
seed = "farming:vanilla",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 8
}

View file

@ -31,6 +31,10 @@ farming.peas = 0.001
farming.beetroot = 0.001
farming.mint = 0.005
farming.cabbage = 0.001
farming.blackberry = 0.002
farming.lettuce = 0.001
farming.soy = 0.001
farming.vanilla = 0.001
farming.grains = true -- true or false only
-- default rarety of crops on map (higher number = more crops)

View file

@ -181,44 +181,18 @@ minetest.register_craftitem("farming:porridge", {
on_use = minetest.item_eat(6, "farming:bowl")
})
minetest.after(0, function()
local fluid = "group:water_bucket"
local fluid_return = {
{"group:water_bucket", "bucket:bucket_empty"},
{"group:water_bucket_wooden", "bucket:bucket_empty"}
minetest.register_craft({
type = "shapeless",
output = "farming:porridge",
recipe = {
"group:food_oats", "group:food_oats", "group:food_oats",
"group:food_oats", "group:food_bowl", "group:food_milk_glass"
},
replacements = {
{"mobs:glass_milk", "vessels:drinking_glass"},
{"farming:soy_milk", "vessels:drinking_glass"}
}
if minetest.get_modpath("mobs") and mobs and mobs.mod == "redo" then
fluid = "group:food_milk"
fluid_return = {
{"mobs:bucket_milk", "bucket:bucket_empty"}
}
else
minetest.register_craft({
type = "shapeless",
output = "farming:porridge",
recipe = {
"group:food_oats", "group:food_oats", "group:food_oats",
"group:food_oats", "group:food_bowl", "group:water_bucket_wooden"
},
replacements = fluid_return
})
end
minetest.register_craft({
type = "shapeless",
output = "farming:porridge",
recipe = {
"group:food_oats", "group:food_oats", "group:food_oats",
"group:food_oats", "group:food_bowl", fluid
},
replacements = fluid_return
})
if minetest.get_modpath("bucket_wooden") then
end
end)
})
--= Jaffa Cake
@ -373,3 +347,57 @@ minetest.register_craft({
replacements = {{"group:food_skillet", "farming:skillet"}}
})
end
-- Burger
minetest.register_craftitem("farming:burger", {
description = S("Burger"),
inventory_image = "farming_burger.png",
on_use = minetest.item_eat(16),
})
minetest.register_craft({
type = "shapeless",
output = "farming:burger",
recipe = {
"farming:bread", "group:food_meat", "group:food_cheese",
"group:food_tomato", "group:food_cucumber", "group:food_onion",
"group:food_lettuce"
}
})
-- Salad
minetest.register_craftitem("farming:salad", {
description = S("Salad"),
inventory_image = "farming_salad.png",
on_use = minetest.item_eat(8, "farming:bowl")
})
minetest.register_craft({
output = "farming:salad",
type = "shapeless",
recipe = {
"group:food_bowl", "group:food_tomato", "group:food_cucumber",
"group:food_lettuce", "group:food_oil"
},
})
-- Triple Berry Smoothie
minetest.register_craftitem("farming:smoothie_berry", {
description = S("Triple Berry Smoothie"),
inventory_image = "farming_berry_smoothie.png",
on_use = minetest.item_eat(6, "vessels:drinking_glass"),
groups = {vessel = 1, drink = 1}
})
minetest.register_craft({
output = "farming:smoothie_berry",
type = "shapeless",
recipe = {
"group:food_raspberries", "group:food_blackberries",
"group:food_strawberry", "group:food_banana",
"vessels:drinking_glass"
}
})

View file

@ -7,7 +7,7 @@
farming = {
mod = "redo",
version = "20201209",
version = "20201213",
path = minetest.get_modpath("farming"),
select = {
type = "fixed",
@ -629,6 +629,10 @@ farming.peas = 0.001
farming.beetroot = 0.001
farming.mint = 0.005
farming.cabbage = 0.001
farming.blackberry = 0.002
farming.soy = 0.001
farming.vanilla = 0.001
farming.lettuce = 0.001
farming.grains = true
farming.rarety = 0.002
@ -695,6 +699,10 @@ ddoo("chili.lua", farming.chili)
ddoo("ryeoatrice.lua", farming.grains)
ddoo("mint.lua", farming.mint)
ddoo("cabbage.lua", farming.cabbage)
ddoo("blackberry.lua", farming.blackberry)
ddoo("soy.lua", farming.soy)
ddoo("vanilla.lua", farming.vanilla)
ddoo("lettuce.lua", farming.lettuce)
dofile(farming.path .. "/food.lua")
dofile(farming.path .. "/mapgen.lua")

View file

@ -128,6 +128,7 @@ Created by TenPlus1 (CC BY 3.0)
farming_rhubarb.png
farming_rhubarb_pie.png
farming_hemp*.png
farming_tofu*.png
Created by ademant (CC-BY-3.0)
farming_rye*.png
@ -142,3 +143,15 @@ Created by VanessaE and edited by SpaghettiToastBook (CC0):
Created by mDiyo (Natura), modified by TenPlus1 (License: CC BY-SA 3.0):
farming_barley.png
Created by OgelGames (CC BY-SA 4.0)
farming_berry_smoothie.png
farming_cactus_juice.png
farming_salad.png
Created by Felfa
farming_blackberry*.png
farming_lettuce*.png
farming_burger.png
farming_soy*.png
farming_vanilla*.png

View file

@ -50,6 +50,12 @@ register_plant("beetroot_5", 1, 15, nil, "", -1, farming.beetroot)
register_plant("mint_4", 1, 75, {"default:dirt_with_grass",
"default:dirt_with_coniferous_litter"}, "group:water", 1, farming.mint)
register_plant("cabbage_6", 2, 10, nil, "", -1, farming.cabbage)
register_plant("lettuce_5", 5, 30, nil, "", -1, farming.lettuce)
register_plant("blackberry_4", 3, 10, nil, "", -1, farming.blackberry)
register_plant("soy_6", 20, 50, {"default:dirt_with_dry_grass",
"default:dirt_with_rainforest_litter",
"default:dry_dirt_with_dry_grass"}, "", -1, farming.soy)
register_plant("vanilla_7", 5, 35, nil, "", -1, farming.vanilla)
if minetest.get_mapgen_setting("mg_name") == "v6" then
@ -124,7 +130,7 @@ minetest.register_decoration({
},
y_min = 5,
y_max = 35,
decoration = {"farming:pepper_5"},
decoration = {"farming:pepper_5", "farming:pepper_6", "farming:pepper_7"},
spawn_by = "group:tree",
num_spawn_by = 1
})

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View file

@ -6,7 +6,7 @@ local S = minetest.get_translator and minetest.get_translator("mob_horse") or
-- 0.4.17 or 5.0 check
local y_off = 20
if minetest.registered_nodes["default:permafrost"] then
if minetest.features.object_independent_selectionbox then
y_off = 10
end
@ -104,6 +104,14 @@ mobs:register_mob("mob_horse:horse", {
end,
do_punch = function(self, hitter)
-- don't cut the branch you're... ah, that's not about that
if hitter ~= self.driver then
return true
end
end,
on_rightclick = function(self, clicker)
-- make sure player is clicking
@ -121,8 +129,10 @@ mobs:register_mob("mob_horse:horse", {
return
end
local player_name = clicker:get_player_name()
-- make sure tamed horse is being clicked by owner only
if self.tamed and self.owner == clicker:get_player_name() then
if self.tamed and self.owner == player_name then
local inv = clicker:get_inventory()
local tool = clicker:get_wielded_item()
@ -184,13 +194,15 @@ mobs:register_mob("mob_horse:horse", {
end
-- show horse speed and jump stats with shoes fitted
minetest.chat_send_player(clicker:get_player_name(),
minetest.chat_send_player(player_name,
S("Horse shoes fitted -")
.. S(" speed: ") .. speed
.. S(" , jump height: ") .. jump
.. S(" , stop speed: ") .. reverse)
tool:take_item() ; clicker:set_wielded_item(tool)
tool:take_item()
clicker:set_wielded_item(tool)
return
end

View file

@ -0,0 +1,3 @@
Bald Man
El_Naso
CC BY-SA 4.0

View file

@ -0,0 +1,3 @@
annotatemyfaith
annotatemyfaith
CC BY-SA 3.0

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View file

@ -342,8 +342,13 @@ if minetest.global_exists("unified_inventory") then
width = 2,
height = 2,
})
local leaves_table = {}
for i = 1, NUM_LEAVES do
table.insert(leaves_table, "group:leaves")
end
unified_inventory.register_craft({
items = {"group:leaves", "group:leaves"},
items = leaves_table,
output = "tubelib_addons1:biogas",
type = "fermenting"
})

View file

@ -215,7 +215,8 @@ local function quarry_next_node(pos, meta)
meta:set_string("quarry_pos", P2S(quarry_pos))
if minetest.is_protected(quarry_pos, owner) then
minetest.chat_send_player(owner, S("[Tubelib Quarry] Area is protected!"))
minetest.chat_send_player(owner, S("[Tubelib Quarry] Area is protected!") ..
" " .. minetest.pos_to_string(quarry_pos) )
State:fault(pos, meta)
return
end

View file

@ -58,7 +58,7 @@ function tubelib2.get_node_lvm(pos)
local data = vm:get_data()
local param2_data = vm:get_param2_data()
local area = VoxelArea:new({MinEdge = MinEdge, MaxEdge = MaxEdge})
local idx = area:index(pos.x, pos.y, pos.z)
local idx = area:indexp(pos)
node = {
name = minetest.get_name_from_content_id(data[idx]),
param2 = param2_data[idx]