add_some_mods
|
@ -15,6 +15,7 @@ echo "pgsql_player_connection = host=127.0.0.1 user=minetest password=$psql_mine
|
|||
echo "pgsql_auth_connection = host=127.0.0.1 user=minetest password=$psql_minetest_user_password dbname=minetest_auth" >> /home/minetest/.minetest/worlds/world/world.mt
|
||||
|
||||
echo "
|
||||
load_mod_interact = false
|
||||
load_mod_wieldview = true
|
||||
load_mod_shields = true
|
||||
load_mod_3d_armor_ui = true
|
||||
|
@ -22,6 +23,58 @@ load_mod_3d_armor = true
|
|||
load_mod_3d_armor_sfinv = true
|
||||
load_mod_3d_armor_ip = true
|
||||
load_mod_3d_armor_stand = true
|
||||
load_mod_unified_inventory = true
|
||||
load_mod_xdecor = true
|
||||
load_mod_xban2 = true
|
||||
load_mod_workbench = true
|
||||
load_mod_vehicle_mash = true
|
||||
load_mod_unifiedbricks = true
|
||||
load_mod_ts_workshop = true
|
||||
load_mod_ts_paper = true
|
||||
load_mod_moreores = true
|
||||
load_mod_throwing_arrows = true
|
||||
load_mod_drinks = true
|
||||
load_mod_carpets = true
|
||||
load_mod_enchanting = true
|
||||
load_mod_ghost = true
|
||||
load_mod_computer = true
|
||||
load_mod_castle_masonry = true
|
||||
load_mod_mymillwork = true
|
||||
load_mod_stained_glass = true
|
||||
load_mod_jukebox = true
|
||||
load_mod_crops = true
|
||||
load_mod_mysheetmetal = true
|
||||
load_mod_mywoodslopes = true
|
||||
load_mod_cake = true
|
||||
load_mod_throwing = true
|
||||
load_mod_letters = true
|
||||
load_mod_lib_mount = true
|
||||
load_mod_moreblocks = true
|
||||
load_mod_chicken = true
|
||||
load_mod_creatures = true
|
||||
load_mod_oerrki = true
|
||||
load_mod_mycorners = true
|
||||
load_mod_zombie = true
|
||||
load_mod_mtfoods = true
|
||||
load_mod_chat2 = true
|
||||
load_mod_mydeck = true
|
||||
load_mod_mywalls = true
|
||||
load_mod_mymasonhammer = true
|
||||
load_mod_mypaths = true
|
||||
load_mod_trash_can = true
|
||||
load_mod_myroofs = true
|
||||
load_mod_ropes = true
|
||||
load_mod_playeranim = true
|
||||
load_mod_signs_api = true
|
||||
load_mod_sheep = true
|
||||
load_mod_skinsdb = true
|
||||
load_mod_stargate = true
|
||||
load_mod_ts_furniture = true
|
||||
load_mod_ts_doors = true
|
||||
load_mod_unifieddyes = true
|
||||
load_mod_font_api = true
|
||||
load_mod_display_api = true
|
||||
load_mod_basic_materials = true
|
||||
" >> /home/minetest/.minetest/worlds/world/world.mt
|
||||
|
||||
chown minetest:minetest /home/minetest/ -cR
|
||||
|
|
|
@ -2,6 +2,57 @@
|
|||
rm -rf mods
|
||||
mkdir mods
|
||||
cd mods
|
||||
git clone --depth 1 --branch version-0.4.14 https://github.com/minetest-mods/3d_armor.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/3d_armor.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/unified_inventory.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/unifiedbricks.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/moreblocks.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/moreores.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mywalls.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/xdecor.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/vehicle_mash.git
|
||||
# for lib_mount exists branch called rotation_fix, lib_mount is needed for vehicle_mash
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/lib_mount.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/workbench.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/ts_furniture.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/playeranim.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/skinsdb.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/castle_masonry.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mob-engine.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/letters.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/ts_doors.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/trash_can.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/throwing_arrows.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/throwing.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/stained_glass.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/xban2.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/ropes.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/drinks.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/cake.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/jukebox.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/carpets.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/chat2.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mymillwork.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/signs_api.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/crops.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/computer.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mtfoods.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mysheetmetal.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/ts_workshop.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/myroofs.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/ts_paper.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mydeck.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/enchanting.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/interact.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/stargate.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mypaths.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mycorners.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mymasonhammer.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/mywoodslopes.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/display_api.git
|
||||
git clone --depth 1 --branch master https://github.com/minetest-mods/font_api.git
|
||||
git clone --depth 1 --branch master https://gitlab.com/VanessaE/unifieddyes.git
|
||||
git clone --depth 1 --branch master https://gitlab.com/VanessaE/basic_materials.git
|
||||
rm */.git -rf
|
||||
rm */.gitignore -f
|
||||
rm */.gitattributes -f
|
||||
rm */.github -rf
|
||||
|
|
11
mods/3d_armor/.gitignore
vendored
|
@ -1,11 +0,0 @@
|
|||
## Generic ignorable patterns and files
|
||||
*~
|
||||
.*.swp
|
||||
*bak*
|
||||
tags
|
||||
*.vim
|
||||
armor.conf
|
||||
|
||||
## Eclipse project files & directories
|
||||
.project
|
||||
.settings
|
|
@ -4,7 +4,6 @@ unused_args = false
|
|||
globals = {
|
||||
"wieldview",
|
||||
"armor",
|
||||
"armor_i18n",
|
||||
"inventory_plus"
|
||||
}
|
||||
|
||||
|
@ -21,7 +20,6 @@ read_globals = {
|
|||
"default",
|
||||
"minetest",
|
||||
"unified_inventory",
|
||||
"intllib",
|
||||
"wardrobe",
|
||||
"player_monoids",
|
||||
"armor_monoid",
|
||||
|
|
|
@ -160,6 +160,22 @@ Adds wear to a single armor itemstack, triggers `on_damage` callbacks and
|
|||
updates the necessary inventories. Also handles item destruction callbacks
|
||||
and so should NOT be called from `on_unequip` to avoid an infinite loop.
|
||||
|
||||
armor:remove_all(player)
|
||||
|
||||
Removes all armors from the player's inventory without triggering any callback.
|
||||
|
||||
armor:equip(player, armor_name)
|
||||
|
||||
Equip the armor, removing the itemstack from the main inventory if there's one.
|
||||
|
||||
armor:unequip(player, armor_name)
|
||||
|
||||
Unequip the armor, adding the itemstack to the main inventory.
|
||||
|
||||
armor:update_skin(player_name)
|
||||
|
||||
Triggers a skin update with the same action as if a field with `skins_set` was submitted.
|
||||
|
||||
Item Callbacks:
|
||||
|
||||
on_equip = func(player, index, stack)
|
||||
|
@ -189,3 +205,8 @@ armor:register_on_update(function(player)
|
|||
print(player:get_player_name().." armor updated!")
|
||||
end)
|
||||
|
||||
|
||||
Note:
|
||||
|
||||
The player physics modifications won't be applied via `set_physics_override` if `player_physics_locked` is set to 1
|
||||
in the respective player's meta.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local skin_previews = {}
|
||||
local use_player_monoids = minetest.global_exists("player_monoids")
|
||||
|
@ -74,7 +74,8 @@ armor = {
|
|||
on_destroy = {},
|
||||
},
|
||||
migrate_old_inventory = true,
|
||||
version = "0.4.13",
|
||||
version = "0.4.13",
|
||||
get_translator = S
|
||||
}
|
||||
|
||||
armor.config = {
|
||||
|
@ -102,6 +103,19 @@ armor.config = {
|
|||
-- Armor Registration
|
||||
|
||||
armor.register_armor = function(self, name, def)
|
||||
def.on_secondary_use = function(itemstack, player)
|
||||
return armor:equip(player, itemstack)
|
||||
end
|
||||
def.on_place = function(itemstack, player, pointed_thing)
|
||||
if pointed_thing.type == "node" and player and not player:get_player_control().sneak then
|
||||
local node = minetest.get_node(pointed_thing.under)
|
||||
local ndef = minetest.registered_nodes[node.name]
|
||||
if ndef and ndef.on_rightclick then
|
||||
return ndef.on_rightclick(pointed_thing.under, node, player, itemstack, pointed_thing)
|
||||
end
|
||||
end
|
||||
return armor:equip(player, itemstack)
|
||||
end
|
||||
minetest.register_tool(name, def)
|
||||
end
|
||||
|
||||
|
@ -301,7 +315,10 @@ armor.set_player_armor = function(self, player)
|
|||
})
|
||||
pova.do_override(player)
|
||||
else
|
||||
player:set_physics_override(physics)
|
||||
local player_physics_locked = player:get_meta():get_int("player_physics_locked")
|
||||
if player_physics_locked == nil or player_physics_locked == 0 then
|
||||
player:set_physics_override(physics)
|
||||
end
|
||||
end
|
||||
self.textures[name].armor = texture
|
||||
self.textures[name].preview = preview
|
||||
|
@ -405,6 +422,66 @@ armor.damage = function(self, player, index, stack, use)
|
|||
end
|
||||
end
|
||||
|
||||
armor.get_weared_armor_elements = function(self, player)
|
||||
local name, inv = self:get_valid_player(player, "[get_weared_armor]")
|
||||
local weared_armor = {}
|
||||
if not name then
|
||||
return
|
||||
end
|
||||
for i=1, inv:get_size("armor") do
|
||||
local item_name = inv:get_stack("armor", i):get_name()
|
||||
local element = self:get_element(item_name)
|
||||
if element ~= nil then
|
||||
weared_armor[element] = item_name
|
||||
end
|
||||
end
|
||||
return weared_armor
|
||||
end
|
||||
|
||||
armor.equip = function(self, player, itemstack)
|
||||
local name, armor_inv = self:get_valid_player(player, "[equip]")
|
||||
local weared_armor = self:get_weared_armor_elements(player)
|
||||
local armor_element = self:get_element(itemstack:get_name())
|
||||
if name and armor_element then
|
||||
if weared_armor[armor_element] ~= nil then
|
||||
self:unequip(player, armor_element)
|
||||
end
|
||||
armor_inv:add_item("armor", itemstack:take_item())
|
||||
self:set_player_armor(player)
|
||||
self:save_armor_inventory(player)
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
armor.unequip = function(self, player, armor_element)
|
||||
local name, armor_inv = self:get_valid_player(player, "[unequip]")
|
||||
local weared_armor = self:get_weared_armor_elements(player)
|
||||
if not name or not weared_armor[armor_element] then
|
||||
return
|
||||
end
|
||||
local itemstack = armor_inv:remove_item("armor", ItemStack(weared_armor[armor_element]))
|
||||
minetest.after(0, function()
|
||||
local inv = player:get_inventory()
|
||||
if inv:room_for_item("main", itemstack) then
|
||||
inv:add_item("main", itemstack)
|
||||
else
|
||||
minetest.add_item(player:get_pos(), itemstack)
|
||||
end
|
||||
end)
|
||||
self:set_player_armor(player)
|
||||
self:save_armor_inventory(player)
|
||||
end
|
||||
|
||||
armor.remove_all = function(self, player)
|
||||
local name, inv = self:get_valid_player(player, "[remove_all]")
|
||||
if not name then
|
||||
return
|
||||
end
|
||||
inv:set_list("armor", {})
|
||||
self:set_player_armor(player)
|
||||
self:save_armor_inventory(player)
|
||||
end
|
||||
|
||||
armor.get_player_skin = function(self, name)
|
||||
if (self.skin_mod == "skins" or self.skin_mod == "simple_skins") and skins.skins[name] then
|
||||
return skins.skins[name]..".png"
|
||||
|
@ -416,6 +493,16 @@ armor.get_player_skin = function(self, name)
|
|||
return armor.default_skin..".png"
|
||||
end
|
||||
|
||||
armor.update_skin = function(self, name)
|
||||
minetest.after(0, function()
|
||||
local pplayer = minetest.get_player_by_name(name)
|
||||
if pplayer then
|
||||
self.textures[name].skin = self:get_player_skin(name)
|
||||
self:set_player_armor(pplayer)
|
||||
end
|
||||
end)
|
||||
end
|
||||
|
||||
armor.add_preview = function(self, preview)
|
||||
skin_previews[preview] = true
|
||||
end
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
local S = armor.get_translator
|
||||
|
||||
armor:register_armor("3d_armor:helmet_admin", {
|
||||
description = S("Admin Helmet"),
|
||||
|
|
|
@ -5,4 +5,3 @@ pova?
|
|||
fire?
|
||||
ethereal?
|
||||
bakedclay?
|
||||
intllib?
|
||||
|
|
|
@ -5,15 +5,11 @@ local last_punch_time = {}
|
|||
local pending_players = {}
|
||||
local timer = 0
|
||||
|
||||
-- support for i18n
|
||||
armor_i18n = { }
|
||||
armor_i18n.gettext, armor_i18n.ngettext = dofile(modpath.."/intllib.lua")
|
||||
dofile(modpath.."/api.lua")
|
||||
|
||||
-- local functions
|
||||
local S = armor_i18n.gettext
|
||||
local F = minetest.formspec_escape
|
||||
|
||||
dofile(modpath.."/api.lua")
|
||||
local S = armor.get_translator
|
||||
|
||||
-- integration test
|
||||
if minetest.settings:get_bool("enable_3d_armor_integration_test") then
|
||||
|
@ -299,14 +295,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|||
local player_name = player:get_player_name()
|
||||
for field, _ in pairs(fields) do
|
||||
if string.find(field, "skins_set") then
|
||||
minetest.after(0, function()
|
||||
local pplayer = minetest.get_player_by_name(player_name)
|
||||
if player then
|
||||
local skin = armor:get_player_skin(name)
|
||||
armor.textures[name].skin = skin
|
||||
armor:set_player_armor(pplayer)
|
||||
end
|
||||
end)
|
||||
armor:update_skin(player_name)
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
|
107
mods/3d_armor/3d_armor/locale/3d_armor.es.tr
Normal file
|
@ -0,0 +1,107 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=3d_armor: La armadura desconectada es nula @1
|
||||
3d_armor: Player name is nil @1=3d_armor: El nombre del jugador es nulo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: La referencia del jugador es nula @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Botas de admin
|
||||
Admin Chestplate=Peto de admin
|
||||
Admin Helmet=Casco de admin
|
||||
Admin Leggings=Polainas de admin
|
||||
Bronze Boots=Botas de bronce
|
||||
Bronze Chestplate=Peto de bronce
|
||||
Bronze Helmet=Casco de bronce
|
||||
Bronze Leggings=Polainas de bronce
|
||||
Cactus Boots=Botas de cactus
|
||||
Cactus Chestplate=Peto de cactus
|
||||
Cactus Helmet=Casco de cactus
|
||||
Cactus Leggings=Polainas de cactus
|
||||
Crystal Boots=Botas de cristal
|
||||
Crystal Chestplate=Peto de cristal
|
||||
Crystal Helmet=Casco de cristal
|
||||
Crystal Leggings=Polainas de cristal
|
||||
Diamond Boots=Botas de diamante
|
||||
Diamond Chestplate=Peto de diamante
|
||||
Diamond Helmet=Casco de diamante
|
||||
Diamond Leggings=Polainas de diamante
|
||||
Gold Boots=Botas de oro
|
||||
Gold Chestplate=Peto de oro
|
||||
Gold Helmet=Casco de oro
|
||||
Gold Leggings=Polainas de oro
|
||||
Mithril Boots=Botas de mitrilo
|
||||
Mithril Chestplate=Peto de mitrilo
|
||||
Mithril Helmet=Casco de mitrilo
|
||||
Mithril Leggings=Polainas de mitrilo
|
||||
Steel Boots=Botas de acero
|
||||
Steel Chestplate=Peto de acero
|
||||
Steel Helmet=Casco de acero
|
||||
Steel Leggings=Polainas de acero
|
||||
Wood Boots=Botas de madera
|
||||
Wood Chestplate=Peto de madera
|
||||
Wood Helmet=Casco de madera
|
||||
Wood Leggings=Polainas de madera
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Fallo en la inicialización del jugador
|
||||
Fire=Fuego
|
||||
Heal=Salud
|
||||
Level=Nivel
|
||||
Radiation=Radiación
|
||||
Your @1 got destroyed!=¡Tu @1 fue destruído!
|
||||
Your @1 is almost broken!=
|
||||
[3d_armor] Fire Nodes disabled=[3d_armor] Nodos de fuego desabilitados
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
3d_armor: Player inventory is nil @1=3d_armor: El inventario del jugador es nulo @1
|
||||
3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mod cargado, pero sin ser usado.
|
||||
Back=Volver
|
||||
Armor=Armadura
|
||||
3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mod cargado, pero sin ser usado.
|
||||
Armor stand top=Parte arriba maniquí armadura
|
||||
Armor stand=Maniquí para armadura
|
||||
Armor Stand=Maniquí para armadura
|
||||
Locked Armor stand=Maniquí para armadura (bloqueado)
|
||||
Armor Stand (owned by @1)=Maniquí para armadura (propiedad de @1)
|
||||
3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mod cargado, pero sin ser usado.
|
||||
3d Armor=Armadura 3d
|
||||
Armor not initialized!=¡Armadura no inicializada!
|
||||
hazmat_suit: Mod loaded but unused.=hazmat_suit: Mod cargado, pero sin ser usado.
|
||||
Hazmat Helmet=Casco de hazmat
|
||||
Hazmat Chestplate=Peto de hazmat
|
||||
Hazmat Sleeve=Manga de hazmat
|
||||
Hazmat Leggins=Polainas de hazmat
|
||||
Hazmat Boots=Botas de hazmat
|
||||
Hazmat Suit=Traje de hazmat
|
||||
Admin Shield=Escudo de admin
|
||||
Wooden Shield=Escudo de madera
|
||||
Enhanced Wood Shield=Escudo de madera mejorado
|
||||
Cactus Shield=Escudo de cactus
|
||||
Enhanced Cactus Shield=Escudo de cactus mejorado
|
||||
Steel Shield=Escudo de acero
|
||||
Bronze Shield=Escudo de bronce
|
||||
Diamond Shield=Escudo de diamante
|
||||
Gold Shield=Escudo de oro
|
||||
Mithril Shield=Escudo de mitrilo
|
||||
Crystal Shield=Escudo de cristal
|
||||
technic_armor: Mod loaded but unused.=technic_armor: Mod cargado, pero no usado.
|
||||
Lead=Plomo
|
||||
Brass=Latón
|
||||
Cast Iron=Hierro fundido
|
||||
Carbon Steel=Acero carbono
|
||||
Stainless Steel=Acero inoxidable
|
||||
Tin=Estaño
|
||||
Silver=Plata
|
||||
Helmet=Casco
|
||||
Chestplate=Peto
|
||||
Leggins=Polainas
|
||||
Boots=Botas
|
||||
Shield=Escudo
|
||||
@1 @2=@2 de @1
|
58
mods/3d_armor/3d_armor/locale/3d_armor.fr.tr
Normal file
|
@ -0,0 +1,58 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=3d_armor : Inventaire détaché pour l'armure non trouvé @1
|
||||
3d_armor: Player name is nil @1=3d_armor : Nom du joueur non trouvé @1
|
||||
3d_armor: Player reference is nil @1=3d_armor : Référence au joueur non trouvée @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Bottes d'admin
|
||||
Admin Chestplate=Cuirasse d'admin
|
||||
Admin Helmet=Casque d'admin
|
||||
Admin Leggings=Jambières d'admin
|
||||
Bronze Boots=Bottes en bronze
|
||||
Bronze Chestplate=Cuirasse en bronze
|
||||
Bronze Helmet=Casque en bronze
|
||||
Bronze Leggings=Jambières en bronze
|
||||
Cactus Boots=Bottes en cactus
|
||||
Cactus Chestplate=Cuirasse en cactus
|
||||
Cactus Helmet=Casque en cactus
|
||||
Cactus Leggings=Jambières en cactus
|
||||
Crystal Boots=Bottes en cristal
|
||||
Crystal Chestplate=Cuirasse en cristal
|
||||
Crystal Helmet=Casque en cristal
|
||||
Crystal Leggings=Jambières en cristal
|
||||
Diamond Boots=Bottes en diamant
|
||||
Diamond Chestplate=Cuirasse en diamant
|
||||
Diamond Helmet=Casque en diamant
|
||||
Diamond Leggings=Jambières en diamant
|
||||
Gold Boots=Bottes en or
|
||||
Gold Chestplate=Cuirasse en or
|
||||
Gold Helmet=Casque en or
|
||||
Gold Leggings=Jambières en or
|
||||
Mithril Boots=Bottes en mithril
|
||||
Mithril Chestplate=Cuirasse en mithril
|
||||
Mithril Helmet=Casque en mithril
|
||||
Mithril Leggings=Jambières en mithril
|
||||
Steel Boots=Bottes en acier
|
||||
Steel Chestplate=Cuirasse en acier
|
||||
Steel Helmet=Casque en acier
|
||||
Steel Leggings=Jambières en acier
|
||||
Wood Boots=Bottes en bois
|
||||
Wood Chestplate=Cuirasse en bois
|
||||
Wood Helmet=Casque en bois
|
||||
Wood Leggings=Jambières en bois
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor : Impossible d'initialiser le joueur
|
||||
Fire=Fire
|
||||
Heal=Soins
|
||||
Level=Niveau
|
||||
Radiation=Radiation
|
||||
Your @1 got destroyed!=Une partie de votre armure a été détruite : @1 !
|
||||
Your @1 is almost broken!=Une partie de votre armure est presque détruite : @1 !
|
||||
[3d_armor] Fire Nodes disabled=[3d_armor] Nœuds de type feu désactivés
|
85
mods/3d_armor/3d_armor/locale/3d_armor.it.tr
Normal file
|
@ -0,0 +1,85 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=3d_armor: L'inventario separato dell'armatura è nullo @1
|
||||
3d_armor: Player name is nil @1=3d_armor: Il nome dell'utente è nullo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Il riferimento all'utente è nullo @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Stivali dell'amministratrice/tore
|
||||
Admin Chestplate=Corazza dell'amministratrice/tore
|
||||
Admin Helmet=Elmo dell'amministratrice/tore
|
||||
Admin Leggings=Gambali dell'amministratrice/tore
|
||||
Bronze Boots=Stivali di bronzo
|
||||
Bronze Chestplate=Corazza di bronzo
|
||||
Bronze Helmet=Elmo di bronzo
|
||||
Bronze Leggings=Gambali di bronzo
|
||||
Cactus Boots=Stivali di cactus
|
||||
Cactus Chestplate=Corazza di cactus
|
||||
Cactus Helmet=Elmo di cactus
|
||||
Cactus Leggings=Gambali di cactus
|
||||
Crystal Boots=Stivali di cristallo
|
||||
Crystal Chestplate=Corazza di cristallo
|
||||
Crystal Helmet=Elmo di cristallo
|
||||
Crystal Leggings=Gambali di cristallo
|
||||
Diamond Boots=Stivali di diamante
|
||||
Diamond Chestplate=Corazza di diamante
|
||||
Diamond Helmet=Elmo di diamante
|
||||
Diamond Leggings=Gambali di diamante
|
||||
Gold Boots=Stivali d'oro
|
||||
Gold Chestplate=Corazza d'oro
|
||||
Gold Helmet=Elmo d'oro
|
||||
Gold Leggings=Gambali d'oro
|
||||
Mithril Boots=Stivali di mithril
|
||||
Mithril Chestplate=Corazza di mithril
|
||||
Mithril Helmet=Elmo di mithril
|
||||
Mithril Leggings=Gambali di mithril
|
||||
Steel Boots=Stivali d'acciaio
|
||||
Steel Chestplate=Corazza d'acciaio
|
||||
Steel Helmet=Elmo d'acciaio
|
||||
Steel Leggings=Gambali d'acciaio
|
||||
Wood Boots=Stivali di legno
|
||||
Wood Chestplate=Corazza di legno
|
||||
Wood Helmet=Elmo di legno
|
||||
Wood Leggings=Gambali di legno
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Inizializzazione dell'utente fallita
|
||||
Fire=Fuoco
|
||||
Heal=Guarigione
|
||||
Level=Livello
|
||||
Radiation=Radiazione
|
||||
Your @1 got destroyed!=@1 in frantumi!
|
||||
Your @1 is almost broken!=@1 quasi in frantumi!
|
||||
[3d_armor] Fire Nodes disabled=[3d_armor] Nodi fuoco disabilitati
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mod caricata ma inutilizzata.
|
||||
Back=Indietro
|
||||
Armor=Armatura
|
||||
3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mod caricata ma inutilizzata.
|
||||
Armor stand top=Parte superiore del supporto per armatura
|
||||
Armor stand=Supporto per armatura
|
||||
Armor Stand=Supporto per armatura
|
||||
Locked Armor stand=Supporto per armatura chiuso a chiave
|
||||
Armor Stand (owned by @1)=Supporto per armatura (di proprietà di @1)
|
||||
3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mod caricata ma inutilizzata.
|
||||
3d Armor=Armatura 3D
|
||||
Armor not initialized!=Armatura non inizializzata!
|
||||
Admin Shield=Scudo dell'amministratrice/tore
|
||||
Wooden Shield=Scudo di legno
|
||||
Enhanced Wood Shield=Scudo di legno migliorato
|
||||
Cactus Shield=Scudo di cactus
|
||||
Enhanced Cactus Shield=Scudo di cactus migliorato
|
||||
Steel Shield=Scudo d'acciaio
|
||||
Bronze Shield=Scudo di bronzo
|
||||
Diamond Shield=Scudo di diamante
|
||||
Gold Shield=Scudo d'oro
|
||||
Mithril Shield=Scudo di mithril
|
||||
Crystal Shield=Scudo di cristallo
|
85
mods/3d_armor/3d_armor/locale/3d_armor.ms.tr
Normal file
|
@ -0,0 +1,85 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=3d_armor: Inventori perisai terpisah tiada nilai @1
|
||||
3d_armor: Player name is nil @1=3d_armor: Nama pemain tiada nilai @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Rujukan pemain tiada nilai @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=But Pentadbir
|
||||
Admin Chestplate=Perisai Dada Pentadbir
|
||||
Admin Helmet=Helmet Pentadbir
|
||||
Admin Leggings=Perisai Kaki Pentadbir
|
||||
Bronze Boots=But Gangsa
|
||||
Bronze Chestplate=Perisai Dada Gangsa
|
||||
Bronze Helmet=Helmet Gangsa
|
||||
Bronze Leggings=Perisai Kaki Gangsa
|
||||
Cactus Boots=But Kaktus
|
||||
Cactus Chestplate=Perisai Dada Kaktus
|
||||
Cactus Helmet=Helmet Kaktus
|
||||
Cactus Leggings=Perisai Kaki Kaktus
|
||||
Crystal Boots=But Kristal
|
||||
Crystal Chestplate=Perisai Dada Kristal
|
||||
Crystal Helmet=Helmet Kristal
|
||||
Crystal Leggings=Perisai Kaki Kristal
|
||||
Diamond Boots=But Intan
|
||||
Diamond Chestplate=Perisai Dada Intan
|
||||
Diamond Helmet=Helmet Intan
|
||||
Diamond Leggings=Perisai Kaki Intan
|
||||
Gold Boots=But Emas
|
||||
Gold Chestplate=Perisai Dada Emas
|
||||
Gold Helmet=Helmet Emas
|
||||
Gold Leggings=Perisai Kaki Emas
|
||||
Mithril Boots=But Mithril
|
||||
Mithril Chestplate=Perisai Dada Mithril
|
||||
Mithril Helmet=Helmet Mithril
|
||||
Mithril Leggings=Perisai Kaki Mithril
|
||||
Steel Boots=But Keluli
|
||||
Steel Chestplate=Perisai Dada Keluli
|
||||
Steel Helmet=Helmet Keluli
|
||||
Steel Leggings=Perisai Kaki Keluli
|
||||
Wood Boots=But Kayu
|
||||
Wood Chestplate=Perisai Dada Kayu
|
||||
Wood Helmet=Helmet Kayu
|
||||
Wood Leggings=Perisai Kaki Kayu
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Gagal mengasalkan pemain
|
||||
Fire=Api
|
||||
Heal=Pulih
|
||||
Level=Tahap
|
||||
Radiation=Radiasi
|
||||
Your @1 got destroyed!=@1 anda telah musnah!
|
||||
Your @1 is almost broken!=
|
||||
[3d_armor] Fire Nodes disabled=[3d_armor] Nod-nod Api dilumpuhkan
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mods dimuatkan tetapi tidak digunakan.
|
||||
Back=Kembali
|
||||
Armor=Perisai
|
||||
3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mods dimuatkan tetapi tidak digunakan.
|
||||
Armor stand top=Bhg atas dirian perisai
|
||||
Armor stand=Dirian perisai
|
||||
Armor Stand=Dirian Perisai
|
||||
Locked Armor stand=Dirian perisai Berkunci
|
||||
Armor Stand (owned by @1)=Dirian Perisai (milik @1)
|
||||
3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mods dimuatkan tetapi tidak digunakan.
|
||||
3d Armor=Perisai 3d
|
||||
Armor not initialized!=Perisai tidak diasalkan!
|
||||
Admin Shield=Perisai Pegang Pentadbir
|
||||
Wooden Shield=Perisai Pegang Kayu
|
||||
Enhanced Wood Shield=Perisai Pegang Kayu Kukuh
|
||||
Cactus Shield=Perisai Pegang Kaktus
|
||||
Enhanced Cactus Shield=Perisai Pegang Kaktus Kukuh
|
||||
Steel Shield=Perisai Pegang Keluli
|
||||
Bronze Shield=Perisai Pegang Gangsa
|
||||
Diamond Shield=Perisai Pegang Intan
|
||||
Gold Shield=Perisai Pegang Emas
|
||||
Mithril Shield=Perisai Pegang Mithril
|
||||
Crystal Shield=Perisai Pegang Kristal
|
85
mods/3d_armor/3d_armor/locale/3d_armor.pt.tr
Normal file
|
@ -0,0 +1,85 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=3d_armor: Inventario avulso de armadura é nulo @1
|
||||
3d_armor: Player name is nil @1=3d_armor: Nome de jogador é nulo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Referência Jogador é nula @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Botas de Administrador
|
||||
Admin Chestplate=Peitoral de Administrador
|
||||
Admin Helmet=Capacete de Administrador
|
||||
Admin Leggings=Calças de Administrador
|
||||
Bronze Boots=Botas de Bronze
|
||||
Bronze Chestplate=Peitoral de Bronze
|
||||
Bronze Helmet=Capacete de Bronze
|
||||
Bronze Leggings=Calças de Bronze
|
||||
Cactus Boots=Botas de Madeira
|
||||
Cactus Chestplate=Peitoral de Cacto
|
||||
Cactus Helmet=Capacete de Cacto
|
||||
Cactus Leggings=Calças de Cacto
|
||||
Crystal Boots=Botas de Cristal
|
||||
Crystal Chestplate=Peitoral de Cristal
|
||||
Crystal Helmet=Capacete de Cristal
|
||||
Crystal Leggings=Calças de Cristal
|
||||
Diamond Boots=Botas de Diamante
|
||||
Diamond Chestplate=Peitoral de Diamante
|
||||
Diamond Helmet=Capacete de Diamante
|
||||
Diamond Leggings=Calças de Diamante
|
||||
Gold Boots=Botas de Ouro
|
||||
Gold Chestplate=Peitoral de Ouro
|
||||
Gold Helmet=Capacete de Ouro
|
||||
Gold Leggings=Calças de Ouro
|
||||
Mithril Boots=Botas de Mithril
|
||||
Mithril Chestplate=Peitoral de Mithril
|
||||
Mithril Helmet=Capacete de Mithril
|
||||
Mithril Leggings=Calças de Mithril
|
||||
Steel Boots=Botas de Aço
|
||||
Steel Chestplate=Peitoral de Aço
|
||||
Steel Helmet=Capacete de Aço
|
||||
Steel Leggings=Calças de Aço
|
||||
Wood Boots=Botas de Madeira
|
||||
Wood Chestplate=Peitoral de Madeira
|
||||
Wood Helmet=Capacete de Madeira
|
||||
Wood Leggings=Calças de Madeira
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Falha ao inicializar jogador
|
||||
Fire=Fogo
|
||||
Heal=Saúde
|
||||
Level=Nível
|
||||
Radiation=Radiação
|
||||
Your @1 got destroyed!=@1 foi destruído(a)!
|
||||
Your @1 is almost broken!=
|
||||
[3d_armor] Fire Nodes disabled=[3d_armor] Nodes de gofo desabilitados
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mod carregado mas inoperante.
|
||||
Back=Voltar
|
||||
Armor=Armadura
|
||||
3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mod carregado mas inoperante.
|
||||
Armor stand top=Topo de estande de armadura
|
||||
Armor stand=Estande de armadura
|
||||
Armor Stand=Estande de Armadura
|
||||
Locked Armor stand=Estande de Armadura Trancada
|
||||
Armor Stand (owned by @1)=Estande de Armadura (pertente a @1)
|
||||
3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mod carregado mas inoperante.
|
||||
3d Armor=3d Armor
|
||||
Armor not initialized!=Armadura não inicializada!
|
||||
Admin Shield=Escudo de Administrador
|
||||
Wooden Shield=Escudo de Madeira
|
||||
Enhanced Wood Shield=Escudo de Madeira Melhorado
|
||||
Cactus Shield=Escudo de Cacto
|
||||
Enhanced Cactus Shield=Escudo de Cacto Melhorado
|
||||
Steel Shield=Escudo de Aço
|
||||
Bronze Shield=Escudo de Bronze
|
||||
Diamond Shield=Escudo de Diamante
|
||||
Gold Shield=Escudo de Ouro
|
||||
Mithril Shield=Escudo de Mithril
|
||||
Crystal Shield=Escudo de Cristal
|
85
mods/3d_armor/3d_armor/locale/3d_armor.pt_BR.tr
Normal file
|
@ -0,0 +1,85 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=3d_armor: Inventario avulso de armadura é nulo @1
|
||||
3d_armor: Player name is nil @1=3d_armor: Nome de jogador é nulo @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Referência Jogador é nula @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=Botas de Administrador
|
||||
Admin Chestplate=Peitoral de Administrador
|
||||
Admin Helmet=Capacete de Administrador
|
||||
Admin Leggings=Calças de Administrador
|
||||
Bronze Boots=Botas de Bronze
|
||||
Bronze Chestplate=Peitoral de Bronze
|
||||
Bronze Helmet=Capacete de Bronze
|
||||
Bronze Leggings=Calças de Bronze
|
||||
Cactus Boots=Botas de Madeira
|
||||
Cactus Chestplate=Peitoral de Cacto
|
||||
Cactus Helmet=Capacete de Cacto
|
||||
Cactus Leggings=Calças de Cacto
|
||||
Crystal Boots=Botas de Cristal
|
||||
Crystal Chestplate=Peitoral de Cristal
|
||||
Crystal Helmet=Capacete de Cristal
|
||||
Crystal Leggings=Calças de Cristal
|
||||
Diamond Boots=Botas de Diamante
|
||||
Diamond Chestplate=Peitoral de Diamante
|
||||
Diamond Helmet=Capacete de Diamante
|
||||
Diamond Leggings=Calças de Diamante
|
||||
Gold Boots=Botas de Ouro
|
||||
Gold Chestplate=Peitoral de Ouro
|
||||
Gold Helmet=Capacete de Ouro
|
||||
Gold Leggings=Calças de Ouro
|
||||
Mithril Boots=Botas de Mithril
|
||||
Mithril Chestplate=Peitoral de Mithril
|
||||
Mithril Helmet=Capacete de Mithril
|
||||
Mithril Leggings=Calças de Mithril
|
||||
Steel Boots=Botas de Aço
|
||||
Steel Chestplate=Peitoral de Aço
|
||||
Steel Helmet=Capacete de Aço
|
||||
Steel Leggings=Calças de Aço
|
||||
Wood Boots=Botas de Madeira
|
||||
Wood Chestplate=Peitoral de Madeira
|
||||
Wood Helmet=Capacete de Madeira
|
||||
Wood Leggings=Calças de Madeira
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: Falha ao inicializar jogador
|
||||
Fire=Fogo
|
||||
Heal=Saúde
|
||||
Level=Nível
|
||||
Radiation=Radiação
|
||||
Your @1 got destroyed!=@1 foi destruído(a)!
|
||||
Your @1 is almost broken!=
|
||||
[3d_armor] Fire Nodes disabled=[3d_armor] Nodes de gofo desabilitados
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
3d_armor_ip: Mod loaded but unused.=3d_armor_ip: Mod carregado mas inoperante.
|
||||
Back=Voltar
|
||||
Armor=Armadura
|
||||
3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: Mod carregado mas inoperante.
|
||||
Armor stand top=Topo de estande de armadura
|
||||
Armor stand=Estande de armadura
|
||||
Armor Stand=Estande de Armadura
|
||||
Locked Armor stand=Estande de Armadura Trancada
|
||||
Armor Stand (owned by @1)=Estande de Armadura (pertente a @1)
|
||||
3d_armor_ui: Mod loaded but unused.=3d_armor_ui: Mod carregado mas inoperante.
|
||||
3d Armor=3d Armor
|
||||
Armor not initialized!=Armadura não inicializada!
|
||||
Admin Shield=Escudo de Administrador
|
||||
Wooden Shield=Escudo de Madeira
|
||||
Enhanced Wood Shield=Escudo de Madeira Melhorado
|
||||
Cactus Shield=Escudo de Cacto
|
||||
Enhanced Cactus Shield=Escudo de Cacto Melhorado
|
||||
Steel Shield=Escudo de Aço
|
||||
Bronze Shield=Escudo de Bronze
|
||||
Diamond Shield=Escudo de Diamante
|
||||
Gold Shield=Escudo de Ouro
|
||||
Mithril Shield=Escudo de Mithril
|
||||
Crystal Shield=Escudo de Cristal
|
85
mods/3d_armor/3d_armor/locale/3d_armor.ru.tr
Normal file
|
@ -0,0 +1,85 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=3d_armor: Отдельный инвентарь брони является nil @1
|
||||
3d_armor: Player name is nil @1=3d_armor: Имя игрока является nil @1
|
||||
3d_armor: Player reference is nil @1=3d_armor: Ссылка игрока является nil @1
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=ботинки админа
|
||||
Admin Chestplate=бронежилет админа
|
||||
Admin Helmet=шлем админа
|
||||
Admin Leggings=гамаши админа
|
||||
Bronze Boots=бронзовые ботинки
|
||||
Bronze Chestplate=бронзовый бронежилет
|
||||
Bronze Helmet=бронзовый шлем
|
||||
Bronze Leggings=бронзовые гамаши
|
||||
Cactus Boots=кактусовые ботинки
|
||||
Cactus Chestplate=кактусовый бронежилет
|
||||
Cactus Helmet=кактусовый шлем
|
||||
Cactus Leggings=кактусовые гамаши
|
||||
Crystal Boots=кристалловые ботинки
|
||||
Crystal Chestplate=кристалловый бронежилет
|
||||
Crystal Helmet=кристалловый шлем
|
||||
Crystal Leggings=кристалловые гамаши
|
||||
Diamond Boots=алмазные ботинки
|
||||
Diamond Chestplate=алмазный бронежилет
|
||||
Diamond Helmet=алмазный шлем
|
||||
Diamond Leggings=алмазные гамаши
|
||||
Gold Boots=золотые ботинки
|
||||
Gold Chestplate=золотой бронежилет
|
||||
Gold Helmet=золотой шлем
|
||||
Gold Leggings=золотые гамаши
|
||||
Mithril Boots=мифриловые ботинки
|
||||
Mithril Chestplate=мифриловый бронежилет
|
||||
Mithril Helmet=мифриловый шлем
|
||||
Mithril Leggings=мифриловые гамаши
|
||||
Steel Boots=стальные ботинки
|
||||
Steel Chestplate=стальной бронежилет
|
||||
Steel Helmet=стальной шлем
|
||||
Steel Leggings=стальные гамаши
|
||||
Wood Boots=деревянные ботинки
|
||||
Wood Chestplate=деревянный бронежилет
|
||||
Wood Helmet=деревянный шлем
|
||||
Wood Leggings=деревянные гамаши
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=3d_armor: не смог подготовить игрока
|
||||
Fire=огонь
|
||||
Heal=исцеление
|
||||
Level=уровень
|
||||
Radiation=излучение
|
||||
Your @1 got destroyed!=твой(и) @1 был(и) разрушен(ы)!
|
||||
Your @1 is almost broken!=
|
||||
[3d_armor] Fire Nodes disabled=[3d_armor] блоки огня отключены
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
3d_armor_ip: Mod loaded but unused.=3d_armor_ip: мод загружен но не используется.
|
||||
Back=назад
|
||||
Armor=бронь
|
||||
3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv: мод загружен но не используется.
|
||||
Armor stand top=стойка для брони (верх)
|
||||
Armor stand=стойка для брони
|
||||
Armor Stand=стойка для брони
|
||||
Locked Armor stand=защищенная стойка для брони
|
||||
Armor Stand (owned by @1)=стойка для брони (принадлежит @1)
|
||||
3d_armor_ui: Mod loaded but unused.=3d_armor_ui: мод загружен но не используется.
|
||||
3d Armor=3D бронь
|
||||
Armor not initialized!=бронь не подготовлена!
|
||||
Admin Shield=щит админа
|
||||
Wooden Shield=деревянный щит
|
||||
Enhanced Wood Shield=улучшенный деревянный щит
|
||||
Cactus Shield=кактусный щит
|
||||
Enhanced Cactus Shield=улучшенный кактусный щит
|
||||
Steel Shield=стальной щит
|
||||
Bronze Shield=бронзовый щит
|
||||
Diamond Shield=алмазный щит
|
||||
Gold Shield=золотой щит
|
||||
Mithril Shield=мифриловый щит
|
||||
Crystal Shield=кристалловый щит
|
|
@ -1,384 +0,0 @@
|
|||
# SOME DESCRIPTIVE TITLE.
|
||||
# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
|
||||
# This file is distributed under the same license as the PACKAGE package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2017-08-06 18:20+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: es\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: El nombre del jugador es nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player inventory is nil @1"
|
||||
msgstr "3d_armor: El inventario del jugador es nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: La armadura desconectada es nula @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: La referencia del jugador es nula @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Casco de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Peto de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Polainas de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Botas de admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Casco de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Peto de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Polainas de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Botas de madera"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Casco de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Peto de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Polainas de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Botas de cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Casco de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Peto de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Polainas de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Botas de acero"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Casco de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Peto de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Polainas de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Botas de bronce"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Casco de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Peto de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Polainas de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Botas de diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Casco de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Peto de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Polainas de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Botas de oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Casco de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Peto de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Polainas de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Botas de mitrilo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Casco de cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Peto de cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Polainas de cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Botas de cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiación"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Nivel"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Salud"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fuego"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "¡Tu @1 fue destruído!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Fallo en la inicialización del jugador"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodos de fuego desabilitados"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Volver"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armadura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Parte arriba maniquí armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Maniquí para armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Maniquí para armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Maniquí para armadura (bloqueado)"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Maniquí para armadura (propiedad de @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "Armadura 3d"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "¡Armadura no inicializada!"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "hazmat_suit: Mod loaded but unused."
|
||||
msgstr "hazmat_suit: Mod cargado, pero sin ser usado."
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Helmet"
|
||||
msgstr "Casco de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Chestplate"
|
||||
msgstr "Peto de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Sleeve"
|
||||
msgstr "Manga de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Leggins"
|
||||
msgstr "Polainas de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Boots"
|
||||
msgstr "Botas de hazmat"
|
||||
|
||||
#: ../hazmat_suit/init.lua
|
||||
msgid "Hazmat Suit"
|
||||
msgstr "Traje de hazmat"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Escudo de admin"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Escudo de madera"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Escudo de madera mejorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Escudo de cactus"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Escudo de cactus mejorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Escudo de acero"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Escudo de bronce"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Escudo de diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Escudo de oro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Escudo de mitrilo"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Escudo de cristal"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "technic_armor: Mod loaded but unused."
|
||||
msgstr "technic_armor: Mod cargado, pero no usado."
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Lead"
|
||||
msgstr "Plomo"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Brass"
|
||||
msgstr "Latón"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Cast Iron"
|
||||
msgstr "Hierro fundido"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Carbon Steel"
|
||||
msgstr "Acero carbono"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Stainless Steel"
|
||||
msgstr "Acero inoxidable"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Tin"
|
||||
msgstr "Estaño"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Silver"
|
||||
msgstr "Plata"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Helmet"
|
||||
msgstr "Casco"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Chestplate"
|
||||
msgstr "Peto"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Leggins"
|
||||
msgstr "Polainas"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Boots"
|
||||
msgstr "Botas"
|
||||
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "Shield"
|
||||
msgstr "Escudo"
|
||||
|
||||
#. Translators: @1 stands for material and @2 for part of the armor, so that you could use a conjunction if in your language part name comes first then material (e.g. in french 'Silver Boots' is translated in 'Bottes en argent' by using '@2 en @1' as translated string)
|
||||
#: ../technic_armor/init.lua
|
||||
msgid "@1 @2"
|
||||
msgstr "@2 de @1"
|
|
@ -1,295 +0,0 @@
|
|||
# French translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# fat115 <fat115@framasoft.org>, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: fat115 <fat115@framasoft.org>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: fr\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 1.8.12\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n > 1);\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor : Référence au joueur non trouvée @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor : Nom du joueur non trouvé @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor : Inventaire détaché pour l'armure non trouvé @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Casque d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Cuirasse d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Jambières d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Bottes d'admin"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Casque en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Cuirasse en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Jambières en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Bottes en bois"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Casque en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Cuirasse en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Jambières en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Bottes en cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Casque en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr " = Cuirasse en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Jambières en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Bottes en acier"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Casque en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Cuirasse en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Jambières en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Bottes en bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Casque en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Cuirasse en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Jambières en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Bottes en diamant"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Casque en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Cuirasse en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Jambières en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Bottes en or"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Casque en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Cuirasse en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Jambières en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Bottes en mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Casque en cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Cuirasse en cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Jambières en cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Bottes en cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiation"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Niveau"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Soins"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fire"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "Une partie de votre armure a été détruite : @1 !"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor : Impossible d'initialiser le joueur"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Noeuds de type feu désactivés"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip : Mod chargé mais inutilisé."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Retour"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armure"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv : Mod chargé mais inutilisé."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Haut de support d'armure"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Support d'armure"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Support d'armure"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Support d'armure verrouillé"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Support d'armure (propriété de @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui : Mod chargé mais inutilisé."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "Armure 3d"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armure non initialisée !"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Bouclier d'admin"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Bouclier en bois"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Bouclier en bois amélioré"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Bouclier en cactus"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Bouclier en cactus amélioré"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Bouclier en acier"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Bouclier en bronze"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Bouclier en diamant"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Bouclier en or"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Bouclier en mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Bouclier en cristal"
|
|
@ -1,295 +0,0 @@
|
|||
# Italian translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# Hamlet <h4mlet@riseup.net>, 2017.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: Italian localization file for the 3D Armor module\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: H4mlet <h4mlet@riseup.net>\n"
|
||||
"Language-Team: ITALIANO\n"
|
||||
"Language: it\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"X-Generator: Poedit 1.6.10\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Il riferimento alla/al giocatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Il nome della/del gicatrice/tore è nullo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: L'inventario staccato dell'armatura è nullo @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Elmo dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Corazza dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Gambali dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Stivali dell'amministratrice/tore"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Elmo di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Corazza di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Gambali di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Stivali di legno"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Elmo di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Corazza di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Gambali di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Stivali di cactus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Elmo di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Corazza di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Gambali di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Stivali di acciaio"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Elmo di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Corazza di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Gambali di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Stivali di bronzo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Elmo di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Corazza di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Gambali di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Stivali di diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Elmo d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Corazza d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Gambali d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Stivali d'oro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Elmo di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Corazza di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Gambali di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Stivali di mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Elmo di cristallo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Corazza di cristallo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Gambali di cristallo"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Stivali di cristallo"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiazione"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Livello"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Guarigione"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fuoco"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "Il/i vostro/i @1 è/sono stato/i distrutto/i!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Inizializzazione della/del giocatrice/tore fallita"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodi fuoco disabilitati"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Indietro"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armatura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Parte superiore del supporto per armatura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Supporto per armatura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Supporto per armatura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Supporto per armatura chiuso a chiave"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Supporto per armatura (di proprietà di @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod caricato ma inutilizzato."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "Armatura 3D"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armatura non inizializzata!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Scudo dell'amministratrice/tore"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Scudo di legno"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Scudo di legno migliorato"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Scudo di cactus"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Scudo di cactus migliorato"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Scudo di acciaio"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Scudo di bronzo"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Scudo di diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Scudo d'oro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Scudo di mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Scudo di cristallo"
|
|
@ -1,296 +0,0 @@
|
|||
# Malay translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# MuhdNurHidayat (MNH48) <mnh48mail@gmail.com>, 2018.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: \n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:21+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: MuhdNurHidayat (MNH48) <mnh48mail@gmail.com>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: ms\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"Plural-Forms: nplurals=1; plural=0;\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Rujukan pemain tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Nama pemain tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Inventori perisai terpisah tiada nilai @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Helmet Pentadbir"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Perisai Dada Pentadbir"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Perisai Kaki Pentadbir"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "But Pentadbir"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Helmet Kayu"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Perisai Dada Kayu"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Perisai Kaki Kayu"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "But Kayu"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Helmet Kaktus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Perisai Dada Kaktus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Perisai Kaki Kaktus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "But Kaktus"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Helmet Keluli"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Perisai Dada Keluli"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Perisai Kaki Keluli"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "But Keluli"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Helmet Gangsa"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Perisai Dada Gangsa"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Perisai Kaki Gangsa"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "But Gangsa"
|
||||
|
||||
# 'Diamond' should be translated as 'intan' because the more common word 'berlian' is only specifically used for the gemstone diamond.
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Helmet Intan"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Perisai Dada Intan"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Perisai Kaki Intan"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "But Intan"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Helmet Emas"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Perisai Dada Emas"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Perisai Kaki Emas"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "But Emas"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Helmet Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Perisai Dada Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Perisai Kaki Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "But Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Helmet Kristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Perisai Dada Kristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Perisai Kaki Kristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "But Kristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiasi"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Tahap"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Pulih"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Api"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "@1 anda telah musnah!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Gagal mengasalkan pemain"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nod-nod Api dilumpuhkan"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mods dimuatkan tetapi tidak digunakan."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Kembali"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Perisai"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mods dimuatkan tetapi tidak digunakan."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Bhg atas dirian perisai"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Dirian perisai"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Dirian Perisai"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Dirian perisai Berkunci"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Dirian Perisai (milik @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mods dimuatkan tetapi tidak digunakan."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "Perisai 3d"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Perisai tidak diasalkan!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Perisai Pegang Pentadbir"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Perisai Pegang Kayu"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Perisai Pegang Kayu Kukuh"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Perisai Pegang Kaktus"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Perisai Pegang Kaktus Kukuh"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Perisai Pegang Keluli"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Perisai Pegang Gangsa"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Perisai Pegang Intan"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Perisai Pegang Emas"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Perisai Pegang Mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Perisai Pegang Kristal"
|
|
@ -1,295 +0,0 @@
|
|||
# LANGUAGE translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# BrunoMine <borgesdossantosbruno@gmail.com>, 2018.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: 3d_armor\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-11-08 13:12-0200\n"
|
||||
"Language-Team: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"Last-Translator: BrunoMine <borgesdossantosbruno@gmail.com>\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Language: pt\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Referência Jogador é nula @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Nome de jogador é nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Inventario avulso de armadura é nulo @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Capacete de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Peitoral de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Calças de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Botas de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Capacete de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Peitoral de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Calças de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Capacete de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Peitoral de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Calças de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Capacete de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Peitoral de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Calças de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Botas de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Capacete de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Peitoral de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Calças de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Botas de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Capacete de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Peitoral de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Calças de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Botas de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Capacete de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Peitoral de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Calças de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Botas de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Capacete de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Peitoral de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Calças de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Botas de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Capacete de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Peitoral de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Calças de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Botas de Cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiação"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Nível"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Saúde"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fogo"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "@1 foi destruído(a)!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Falha ao inicializar jogador"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodes de gofo desabilitados"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Voltar"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armadura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Topo de estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Estande de Armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Estande de Armadura Trancada"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Estande de Armadura (pertente a @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "3d Armor"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armadura não inicializada!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Escudo de Administrador"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Escudo de Madeira"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Escudo de Madeira Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Escudo de Cacto"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Escudo de Cacto Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Escudo de Aço"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Escudo de Bronze"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Escudo de Diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Escudo de Ouro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Escudo de Mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Escudo de Cristal"
|
|
@ -1,295 +0,0 @@
|
|||
# LANGUAGE translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# BrunoMine <borgesdossantosbruno@gmail.com>, 2018.
|
||||
#
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: 3d_armor\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: 2018-11-08 13:12-0200\n"
|
||||
"Language-Team: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
"X-Generator: Poedit 2.0.6\n"
|
||||
"Last-Translator: BrunoMine <borgesdossantosbruno@gmail.com>\n"
|
||||
"Plural-Forms: nplurals=2; plural=(n != 1);\n"
|
||||
"Language: pt_BR\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Referência Jogador é nula @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Nome de jogador é nulo @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Inventario avulso de armadura é nulo @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "Capacete de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "Peitoral de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "Calças de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "Botas de Administrador"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "Capacete de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "Peitoral de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "Calças de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "Capacete de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "Peitoral de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "Calças de Cacto"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "Botas de Madeira"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "Capacete de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "Peitoral de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "Calças de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "Botas de Aço"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "Capacete de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "Peitoral de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "Calças de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "Botas de Bronze"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "Capacete de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "Peitoral de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "Calças de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "Botas de Diamante"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "Capacete de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "Peitoral de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "Calças de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "Botas de Ouro"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "Capacete de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "Peitoral de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "Calças de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "Botas de Mithril"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "Capacete de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "Peitoral de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "Calças de Cristal"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "Botas de Cristal"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "Radiação"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "Nível"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "Saúde"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "Fogo"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "@1 foi destruído(a)!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: Falha ao inicializar jogador"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] Nodes de gofo desabilitados"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "Voltar"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "Armadura"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "Topo de estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "Estande de armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "Estande de Armadura"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "Estande de Armadura Trancada"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "Estande de Armadura (pertente a @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: Mod carregado mas inoperante."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "3d Armor"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "Armadura não inicializada!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "Escudo de Administrador"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "Escudo de Madeira"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "Escudo de Madeira Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "Escudo de Cacto"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "Escudo de Cacto Melhorado"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "Escudo de Aço"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "Escudo de Bronze"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "Escudo de Diamante"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "Escudo de Ouro"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "Escudo de Mithril"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "Escudo de Cristal"
|
|
@ -1,294 +0,0 @@
|
|||
# Russian translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# CodeXP <codexp@gmx.net>, 2018.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: 3d_armor\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:21+0200\n"
|
||||
"PO-Revision-Date: 2018-07-23 21:30+0200\n"
|
||||
"Last-Translator: CodeXP <codexp@gmx.net>\n"
|
||||
"Language-Team: \n"
|
||||
"Language: ru\n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=UTF-8\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr "3d_armor: Ссылка игрока является nil @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr "3d_armor: Имя игрока является nil @1"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr "3d_armor: Отдельный инвентарь брони является nil @1"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr "шлем админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr "бронежилет админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr "гамаши админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr "ботинки админа"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr "деревянный шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr "деревянный бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr "деревянные гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr "деревянные ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr "кактусовый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr "кактусовый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr "кактусовые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr "кактусовые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr "стальной шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr "стальной бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr "стальные гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr "стальные ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr "бронзовый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr "бронзовый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr "бронзовые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr "бронзовые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr "алмазный шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr "алмазный бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr "алмазные гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr "алмазные ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr "золотой шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr "золотой бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr "золотые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr "золотые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr "мифриловый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr "мифриловый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr "мифриловые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr "мифриловые ботинки"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr "кристалловый шлем"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr "кристалловый бронежилет"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr "кристалловые гамаши"
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr "кристалловые ботинки"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr "излучение"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr "уровень"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr "исцеление"
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr "огонь"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr "твой(и) @1 был(и) разрушен(ы)!"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr "3d_armor: не смог подготовить игрока"
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr "[3d_armor] блоки огня отключены"
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr "3d_armor_ip: мод загружен но не используется."
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr "назад"
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr "бронь"
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr "3d_armor_sfinv: мод загружен но не используется."
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr "стойка для брони (верх)"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr "стойка для брони"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr "стойка для брони"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr "защищенная стойка для брони"
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr "стойка для брони (принадлежит @1)"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr "3d_armor_ui: мод загружен но не используется."
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr "3D бронь"
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr "бронь не подготовлена!"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr "щит админа"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr "деревянный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr "улучшенный деревянный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr "кактусный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr "улучшенный кактусный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr "стальной щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr "бронзовый щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr "алмазный щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr "золотой щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr "мифриловый щит"
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr "кристалловый щит"
|
|
@ -1,294 +0,0 @@
|
|||
# LANGUAGE translation for 3D ARMOR MOD
|
||||
# Copyright (C) 2018 by Stuart Jones
|
||||
# This file is distributed under the same license as the 3D ARMOR MOD package.
|
||||
# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
|
||||
#
|
||||
#, fuzzy
|
||||
msgid ""
|
||||
msgstr ""
|
||||
"Project-Id-Version: PACKAGE VERSION\n"
|
||||
"Report-Msgid-Bugs-To: \n"
|
||||
"POT-Creation-Date: 2018-07-23 21:24+0200\n"
|
||||
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
|
||||
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
|
||||
"Language-Team: LANGUAGE <LL@li.org>\n"
|
||||
"Language: \n"
|
||||
"MIME-Version: 1.0\n"
|
||||
"Content-Type: text/plain; charset=CHARSET\n"
|
||||
"Content-Transfer-Encoding: 8bit\n"
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player reference is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Player name is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/api.lua
|
||||
msgid "3d_armor: Detached armor inventory is nil @1"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Admin Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Wood Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Cactus Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Steel Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Bronze Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Diamond Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Gold Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Mithril Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Helmet"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Chestplate"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Leggings"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/armor.lua
|
||||
msgid "Crystal Boots"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Radiation"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Level"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Heal"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Fire"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "Your @1 got destroyed!"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "3d_armor: Failed to initialize player"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor/init.lua
|
||||
msgid "[3d_armor] Fire Nodes disabled"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "3d_armor_ip: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ip/init.lua
|
||||
msgid "Back"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ip/init.lua ../3d_armor_sfinv/init.lua ../3d_armor_ui/init.lua
|
||||
msgid "Armor"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_sfinv/init.lua
|
||||
msgid "3d_armor_sfinv: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand top"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor stand"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Locked Armor stand"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_stand/init.lua
|
||||
msgid "Armor Stand (owned by @1)"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d_armor_ui: Mod loaded but unused."
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "3d Armor"
|
||||
msgstr ""
|
||||
|
||||
#: ../3d_armor_ui/init.lua
|
||||
msgid "Armor not initialized!"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Admin Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Wooden Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Wood Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Cactus Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Enhanced Cactus Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Steel Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Bronze Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Diamond Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Gold Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Mithril Shield"
|
||||
msgstr ""
|
||||
|
||||
#: ../shields/init.lua
|
||||
msgid "Crystal Shield"
|
||||
msgstr ""
|
58
mods/3d_armor/3d_armor/locale/template.txt
Normal file
|
@ -0,0 +1,58 @@
|
|||
# textdomain: 3d_armor
|
||||
|
||||
|
||||
### api.lua ###
|
||||
|
||||
3d_armor: Detached armor inventory is nil @1=
|
||||
3d_armor: Player name is nil @1=
|
||||
3d_armor: Player reference is nil @1=
|
||||
|
||||
### armor.lua ###
|
||||
|
||||
Admin Boots=
|
||||
Admin Chestplate=
|
||||
Admin Helmet=
|
||||
Admin Leggings=
|
||||
Bronze Boots=
|
||||
Bronze Chestplate=
|
||||
Bronze Helmet=
|
||||
Bronze Leggings=
|
||||
Cactus Boots=
|
||||
Cactus Chestplate=
|
||||
Cactus Helmet=
|
||||
Cactus Leggings=
|
||||
Crystal Boots=
|
||||
Crystal Chestplate=
|
||||
Crystal Helmet=
|
||||
Crystal Leggings=
|
||||
Diamond Boots=
|
||||
Diamond Chestplate=
|
||||
Diamond Helmet=
|
||||
Diamond Leggings=
|
||||
Gold Boots=
|
||||
Gold Chestplate=
|
||||
Gold Helmet=
|
||||
Gold Leggings=
|
||||
Mithril Boots=
|
||||
Mithril Chestplate=
|
||||
Mithril Helmet=
|
||||
Mithril Leggings=
|
||||
Steel Boots=
|
||||
Steel Chestplate=
|
||||
Steel Helmet=
|
||||
Steel Leggings=
|
||||
Wood Boots=
|
||||
Wood Chestplate=
|
||||
Wood Helmet=
|
||||
Wood Leggings=
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor: Failed to initialize player=
|
||||
Fire=
|
||||
Heal=
|
||||
Level=
|
||||
Radiation=
|
||||
Your @1 got destroyed!=
|
||||
Your @1 is almost broken!=
|
||||
[3d_armor] Fire Nodes disabled=
|
|
@ -1,4 +1,4 @@
|
|||
name = 3d_armor
|
||||
depends = default
|
||||
optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay, intllib
|
||||
optional_depends = player_monoids, armor_monoid, pova, fire, ethereal, bakedclay
|
||||
description = Adds craftable armor that is visible to other players.
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
local F = minetest.formspec_escape
|
||||
|
||||
if not minetest.global_exists("inventory_plus") then
|
||||
|
|
8
mods/3d_armor/3d_armor_ip/locale/3d_armor_ip.fr.tr
Normal file
|
@ -0,0 +1,8 @@
|
|||
# textdomain: 3d_armor_ip
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor_ip: Mod loaded but unused.=3d_armor_ip : Mod chargé mais inutilisé.
|
||||
Armor=Armure
|
||||
Back=Retour
|
8
mods/3d_armor/3d_armor_ip/locale/template.txt
Normal file
|
@ -0,0 +1,8 @@
|
|||
# textdomain: 3d_armor_ip
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor_ip: Mod loaded but unused.=
|
||||
Armor=
|
||||
Back=
|
|
@ -1,5 +1,5 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
if not minetest.global_exists("sfinv") then
|
||||
minetest.log("warning", S("3d_armor_sfinv: Mod loaded but unused."))
|
||||
|
|
7
mods/3d_armor/3d_armor_sfinv/locale/3d_armor_sfinv.fr.tr
Normal file
|
@ -0,0 +1,7 @@
|
|||
# textdomain: 3d_armor_sfinv
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor_sfinv: Mod loaded but unused.=3d_armor_sfinv : Mod chargé mais inutilisé.
|
||||
Armor=Armure
|
7
mods/3d_armor/3d_armor_sfinv/locale/template.txt
Normal file
|
@ -0,0 +1,7 @@
|
|||
# textdomain: 3d_armor_sfinv
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d_armor_sfinv: Mod loaded but unused.=
|
||||
Armor=
|
|
@ -1,5 +1,5 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local armor_stand_formspec = "size[8,7]" ..
|
||||
default.gui_bg ..
|
||||
|
|
10
mods/3d_armor/3d_armor_stand/locale/3d_armor_stand.fr.tr
Normal file
|
@ -0,0 +1,10 @@
|
|||
# textdomain: 3d_armor_stand
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Armor Stand=Support d'armure
|
||||
Armor Stand (owned by @1)=Support d'armure (propriété de @1)
|
||||
Armor stand=Support d'armure
|
||||
Armor stand top=Haut de support d'armure
|
||||
Locked Armor stand=Support d'armure verrouillé
|
10
mods/3d_armor/3d_armor_stand/locale/template.txt
Normal file
|
@ -0,0 +1,10 @@
|
|||
# textdomain: 3d_armor_stand
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Armor Stand=
|
||||
Armor Stand (owned by @1)=
|
||||
Armor stand=
|
||||
Armor stand top=
|
||||
Locked Armor stand=
|
|
@ -1,5 +1,5 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
local F = minetest.formspec_escape
|
||||
local has_technic = minetest.get_modpath("technic") ~= nil
|
||||
|
||||
|
|
13
mods/3d_armor/3d_armor_ui/locale/3d_armor_ui.fr.tr
Normal file
|
@ -0,0 +1,13 @@
|
|||
# textdomain: 3d_armor_ui
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d Armor=Armure 3d
|
||||
3d_armor_ui: Mod loaded but unused.=3d_armor_ui : Mod chargé mais inutilisé.
|
||||
Armor=Armure
|
||||
Armor not initialized!=Armure non initialisée !
|
||||
Fire=Feu
|
||||
Heal=Soins
|
||||
Level=Niveau
|
||||
Radiation=Radiation
|
13
mods/3d_armor/3d_armor_ui/locale/template.txt
Normal file
|
@ -0,0 +1,13 @@
|
|||
# textdomain: 3d_armor_ui
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
3d Armor=
|
||||
3d_armor_ui: Mod loaded but unused.=
|
||||
Armor=
|
||||
Armor not initialized!=
|
||||
Fire=
|
||||
Heal=
|
||||
Level=
|
||||
Radiation=
|
|
@ -1,5 +1,5 @@
|
|||
-- support for i18n
|
||||
local S = armor_i18n.gettext
|
||||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local disable_sounds = minetest.settings:get_bool("shields_disable_sounds")
|
||||
local function play_sound_effect(player, name)
|
||||
|
|
16
mods/3d_armor/shields/locale/shields.fr.tr
Normal file
|
@ -0,0 +1,16 @@
|
|||
# textdomain: shields
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Shield=Bouclier d'admin
|
||||
Bronze Shield=Bouclier en bronze
|
||||
Cactus Shield=Bouclier en cactus
|
||||
Crystal Shield=Bouclier en cristal
|
||||
Diamond Shield=Bouclier en diamant
|
||||
Enhanced Cactus Shield=Bouclier en cactus amélioré
|
||||
Enhanced Wood Shield=Bouclier en bois amélioré
|
||||
Gold Shield=Bouclier en or
|
||||
Mithril Shield=Bouclier en mithril
|
||||
Steel Shield=Bouclier en acier
|
||||
Wooden Shield=Bouclier en bois
|
16
mods/3d_armor/shields/locale/template.txt
Normal file
|
@ -0,0 +1,16 @@
|
|||
# textdomain: shields
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Admin Shield=
|
||||
Bronze Shield=
|
||||
Cactus Shield=
|
||||
Crystal Shield=
|
||||
Diamond Shield=
|
||||
Enhanced Cactus Shield=
|
||||
Enhanced Wood Shield=
|
||||
Gold Shield=
|
||||
Mithril Shield=
|
||||
Steel Shield=
|
||||
Wooden Shield=
|
|
@ -21,3 +21,7 @@ Wield image transformation: To apply a simple transformation to the item in
|
|||
hand, add the group “wieldview_transform” to the item definition. The group
|
||||
rating equals one of the numbers used for the [transform texture modifier
|
||||
of the Lua API.
|
||||
|
||||
Disabling the feature in-game: If you want to hide the wielded item
|
||||
you can add an INT metadata to the player called "show_wielded_item" and set
|
||||
it to 2 (any other value will show the wielded item again).
|
||||
|
|
|
@ -54,6 +54,9 @@ wieldview.update_wielded_item = function(self, player)
|
|||
return
|
||||
end
|
||||
if self.wielded_item[name] then
|
||||
if player:get_meta():get_int("show_wielded_item") == 2 then
|
||||
item = ""
|
||||
end
|
||||
if self.wielded_item[name] == item then
|
||||
return
|
||||
end
|
||||
|
|
30
mods/basic_materials/.luacheckrc
Normal file
|
@ -0,0 +1,30 @@
|
|||
std = "lua51+minetest"
|
||||
unused_args = false
|
||||
allow_defined_top = true
|
||||
max_line_length = 999
|
||||
|
||||
stds.minetest = {
|
||||
read_globals = {
|
||||
"DIR_DELIM",
|
||||
"minetest",
|
||||
"core",
|
||||
"dump",
|
||||
"vector",
|
||||
"nodeupdate",
|
||||
"VoxelManip",
|
||||
"VoxelArea",
|
||||
"PseudoRandom",
|
||||
"ItemStack",
|
||||
"default",
|
||||
table = {
|
||||
fields = {
|
||||
"copy",
|
||||
},
|
||||
},
|
||||
}
|
||||
}
|
||||
|
||||
read_globals = {
|
||||
"default",
|
||||
"moreores",
|
||||
}
|
600
mods/basic_materials/LICENSE
Normal file
|
@ -0,0 +1,600 @@
|
|||
License for code: LGPL 3.0
|
||||
License for media and all other assets: CC-by-SA 4.0
|
||||
|
||||
###############################################################################
|
||||
|
||||
GNU LESSER GENERAL PUBLIC LICENSE
|
||||
Version 3, 29 June 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
|
||||
This version of the GNU Lesser General Public License incorporates
|
||||
the terms and conditions of version 3 of the GNU General Public
|
||||
License, supplemented by the additional permissions listed below.
|
||||
|
||||
0. Additional Definitions.
|
||||
|
||||
As used herein, "this License" refers to version 3 of the GNU Lesser
|
||||
General Public License, and the "GNU GPL" refers to version 3 of the GNU
|
||||
General Public License.
|
||||
|
||||
"The Library" refers to a covered work governed by this License,
|
||||
other than an Application or a Combined Work as defined below.
|
||||
|
||||
An "Application" is any work that makes use of an interface provided
|
||||
by the Library, but which is not otherwise based on the Library.
|
||||
Defining a subclass of a class defined by the Library is deemed a mode
|
||||
of using an interface provided by the Library.
|
||||
|
||||
A "Combined Work" is a work produced by combining or linking an
|
||||
Application with the Library. The particular version of the Library
|
||||
with which the Combined Work was made is also called the "Linked
|
||||
Version".
|
||||
|
||||
The "Minimal Corresponding Source" for a Combined Work means the
|
||||
Corresponding Source for the Combined Work, excluding any source code
|
||||
for portions of the Combined Work that, considered in isolation, are
|
||||
based on the Application, and not on the Linked Version.
|
||||
|
||||
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||||
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||||
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||||
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||||
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||||
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|
||||
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|
||||
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|
||||
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||||
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|
||||
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||||
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|
||||
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|
||||
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||||
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||||
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|
||||
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||||
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|
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
|
||||
b) Accompany the object code with a copy of the GNU GPL and this license
|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
|
||||
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|
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|
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|
||||
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
||||
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|
||||
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|
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|
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|
||||
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|
||||
|
||||
###############################################################################
|
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|
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|
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
above shall be interpreted in a manner that, to the extent
|
||||
possible, most closely approximates an absolute disclaimer and
|
||||
waiver of all liability.
|
||||
|
||||
|
||||
Section 6 -- Term and Termination.
|
||||
|
||||
a. This Public License applies for the term of the Copyright and
|
||||
Similar Rights licensed here. However, if You fail to comply with
|
||||
this Public License, then Your rights under this Public License
|
||||
terminate automatically.
|
||||
|
||||
b. Where Your right to use the Licensed Material has terminated under
|
||||
Section 6(a), it reinstates:
|
||||
|
||||
1. automatically as of the date the violation is cured, provided
|
||||
it is cured within 30 days of Your discovery of the
|
||||
violation; or
|
||||
|
||||
2. upon express reinstatement by the Licensor.
|
||||
|
||||
For the avoidance of doubt, this Section 6(b) does not affect any
|
||||
right the Licensor may have to seek remedies for Your violations
|
||||
of this Public License.
|
||||
|
||||
c. For the avoidance of doubt, the Licensor may also offer the
|
||||
Licensed Material under separate terms or conditions or stop
|
||||
distributing the Licensed Material at any time; however, doing so
|
||||
will not terminate this Public License.
|
||||
|
||||
d. Sections 1, 5, 6, 7, and 8 survive termination of this Public
|
||||
License.
|
||||
|
||||
|
||||
Section 7 -- Other Terms and Conditions.
|
||||
|
||||
a. The Licensor shall not be bound by any additional or different
|
||||
terms or conditions communicated by You unless expressly agreed.
|
||||
|
||||
b. Any arrangements, understandings, or agreements regarding the
|
||||
Licensed Material not stated herein are separate from and
|
||||
independent of the terms and conditions of this Public License.
|
||||
|
||||
|
||||
Section 8 -- Interpretation.
|
||||
|
||||
a. For the avoidance of doubt, this Public License does not, and
|
||||
shall not be interpreted to, reduce, limit, restrict, or impose
|
||||
conditions on any use of the Licensed Material that could lawfully
|
||||
be made without permission under this Public License.
|
||||
|
||||
b. To the extent possible, if any provision of this Public License is
|
||||
deemed unenforceable, it shall be automatically reformed to the
|
||||
minimum extent necessary to make it enforceable. If the provision
|
||||
cannot be reformed, it shall be severed from this Public License
|
||||
without affecting the enforceability of the remaining terms and
|
||||
conditions.
|
||||
|
||||
c. No term or condition of this Public License will be waived and no
|
||||
failure to comply consented to unless expressly agreed to by the
|
||||
Licensor.
|
||||
|
||||
d. Nothing in this Public License constitutes or may be interpreted
|
||||
as a limitation upon, or waiver of, any privileges and immunities
|
||||
that apply to the Licensor or You, including from the legal
|
||||
processes of any jurisdiction or authority.
|
||||
|
||||
|
||||
=======================================================================
|
||||
|
||||
Creative Commons is not a party to its public
|
||||
licenses. Notwithstanding, Creative Commons may elect to apply one of
|
||||
its public licenses to material it publishes and in those instances
|
||||
will be considered the “Licensor.” The text of the Creative Commons
|
||||
public licenses is dedicated to the public domain under the CC0 Public
|
||||
Domain Dedication. Except for the limited purpose of indicating that
|
||||
material is shared under a Creative Commons public license or as
|
||||
otherwise permitted by the Creative Commons policies published at
|
||||
creativecommons.org/policies, Creative Commons does not authorize the
|
||||
use of the trademark "Creative Commons" or any other trademark or logo
|
||||
of Creative Commons without its prior written consent including,
|
||||
without limitation, in connection with any unauthorized modifications
|
||||
to any of its public licenses or any other arrangements,
|
||||
understandings, or agreements concerning use of licensed material. For
|
||||
the avoidance of doubt, this paragraph does not form part of the
|
||||
public licenses.
|
||||
|
||||
Creative Commons may be contacted at creativecommons.org.
|
86
mods/basic_materials/electrical-electronic.lua
Normal file
|
@ -0,0 +1,86 @@
|
|||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:silicon", {
|
||||
description = S("Silicon lump"),
|
||||
inventory_image = "basic_materials_silicon.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:ic", {
|
||||
description = S("Simple Integrated Circuit"),
|
||||
inventory_image = "basic_materials_ic.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:motor", {
|
||||
description = S("Simple Motor"),
|
||||
inventory_image = "basic_materials_motor.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:heating_element", {
|
||||
description = S("Heating element"),
|
||||
inventory_image = "basic_materials_heating_element.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:energy_crystal_simple", {
|
||||
description = S("Simple energy crystal"),
|
||||
inventory_image = "basic_materials_energy_crystal.png",
|
||||
})
|
||||
|
||||
-- crafts
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "mesecons_materials:silicon 4",
|
||||
recipe = {
|
||||
{ "default:sand", "default:sand" },
|
||||
{ "default:sand", "default:steel_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:ic 4",
|
||||
recipe = {
|
||||
{ "mesecons_materials:silicon", "mesecons_materials:silicon" },
|
||||
{ "mesecons_materials:silicon", "default:copper_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:motor 2",
|
||||
recipe = {
|
||||
{ "default:mese_crystal_fragment", "basic_materials:copper_wire", "basic_materials:plastic_sheet" },
|
||||
{ "default:copper_ingot", "default:steel_ingot", "default:steel_ingot" },
|
||||
{ "default:mese_crystal_fragment", "basic_materials:copper_wire", "basic_materials:plastic_sheet" }
|
||||
},
|
||||
replacements = {
|
||||
{ "basic_materials:copper_wire", "basic_materials:empty_spool" },
|
||||
{ "basic_materials:copper_wire", "basic_materials:empty_spool" },
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:heating_element 2",
|
||||
recipe = {
|
||||
{ "default:copper_ingot", "default:mese_crystal_fragment", "default:copper_ingot" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
--type = "shapeless",
|
||||
output = "basic_materials:energy_crystal_simple 2",
|
||||
recipe = {
|
||||
{ "default:mese_crystal_fragment", "default:torch", "default:mese_crystal_fragment" },
|
||||
{ "default:diamond", "default:gold_ingot", "default:diamond" }
|
||||
},
|
||||
})
|
||||
|
||||
-- aliases
|
||||
|
||||
minetest.register_alias("homedecor:ic", "basic_materials:ic")
|
||||
minetest.register_alias("homedecor:motor", "basic_materials:motor")
|
||||
minetest.register_alias("technic:motor", "basic_materials:motor")
|
||||
minetest.register_alias("homedecor:heating_element", "basic_materials:heating_element")
|
||||
minetest.register_alias("homedecor:power_crystal", "basic_materials:energy_crystal_simple")
|
||||
|
||||
minetest.register_alias_force("mesecons_materials:silicon", "basic_materials:silicon")
|
15
mods/basic_materials/init.lua
Normal file
|
@ -0,0 +1,15 @@
|
|||
-- Basic materials mod
|
||||
-- by Vanessa Dannenberg
|
||||
|
||||
-- This mod supplies all those little random craft items that everyone always
|
||||
-- seems to need, such as metal bars (ala rebar), plastic, wire, and so on.
|
||||
|
||||
local modpath = minetest.get_modpath("basic_materials")
|
||||
|
||||
basic_materials = {}
|
||||
basic_materials.mod = { author = "Vanessa Dannenberg" }
|
||||
|
||||
dofile(modpath.."/metals.lua")
|
||||
dofile(modpath.."/plastics.lua")
|
||||
dofile(modpath.."/electrical-electronic.lua")
|
||||
dofile(modpath.."/misc.lua")
|
33
mods/basic_materials/locale/basic_materials.de.tr
Normal file
|
@ -0,0 +1,33 @@
|
|||
# textdomain: basic_materials
|
||||
Silicon lump=Silikonklumpen
|
||||
Simple Integrated Circuit=einfacher Integrierter Schaltkreis
|
||||
Simple Motor=einfacher Motor
|
||||
Heating element=Heizelement
|
||||
Simple energy crystal=einfacher Energiekristall
|
||||
|
||||
Spool of steel wire=Spule mit Stahldraht
|
||||
Spool of copper wire=Spule mit Kupferdraht
|
||||
Spool of silver wire=Spule mit Silberdraht
|
||||
Spool of gold wire=Spule mit Golddraht
|
||||
Steel Strip=Stahlstreifen
|
||||
Copper Strip=Kupferstreifen
|
||||
Steel Bar=Stahlstab
|
||||
Chainlinks (brass)=Messing-Kettenglieder
|
||||
Chainlinks (steel)=Stahl-Kettenglieder
|
||||
Brass Ingot=Messingbarren
|
||||
Steel gear=Stahlzahnrad
|
||||
Padlock=Vorhängeschloss
|
||||
Chain (steel, hanging)=Stahlkette
|
||||
Chain (brass, hanging)=Messingkette
|
||||
Brass Block=Messingblock
|
||||
|
||||
Oil extract=raffiniertes Öl
|
||||
Unprocessed paraffin=unbearbeitetes Paraffin
|
||||
Uncooked Terracotta Base=ungebranntes Terrakotta
|
||||
Wet Cement=nasser Zement
|
||||
Cement=Zement
|
||||
Concrete Block=Betonblock
|
||||
|
||||
Plastic sheet=Kunststoffplatte
|
||||
Plastic strips=Kunststoffstreifen
|
||||
Empty wire spool=leere Drahtspule
|
33
mods/basic_materials/locale/basic_materials.fr.tr
Normal file
|
@ -0,0 +1,33 @@
|
|||
# textdomain: basic_materials
|
||||
Silicon lump=Morceau de silicium
|
||||
Simple Integrated Circuit=Circuit intégré simple
|
||||
Simple Motor=Moteur simple
|
||||
Heating element=Élément chauffant
|
||||
Simple energy crystal=Cristal d’énergie simple
|
||||
|
||||
Spool of steel wire=Bobine de fil d’acier
|
||||
Spool of copper wire=Bobine de fil de cuivre
|
||||
Spool of silver wire=Bobine de fil d’argent
|
||||
Spool of gold wire=Bobine de fil d’or
|
||||
Steel Strip=Bande de acier
|
||||
Copper Strip=Bande de cuivre
|
||||
Steel Bar=Barre d’acier
|
||||
Chainlinks (brass)=Maillon en laiton
|
||||
Chainlinks (steel)=Maillon en acier
|
||||
Brass Ingot=Lingot de laiton
|
||||
Steel gear=Rouage en acier
|
||||
Padlock=Cadenas
|
||||
Chain (steel, hanging)=Chaine en acier
|
||||
Chain (brass, hanging)=Chaine en laiton
|
||||
Brass Block=Bloc de laiton
|
||||
|
||||
Oil extract=Extrait d’huile
|
||||
Unprocessed paraffin=Paraffine non transformée
|
||||
Uncooked Terracotta Base=Argile crue
|
||||
Wet Cement=Ciment humide
|
||||
Cement=Ciment
|
||||
Concrete Block=Bloc de béton
|
||||
|
||||
Plastic sheet=Morceau de plastique
|
||||
Plastic strips=Bande de plastique
|
||||
Empty wire spool=Bobine de fil vide
|
33
mods/basic_materials/locale/basic_materials.ru.tr
Normal file
|
@ -0,0 +1,33 @@
|
|||
# textdomain: basic_materials
|
||||
Silicon lump=Кусок Кремния
|
||||
Simple Integrated Circuit=Микросхема
|
||||
Simple Motor=Мотор
|
||||
Heating element=Нить Накала
|
||||
Simple energy crystal=Энергетический Кристалл
|
||||
|
||||
Spool of steel wire=Катушка Стальной Проволоки
|
||||
Spool of copper wire=Катушка Медной Проволоки
|
||||
Spool of silver wire=Катушка Серебрянной Проволоки
|
||||
Spool of gold wire=Катушка Золотой Проволоки
|
||||
Steel Strip=Стальная Полоса
|
||||
Copper Strip=Медная Полоса
|
||||
Steel Bar=Стальной Прут
|
||||
Chainlinks (brass)=Латунные Звенья
|
||||
Chainlinks (steel)=Стальные Звенья
|
||||
Brass Ingot=Латунный Брусок
|
||||
Steel gear=Стальная Шестерня
|
||||
Padlock=Навесной Замок
|
||||
Chain (steel, hanging)=Стальная Цепь
|
||||
Chain (brass, hanging)=Латунная Цепь
|
||||
Brass Block=Латунный Блок
|
||||
|
||||
Oil extract=Масляный Экстракт
|
||||
Unprocessed paraffin=Необработанный Парафин
|
||||
Uncooked Terracotta Base=Ком Мокрого Терракота
|
||||
Wet Cement=Ком Мокрого Цемента
|
||||
Cement=Цемент
|
||||
Concrete Block=Железобетон
|
||||
|
||||
Plastic sheet=Пластиковый Лист
|
||||
Plastic strips=Пластиковая Полоса
|
||||
Empty wire spool=Пустая Катушка
|
300
mods/basic_materials/metals.lua
Normal file
|
@ -0,0 +1,300 @@
|
|||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:steel_wire", {
|
||||
description = S("Spool of steel wire"),
|
||||
groups = { wire = 1 },
|
||||
inventory_image = "basic_materials_steel_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:copper_wire", {
|
||||
description = S("Spool of copper wire"),
|
||||
groups = { wire = 1 },
|
||||
inventory_image = "basic_materials_copper_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:silver_wire", {
|
||||
description = S("Spool of silver wire"),
|
||||
groups = { wire = 1 },
|
||||
inventory_image = "basic_materials_silver_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:gold_wire", {
|
||||
description = S("Spool of gold wire"),
|
||||
groups = { wire = 1 },
|
||||
inventory_image = "basic_materials_gold_wire.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:steel_strip", {
|
||||
description = S("Steel Strip"),
|
||||
groups = { strip = 1 },
|
||||
inventory_image = "basic_materials_steel_strip.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:copper_strip", {
|
||||
description = S("Copper Strip"),
|
||||
groups = { strip = 1 },
|
||||
inventory_image = "basic_materials_copper_strip.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:steel_bar", {
|
||||
description = S("Steel Bar"),
|
||||
inventory_image = "basic_materials_steel_bar.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:chainlink_brass", {
|
||||
description = S("Chainlinks (brass)"),
|
||||
groups = { chainlinks = 1 },
|
||||
inventory_image = "basic_materials_chainlink_brass.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:chainlink_steel", {
|
||||
description = S("Chainlinks (steel)"),
|
||||
groups = { chainlinks = 1 },
|
||||
inventory_image = "basic_materials_chainlink_steel.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:brass_ingot", {
|
||||
description = S("Brass Ingot"),
|
||||
inventory_image = "basic_materials_brass_ingot.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:gear_steel", {
|
||||
description = S("Steel gear"),
|
||||
inventory_image = "basic_materials_gear_steel.png"
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:padlock", {
|
||||
description = S("Padlock"),
|
||||
inventory_image = "basic_materials_padlock.png"
|
||||
})
|
||||
|
||||
-- nodes
|
||||
|
||||
local chains_sbox = {
|
||||
type = "fixed",
|
||||
fixed = { -0.1, -0.5, -0.1, 0.1, 0.5, 0.1 }
|
||||
}
|
||||
|
||||
minetest.register_node("basic_materials:chain_steel", {
|
||||
description = S("Chain (steel, hanging)"),
|
||||
drawtype = "mesh",
|
||||
mesh = "basic_materials_chains.obj",
|
||||
tiles = {"basic_materials_chain_steel.png"},
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
inventory_image = "basic_materials_chain_steel_inv.png",
|
||||
groups = {cracky=3},
|
||||
selection_box = chains_sbox,
|
||||
})
|
||||
|
||||
minetest.register_node("basic_materials:chain_brass", {
|
||||
description = S("Chain (brass, hanging)"),
|
||||
drawtype = "mesh",
|
||||
mesh = "basic_materials_chains.obj",
|
||||
tiles = {"basic_materials_chain_brass.png"},
|
||||
walkable = false,
|
||||
climbable = true,
|
||||
sunlight_propagates = true,
|
||||
paramtype = "light",
|
||||
inventory_image = "basic_materials_chain_brass_inv.png",
|
||||
groups = {cracky=3},
|
||||
selection_box = chains_sbox,
|
||||
})
|
||||
|
||||
minetest.register_node("basic_materials:brass_block", {
|
||||
description = S("Brass Block"),
|
||||
tiles = { "basic_materials_brass_block.png" },
|
||||
is_ground_content = false,
|
||||
groups = {cracky=1, level=2},
|
||||
sounds = default.node_sound_metal_defaults()
|
||||
})
|
||||
|
||||
-- crafts
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:copper_wire 2",
|
||||
type = "shapeless",
|
||||
recipe = {
|
||||
"default:copper_ingot",
|
||||
"basic_materials:empty_spool",
|
||||
"basic_materials:empty_spool",
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:silver_wire 2",
|
||||
type = "shapeless",
|
||||
recipe = {
|
||||
"moreores:silver_ingot",
|
||||
"basic_materials:empty_spool",
|
||||
"basic_materials:empty_spool",
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:gold_wire 2",
|
||||
type = "shapeless",
|
||||
recipe = {
|
||||
"default:gold_ingot",
|
||||
"basic_materials:empty_spool",
|
||||
"basic_materials:empty_spool",
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:steel_wire 2",
|
||||
type = "shapeless",
|
||||
recipe = {
|
||||
"default:steel_ingot",
|
||||
"basic_materials:empty_spool",
|
||||
"basic_materials:empty_spool",
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:steel_strip 12",
|
||||
recipe = {
|
||||
{ "", "default:steel_ingot", "" },
|
||||
{ "default:steel_ingot", "", "" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:copper_strip 12",
|
||||
recipe = {
|
||||
{ "", "default:copper_ingot", "" },
|
||||
{ "default:copper_ingot", "", "" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:steel_bar 6",
|
||||
recipe = {
|
||||
{ "", "", "default:steel_ingot" },
|
||||
{ "", "default:steel_ingot", "" },
|
||||
{ "default:steel_ingot", "", "" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:padlock 2",
|
||||
recipe = {
|
||||
{ "basic_materials:steel_bar" },
|
||||
{ "default:steel_ingot" },
|
||||
{ "default:steel_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "basic_materials:chainlink_steel 12",
|
||||
recipe = {
|
||||
{"", "default:steel_ingot", "default:steel_ingot"},
|
||||
{ "default:steel_ingot", "", "default:steel_ingot" },
|
||||
{ "default:steel_ingot", "default:steel_ingot", "" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "basic_materials:chainlink_brass 12",
|
||||
recipe = {
|
||||
{"", "basic_materials:brass_ingot", "basic_materials:brass_ingot"},
|
||||
{ "basic_materials:brass_ingot", "", "basic_materials:brass_ingot" },
|
||||
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "" },
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'basic_materials:chain_steel 2',
|
||||
recipe = {
|
||||
{"basic_materials:chainlink_steel"},
|
||||
{"basic_materials:chainlink_steel"},
|
||||
{"basic_materials:chainlink_steel"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'basic_materials:chain_brass 2',
|
||||
recipe = {
|
||||
{"basic_materials:chainlink_brass"},
|
||||
{"basic_materials:chainlink_brass"},
|
||||
{"basic_materials:chainlink_brass"}
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:gear_steel 6",
|
||||
recipe = {
|
||||
{ "", "default:steel_ingot", "" },
|
||||
{ "default:steel_ingot","basic_materials:chainlink_steel", "default:steel_ingot" },
|
||||
{ "", "default:steel_ingot", "" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "basic_materials:brass_ingot 3",
|
||||
recipe = {
|
||||
"default:copper_ingot",
|
||||
"default:copper_ingot",
|
||||
"moreores:silver_ingot",
|
||||
},
|
||||
})
|
||||
|
||||
if not minetest.get_modpath("moreores") then
|
||||
-- Without moreores, there still should be a way to create brass.
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:brass_ingot 9",
|
||||
recipe = {
|
||||
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
|
||||
{"default:gold_ingot", "default:copper_ingot", "default:gold_ingot"},
|
||||
{"default:copper_ingot", "default:tin_ingot", "default:copper_ingot"},
|
||||
},
|
||||
})
|
||||
end
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "basic_materials:brass_ingot 9",
|
||||
recipe = { "basic_materials:brass_block" },
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:brass_block",
|
||||
recipe = {
|
||||
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
|
||||
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
|
||||
{ "basic_materials:brass_ingot", "basic_materials:brass_ingot", "basic_materials:brass_ingot" },
|
||||
},
|
||||
})
|
||||
|
||||
-- aliases
|
||||
|
||||
minetest.register_alias("homedecor:copper_wire", "basic_materials:copper_wire")
|
||||
minetest.register_alias("technic:fine_copper_wire", "basic_materials:copper_wire")
|
||||
minetest.register_alias("technic:fine_silver_wire", "basic_materials:silver_wire")
|
||||
minetest.register_alias("technic:fine_gold_wire", "basic_materials:gold_wire")
|
||||
|
||||
minetest.register_alias("homedecor:steel_wire", "basic_materials:steel_wire")
|
||||
|
||||
minetest.register_alias("homedecor:brass_ingot", "basic_materials:brass_ingot")
|
||||
minetest.register_alias("technic:brass_ingot", "basic_materials:brass_ingot")
|
||||
minetest.register_alias("technic:brass_block", "basic_materials:brass_block")
|
||||
|
||||
minetest.register_alias("homedecor:copper_strip", "basic_materials:copper_strip")
|
||||
minetest.register_alias("homedecor:steel_strip", "basic_materials:steel_strip")
|
||||
|
||||
minetest.register_alias_force("glooptest:chainlink", "basic_materials:chainlink_steel")
|
||||
minetest.register_alias_force("homedecor:chainlink_steel", "basic_materials:chainlink_steel")
|
||||
minetest.register_alias("homedecor:chainlink_brass", "basic_materials:chainlink_brass")
|
||||
minetest.register_alias("chains:chain", "basic_materials:chain_steel")
|
||||
minetest.register_alias("chains:chain_brass", "basic_materials:chain_brass")
|
||||
|
||||
minetest.register_alias("pipeworks:gear", "basic_materials:gear_steel")
|
||||
|
||||
minetest.register_alias("technic:rebar", "basic_materials:steel_bar")
|
||||
|
126
mods/basic_materials/misc.lua
Normal file
|
@ -0,0 +1,126 @@
|
|||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:oil_extract", {
|
||||
description = S("Oil extract"),
|
||||
inventory_image = "basic_materials_oil_extract.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:paraffin", {
|
||||
description = S("Unprocessed paraffin"),
|
||||
inventory_image = "basic_materials_paraffin.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:terracotta_base", {
|
||||
description = S("Uncooked Terracotta Base"),
|
||||
inventory_image = "basic_materials_terracotta_base.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:wet_cement", {
|
||||
description = S("Wet Cement"),
|
||||
inventory_image = "basic_materials_wet_cement.png",
|
||||
})
|
||||
|
||||
-- nodes
|
||||
|
||||
minetest.register_node("basic_materials:cement_block", {
|
||||
description = S("Cement"),
|
||||
tiles = {"basic_materials_cement_block.png"},
|
||||
is_ground_content = true,
|
||||
groups = {cracky=2},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node("basic_materials:concrete_block", {
|
||||
description = S("Concrete Block"),
|
||||
tiles = {"basic_materials_concrete_block.png",},
|
||||
groups = {cracky=1, level=2, concrete=1},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
-- crafts
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "basic_materials:oil_extract 2",
|
||||
recipe = {
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves",
|
||||
"group:leaves"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "basic_materials:paraffin",
|
||||
recipe = "basic_materials:oil_extract",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "basic_materials:oil_extract",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "basic_materials:paraffin",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
type = "shapeless",
|
||||
output = "basic_materials:terracotta_base 8",
|
||||
recipe = {
|
||||
"bucket:bucket_water",
|
||||
"default:clay_lump",
|
||||
"default:gravel",
|
||||
},
|
||||
replacements = { {"bucket:bucket_water", "bucket:bucket_empty"}, },
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "basic_materials:wet_cement 3",
|
||||
recipe = {
|
||||
"default:dirt",
|
||||
"dye:dark_grey",
|
||||
"dye:dark_grey",
|
||||
"dye:dark_grey",
|
||||
"bucket:bucket_water"
|
||||
},
|
||||
replacements = {{'bucket:bucket_water', 'bucket:bucket_empty'},},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "basic_materials:cement_block",
|
||||
recipe = "basic_materials:wet_cement",
|
||||
cooktime = 8
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'basic_materials:concrete_block 6',
|
||||
recipe = {
|
||||
{'group:sand', 'basic_materials:wet_cement', 'default:gravel'},
|
||||
{'basic_materials:steel_bar', 'basic_materials:wet_cement', 'basic_materials:steel_bar'},
|
||||
{'default:gravel', 'basic_materials:wet_cement', 'group:sand'},
|
||||
}
|
||||
})
|
||||
|
||||
-- aliases
|
||||
|
||||
minetest.register_alias("homedecor:oil_extract", "basic_materials:oil_extract")
|
||||
minetest.register_alias("homedecor:paraffin", "basic_materials:paraffin")
|
||||
minetest.register_alias("homedecor:plastic_base", "basic_materials:paraffin")
|
||||
minetest.register_alias("homedecor:terracotta_base", "basic_materials:terracotta_base")
|
||||
|
||||
minetest.register_alias("gloopblocks:wet_cement", "basic_materials:wet_cement")
|
||||
minetest.register_alias("gloopblocks:cement", "basic_materials:cement_block")
|
||||
|
||||
minetest.register_alias("technic:concrete", "basic_materials:concrete_block")
|
4
mods/basic_materials/mod.conf
Normal file
|
@ -0,0 +1,4 @@
|
|||
name = basic_materials
|
||||
depends = default
|
||||
optional_depends = moreores
|
||||
min_minetest_version = 5.2.0
|
881
mods/basic_materials/models/basic_materials_chains.obj
Normal file
|
@ -0,0 +1,881 @@
|
|||
# Blender v2.73 (sub 0) OBJ File: 'chains.blend'
|
||||
# www.blender.org
|
||||
o Torus.016_Torus
|
||||
v 0.000000 -0.429978 0.000002
|
||||
v 0.000000 -0.401109 0.055211
|
||||
v -0.014044 -0.391975 0.048870
|
||||
v -0.014044 -0.423304 0.000002
|
||||
v -0.009826 -0.379748 0.040970
|
||||
v -0.009826 -0.406012 0.000002
|
||||
v 0.009826 -0.379748 0.040970
|
||||
v 0.009826 -0.406012 0.000002
|
||||
v 0.014044 -0.391975 0.048870
|
||||
v 0.014044 -0.423304 0.000002
|
||||
v 0.000000 -0.316336 0.080195
|
||||
v -0.014044 -0.316336 0.069112
|
||||
v -0.009826 -0.316336 0.057941
|
||||
v 0.009826 -0.316336 0.057941
|
||||
v 0.014044 -0.316336 0.069112
|
||||
v 0.000000 -0.231564 0.055211
|
||||
v -0.014044 -0.240700 0.048870
|
||||
v -0.009826 -0.252925 0.040970
|
||||
v 0.009826 -0.252925 0.040970
|
||||
v 0.014044 -0.240700 0.048870
|
||||
v 0.000000 -0.202695 0.000002
|
||||
v -0.014044 -0.209368 0.000002
|
||||
v -0.009826 -0.226661 0.000002
|
||||
v 0.009826 -0.226661 0.000002
|
||||
v 0.014044 -0.209368 0.000002
|
||||
v 0.000000 -0.231564 -0.055206
|
||||
v -0.014044 -0.240700 -0.048868
|
||||
v -0.009826 -0.252925 -0.040967
|
||||
v 0.009826 -0.252925 -0.040967
|
||||
v 0.014044 -0.240700 -0.048865
|
||||
v 0.000000 -0.316336 -0.080190
|
||||
v -0.014044 -0.316336 -0.069108
|
||||
v -0.009826 -0.316336 -0.057936
|
||||
v 0.009826 -0.316336 -0.057936
|
||||
v 0.014044 -0.316336 -0.069108
|
||||
v 0.000000 -0.400361 -0.055206
|
||||
v -0.014044 -0.391975 -0.048868
|
||||
v -0.009826 -0.379748 -0.040967
|
||||
v 0.009826 -0.379748 -0.040967
|
||||
v 0.014044 -0.391975 -0.048868
|
||||
v 0.000000 -0.262249 0.000002
|
||||
v -0.061672 -0.233381 0.000002
|
||||
v -0.054590 -0.224245 -0.012569
|
||||
v 0.000000 -0.255577 -0.012569
|
||||
v -0.045765 -0.212018 -0.008794
|
||||
v 0.000000 -0.238285 -0.008794
|
||||
v -0.045765 -0.212018 0.008798
|
||||
v 0.000000 -0.238285 0.008798
|
||||
v -0.054590 -0.224245 0.012574
|
||||
v 0.000000 -0.255577 0.012574
|
||||
v -0.089582 -0.148609 0.000002
|
||||
v -0.077200 -0.148609 -0.012569
|
||||
v -0.064722 -0.148609 -0.008794
|
||||
v -0.064722 -0.148609 0.008799
|
||||
v -0.077200 -0.148609 0.012574
|
||||
v -0.061672 -0.063837 0.000002
|
||||
v -0.054590 -0.072971 -0.012569
|
||||
v -0.045765 -0.085198 -0.008794
|
||||
v -0.045765 -0.085198 0.008799
|
||||
v -0.054590 -0.072971 0.012574
|
||||
v 0.000000 -0.034967 0.000002
|
||||
v 0.000000 -0.041641 -0.012569
|
||||
v 0.000000 -0.058933 -0.008794
|
||||
v 0.000000 -0.058933 0.008799
|
||||
v 0.000000 -0.041641 0.012574
|
||||
v 0.061672 -0.063837 0.000002
|
||||
v 0.054590 -0.072971 -0.012569
|
||||
v 0.045765 -0.085198 -0.008794
|
||||
v 0.045765 -0.085198 0.008799
|
||||
v 0.054590 -0.072971 0.012574
|
||||
v 0.089582 -0.148609 0.000002
|
||||
v 0.077200 -0.148609 -0.012569
|
||||
v 0.064722 -0.148609 -0.008794
|
||||
v 0.064722 -0.148609 0.008799
|
||||
v 0.077200 -0.148609 0.012574
|
||||
v 0.061672 -0.232631 0.000002
|
||||
v 0.054590 -0.224245 -0.012569
|
||||
v 0.045765 -0.212018 -0.008794
|
||||
v 0.045765 -0.212018 0.008798
|
||||
v 0.054590 -0.224245 0.012574
|
||||
v 0.000000 0.073316 0.000002
|
||||
v 0.061672 0.102183 0.000002
|
||||
v 0.054590 0.111319 0.012574
|
||||
v 0.000000 0.079988 0.012574
|
||||
v 0.045765 0.123546 0.008799
|
||||
v 0.000000 0.097280 0.008799
|
||||
v 0.045765 0.123546 -0.008794
|
||||
v 0.000000 0.097280 -0.008794
|
||||
v 0.054590 0.111319 -0.012569
|
||||
v 0.000000 0.079988 -0.012569
|
||||
v 0.089582 0.186956 0.000002
|
||||
v 0.077200 0.186956 0.012574
|
||||
v 0.064722 0.186956 0.008799
|
||||
v 0.064722 0.186956 -0.008794
|
||||
v 0.077200 0.186956 -0.012569
|
||||
v 0.061672 0.271728 0.000002
|
||||
v 0.054590 0.262594 0.012574
|
||||
v 0.045765 0.250367 0.008799
|
||||
v 0.045765 0.250367 -0.008794
|
||||
v 0.054590 0.262594 -0.012569
|
||||
v 0.000000 0.300597 0.000002
|
||||
v 0.000000 0.293923 0.012574
|
||||
v 0.000000 0.276631 0.008799
|
||||
v 0.000000 0.276631 -0.008794
|
||||
v 0.000000 0.293923 -0.012569
|
||||
v -0.061672 0.271728 0.000002
|
||||
v -0.054590 0.262594 0.012574
|
||||
v -0.045765 0.250367 0.008799
|
||||
v -0.045765 0.250367 -0.008794
|
||||
v -0.054590 0.262594 -0.012569
|
||||
v -0.089582 0.186956 0.000002
|
||||
v -0.077200 0.186956 0.012574
|
||||
v -0.064722 0.186956 0.008799
|
||||
v -0.064722 0.186956 -0.008794
|
||||
v -0.077200 0.186956 -0.012569
|
||||
v -0.061672 0.102931 0.000002
|
||||
v -0.054590 0.111319 0.012574
|
||||
v -0.045765 0.123546 0.008799
|
||||
v -0.045765 0.123546 -0.008794
|
||||
v -0.054590 0.111319 -0.012569
|
||||
v 0.000000 -0.095037 0.000002
|
||||
v 0.000000 -0.066168 -0.055206
|
||||
v 0.014044 -0.057034 -0.048868
|
||||
v 0.014044 -0.088363 0.000002
|
||||
v 0.009826 -0.044807 -0.040967
|
||||
v 0.009826 -0.071071 0.000002
|
||||
v -0.009826 -0.044807 -0.040967
|
||||
v -0.009826 -0.071071 0.000002
|
||||
v -0.014044 -0.057034 -0.048868
|
||||
v -0.014044 -0.088363 0.000002
|
||||
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|
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|
||||
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|
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|
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|
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
f 192/224/90 197/229/93 198/230/47 193/225/54
|
||||
f 193/225/54 198/230/47 199/231/45 194/226/53
|
||||
f 194/226/53 199/231/45 200/232/94 195/227/91
|
||||
f 195/227/91 200/232/94 196/228/92 191/223/89
|
||||
f 196/228/92 161/193/80 164/59/83 197/104/93
|
||||
f 197/229/93 164/195/83 166/198/48 198/230/47
|
||||
f 198/230/47 166/198/48 168/200/46 199/231/45
|
||||
f 199/231/45 168/200/46 170/202/85 200/232/94
|
||||
f 161/193/80 196/228/92 200/232/94 170/202/85
|
||||
f 201/233/1 202/234/2 203/235/118 204/236/119
|
||||
f 204/111/119 203/110/118 205/237/5 206/238/6
|
||||
f 206/238/6 205/237/5 207/239/7 208/240/8
|
||||
f 208/240/8 207/239/7 209/241/120 210/242/121
|
||||
f 201/233/1 210/242/121 209/241/120 202/234/2
|
||||
f 202/234/2 211/243/11 212/244/12 203/235/118
|
||||
f 203/110/118 212/119/12 213/245/13 205/237/5
|
||||
f 205/237/5 213/245/13 214/246/14 207/239/7
|
||||
f 207/239/7 214/246/14 215/247/15 209/241/120
|
||||
f 209/241/120 215/247/15 211/243/11 202/234/2
|
||||
f 211/243/11 216/248/16 217/249/108 212/244/12
|
||||
f 212/119/12 217/124/108 218/250/18 213/245/13
|
||||
f 213/245/13 218/250/18 219/251/19 214/246/14
|
||||
f 214/246/14 219/251/19 220/252/107 215/247/15
|
||||
f 215/247/15 220/252/107 216/248/16 211/243/11
|
||||
f 216/248/16 221/185/21 222/187/22 217/249/108
|
||||
f 217/124/108 222/88/22 223/178/23 218/250/18
|
||||
f 218/250/18 223/178/23 224/181/24 219/251/19
|
||||
f 219/251/19 224/181/24 225/183/25 220/252/107
|
||||
f 220/252/107 225/183/25 221/185/21 216/248/16
|
||||
f 221/253/21 226/254/26 227/255/106 222/256/22
|
||||
f 222/131/22 227/130/106 228/257/122 223/258/23
|
||||
f 223/258/23 228/257/122 229/259/29 224/260/24
|
||||
f 224/260/24 229/259/29 230/261/104 225/262/25
|
||||
f 225/262/25 230/261/104 226/254/26 221/253/21
|
||||
f 226/254/26 231/263/31 232/264/32 227/255/106
|
||||
f 227/130/106 232/139/32 233/265/33 228/257/122
|
||||
f 228/257/122 233/265/33 234/266/34 229/259/29
|
||||
f 229/259/29 234/266/34 235/267/123 230/261/104
|
||||
f 230/261/104 235/267/123 231/263/31 226/254/26
|
||||
f 231/263/31 236/268/36 237/269/37 232/264/32
|
||||
f 232/139/32 237/144/37 238/270/124 233/265/33
|
||||
f 233/265/33 238/270/124 239/271/125 234/266/34
|
||||
f 234/266/34 239/271/125 240/272/40 235/267/123
|
||||
f 235/267/123 240/272/40 236/268/36 231/263/31
|
||||
f 236/268/36 201/233/1 204/236/119 237/269/37
|
||||
f 237/144/37 204/111/119 206/238/6 238/270/124
|
||||
f 238/270/124 206/238/6 208/240/8 239/271/125
|
||||
f 239/271/125 208/240/8 210/242/121 240/272/40
|
||||
f 201/233/1 236/268/36 240/272/40 210/242/121
|
56
mods/basic_materials/plastics.lua
Normal file
|
@ -0,0 +1,56 @@
|
|||
-- Translation support
|
||||
local S = minetest.get_translator("basic_materials")
|
||||
|
||||
-- items
|
||||
|
||||
minetest.register_craftitem("basic_materials:plastic_sheet", {
|
||||
description = S("Plastic sheet"),
|
||||
inventory_image = "basic_materials_plastic_sheet.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:plastic_strip", {
|
||||
description = S("Plastic strips"),
|
||||
groups = { strip = 1 },
|
||||
inventory_image = "basic_materials_plastic_strip.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("basic_materials:empty_spool", {
|
||||
description = S("Empty wire spool"),
|
||||
inventory_image = "basic_materials_empty_spool.png"
|
||||
})
|
||||
|
||||
-- crafts
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "basic_materials:plastic_sheet",
|
||||
recipe = "basic_materials:paraffin",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "basic_materials:plastic_sheet",
|
||||
burntime = 30,
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:plastic_strip 9",
|
||||
recipe = {
|
||||
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft( {
|
||||
output = "basic_materials:empty_spool 3",
|
||||
recipe = {
|
||||
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" },
|
||||
{ "", "basic_materials:plastic_sheet", "" },
|
||||
{ "basic_materials:plastic_sheet", "basic_materials:plastic_sheet", "basic_materials:plastic_sheet" }
|
||||
},
|
||||
})
|
||||
|
||||
-- aliases
|
||||
|
||||
minetest.register_alias("homedecor:plastic_sheeting", "basic_materials:plastic_sheet")
|
||||
minetest.register_alias("homedecor:plastic_strips", "basic_materials:plastic_strip")
|
||||
minetest.register_alias("homedecor:empty_spool", "basic_materials:empty_spool")
|
BIN
mods/basic_materials/textures/basic_materials_brass_block.png
Normal file
After Width: | Height: | Size: 272 B |
BIN
mods/basic_materials/textures/basic_materials_brass_ingot.png
Normal file
After Width: | Height: | Size: 223 B |
BIN
mods/basic_materials/textures/basic_materials_cement_block.png
Normal file
After Width: | Height: | Size: 243 B |
BIN
mods/basic_materials/textures/basic_materials_chain_brass.png
Normal file
After Width: | Height: | Size: 344 B |
After Width: | Height: | Size: 1.8 KiB |
BIN
mods/basic_materials/textures/basic_materials_chain_steel.png
Normal file
After Width: | Height: | Size: 386 B |
After Width: | Height: | Size: 1.7 KiB |
After Width: | Height: | Size: 178 B |
After Width: | Height: | Size: 175 B |
BIN
mods/basic_materials/textures/basic_materials_concrete_block.png
Normal file
After Width: | Height: | Size: 252 B |
BIN
mods/basic_materials/textures/basic_materials_copper_strip.png
Normal file
After Width: | Height: | Size: 326 B |
BIN
mods/basic_materials/textures/basic_materials_copper_wire.png
Normal file
After Width: | Height: | Size: 306 B |
BIN
mods/basic_materials/textures/basic_materials_empty_spool.png
Normal file
After Width: | Height: | Size: 214 B |
BIN
mods/basic_materials/textures/basic_materials_energy_crystal.png
Normal file
After Width: | Height: | Size: 817 B |
BIN
mods/basic_materials/textures/basic_materials_gear_steel.png
Normal file
After Width: | Height: | Size: 5.7 KiB |
BIN
mods/basic_materials/textures/basic_materials_gold_wire.png
Normal file
After Width: | Height: | Size: 286 B |
After Width: | Height: | Size: 369 B |
BIN
mods/basic_materials/textures/basic_materials_ic.png
Normal file
After Width: | Height: | Size: 293 B |
BIN
mods/basic_materials/textures/basic_materials_motor.png
Normal file
After Width: | Height: | Size: 247 B |
BIN
mods/basic_materials/textures/basic_materials_oil_extract.png
Normal file
After Width: | Height: | Size: 1.9 KiB |
BIN
mods/basic_materials/textures/basic_materials_padlock.png
Normal file
After Width: | Height: | Size: 215 B |
BIN
mods/basic_materials/textures/basic_materials_paraffin.png
Normal file
After Width: | Height: | Size: 345 B |
BIN
mods/basic_materials/textures/basic_materials_plastic_sheet.png
Normal file
After Width: | Height: | Size: 293 B |
BIN
mods/basic_materials/textures/basic_materials_plastic_strip.png
Normal file
After Width: | Height: | Size: 160 B |
BIN
mods/basic_materials/textures/basic_materials_silicon.png
Normal file
After Width: | Height: | Size: 769 B |
BIN
mods/basic_materials/textures/basic_materials_silver_wire.png
Normal file
After Width: | Height: | Size: 251 B |
BIN
mods/basic_materials/textures/basic_materials_steel_bar.png
Normal file
After Width: | Height: | Size: 311 B |
BIN
mods/basic_materials/textures/basic_materials_steel_strip.png
Normal file
After Width: | Height: | Size: 326 B |
BIN
mods/basic_materials/textures/basic_materials_steel_wire.png
Normal file
After Width: | Height: | Size: 284 B |
After Width: | Height: | Size: 775 B |
BIN
mods/basic_materials/textures/basic_materials_wet_cement.png
Normal file
After Width: | Height: | Size: 366 B |
21
mods/cake/LICENSE
Normal file
|
@ -0,0 +1,21 @@
|
|||
The MIT License (MIT)
|
||||
|
||||
Copyright (c) 2015 MrIbby <siribby@outlook.com>
|
||||
|
||||
Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
of this software and associated documentation files (the "Software"), to deal
|
||||
in the Software without restriction, including without limitation the rights
|
||||
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
copies of the Software, and to permit persons to whom the Software is
|
||||
furnished to do so, subject to the following conditions:
|
||||
|
||||
The above copyright notice and this permission notice shall be included in
|
||||
all copies or substantial portions of the Software.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
THE SOFTWARE.
|
15
mods/cake/README.md
Normal file
|
@ -0,0 +1,15 @@
|
|||
# Minetest 5.0+ mod: cake
|
||||
Adds delicious cakes to Minetest!
|
||||
|
||||
## License
|
||||
Copyright (c) 2015 MrIbby <siribby@outlook.com>
|
||||
- Code in licensed under the MIT license, see [LICENSE](LICENSE) for details.
|
||||
|
||||
### Authors and licenses of textures
|
||||
- TenPlus1 (WTFPL):
|
||||
- `cake.png`
|
||||
- `cake_bottom.png`, derivative
|
||||
- `cake_inner.png`, derivative
|
||||
- `cake_side.png`, derivative
|
||||
- `cake_sugar.png`
|
||||
- `cake_top.png`, derivative
|
147
mods/cake/init.lua
Normal file
|
@ -0,0 +1,147 @@
|
|||
local throwable_cake = false
|
||||
|
||||
-- CAKE --
|
||||
|
||||
local S = minetest.get_translator("cake")
|
||||
|
||||
local sizes = {-0.4375, -0.3125, -0.1875, -0.0625, 0.0625, 0.1875, 0.3125}
|
||||
|
||||
for i, size in ipairs(sizes) do
|
||||
local slice = i - 1
|
||||
local name
|
||||
local description
|
||||
local drop
|
||||
local tiles
|
||||
|
||||
if slice == 0 then
|
||||
name = "cake:cake"
|
||||
description = S("Cake")
|
||||
drop = nil
|
||||
tiles = {"cake_top.png", "cake_bottom.png", "cake_side.png"}
|
||||
else
|
||||
name = "cake:cake_"..slice
|
||||
drop = ''
|
||||
tiles = {"cake_top.png", "cake_bottom.png", "cake_side.png", "cake_inner.png", "cake_side.png", "cake_side.png"}
|
||||
end
|
||||
|
||||
minetest.register_node(name, {
|
||||
description = description,
|
||||
drop = drop,
|
||||
drawtype = "nodebox",
|
||||
tiles = tiles,
|
||||
inventory_image = "cake.png",
|
||||
wield_image = "cake.png",
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {crumbly=3},
|
||||
--sounds = sounds,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {
|
||||
{size, -0.5, -0.4375, 0.4375, 0, 0.4375},
|
||||
}
|
||||
},
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
clicker:set_hp(clicker:get_hp() + 1)
|
||||
|
||||
if i < #sizes then
|
||||
minetest.swap_node(pos, {name="cake:cake_"..i})
|
||||
else
|
||||
minetest.remove_node(pos)
|
||||
end
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
if not minetest.get_modpath("food") then
|
||||
minetest.register_craftitem("cake:sugar", {
|
||||
description = S("Sugar"),
|
||||
inventory_image = "cake_sugar.png",
|
||||
groups = {food_sugar=1}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "cake:sugar",
|
||||
recipe = {"default:papyrus"}
|
||||
})
|
||||
else
|
||||
minetest.register_alias("cake:sugar", "food:sugar")
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
type = "shapeless",
|
||||
output = "cake:cake",
|
||||
recipe = {"farming:flour", "group:water_bucket", "group:food_sugar", "group:food_sugar"},
|
||||
replacements = {
|
||||
{"group:water_bucket", "bucket:bucket_empty"},
|
||||
|
||||
-- Not needed >0.4.13
|
||||
{"bucket:bucket_water", "bucket:bucket_empty"},
|
||||
{"bucket:bucket_river_water", "bucket:bucket_empty"}
|
||||
}
|
||||
})
|
||||
|
||||
-- THROWABLE CAKE --
|
||||
|
||||
minetest.register_entity("cake:cake_entity", {
|
||||
physical = false,
|
||||
timer = 0,
|
||||
textures = {"cake.png"},
|
||||
lastpos = {},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:getpos()
|
||||
local node = minetest.get_node(pos)
|
||||
|
||||
if self.timer>0.2 then
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() == nil or obj:get_luaentity().name ~= "cake:cake_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
obj:set_hp(obj:get_hp() + 7)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
if self.lastpos.x~=nil then
|
||||
if node.name ~= "air" then
|
||||
minetest.add_item(self.lastpos, 'cake:cake')
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
||||
end,
|
||||
})
|
||||
|
||||
if throwable_cake then
|
||||
minetest.override_item("cake:cake", {
|
||||
on_use = function(itemstack, player, pointed_thing)
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
local playerpos = player:getpos()
|
||||
local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, "cake:cake_entity")
|
||||
local dir = player:get_look_dir()
|
||||
obj:setvelocity({x=dir.x*19, y=dir.y*19, z=dir.z*19})
|
||||
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
||||
obj:setyaw(player:get_look_yaw()+math.pi)
|
||||
return itemstack
|
||||
end,
|
||||
})
|
||||
end
|
||||
|
||||
-- CAKE AWARD --
|
||||
if minetest.get_modpath("awards") then
|
||||
awards.register_achievement("award_the_lie", {
|
||||
title = S("The Lie"),
|
||||
description = S("Craft a cake"),
|
||||
icon = "cake.png",
|
||||
trigger = {
|
||||
type = "craft",
|
||||
item = "cake:cake",
|
||||
target = 1
|
||||
}
|
||||
})
|
||||
end
|
9
mods/cake/locale/cake.be.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=
|
||||
Craft a cake=
|
||||
Sugar=Цукар
|
||||
The Lie=
|
9
mods/cake/locale/cake.ca.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=Pastís
|
||||
Craft a cake=
|
||||
Sugar=Sucre
|
||||
The Lie=
|
9
mods/cake/locale/cake.cs.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=
|
||||
Craft a cake=
|
||||
Sugar=Cukr
|
||||
The Lie=
|
9
mods/cake/locale/cake.da.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=
|
||||
Craft a cake=
|
||||
Sugar=Sukker
|
||||
The Lie=
|
9
mods/cake/locale/cake.de.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=Kuchen
|
||||
Craft a cake=
|
||||
Sugar=Zucker
|
||||
The Lie=
|
9
mods/cake/locale/cake.eo.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=Kuko
|
||||
Craft a cake=
|
||||
Sugar=Sukero
|
||||
The Lie=
|
9
mods/cake/locale/cake.es.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=Pastel
|
||||
Craft a cake=
|
||||
Sugar=Azúcar
|
||||
The Lie=
|
9
mods/cake/locale/cake.et.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=Kook
|
||||
Craft a cake=
|
||||
Sugar=Suhkrud
|
||||
The Lie=
|
9
mods/cake/locale/cake.fr.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=Gâteau
|
||||
Craft a cake=Préparez un gâteau
|
||||
Sugar=Sucre
|
||||
The Lie=Le mensonge
|
9
mods/cake/locale/cake.he.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=עוגה
|
||||
Craft a cake=
|
||||
Sugar=סוכר
|
||||
The Lie=
|
9
mods/cake/locale/cake.hu.tr
Normal file
|
@ -0,0 +1,9 @@
|
|||
# textdomain: cake
|
||||
|
||||
|
||||
### init.lua ###
|
||||
|
||||
Cake=
|
||||
Craft a cake=
|
||||
Sugar=Cukor
|
||||
The Lie=
|