diff --git a/mods/doors/init.lua b/mods/doors/init.lua index 756693fa..96e8e7e2 100644 --- a/mods/doors/init.lua +++ b/mods/doors/init.lua @@ -1,12 +1,4 @@ ---[[ - -Copyright (C) 2012 PilzAdam - modified by BlockMen (added sounds, glassdoors[glass, obsidian glass], trapdoor) -Copyright (C) 2015 - Auke Kok - ---]] - -- our API object doors = { mod = "redo", @@ -15,6 +7,18 @@ doors = { } +local function replace_old_owner_information(pos) + + local meta = minetest.get_meta(pos) + local owner = meta:get_string("doors_owner") + + if owner and owner ~= "" then + meta:set_string("owner", owner) + meta:set_string("doors_owner", "") + end +end + + -- returns an object to a door object or nil function doors.get(pos) @@ -181,9 +185,11 @@ function doors.door_toggle(pos, node, clicker) state = tonumber(state) end + replace_old_owner_information(pos) + if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then - local owner = meta:get_string("doors_owner") + local owner = meta:get_string("owner") local prot = meta:get_string("doors_protected") if prot ~= "" then @@ -221,10 +227,10 @@ function doors.door_toggle(pos, node, clicker) if state % 2 == 0 then minetest.sound_play(def.door.sounds[1], - {pos = pos, gain = 0.3, max_hear_distance = 10}) + {pos = pos, gain = 0.3, max_hear_distance = 10}, true) else minetest.sound_play(def.door.sounds[2], - {pos = pos, gain = 0.3, max_hear_distance = 10}) + {pos = pos, gain = 0.3, max_hear_distance = 10}, true) end minetest.swap_node(pos, { @@ -248,15 +254,9 @@ local function on_place_node(place_to, newnode, placer, oldnode, itemstack, poin -- Deepcopy pos, node and pointed_thing because callback can modify them local place_to_copy = {x = place_to.x, y = place_to.y, z = place_to.z} local newnode_copy = { - name = newnode.name, - param1 = newnode.param1, - param2 = newnode.param2 - } + name = newnode.name, param1 = newnode.param1, param2 = newnode.param2} local oldnode_copy = { - name = oldnode.name, - param1 = oldnode.param1, - param2 = oldnode.param2 - } + name = oldnode.name, param1 = oldnode.param1, param2 = oldnode.param2} local pointed_thing_copy = { type = pointed_thing.type, above = vector.new(pointed_thing.above), @@ -272,13 +272,15 @@ end local function can_dig_door(pos, digger) + replace_old_owner_information(pos) + local digger_name = digger and digger:get_player_name() if digger_name and minetest.get_player_privs(digger_name).protection_bypass then return true end - return minetest.get_meta(pos):get_string("doors_owner") == digger_name + return minetest.get_meta(pos):get_string("owner") == digger_name end function doors.register(name, def) @@ -299,8 +301,8 @@ function doors.register(name, def) local h = meta:get_int("right") + 1 local p2 = node.param2 local replace = { - { { type = "a", state = 0 }, { type = "a", state = 3 } }, - { { type = "b", state = 1 }, { type = "b", state = 2 } } + {{ type = "a", state = 0 }, { type = "a", state = 3 }}, + {{ type = "b", state = 1 }, { type = "b", state = 2 }} } local new = replace[l][h] @@ -337,7 +339,7 @@ function doors.register(name, def) on_place = function(itemstack, placer, pointed_thing) - local pos = nil + local pos if not pointed_thing.type == "node" then return itemstack @@ -367,7 +369,7 @@ function doors.register(name, def) end end - local above = { x = pos.x, y = pos.y + 1, z = pos.z } + local above = {x = pos.x, y = pos.y + 1, z = pos.z} local top_node = minetest.get_node_or_nil(above) local topdef = top_node and minetest.registered_nodes[top_node.name] @@ -384,10 +386,10 @@ function doors.register(name, def) local dir = placer and minetest.dir_to_facedir(placer:get_look_dir()) or 0 local ref = { - { x = -1, y = 0, z = 0 }, - { x = 0, y = 0, z = 1 }, - { x = 1, y = 0, z = 0 }, - { x = 0, y = 0, z = -1 } + {x = -1, y = 0, z = 0}, + {x = 0, y = 0, z = 1}, + {x = 1, y = 0, z = 0}, + {x = 0, y = 0, z = -1} } local aside = { @@ -415,14 +417,16 @@ function doors.register(name, def) local pn = placer:get_player_name() - meta:set_string("doors_owner", pn) + meta:set_string("owner", pn) meta:set_string("infotext", "Owned by " .. pn) end - if not minetest.setting_getbool("creative_mode") then + if not minetest.is_creative_enabled(pn) then itemstack:take_item() end + minetest.sound_play(def.sounds.place, {pos = pos}, true) + on_place_node(pos, minetest.get_node(pos), placer, node, itemstack, pointed_thing) @@ -436,7 +440,7 @@ function doors.register(name, def) minetest.register_craft({ output = name, - recipe = def.recipe, + recipe = def.recipe }) end @@ -457,16 +461,16 @@ function doors.register(name, def) def.groups.not_in_creative_inventory = 1 def.groups.door = 1 def.drop = name - def.door = { - name = name, - sounds = { def.sound_close, def.sound_open } - } + def.door = {name = name, sounds = {def.sound_close, def.sound_open}} - def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + if not def.on_rightclick then - doors.door_toggle(pos, node, clicker) + def.on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) - return itemstack + doors.door_toggle(pos, node, clicker) + + return itemstack + end end def.after_dig_node = function(pos, node, meta, digger) @@ -476,7 +480,9 @@ function doors.register(name, def) minetest.check_for_falling({x = pos.x, y = pos.y + 1, z = pos.z}) end - def.on_rotate = false + def.on_rotate = function(pos, node, user, mode, new_param2) + return false + end if def.protected then def.can_dig = can_dig_door @@ -505,14 +511,18 @@ function doors.register(name, def) def.walkable = true def.is_ground_content = false def.buildable_to = false - def.selection_box = { type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16} } - def.collision_box = { type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16} } + def.selection_box = {type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16}} + def.collision_box = {type = "fixed", fixed = { -1/2,-1/2,-1/2,1/2,3/2,-6/16}} def.mesh = "door_a.obj" - minetest.register_node(":" .. name .. "_a", def) + minetest.register_node(":" .. name .. "_a", table.copy(def)) + + minetest.register_alias(name .. "_c", name .. "_b") def.mesh = "door_b.obj" - minetest.register_node(":" .. name .. "_b", def) + minetest.register_node(":" .. name .. "_b", table.copy(def)) + + minetest.register_alias(name .. "_d", name .. "_a") doors.registered_doors[name .. "_a"] = true doors.registered_doors[name .. "_b"] = true @@ -520,10 +530,10 @@ end doors.register("door_wood", { - tiles = {{ name = "doors_door_wood.png", backface_culling = true }}, + tiles = {{name = "doors_door_wood.png", backface_culling = true}}, description = "Wooden Door", inventory_image = "doors_item_wood.png", - groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, + groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, recipe = { {"group:wood", "group:wood"}, {"group:wood", "group:wood"}, @@ -531,12 +541,13 @@ doors.register("door_wood", { } }) + doors.register("door_steel", { - tiles = {{ name = "doors_door_steel.png", backface_culling = true }}, + tiles = {{name = "doors_door_steel.png", backface_culling = true}}, description = "Steel Door", inventory_image = "doors_item_steel.png", protected = true, - groups = {cracky = 1, level = 2}, + groups = {node = 1, cracky = 1, level = 2}, sounds = default.node_sound_stone_defaults(), sound_open = "doors_steel_door_open", sound_close = "doors_steel_door_close", @@ -552,7 +563,7 @@ doors.register("door_glass", { tiles = { "doors_door_glass.png"}, description = "Glass Door", inventory_image = "doors_item_glass.png", - groups = {cracky = 3, oddly_breakable_by_hand = 3}, + groups = {node = 1, cracky = 3, oddly_breakable_by_hand = 3}, sounds = default.node_sound_glass_defaults(), sound_open = "doors_glass_door_open", sound_close = "doors_glass_door_close", @@ -568,7 +579,7 @@ doors.register("door_obsidian_glass", { tiles = { "doors_door_obsidian_glass.png" }, description = "Obsidian Glass Door", inventory_image = "doors_item_obsidian_glass.png", - groups = {cracky = 3}, + groups = {node = 1, cracky = 3}, sounds = default.node_sound_glass_defaults(), sound_open = "doors_glass_door_open", sound_close = "doors_glass_door_close", @@ -580,6 +591,33 @@ doors.register("door_obsidian_glass", { }) +-- special doors (CC0 textures by Phiwari123 and IceAgeComing) +doors.register("door_phiwari", { + tiles = {{name = "doors_door_phiwari.png", backface_culling = true}}, + description = "Phiwari's Wooden Door", + inventory_image = "doors_item_phiwari.png", + groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, + recipe = { + {"group:wood", "default:obsidian_glass"}, + {"group:wood", "group:wood"}, + {"group:wood", "group:wood"} + } +}) + + +doors.register("door_iceage", { + tiles = {{name = "doors_door_iceage.png", backface_culling = true}}, + description = "IceAge's Wooden Door", + inventory_image = "doors_item_iceage.png", + groups = {node = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}, + recipe = { + {"group:wood", "default:iron_lump"}, + {"group:wood", "group:wood"}, + {"group:wood", "group:wood"} + } +}) + + -- Capture mods using the old API as best as possible. function doors.register_door(name, def) @@ -613,12 +651,14 @@ end function doors.trapdoor_toggle(pos, node, clicker) + replace_old_owner_information(pos) + node = node or minetest.get_node(pos) if clicker and not minetest.check_player_privs(clicker, "protection_bypass") then local meta = minetest.get_meta(pos) ; if not meta then return false end - local owner = meta:get_string("doors_owner") + local owner = meta:get_string("owner") local prot = meta:get_string("doors_protected") if prot ~= "" then @@ -640,7 +680,7 @@ function doors.trapdoor_toggle(pos, node, clicker) if string.sub(node.name, -5) == "_open" then minetest.sound_play(def.sound_close, - {pos = pos, gain = 0.3, max_hear_distance = 10}) + {pos = pos, gain = 0.3, max_hear_distance = 10}, true) minetest.swap_node(pos, { name = string.sub(node.name, 1, string.len(node.name) - 5), @@ -648,7 +688,7 @@ function doors.trapdoor_toggle(pos, node, clicker) }) else minetest.sound_play(def.sound_open, - {pos = pos, gain = 0.3, max_hear_distance = 10}) + {pos = pos, gain = 0.3, max_hear_distance = 10}, true) minetest.swap_node(pos, { name = node.name .. "_open", @@ -689,10 +729,10 @@ function doors.register_trapdoor(name, def) local pn = placer:get_player_name() local meta = minetest.get_meta(pos) - meta:set_string("doors_owner", pn) + meta:set_string("owner", pn) meta:set_string("infotext", "Owned by "..pn) - return minetest.setting_getbool("creative_mode") + return minetest.is_creative_enabled(pn) end def.on_blast = function() end @@ -701,7 +741,7 @@ function doors.register_trapdoor(name, def) minetest.remove_node(pos) - return { name } + return {name} end end @@ -817,9 +857,11 @@ minetest.register_tool("doors:key", { return end + replace_old_owner_information(pos) + local player_name = user:get_player_name() local meta = minetest.get_meta(pos) ; if not meta then return end - local owner = meta:get_string("doors_owner") + local owner = meta:get_string("owner") local prot = meta:get_string("doors_protected") local ok = 0 local infotext = "" @@ -863,10 +905,10 @@ minetest.register_tool("doors:key", { if ok == 1 then meta:set_string("infotext", infotext) - meta:set_string("doors_owner", owner) + meta:set_string("owner", owner) meta:set_string("doors_protected", prot) - if not minetest.settings:get_bool("creative_mode") then + if not minetest.is_creative_enabled(player_name) then itemstack:add_wear(65535 / 50) end end @@ -890,34 +932,50 @@ minetest.register_craft({ --end ----fence gate---- +local fence_collision_extra = minetest.settings:get_bool("enable_fence_tall") and 3/8 or 0 function doors.register_fencegate(name, def) local fence = { description = def.description, drawtype = "mesh", - tiles = { def.texture }, + tiles = {}, paramtype = "light", paramtype2 = "facedir", sunlight_propagates = true, is_ground_content = false, drop = name .. "_closed", - connect_sides = { "left", "right" }, + connect_sides = {"left", "right"}, groups = def.groups, sounds = def.sounds, + on_rightclick = function(pos, node, clicker, itemstack, pointed_thing) + local node_def = minetest.registered_nodes[node.name] + minetest.swap_node(pos, {name = node_def.gate, param2 = node.param2}) + minetest.sound_play(node_def.sound, {pos = pos, gain = 0.3, - max_hear_distance = 8}) + max_hear_distance = 8}, true) + return itemstack end, + selection_box = { type = "fixed", fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4} } } + if type(def.texture) == "string" then + fence.tiles[1] = {name = def.texture, backface_culling = true} + elseif def.texture.backface_culling == nil then + fence.tiles[1] = table.copy(def.texture) + fence.tiles[1].backface_culling = true + else + fence.tiles[1] = def.texture + end + if not fence.sounds then fence.sounds = default.node_sound_wood_defaults() end @@ -931,7 +989,7 @@ function doors.register_fencegate(name, def) fence_closed.sound = "doors_fencegate_open" fence_closed.collision_box = { type = "fixed", - fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4} + fixed = {-1/2, -1/2, -1/4, 1/2, 1/2 + fence_collision_extra, 1/4} } local fence_open = table.copy(fence) @@ -942,8 +1000,8 @@ function doors.register_fencegate(name, def) fence_open.groups.not_in_creative_inventory = 1 fence_open.collision_box = { type = "fixed", - fixed = {{-1/2, -1/2, -1/4, -3/8, 1/2, 1/4}, - {-5/8, -3/8, -14/16, -3/8, 1/2, 0}}, -- 1/2 was 3/8 + fixed = {{-1/2, -1/2, -1/8, -3/8, 1/2 + fence_collision_extra, 1/8}, + {-1/2, -3/8, -1/2, -3/8, 3/8, 0}}, } minetest.register_node(":" .. name .. "_closed", fence_closed) diff --git a/mods/doors/textures/doors_door_iceage.png b/mods/doors/textures/doors_door_iceage.png new file mode 100644 index 00000000..39cb956b Binary files /dev/null and b/mods/doors/textures/doors_door_iceage.png differ diff --git a/mods/doors/textures/doors_door_phiwari.png b/mods/doors/textures/doors_door_phiwari.png new file mode 100644 index 00000000..5a95fa58 Binary files /dev/null and b/mods/doors/textures/doors_door_phiwari.png differ diff --git a/mods/doors/textures/doors_item_iceage.png b/mods/doors/textures/doors_item_iceage.png new file mode 100644 index 00000000..3b71d834 Binary files /dev/null and b/mods/doors/textures/doors_item_iceage.png differ diff --git a/mods/doors/textures/doors_item_phiwari.png b/mods/doors/textures/doors_item_phiwari.png new file mode 100644 index 00000000..aa634f70 Binary files /dev/null and b/mods/doors/textures/doors_item_phiwari.png differ diff --git a/mods/mobs_redo/api.lua b/mods/mobs_redo/api.lua index e0d757d1..64617fe2 100644 --- a/mods/mobs_redo/api.lua +++ b/mods/mobs_redo/api.lua @@ -8,7 +8,7 @@ local use_cmi = minetest.global_exists("cmi") mobs = { mod = "redo", - version = "20210527", + version = "20210601", intllib = S, invis = minetest.global_exists("invisibility") and invisibility or {} } @@ -66,9 +66,9 @@ local mob_nospawn_range = tonumber(settings:get("mob_nospawn_range") or 12) local active_limit = tonumber(settings:get("mob_active_limit") or 0) local mob_chance_multiplier = tonumber(settings:get("mob_chance_multiplier") or 1) local peaceful_player_enabled = settings:get_bool("enable_peaceful_player") +local mob_smooth_rotate = settings:get_bool("mob_smooth_rotate") ~= false local active_mobs = 0 - -- Peaceful mode message so players will know there are no monsters if peaceful_only then minetest.register_on_joinplayer(function(player) @@ -339,10 +339,12 @@ function mob_class:set_yaw(yaw, delay) yaw = 0 end - delay = delay or 0 + delay = mob_smooth_rotate and (delay or 0) or 0 if delay == 0 then + self.object:set_yaw(yaw) + return yaw end diff --git a/mods/mobs_redo/api.txt b/mods/mobs_redo/api.txt index 5d4e81f5..25e27a9c 100644 --- a/mods/mobs_redo/api.txt +++ b/mods/mobs_redo/api.txt @@ -722,6 +722,7 @@ External Settings for "minetest.conf" 'mob_area_spawn' When true will check surrounding area the size of the mob for obstructions before spawning, otherwise it defaults to checking the height of the mob only. + 'mob_smooth_rotate' Enables smooth rotation when mobs turn by default. Players can override the spawn chance for each mob registered by adding a line to their minetest.conf file with a new value, the lower the value the more each diff --git a/mods/mobs_redo/settingtypes.txt b/mods/mobs_redo/settingtypes.txt index 9a9100c9..f97203e2 100644 --- a/mods/mobs_redo/settingtypes.txt +++ b/mods/mobs_redo/settingtypes.txt @@ -39,3 +39,6 @@ mob_area_spawn (Mob Area Spawn) bool false # Enable peaceful player attack prevention enable_peaceful_player (Mobs do not attack peaceful player without reason) bool false + +# Enable mobs smooth rotation +mob_smooth_rotate (Smooth rotation for mobs) bool true diff --git a/mods/signs_lib/api.lua b/mods/signs_lib/api.lua index 8a602089..6ec8a869 100644 --- a/mods/signs_lib/api.lua +++ b/mods/signs_lib/api.lua @@ -707,7 +707,7 @@ end function signs_lib.rightclick_sign(pos, node, player, itemstack, pointed_thing) - if not signs_lib.can_modify(pos, player) then return end + if not player or not signs_lib.can_modify(pos, player) then return end player:get_meta():set_string("signslib:pos", minetest.pos_to_string(pos)) minetest.show_formspec(player:get_player_name(), "signs_lib:sign", get_sign_formspec(pos, node.name)) diff --git a/mods/skinsdb/meta/character_2038.txt b/mods/skinsdb/meta/character_2038.txt new file mode 100644 index 00000000..68acc591 --- /dev/null +++ b/mods/skinsdb/meta/character_2038.txt @@ -0,0 +1,3 @@ +My Skin +GroupNebula563 +CC BY-NC-SA 3.0 diff --git a/mods/skinsdb/meta/character_2039.txt b/mods/skinsdb/meta/character_2039.txt new file mode 100644 index 00000000..f4ff700e --- /dev/null +++ b/mods/skinsdb/meta/character_2039.txt @@ -0,0 +1,3 @@ +Sunset E-Boy +Greenify +CC BY-NC-SA 3.0 diff --git a/mods/skinsdb/meta/character_2040.txt b/mods/skinsdb/meta/character_2040.txt new file mode 100644 index 00000000..27f2b458 --- /dev/null +++ b/mods/skinsdb/meta/character_2040.txt @@ -0,0 +1,3 @@ +Sunset E-Boy Skin +Greenify +CC BY-SA 4.0 diff --git a/mods/skinsdb/textures/character_2038.png b/mods/skinsdb/textures/character_2038.png new file mode 100644 index 00000000..2b0561e9 Binary files /dev/null and b/mods/skinsdb/textures/character_2038.png differ diff --git a/mods/skinsdb/textures/character_2039.png b/mods/skinsdb/textures/character_2039.png new file mode 100644 index 00000000..872bca49 Binary files /dev/null and b/mods/skinsdb/textures/character_2039.png differ diff --git a/mods/skinsdb/textures/character_2040.png b/mods/skinsdb/textures/character_2040.png new file mode 100644 index 00000000..faa16d92 Binary files /dev/null and b/mods/skinsdb/textures/character_2040.png differ diff --git a/mods/techpack/tubelib_addons1/grinder.lua b/mods/techpack/tubelib_addons1/grinder.lua index 466a4a1a..2de9eea7 100644 --- a/mods/techpack/tubelib_addons1/grinder.lua +++ b/mods/techpack/tubelib_addons1/grinder.lua @@ -337,6 +337,17 @@ else tubelib.add_grinder_recipe({input="default:sand", output="default:clay"}) end +if minetest.get_modpath("underch") then + for regnodename,v in pairs(minetest.registered_nodes) do + if string.find(regnodename, "underch:") then + if string.find(regnodename, "_cobble") and not string.find(regnodename, "_wall") then + print("tubelib.add_grinder_recipe: " .. regnodename) + tubelib.add_grinder_recipe({input=regnodename, output="default:gravel"}) + end + end + end +end + tubelib.add_grinder_recipe({input="default:sandstone", output="default:sand 4"}) tubelib.add_grinder_recipe({input="default:desert_sandstone", output="default:desert_sand 4"}) tubelib.add_grinder_recipe({input="default:silver_sandstone", output="default:silver_sand 4"}) diff --git a/mods/techpack/tubelib_addons1/nodes.lua b/mods/techpack/tubelib_addons1/nodes.lua index c54e402f..87c892a4 100644 --- a/mods/techpack/tubelib_addons1/nodes.lua +++ b/mods/techpack/tubelib_addons1/nodes.lua @@ -254,6 +254,21 @@ gn("ethereal:illumishroom") gn("ethereal:illumishroom2") gn("ethereal:illumishroom3") +------------------------------------------------------------------------------- +-- underch Ground +------------------------------------------------------------------------------- + +if minetest.get_modpath("underch") then + for regnodename,v in pairs(minetest.registered_nodes) do + if string.find(regnodename, "underch:") then + if string.find(regnodename, "_cobble") and not string.find(regnodename, "_wall") then + gnname = string.gsub(regnodename, "_cobble", "") + print("tubelib_addons1.register_ground_node: " .. gnname) + gn(gnname, regnodename) + end + end + end +end ------------------------------------------------------------------------------- -- Registered flowers diff --git a/mods/wine/init.lua b/mods/wine/init.lua index 9f3be1e6..7467c788 100644 --- a/mods/wine/init.lua +++ b/mods/wine/init.lua @@ -66,6 +66,7 @@ local ferment = { {"farming:grapes", "wine:glass_wine"}, {"farming:barley", "wine:glass_beer"}, {"mobs:honey", "wine:glass_mead"}, + {"xdecor:honey", "wine:glass_mead"}, -- for when xdcecor is installed {"default:apple", "wine:glass_cider"}, {"default:papyrus", "wine:glass_rum"}, {"wine:blue_agave", "wine:glass_tequila"},