update
This commit is contained in:
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a19f5f5649
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33 changed files with 86 additions and 78 deletions
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@ -13,7 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
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### Changelog:
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### Changelog:
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- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base, added cactus juice, added pasta, spaghetti, cabbage, korean bibimbap, code tidy
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- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base, added cactus juice, added pasta, spaghetti, cabbage, korean bibimbap, code tidy, minmax light setting
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options, onion soup added (thanks edcrypt), Added apple pie, added wild cotton to savanna
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options, onion soup added (thanks edcrypt), Added apple pie, added wild cotton to savanna
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- 1.44 - Added 'farming_stage_length' in mod settings for speed of crop growth, also thanks to TheDarkTiger for translation updates
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- 1.44 - Added 'farming_stage_length' in mod settings for speed of crop growth, also thanks to TheDarkTiger for translation updates
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- 1.43 - Scythe works on use instead of right-click, added seed=1 groups to actual seeds and seed=2 group for plantable food items.
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- 1.43 - Scythe works on use instead of right-click, added seed=1 groups to actual seeds and seed=2 group for plantable food items.
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@ -108,8 +108,8 @@ minetest.register_node("farming:barley_7", table.copy(def))
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farming.registered_plants["farming:barley"] = {
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farming.registered_plants["farming:barley"] = {
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crop = "farming:barley",
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crop = "farming:barley",
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seed = "farming:seed_barley",
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seed = "farming:seed_barley",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 7
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steps = 7
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}
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}
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@ -226,8 +226,8 @@ minetest.register_node("farming:beanpole_5", table.copy(def))
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farming.registered_plants["farming:beans"] = {
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farming.registered_plants["farming:beans"] = {
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crop = "farming:beanpole",
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crop = "farming:beanpole",
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seed = "farming:beans",
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seed = "farming:beans",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 5
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steps = 5
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}
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}
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@ -86,7 +86,7 @@ minetest.register_node("farming:beetroot_5", table.copy(def))
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farming.registered_plants["farming:beetroot"] = {
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farming.registered_plants["farming:beetroot"] = {
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crop = "farming:beetroot",
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crop = "farming:beetroot",
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seed = "farming:beetroot",
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seed = "farming:beetroot",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 5
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steps = 5
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}
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}
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@ -88,7 +88,7 @@ minetest.register_node("farming:blueberry_4", table.copy(def))
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farming.registered_plants["farming:blueberries"] = {
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farming.registered_plants["farming:blueberries"] = {
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crop = "farming:blueberry",
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crop = "farming:blueberry",
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seed = "farming:blueberries",
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seed = "farming:blueberries",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 4
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steps = 4
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}
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}
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@ -63,7 +63,7 @@ minetest.register_node("farming:cabbage_6", table.copy(def))
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farming.registered_plants["farming:cabbage"] = {
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farming.registered_plants["farming:cabbage"] = {
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crop = "farming:cabbage",
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crop = "farming:cabbage",
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seed = "farming:cabbage",
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seed = "farming:cabbage",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 6
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steps = 6
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}
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}
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@ -118,7 +118,7 @@ minetest.register_node("farming:carrot_8", table.copy(def))
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farming.registered_plants["farming:carrot"] = {
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farming.registered_plants["farming:carrot"] = {
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crop = "farming:carrot",
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crop = "farming:carrot",
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seed = "farming:carrot",
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seed = "farming:carrot",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -95,7 +95,7 @@ minetest.register_node("farming:chili_8", table.copy(def))
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farming.registered_plants["farming:chili_pepper"] = {
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farming.registered_plants["farming:chili_pepper"] = {
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crop = "farming:chili",
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crop = "farming:chili",
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seed = "farming:chili_pepper",
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seed = "farming:chili_pepper",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -194,8 +194,8 @@ minetest.register_node("farming:cocoa_4", table.copy(def))
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farming.registered_plants["farming:cocoa_beans"] = {
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farming.registered_plants["farming:cocoa_beans"] = {
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crop = "farming:cocoa",
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crop = "farming:cocoa",
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seed = "farming:cocoa_beans",
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seed = "farming:cocoa_beans",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 4
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steps = 4
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}
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}
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@ -106,7 +106,7 @@ minetest.register_node("farming:coffee_5", table.copy(def))
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farming.registered_plants["farming:coffee"] = {
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farming.registered_plants["farming:coffee"] = {
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crop = "farming:coffee",
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crop = "farming:coffee",
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seed = "farming:coffee_beans",
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seed = "farming:coffee_beans",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 5
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steps = 5
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}
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}
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@ -153,7 +153,7 @@ minetest.register_node("farming:corn_8", table.copy(def))
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farming.registered_plants["farming:corn"] = {
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farming.registered_plants["farming:corn"] = {
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crop = "farming:corn",
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crop = "farming:corn",
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seed = "farming:corn",
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seed = "farming:corn",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -172,8 +172,8 @@ minetest.register_node("farming:cotton_8", table.copy(def))
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farming.registered_plants["farming:cotton"] = {
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farming.registered_plants["farming:cotton"] = {
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crop = "farming:cotton",
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crop = "farming:cotton",
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seed = "farming:seed_cotton",
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seed = "farming:seed_cotton",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -59,7 +59,7 @@ minetest.register_node("farming:cucumber_4", table.copy(def))
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farming.registered_plants["farming:cucumber"] = {
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farming.registered_plants["farming:cucumber"] = {
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crop = "farming:cucumber",
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crop = "farming:cucumber",
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seed = "farming:cucumber",
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seed = "farming:cucumber",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 4
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steps = 4
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}
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}
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@ -129,7 +129,7 @@ minetest.register_node("farming:garlic_5", table.copy(def))
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farming.registered_plants["farming:garlic"] = {
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farming.registered_plants["farming:garlic"] = {
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crop = "farming:garlic",
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crop = "farming:garlic",
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seed = "farming:garlic_clove",
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seed = "farming:garlic_clove",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 5
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steps = 5
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}
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}
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@ -233,8 +233,8 @@ minetest.register_node("farming:grapes_8", table.copy(def))
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farming.registered_plants["farming:grapes"] = {
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farming.registered_plants["farming:grapes"] = {
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crop = "farming:grapes",
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crop = "farming:grapes",
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seed = "farming:grapes",
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seed = "farming:grapes",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -256,7 +256,7 @@ minetest.register_node("farming:hemp_8", table.copy(def))
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farming.registered_plants["farming:hemp"] = {
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farming.registered_plants["farming:hemp"] = {
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crop = "farming:hemp",
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crop = "farming:hemp",
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seed = "farming:seed_hemp",
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seed = "farming:seed_hemp",
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minlight = 13,
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mminlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -88,7 +88,7 @@ minetest.register_node("farming:melon_8", table.copy(def))
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farming.registered_plants["farming:melon"] = {
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farming.registered_plants["farming:melon"] = {
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crop = "farming:melon",
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crop = "farming:melon",
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seed = "farming:melon_slice",
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seed = "farming:melon_slice",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -101,7 +101,7 @@ minetest.register_node("farming:mint_4", table.copy(def))
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farming.registered_plants["farming:mint"] = {
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farming.registered_plants["farming:mint"] = {
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crop = "farming:mint",
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crop = "farming:mint",
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seed = "farming:seed_mint",
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seed = "farming:seed_mint",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 4
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steps = 4
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}
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}
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@ -90,7 +90,7 @@ minetest.register_node("farming:onion_5", table.copy(def))
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farming.registered_plants["farming:onion"] = {
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farming.registered_plants["farming:onion"] = {
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crop = "farming:onion",
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crop = "farming:onion",
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seed = "farming:onion",
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seed = "farming:onion",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 5
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steps = 5
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}
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}
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@ -91,7 +91,7 @@ minetest.register_node("farming:pea_5", table.copy(def))
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farming.registered_plants["farming:pea_pod"] = {
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farming.registered_plants["farming:pea_pod"] = {
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crop = "farming:pea",
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crop = "farming:pea",
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seed = "farming:pea_pod",
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seed = "farming:pea_pod",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 5
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steps = 5
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}
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}
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@ -109,7 +109,7 @@ minetest.register_node("farming:pepper_5", table.copy(def))
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farming.registered_plants["farming:pepper"] = {
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farming.registered_plants["farming:pepper"] = {
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crop = "farming:pepper",
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crop = "farming:pepper",
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seed = "farming:peppercorn",
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seed = "farming:peppercorn",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 5
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steps = 5
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}
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}
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@ -135,7 +135,7 @@ minetest.register_node("farming:pineapple_8", table.copy(def))
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farming.registered_plants["farming:pineapple"] = {
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farming.registered_plants["farming:pineapple"] = {
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crop = "farming:pineapple",
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crop = "farming:pineapple",
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seed = "farming:pineapple_top",
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seed = "farming:pineapple_top",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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farming.registered_plants["farming:potato"] = {
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farming.registered_plants["farming:potato"] = {
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crop = "farming:potato",
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crop = "farming:potato",
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seed = "farming:potato",
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seed = "farming:potato",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 4
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steps = 4
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}
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}
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@ -200,7 +200,7 @@ minetest.register_alias("farming:pumpkin", "farming:pumpkin_8")
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farming.registered_plants["farming:pumpkin"] = {
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farming.registered_plants["farming:pumpkin"] = {
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crop = "farming:pumpkin",
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crop = "farming:pumpkin",
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seed = "farming:pumpkin_slice",
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seed = "farming:pumpkin_slice",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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farming.registered_plants["farming:raspberries"] = {
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farming.registered_plants["farming:raspberries"] = {
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crop = "farming:raspberry",
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crop = "farming:raspberry",
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seed = "farming:raspberries",
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seed = "farming:raspberries",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 4
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steps = 4
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}
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}
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farming.registered_plants["farming:rhubarb"] = {
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farming.registered_plants["farming:rhubarb"] = {
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crop = "farming:rhubarb",
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crop = "farming:rhubarb",
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seed = "farming:rhubarb",
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seed = "farming:rhubarb",
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minlight = 13,
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minlight = 10,
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maxlight = 15,
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maxlight = 12,
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steps = 3
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steps = 3
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}
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}
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farming.registered_plants["farming:tomato"] = {
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farming.registered_plants["farming:tomato"] = {
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crop = "farming:tomato",
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crop = "farming:tomato",
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seed = "farming:tomato",
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seed = "farming:tomato",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -234,8 +234,8 @@ minetest.register_node("farming:wheat_8", table.copy(def))
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farming.registered_plants["farming:wheat"] = {
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farming.registered_plants["farming:wheat"] = {
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crop = "farming:wheat",
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crop = "farming:wheat",
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seed = "farming:seed_wheat",
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seed = "farming:seed_wheat",
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minlight = 13,
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minlight = farming.min_light,
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maxlight = 15,
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maxlight = farming.max_light,
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steps = 8
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steps = 8
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}
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}
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@ -35,3 +35,7 @@ farming.grains = true -- true or false only
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-- default rarety of crops on map (higher number = more crops)
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-- default rarety of crops on map (higher number = more crops)
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farming.rarety = 0.002
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farming.rarety = 0.002
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-- default minimum and maximum light levels crops need to grow
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farming.min_light = 12
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farming.max_light = 15
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farming = {
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farming = {
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mod = "redo",
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mod = "redo",
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version = "20200702",
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version = "20201209",
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path = minetest.get_modpath("farming"),
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path = minetest.get_modpath("farming"),
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select = {
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select = {
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type = "fixed",
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type = "fixed",
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5}
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},
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},
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registered_plants = {}
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registered_plants = {},
|
||||||
|
min_light = 12,
|
||||||
|
max_light = 15
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -332,9 +334,8 @@ function farming.plant_growth_timer(pos, elapsed, node_name)
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
local MIN_LIGHT = minetest.registered_nodes[node_name].minlight or 12
|
local MIN_LIGHT = minetest.registered_nodes[node_name].minlight or farming.min_light
|
||||||
local MAX_LIGHT = minetest.registered_nodes[node_name].maxlight or 15
|
local MAX_LIGHT = minetest.registered_nodes[node_name].maxlight or farming.max_light
|
||||||
--print ("---", MIN_LIGHT, MAX_LIGHT)
|
|
||||||
|
|
||||||
if max_growth == 1 or lambda < 2.0 then
|
if max_growth == 1 or lambda < 2.0 then
|
||||||
|
|
||||||
|
|
|
@ -8,48 +8,48 @@ Remove Protectors around players (separate names with spaces)=Удалить з
|
||||||
Replace Protector Owner with name provided=Заменить владельца защиты новым владельцем
|
Replace Protector Owner with name provided=Заменить владельца защиты новым владельцем
|
||||||
<owner name> <name to replace with>=<имя владельца> <имя нового владельца>
|
<owner name> <name to replace with>=<имя владельца> <имя нового владельца>
|
||||||
Replacing Protector name '@1' with '@2'=Заменяется владелец защиты с '@1' на '@2'
|
Replacing Protector name '@1' with '@2'=Заменяется владелец защиты с '@1' на '@2'
|
||||||
Show protected areas of your nearby protectors=Показать защищенные территории с ближней защитой
|
Show protected areas of your nearby protectors=Показать ближайшие защищённые территории
|
||||||
Protector Names to remove: @1=Имена защит, подлежащих удалению: @1
|
Protector Names to remove: @1=Имена, подлежащие удалению: @1
|
||||||
Name List Reset=Сброс списка имен
|
Name List Reset=Очистить список имён
|
||||||
|
|
||||||
### doors_chest.lua ###
|
### doors_chest.lua ###
|
||||||
Protected Wooden Door=Защищенная яблоневая дверь
|
Protected Wooden Door=Защищённая яблоневая дверь
|
||||||
Protected Steel Door=Защищенная стальная дверь
|
Protected Steel Door=Защищённая стальная дверь
|
||||||
Protected Trapdoor=Защищенный яблоневый люк
|
Protected Trapdoor=Защищённый яблоневый люк
|
||||||
Protected Steel Trapdoor=Защищенный стальной люк
|
Protected Steel Trapdoor=Защищённый стальной люк
|
||||||
Protected Chest=Защищенный сундук
|
Protected Chest=Защищённый сундук
|
||||||
To Chest=В сундук
|
To Chest=В сундук
|
||||||
To Inventory=В инвентрарь
|
To Inventory=В инвентрарь
|
||||||
Protected Chest (@1)=Защищенный сундук (@1)
|
Protected Chest (@1)=Защищённый сундук (@1)
|
||||||
|
|
||||||
### init.lua ###
|
### init.lua ###
|
||||||
-- Protector interface --=-- Настройка защиты --
|
-- Protector interface --=-- Настройка защиты --
|
||||||
PUNCH node to show protected area=СТУКНУТЬ узел для подсведки защищенной территории
|
PUNCH node to show protected area=СТУКНУТЬ узел для подсветки защищённой территории
|
||||||
USE for area check=ЛКМ для проверки защищенной территории
|
USE for area check=ЛКМ для проверки защищённой территории
|
||||||
Members:=Участники:
|
Members:=Участники:
|
||||||
Close=Закрыть
|
Close=Закрыть
|
||||||
Protection located at: @1=Защита находится на координатах @1
|
Protection located at: @1=Защита находится на координатах @1
|
||||||
Members: @1.=Участники: @1.
|
Members: @1.=Участники: @1.
|
||||||
This area is not protected.=Территория свободна.
|
This area is not protected.=Территория свободна.
|
||||||
You can build here.=Здесь можно ставить блоки."
|
You can build here.=Здесь можно ставить блоки.
|
||||||
Overlaps into above players protected area=Защитный блок не может быть установлен: пересечение с областями, защищенными другими игроками
|
Overlaps into above players protected area=Защитный блок не может быть установлен: пересечение с областями, защищёнными другими игроками
|
||||||
Protection Block=Защитный блок
|
Protection Block=Защитный блок
|
||||||
Protection (owned by @1)=Защита игрока @1
|
Protection (owned by @1)=Защита игрока @1
|
||||||
Protection Logo=Защитный знак
|
Protection Logo=Защитный знак
|
||||||
[MOD] Protector Redo loaded=[MOD] Модификация \"Переделанная Защита\" загружена
|
[MOD] Protector Redo loaded=[МОД] Protector Redo загружен
|
||||||
Spawn @1 has been protected up to a @2 block radius.=Спаун @1 защищен в радиусе @2 блока.
|
Spawn @1 has been protected up to a @2 block radius.=Спаун @1 защищён в радиусе @2 блока.
|
||||||
This area is owned by @1=Эта территория пренадлежит @1
|
This area is owned by @1=Эта территория пренадлежит @1
|
||||||
|
|
||||||
### pvp.lua ###
|
### pvp.lua ###
|
||||||
[Protector] on_punchplayer called with nil objects=[Защита] on_punchplayer вызвана с нулевыми объектами
|
[Protector] on_punchplayer called with nil objects=[Защита] on_punchplayer вызвана с нулевыми объектами
|
||||||
[Protector] pvp_protect not active, update your version of Minetest=[Защита] pvp_protect не активен, обновите версию Minetest
|
[Protector] pvp_protect not active, update your version of Minetest=[Защита] pvp_protect неактивен, обновите версию Minetest
|
||||||
[Protector] pvp_protect is disabled=[Защита] pvp_protect отключен
|
[Protector] pvp_protect is disabled=[Защита] pvp_protect отключён
|
||||||
|
|
||||||
### hud.lua ###
|
### hud.lua ###
|
||||||
Owner: @1=Владелец: @1
|
Owner: @1=Владелец: @1
|
||||||
|
|
||||||
### tool.lua ###
|
### tool.lua ###
|
||||||
Protector Placer Tool (stand near protector, face direction and use)=Инструмент установки защиты (станьте рядом с защитой, повернитесь в нужное направление и используйте)
|
Protector Placer Tool (stand near protector, face direction and use)=Инструмент установки защиты (встаньте рядом с защитой, повернитесь в нужном направлении и используйте)
|
||||||
Protector already in place!=Защита уже установлена!
|
Protector already in place!=Защита уже установлена!
|
||||||
No protectors available to place!=У вас нет защитных блоков в инвентаре!
|
No protectors available to place!=У вас нет защитных блоков в инвентаре!
|
||||||
Protector placed at @1=Защита находится на координатах @1
|
Protector placed at @1=Защита находится на координатах @1
|
||||||
|
|
3
mods/skinsdb/meta/character_1933.txt
Normal file
3
mods/skinsdb/meta/character_1933.txt
Normal file
|
@ -0,0 +1,3 @@
|
||||||
|
ElCeejus, Father of Dragons
|
||||||
|
ElCeejo
|
||||||
|
CC BY-SA 3.0
|
BIN
mods/skinsdb/textures/character_1933.png
Normal file
BIN
mods/skinsdb/textures/character_1933.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 8 KiB |
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Reference in a new issue