diff --git a/mods-download b/mods-download index 24e4506b..688fa247 100755 --- a/mods-download +++ b/mods-download @@ -115,7 +115,6 @@ git clone --depth 1 --branch master git://cheapiesystems.com/prefab_redo git clone --depth 1 --branch master https://github.com/v-rob/bridger.git git clone --depth 1 --branch master https://github.com/AiTechEye/smartshop.git git clone --depth 1 --branch master https://repo.or.cz/minetest_colorcubes.git -git clone --depth 1 --branch master https://github.com/gejan/cards.git git clone --depth 1 --branch master https://github.com/DonBatman/myboardgames.git git clone --depth 1 --branch master https://gitlab.com/VanessaE/ilights.git git clone --depth 1 --branch master https://github.com/TumeniNodes/angledstairs.git diff --git a/mods-list b/mods-list index a3b5cdde..720e5451 100644 --- a/mods-list +++ b/mods-list @@ -124,7 +124,6 @@ load_mod_minislots_work_files = true load_mod_mylittle_bg = true load_mod_vines = true load_mod_ts_doors = true -load_mod_cards = true load_mod_moretrees = true load_mod_smartshop = true load_mod_mobs_fish = true diff --git a/mods/cards/README.txt b/mods/cards/README.txt deleted file mode 100644 index 0857e0d6..00000000 --- a/mods/cards/README.txt +++ /dev/null @@ -1,35 +0,0 @@ -Minetest Cards Mod --------------------------- - -Adds cards to Minetest. - - -Depends on nothing. - -Crafting recipes require Minetest Game's dye and default mods: -Recipe of cardbox: -default:chest, dye:black, dye:green, -default:clay_lump, dye:red, dye:blue, -default:paper, default:paper, default:paper - - -LICENSE: - -Code: - -Copyright (C) 2017 Jannik Kulesha (Gerald) - -LPGL v2.1 -See https://www.gnu.org/licenses/old-licenses/lgpl-2.1.html - - -Textures: - -Apple, Sword, Coal and Mese are taken from Minetest Game's default mod by -celeron55 (Perttu Ahola) and various other people. The sword has been shortened. -This textures are under CC-BY-SA 3.0. -See http://creativecommons.org/licenses/by-sa/3.0/ - -Everything else by Jannik Kulesha and under the CC-BY-SA 3.0. -See http://creativecommons.org/licenses/by-sa/3.0/ - \ No newline at end of file diff --git a/mods/cards/depends.txt b/mods/cards/depends.txt deleted file mode 100644 index e69de29b..00000000 diff --git a/mods/cards/description.txt b/mods/cards/description.txt deleted file mode 100644 index 57f8fe01..00000000 --- a/mods/cards/description.txt +++ /dev/null @@ -1 +0,0 @@ -Adds playing cards to Minetest \ No newline at end of file diff --git a/mods/cards/init.lua b/mods/cards/init.lua deleted file mode 100644 index 9064a7e6..00000000 --- a/mods/cards/init.lua +++ /dev/null @@ -1,701 +0,0 @@ - -math.randomseed(os.time()) - -local STACK_FORM = "size[2,6]".. - "button_exit[0,0;2,1;draw_turned;draw turned]".. - "button_exit[0,1;2,1;shuffle;shuffle]".. - "button_exit[0,2;2,1;flip;flip]".. - "button_exit[0,3;2,1;remove;delete stack]".. - "button_exit[0,4;2,1;quit;quit]" -local CARD_FORM = "size[3,5]".. - "button_exit[0,0;3,1;flip;flip]".. - "button_exit[0,1;3,1;shuffle;shuffle]".. - "button_exit[0,2;3,1;delete;not show again]".. - "button_exit[0,3;3,1;quit;quit]" -local box_form = "size[10,4]" -local CARDS_PER_BOX = 500 - - -minetest.register_node("cards:turned_card", { - description = "a turned card", - inventory_image = "cards_back_2.png", - wield_image = "cards_back_2.png", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {{-0.5, -0.5, -0.5, 0.5, -0.4375 , 0.5}} - }, - tiles = {"cards_back_2.png", "cards_back_2.png", - "cards_side.png", "cards_side.png", - "cards_side.png", "cards_side.png" - }, - paramtype = "light", - paramtype2 = "facedir", - after_place_node = function(pos, placer, itemstack, pointed_thing) - local card = itemstack:get_metadata() - local deckname = string.sub(card, 12, string.find(card, "_", 12) - 1) - minetest.swap_node(pos, {name = "cards:stack_"..deckname}) - local meta = minetest.get_meta(pos) - meta:set_int("count", 0) - meta:set_string(0, card) - meta:set_string("infotext", 1) - meta:set_string("formspec", STACK_FORM) - end, - groups = {oddly_breakable_by_hand = 3, card = 3, not_in_creative_inventory = 1}, -}) - -local num_decks = 0 - -local function register_deck(deckname, data) - local name = "cards:deck_"..deckname - local cardname = data.cardname - local stackname = "cards:stack_"..cardname - local size = data.number_of_suits * data.number_of_values - box_form = box_form.. - "item_image_button["..num_decks..",2;1,1;"..name..";"..name.."#"..size..";]".. - "label["..num_decks..",1;"..deckname.."]".. - "label["..num_decks..",3;"..size.."]" - num_decks = num_decks + 1 - minetest.register_craftitem(name, { - description = "set of playing cards ("..deckname..")", - inventory_image = data.inventory_image, - wield_image = data.inventory_image, - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - local pos = pointed_thing.under - local node = minetest.get_node(pos) - local new_stack = true - if minetest.get_item_group(node.name, "card") == 2 then - new_stack = false - elseif not minetest.registered_nodes[node.name].buildable_to then - pos = pointed_thing.above - node = minetest.get_node(pos) - if not minetest.registered_nodes[node.name].buildable_to then - return - end - end - if minetest.is_protected(pos, placer:get_player_name())then - return - end - if new_stack then - node.name = stackname - minetest.set_node(pos, node) - end - itemstack:take_item() - -- set cards - local meta = minetest.get_meta(pos) - local old_count = 0 - if not new_stack then - old_count = meta:get_int("count") + 1 - end - local count = size - local set = {} - for s = 1, data.number_of_suits do - for v = 1, data.number_of_values do - local r = math.random(1, count) - local i = -1 - while r > 0 do - i = i + 1 - if not set[i] then - r = r - 1 - end - end - set[i] = true - meta:set_string(i + old_count, "cards:card_"..cardname.."_"..data.suits[s].."_"..data.values[v]) - count = count - 1 - end - end - meta:set_int("count", old_count + size - 1) - meta:set_string("infotext", old_count + size) - meta:set_string("formspec", STACK_FORM) - return itemstack - end, - }) - minetest.register_craft({ - output = "cards:card_box "..size, - recipe = {{name}}, - }) - if not minetest.registered_nodes[stackname] then - minetest.register_node(stackname, { - description = "set of playing cards ("..cardname..")", - inventory_image = data.back_texture, - wield_image = data.back_texture, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {{-0.5, -0.5, -0.5, 0.5, -0.25 , 0.5}} - }, - tiles = {data.back_texture, data.back_texture, - "cards_side.png", "cards_side.png", - "cards_side.png", "cards_side.png" - }, - paramtype = "light", - paramtype2 = "facedir", - on_dig = function(pos, node, player) - if minetest.is_protected(pos, player:get_player_name()) then - return - end - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - local top = meta:get_string(count) - player:get_inventory():add_item("main", top) - if count == 0 then - node.name = "air" - minetest.set_node(pos, node) - return - else - meta:set_int("count", count - 1) - meta:set_string("infotext", count) - end - end, - on_receive_fields = function(pos, formname, fields, player) - if fields.flip then - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - for i = 0, count / 2 do - local a = meta:get_string(i) - local b = meta:get_string(count - i) - meta:set_string(i, b) - meta:set_string(count - i, a) - end - meta:set_string("formspec", CARD_FORM) - minetest.swap_node(pos, {name = meta:get_string(count)}) - elseif fields.draw_turned then - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - local top = meta:get_string(count) - player:get_inventory():add_item("main", {name="cards:turned_card", count=1, wear=0, metadata= top}) - if count == 0 then - minetest.set_node(pos, {name = "air"}) - return - else - meta:set_int("count", count - 1) - meta:set_string("infotext", count) - end - elseif fields.remove then - minetest.set_node(pos, {name = "air"}) - elseif fields.shuffle then - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - for i = 0, count do - local j = math.random(i, count) - local a = meta:get_string(i) - local b = meta:get_string(j) - meta:set_string(i, b) - meta:set_string(j, a) - end - end - end, - groups = {oddly_breakable_by_hand = 3, card = 2}, - }) - end - - for s = 1, data.number_of_suits do - for v = 1, data.number_of_values do - local name = "cards:card_"..cardname.."_"..data.suits[s].."_"..data.values[v] - if not minetest.registered_nodes[name] then - local texture = data.value_textures[v].."^"..data.suit_textures[s].."^[colorize:"..data.colors[s].."^[noalpha" - if data.not_colorize_suit then - texture = data.value_textures[v].."^[colorize:"..data.colors[s].."^"..data.suit_textures[s].."^[noalpha" - end - minetest.register_node(name, { - description = data.suits[s].." "..data.values[v], - inventory_image = texture, - wield_image = data.back_texture, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {{-0.5, -0.5, -0.5, 0.5, -0.4375 , 0.5}} - }, - tiles = {texture, data.back_texture, - "cards_side.png", "cards_side.png", - "cards_side.png", "cards_side.png" - }, - paramtype = "light", - paramtype2 = "facedir", - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - local pos = pointed_thing.under - local node = minetest.get_node(pos) - local stack_type = minetest.get_node_group(node.name, "card") - if stack_type == 0 then - return minetest.item_place(itemstack, placer, pointed_thing) -- default - end - if minetest.is_protected(pos, placer:get_player_name()) then - return - end - -- add card to stack - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - if count == 0 then - meta:set_string(count, node.name) - meta:set_string("formspec", CARD_FORM) - end - count = count + 1 - meta:set_string(count, name) - meta:set_int("count", count) - meta:set_string("infotext", count + 1) - if stack_type == 1 then - node.name = name - minetest.swap_node(pos, node) - end - itemstack:take_item() - return itemstack - end, - on_dig = function(pos, node, player) - if minetest.is_protected(pos, player:get_player_name()) then - return - end - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - if count == 0 then - minetest.node_dig(pos, node, player) - return - end - local top = meta:get_string(count) - player:get_inventory():add_item("main", top) - count = count - 1 - node.name = meta:get_string(count) - meta:set_int("count", count) - meta:set_string("infotext", count + 1) - minetest.swap_node(pos, node) - end, - on_receive_fields = function(pos, formname, fields, player) - if fields.collect then - local meta = minetest.get_meta(pos) - if meta:get_int("count") == size then - player:get_inventory():add_item("main", - "cards:stack_"..deckname) - minetest.set_node(pos, {name = "air"}) - else - minetest.chat_send_player(player:get_player_name(), - "[cards] stack not complete!") - end - elseif fields.flip then - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - for i = 0, count / 2 do - local a = meta:get_string(i) - local b = meta:get_string(count - i) - meta:set_string(i, b) - meta:set_string(count - i, a) - end - meta:set_string("formspec", STACK_FORM) - minetest.swap_node(pos, {name = "cards:stack_"..deckname}) - elseif fields.shuffle then - local meta = minetest.get_meta(pos) - local count = meta:get_int("count") - for i = 0, count do - local j = math.random(i, count) - local a = meta:get_string(i) - local b = meta:get_string(j) - meta:set_string(i, b) - meta:set_string(j, a) - end - minetest.swap_node(pos, {name = meta:get_string(count)}) - elseif fields.delete then - local meta = minetest.get_meta(pos) - meta:set_string("formspec", nil) - end - end, - groups = {oddly_breakable_by_hand = 3, card = 1}, - }) - end - end - end -end - -register_deck("32", { - cardname = "green", - number_of_suits = 4, - number_of_values = 8, - colors = {"#F00", "#F00", "#000", "#000"}, - suits = {"tiles", "hearts", "pikes", "clovers"}, - suit_textures = { - "cards_tile.png", - "cards_heart.png", - "cards_pike.png", - "cards_clover.png" - }, - values = {"7", "8", "9", "10", "J", "Q", "K", "A"}, - value_textures = { - "cards_7.png", - "cards_8.png", - "cards_9.png", - "cards_10.png", - "cards_J.png", - "cards_Q.png", - "cards_K.png", - "cards_A.png" - }, - back_texture = "cards_back_3.png", - inventory_image = "cards_deck_32.png", -}) - -register_deck("52", { - cardname = "blue", - number_of_suits = 4, - number_of_values = 13, - colors = {"#FA0", "#F00", "#0B0", "#000"}, - suits = {"tiles", "hearts", "pikes", "clovers"}, - suit_textures = { - "cards_tile.png", - "cards_heart.png", - "cards_pike.png", - "cards_clover.png" - }, - values = { "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A"}, - value_textures = { - "cards_2.png", - "cards_3.png", - "cards_4.png", - "cards_5.png", - "cards_6.png", - "cards_7.png", - "cards_8.png", - "cards_9.png", - "cards_10.png", - "cards_J.png", - "cards_Q.png", - "cards_K.png", - "cards_A.png" - }, - back_texture = "cards_back.png", - inventory_image = "cards_deck_52.png", -}) - ---[[ -register_deck("104", { - cardname = "blue", - number_of_suits = 8, - number_of_values = 13, - colors = {"#FA0", "#F00", "#0B0", "#000"}, - suits = {"tiles", "hearts", "pikes", "clovers", "tiles", "hearts", "pikes", "clovers"}, - suit_textures = { - "cards_tile.png", - "cards_heart.png", - "cards_pike.png", - "cards_clover.png" - }, - values = { "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A"}, - value_textures = { - "cards_2.png", - "cards_3.png", - "cards_4.png", - "cards_5.png", - "cards_6.png", - "cards_7.png", - "cards_8.png", - "cards_9.png", - "cards_10.png", - "cards_J.png", - "cards_Q.png", - "cards_K.png", - "cards_A.png" - }, - back_texture = "cards_back.png", - inventory_image = "cards_deck_104.png", -})]]-- - -register_deck("Joker", { - cardname = "Joker", - number_of_suits = 3, - number_of_values = 2, - colors = {"#000", "#F00", "#800"}, - suits = {"black", "red", "dark"}, - suit_textures = { - "cards_joker.png", - "cards_joker.png", - "cards_joker.png" - }, - values = { "joker", "joker"}, - value_textures = { - "cards_J.png", - }, - back_texture = "cards_back.png", - inventory_image = "cards_deck_joker.png", -}) - -register_deck("Minetest", { - cardname = "Minetest", - number_of_suits = 4, - number_of_values = 13, - not_colorize_suit = true, - colors = {"#FA0", "#F00", "#11B", "#000"}, - suits = {"mese", "apples", "swords", "coal"}, - suit_textures = { - "cards_mese_crystal.png", - "cards_apple.png", - "cards_tool_diamondsword.png", - "cards_coal_lump.png" - }, - values = { "2", "3", "4", "5", "6", "7", "8", "9", "10", "J", "Q", "K", "A"}, - value_textures = { - "cards_2.png", - "cards_3.png", - "cards_4.png", - "cards_5.png", - "cards_6.png", - "cards_7.png", - "cards_8.png", - "cards_9.png", - "cards_10.png", - "cards_J.png", - "cards_Q.png", - "cards_K.png", - "cards_A.png" - }, - back_texture = "cards_back_mese.png", - inventory_image = "cards_deck_minetest_52.png", -}) - ------- --- Box - -local show_box_formspec = function(itemstack, player, pointed_thing, formpart) - if player:is_player() then - if not formpart then - formpart = "" - end - minetest.show_formspec(player:get_player_name(), "cards:card_box", - box_form..formpart.."button[6,0;4,1;collect;collect from inventory]".."label[0,0;Parts left:".. - math.floor(itemstack:get_count()).."]") - end -end -local show_box_formspec_open = function(itemstack, player, pointed_thing) - return show_box_formspec(itemstack, player, pointed_thing, "button_exit[4,0;2,1;close;close]") -end -local show_box_formspec_closed = function(itemstack, player, pointed_thing) - return show_box_formspec(itemstack, player, pointed_thing, "button_exit[4,0;2,1;open;open]") -end - - -minetest.register_node("cards:card_box_open", { - description = "Box which spawns card decks", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {{0.5, -0.5, -0.5, -0.125, 0 , 0.5}, - {-0.125, 0, -0.5, -0.25, 0.625 , 0.5},} - }, - tiles = {"default_wood.png^cards_card_box_top.png","default_wood.png", - "default_wood.png", "default_wood.png", - "default_wood.png", "default_wood.png" - }, - paramtype = "light", - stack_max = CARDS_PER_BOX, - on_place = show_box_formspec_open, - on_secondary_use = show_box_formspec_open, - on_use = function(itemstack, player, pointed_thing) --leftclick - if pointed_thing.type ~= "node" then - return nil - end - local pos = pointed_thing.under - if minetest.is_protected(pos, player:get_player_name()) then - return nil - end - local node = minetest.get_node(pos) - if minetest.get_node_group(node.name, "card") == 0 and - minetest.get_node_group(node.name, "jeton") == 0 then - return nil - end - local meta = minetest.get_meta(pos) - local count = meta:get_int("infotext") - if count == 0 then - count = 1 - end - itemstack:set_count(itemstack:get_count() + count) - minetest.remove_node(pos) - return itemstack - end, -}) -minetest.register_node("cards:card_box", { - description = "Box which spawns card decks", - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {{0.5, -0.5, -0.5, -0.125, 0.125 , 0.5}} - }, - tiles = {"default_wood.png","default_wood.png", - "default_wood.png", "default_wood.png", - "default_wood.png", "default_wood.png" - }, - paramtype = "light", - stack_max = CARDS_PER_BOX, - on_place = show_box_formspec_closed, - on_secondary_use = show_box_formspec_closed, - on_use = function(itemstack, player, pointed_thing) --leftclick - if pointed_thing.type ~= "node" then - return nil - end - local pos = pointed_thing.under - if minetest.is_protected(pos, player:get_player_name()) then - return nil - end - local node = minetest.get_node(pos) - if minetest.get_node_group(node.name, "card") == 0 and - minetest.get_node_group(node.name, "jeton") == 0 then - return nil - end - minetest.chat_send_player(player:get_player_name(), "Open in menu to collect pieces") - return nil - end, -}) - -minetest.register_on_player_receive_fields(function(player, formname, fields) - if formname ~= "cards:card_box" then - return false - end - local itemstack = player:get_wielded_item() - if fields.open then - itemstack:set_name("cards:card_box_open") - player:set_wielded_item(itemstack) - return true - end - if fields.close then - itemstack:set_name("cards:card_box") - player:set_wielded_item(itemstack) - return true - end - if fields.quit then - return true - end - local inv = player:get_inventory() - if fields.collect then - local collected = 0 - local list = inv:get_list("main") - for i, stack in ipairs(list) do - local name = stack:get_name() - if minetest.get_item_group(name, "card") > 0 or - minetest.get_item_group(name, "jeton") > 0 then - collected = collected + stack:get_count() - stack:clear() - list[i]=stack - end - end - inv:set_list("main", list) - itemstack:set_count(itemstack:get_count() + collected) - player:set_wielded_item(itemstack) - show_box_formspec(itemstack, player) - return true - end - for key,value in pairs(fields) do - local d = string.find(key,"#") - local itemname = string.sub(key,1,d-1) - local cost = tonumber(string.sub(key, d+1)) - local count = itemstack:get_count() - if cost < count then - inv:add_item("main", itemname.." "..value) - itemstack:set_count(count-cost) - end - end - player:set_wielded_item(itemstack) - show_box_formspec(itemstack, player) - return true -end) - - ---------- --- Jetons - -local function set_count(pos, placer, itemstack, pointed_thing) - minetest.chat_send_all("hello") - local stack_count = itemstack:get_count() - local meta = minetest.get_meta(pos) - local count = meta:get_int("infotext") - meta:set_int("infotext", count + stack_count) - itemstack:clear() - return itemstack -end - -local function register_jeton(name, color) - - local texture = "cards_jeton.png^[colorize:"..color.."^[noalpha" - local node_name = "cards:jeton_"..name - box_form = box_form.. - "item_image_button["..num_decks..",2;1,1;"..node_name..";"..node_name.."#1;1]".. - "label["..num_decks..",1;"..name.."]".. - "button["..(num_decks)..",3;0.5,1;".. node_name.."#10;10]".. - "button["..(num_decks + 0.5)..",3;0.5,1;".. node_name.."#99;99]" - num_decks = num_decks + 1 - minetest.register_node(node_name, { - description = "jeton "..name, - inventory_image = texture, - wield_image = texture, - drawtype = "nodebox", - node_box = { - type = "fixed", - fixed = {{-0.5, -0.5, -0.5, 0.5, -0.4375 , 0.5}} - }, - tiles = {texture}, - paramtype = "light", - on_place = function(itemstack, placer, pointed_thing) - if pointed_thing.type ~= "node" then - return - end - local pos = pointed_thing.under - local node = minetest.get_node(pos) - if node.name ~= node_name then - pos = pointed_thing.above - return minetest.item_place(itemstack, placer, pointed_thing) - end - if minetest.is_protected(pos, placer:get_player_name()) then - return - end - itemstack = set_count(pos, placer, itemstack, pointed_thing) -- add jetons to stack - return itemstack - end, - after_place_node = set_count, - on_dig = function(pos, node, player) - if minetest.is_protected(pos, player:get_player_name()) then - return - end - local meta = minetest.get_meta(pos) - local count = meta:get_int("infotext") - minetest.node_dig(pos, node, player) - node = minetest.get_node(pos) - if node.name == node_name then return end - player:get_inventory():add_item("main", { - name = node_name, - count = count - 1, -- 1 item is added by minetest.node_dig(...) - wear = 0, - metadata = "" - }) - end, - groups = {oddly_breakable_by_hand = 3, jeton = 1}, - }) -end - -register_jeton("blue", "#00F:224") -register_jeton("red", "#F00:224") -register_jeton("black", "#000:224") -register_jeton("green", "#0A0:224") -register_jeton("yellow", "#FF0:224") - ---------- --- Crafts - -minetest.register_craft({ - output = "cards:card_box "..CARDS_PER_BOX, - recipe = {{"default:chest", "dye:black", "dye:green"}, - {"default:clay_lump","dye:red" , "dye:blue"}, - {"default:paper", "default:paper", "default:paper"},} -}) - -minetest.register_craft({ - output = "cards:card_box", - recipe = {{"group:jeton"}}, -}) - -minetest.register_craft({ - output = "cards:card_box", - recipe = {{"group:card"}}, -}) - - - - diff --git a/mods/cards/mod.conf b/mods/cards/mod.conf deleted file mode 100644 index 1d7fa784..00000000 --- a/mods/cards/mod.conf +++ /dev/null @@ -1 +0,0 @@ -name = cards \ No newline at end of file diff --git a/mods/cards/screenshot.png b/mods/cards/screenshot.png deleted file mode 100644 index fd13ae7c..00000000 Binary files a/mods/cards/screenshot.png and /dev/null differ diff --git a/mods/cards/textures/cards_10.png b/mods/cards/textures/cards_10.png deleted file mode 100644 index 4b996f1b..00000000 Binary files a/mods/cards/textures/cards_10.png and /dev/null differ diff --git a/mods/cards/textures/cards_2.png b/mods/cards/textures/cards_2.png deleted file mode 100644 index ed065731..00000000 Binary files a/mods/cards/textures/cards_2.png and /dev/null differ diff --git a/mods/cards/textures/cards_3.png b/mods/cards/textures/cards_3.png deleted file mode 100644 index 1e9d175f..00000000 Binary files a/mods/cards/textures/cards_3.png and /dev/null differ diff --git a/mods/cards/textures/cards_4.png b/mods/cards/textures/cards_4.png deleted file mode 100644 index cc25a0d7..00000000 Binary files a/mods/cards/textures/cards_4.png and /dev/null differ diff --git a/mods/cards/textures/cards_5.png b/mods/cards/textures/cards_5.png deleted file mode 100644 index ac6d5104..00000000 Binary files a/mods/cards/textures/cards_5.png and /dev/null differ diff --git a/mods/cards/textures/cards_6.png b/mods/cards/textures/cards_6.png deleted file mode 100644 index 7bd0b3bb..00000000 Binary files a/mods/cards/textures/cards_6.png and /dev/null differ diff --git a/mods/cards/textures/cards_7.png b/mods/cards/textures/cards_7.png deleted file mode 100644 index c4df2d0d..00000000 Binary files a/mods/cards/textures/cards_7.png and /dev/null differ diff --git a/mods/cards/textures/cards_8.png b/mods/cards/textures/cards_8.png deleted file mode 100644 index f2ed1d80..00000000 Binary files a/mods/cards/textures/cards_8.png and /dev/null differ diff --git a/mods/cards/textures/cards_9.png b/mods/cards/textures/cards_9.png deleted file mode 100644 index a8e1a60b..00000000 Binary files a/mods/cards/textures/cards_9.png and /dev/null differ diff --git a/mods/cards/textures/cards_A.png b/mods/cards/textures/cards_A.png deleted file mode 100644 index b3c23c3a..00000000 Binary files a/mods/cards/textures/cards_A.png and /dev/null differ diff --git a/mods/cards/textures/cards_B.png b/mods/cards/textures/cards_B.png deleted file mode 100644 index 54535bc4..00000000 Binary files a/mods/cards/textures/cards_B.png and /dev/null differ diff --git a/mods/cards/textures/cards_D.png b/mods/cards/textures/cards_D.png deleted file mode 100644 index b43e1dc8..00000000 Binary files a/mods/cards/textures/cards_D.png and /dev/null differ diff --git a/mods/cards/textures/cards_J.png b/mods/cards/textures/cards_J.png deleted file mode 100644 index cf521f43..00000000 Binary files a/mods/cards/textures/cards_J.png and /dev/null differ diff --git a/mods/cards/textures/cards_K.png b/mods/cards/textures/cards_K.png deleted file mode 100644 index e312f5ee..00000000 Binary files a/mods/cards/textures/cards_K.png and /dev/null differ diff --git a/mods/cards/textures/cards_Q.png b/mods/cards/textures/cards_Q.png deleted file mode 100644 index a4d46980..00000000 Binary files a/mods/cards/textures/cards_Q.png and /dev/null differ diff --git a/mods/cards/textures/cards_apple.png b/mods/cards/textures/cards_apple.png deleted file mode 100644 index f08e949f..00000000 Binary files a/mods/cards/textures/cards_apple.png and /dev/null differ diff --git a/mods/cards/textures/cards_back.png b/mods/cards/textures/cards_back.png deleted file mode 100644 index 06bb968c..00000000 Binary files a/mods/cards/textures/cards_back.png and /dev/null differ diff --git a/mods/cards/textures/cards_back_2.png b/mods/cards/textures/cards_back_2.png deleted file mode 100644 index 163617b3..00000000 Binary files a/mods/cards/textures/cards_back_2.png and /dev/null differ diff --git a/mods/cards/textures/cards_back_3.png b/mods/cards/textures/cards_back_3.png deleted file mode 100644 index 4b32135f..00000000 Binary files a/mods/cards/textures/cards_back_3.png and /dev/null differ diff --git a/mods/cards/textures/cards_back_mese.png b/mods/cards/textures/cards_back_mese.png deleted file mode 100644 index c9330125..00000000 Binary files a/mods/cards/textures/cards_back_mese.png and /dev/null differ diff --git a/mods/cards/textures/cards_card_box_top.png b/mods/cards/textures/cards_card_box_top.png deleted file mode 100644 index 0c9ec4c8..00000000 Binary files a/mods/cards/textures/cards_card_box_top.png and /dev/null differ diff --git a/mods/cards/textures/cards_clover.png b/mods/cards/textures/cards_clover.png deleted file mode 100644 index be16dd5a..00000000 Binary files a/mods/cards/textures/cards_clover.png and /dev/null differ diff --git a/mods/cards/textures/cards_coal_lump.png b/mods/cards/textures/cards_coal_lump.png deleted file mode 100644 index 6bc0447a..00000000 Binary files a/mods/cards/textures/cards_coal_lump.png and /dev/null differ diff --git a/mods/cards/textures/cards_deck_104.png b/mods/cards/textures/cards_deck_104.png deleted file mode 100644 index aace89a4..00000000 Binary files a/mods/cards/textures/cards_deck_104.png and /dev/null differ diff --git a/mods/cards/textures/cards_deck_32.png b/mods/cards/textures/cards_deck_32.png deleted file mode 100644 index dc42b8a7..00000000 Binary files a/mods/cards/textures/cards_deck_32.png and /dev/null differ diff --git a/mods/cards/textures/cards_deck_52.png b/mods/cards/textures/cards_deck_52.png deleted file mode 100644 index 11f12987..00000000 Binary files a/mods/cards/textures/cards_deck_52.png and /dev/null differ diff --git a/mods/cards/textures/cards_deck_joker.png b/mods/cards/textures/cards_deck_joker.png deleted file mode 100644 index 52251495..00000000 Binary files a/mods/cards/textures/cards_deck_joker.png and /dev/null differ diff --git a/mods/cards/textures/cards_deck_minetest_52.png b/mods/cards/textures/cards_deck_minetest_52.png deleted file mode 100644 index e40093e6..00000000 Binary files a/mods/cards/textures/cards_deck_minetest_52.png and /dev/null differ diff --git a/mods/cards/textures/cards_heart.png b/mods/cards/textures/cards_heart.png deleted file mode 100644 index 58638936..00000000 Binary files a/mods/cards/textures/cards_heart.png and /dev/null differ diff --git a/mods/cards/textures/cards_jeton.png b/mods/cards/textures/cards_jeton.png deleted file mode 100644 index 1e0e0047..00000000 Binary files a/mods/cards/textures/cards_jeton.png and /dev/null differ diff --git a/mods/cards/textures/cards_joker.png b/mods/cards/textures/cards_joker.png deleted file mode 100644 index b94d849b..00000000 Binary files a/mods/cards/textures/cards_joker.png and /dev/null differ diff --git a/mods/cards/textures/cards_mese_crystal.png b/mods/cards/textures/cards_mese_crystal.png deleted file mode 100644 index 5e388c38..00000000 Binary files a/mods/cards/textures/cards_mese_crystal.png and /dev/null differ diff --git a/mods/cards/textures/cards_pike.png b/mods/cards/textures/cards_pike.png deleted file mode 100644 index 25ef115a..00000000 Binary files a/mods/cards/textures/cards_pike.png and /dev/null differ diff --git a/mods/cards/textures/cards_side.png b/mods/cards/textures/cards_side.png deleted file mode 100644 index 8f9542fb..00000000 Binary files a/mods/cards/textures/cards_side.png and /dev/null differ diff --git a/mods/cards/textures/cards_tile.png b/mods/cards/textures/cards_tile.png deleted file mode 100644 index c6cb6377..00000000 Binary files a/mods/cards/textures/cards_tile.png and /dev/null differ diff --git a/mods/cards/textures/cards_tool_diamondsword.png b/mods/cards/textures/cards_tool_diamondsword.png deleted file mode 100644 index c4817972..00000000 Binary files a/mods/cards/textures/cards_tool_diamondsword.png and /dev/null differ diff --git a/mods/cards/textures/taube.png b/mods/cards/textures/taube.png deleted file mode 100644 index 74496dc7..00000000 Binary files a/mods/cards/textures/taube.png and /dev/null differ