This commit is contained in:
root 2021-10-02 11:55:17 +02:00
parent 2ea8b0dd9f
commit 329d48d26d
23 changed files with 173 additions and 4 deletions

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@ -46,7 +46,8 @@ if farming and farming.mod and farming.mod == "redo" then
{"farming:vanilla_", 8},
{"farming:soy_", 7},
{"farming:artichoke_", 5},
{"farming:parsley_", 3}
{"farming:parsley_", 3},
{"farming:sunflower_", 8}
})
end

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@ -13,7 +13,7 @@ This mod works by adding your new plant to the {growing=1} group and numbering t
### Changelog:
- 1.46 - Added min/max default light settings, added lettuce and blackberries with food items (thanks OgelGames), added soya and vanilla (thanks Felfa), added tofu, added salt crystals (thanks gorlock)
- 1.46 - Added min/max default light settings, added lettuce and blackberries with food items (thanks OgelGames), added soya, vanilla and sunflowers (thanks Felfa), added tofu, added salt crystals (thanks gorlock)
- 1.45 - Dirt and Hoes are more in line with default by using dry/wet/base, added cactus juice, added pasta, spaghetti, cabbage, korean bibimbap, code tidy
options, onion soup added (thanks edcrypt), Added apple pie, added wild cotton to savanna
- 1.44 - Added 'farming_stage_length' in mod settings for speed of crop growth, also thanks to TheDarkTiger for translation updates

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@ -0,0 +1,160 @@
local S = farming.intllib
-- sunflower
minetest.register_craftitem("farming:sunflower", {
description = S("Sunflower"),
inventory_image = "farming_sunflower.png",
groups = {flammable = 2}
})
-- sunflower seeds
minetest.register_craftitem("farming:seed_sunflower", {
description = S("Sunflower Seeds"),
inventory_image = "farming_sunflower_seeds.png",
groups = {seed = 2, food_sunflower_seeds = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:sunflower_1")
end
})
minetest.register_alias("farming:sunflower_seeds", "farming:seed_sunflower")
minetest.register_craft({
output = "farming:seed_sunflower 5",
recipe = {{"farming:sunflower"}}
})
-- sunflower seeds (toasted)
minetest.register_craftitem("farming:sunflower_seeds_toasted", {
description = S("Toasted Sunflower Seeds"),
inventory_image = "farming_sunflower_seeds_toasted.png",
groups = {food_sunflower_seeds_toasted = 1, flammable = 2},
on_use = minetest.item_eat(1)
})
minetest.register_craft({
type = "cooking",
cooktime = 10,
output = "farming:sunflower_seeds_toasted",
recipe = "farming:seed_sunflower"
})
-- sunflower oil
minetest.register_node("farming:sunflower_oil", {
description = S("Bottle of Sunflower Oil"),
drawtype = "plantlike",
tiles = {"farming_sunflower_oil.png"},
inventory_image = "farming_sunflower_oil.png",
wield_image = "farming_sunflower_oil.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
groups = {
food_oil = 1, vessel = 1, dig_immediate = 3, attached_node = 1,
flammable = 2
},
sounds = default.node_sound_glass_defaults()
})
minetest.register_craft( {
output = "farming:sunflower_oil",
recipe = {
{"group:food_sunflower_seeds", "group:food_sunflower_seeds", "group:food_sunflower_seeds"},
{"group:food_sunflower_seeds", "group:food_sunflower_seeds", "group:food_sunflower_seeds"},
{"group:food_sunflower_seeds", "vessels:glass_bottle", "group:food_sunflower_seeds"}
}
})
minetest.register_craft({
type = "fuel",
recipe = "farming:sunflower_oil",
burntime = 30,
replacements = {{"farming:sunflower_oil", "vessels:glass_bottle"}}
})
-- sunflower seed bread
minetest.register_craftitem("farming:sunflower_bread", {
description = S("Sunflower Seed Bread"),
inventory_image = "farming_sunflower_bread.png",
on_use = minetest.item_eat(8),
groups = {food_bread = 1, flammable = 2}
})
minetest.register_craftitem("farming:sunflower_bread", {
description = S("Sunflower Bread"),
inventory_image = "farming_sunflower_bread.png"
})
minetest.register_craft({
output = "farming:sunflower_bread",
recipe = {{"group:food_sunflower_seeds_toasted", "group:food_bread", "group:food_sunflower_seeds_toasted"}}
})
-- sunflower definition
local def = {
drawtype = "plantlike",
tiles = {"farming_sunflower_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- stage 1
minetest.register_node("farming:sunflower_1", table.copy(def))
-- stage 2
def.tiles = {"farming_sunflower_2.png"}
minetest.register_node("farming:sunflower_2", table.copy(def))
-- stage 3
def.tiles = {"farming_sunflower_3.png"}
minetest.register_node("farming:sunflower_3", table.copy(def))
-- stage 4
def.tiles = {"farming_sunflower_4.png"}
minetest.register_node("farming:sunflower_4", table.copy(def))
-- stage 5
def.tiles = {"farming_sunflower_5.png"}
minetest.register_node("farming:sunflower_5", table.copy(def))
-- stage 6
def.tiles = {"farming_sunflower_6.png"}
def.visual_scale = 1.9
minetest.register_node("farming:sunflower_6", table.copy(def))
-- stage 7
def.tiles = {"farming_sunflower_7.png"}
minetest.register_node("farming:sunflower_7", table.copy(def))
-- stage 8 (final)
def.tiles = {"farming_sunflower_8.png"}
def.groups.growing = nil
def.drop = {
items = {
{items = {"farming:sunflower"}, rarity = 1},
{items = {"farming:sunflower"}, rarity = 6}
}
}
minetest.register_node("farming:sunflower_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:sunflower"] = {
crop = "farming:sunflower",
seed = "farming:seed_sunflower",
minlight = 14,
maxlight = farming.max_light,
steps = 8
}

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@ -37,6 +37,7 @@ farming.soy = 0.001
farming.vanilla = 0.001
farming.artichoke = 0.001
farming.parsley = 0.002
farming.sunflower = 0.001
farming.grains = true -- true or false only
-- default rarety of crops on map (higher number = more crops)

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@ -7,7 +7,7 @@
farming = {
mod = "redo",
version = "20210311",
version = "20210928",
path = minetest.get_modpath("farming"),
select = {
type = "fixed",
@ -635,6 +635,7 @@ farming.vanilla = 0.001
farming.lettuce = 0.001
farming.artichoke = 0.001
farming.parsley = 0.002
farming.sunflower = 0.001
farming.grains = true
farming.rarety = 0.002
@ -707,6 +708,7 @@ ddoo("vanilla.lua", farming.vanilla)
ddoo("lettuce.lua", farming.lettuce)
ddoo("artichoke.lua", farming.artichoke)
ddoo("parsley.lua", farming.parsley)
ddoo("sunflower.lua", farming.sunflower)
dofile(farming.path .. "/food.lua")
dofile(farming.path .. "/mapgen.lua")

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@ -166,6 +166,7 @@ Created by Felfa (CC0)
farming_potato_omelette.png
farming_spanish_potatoes.png
farming_vanilla_flan.png
farming_sunflower*.png
Created by gorlock (CC0)
farming_salt_crystal.png

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@ -54,6 +54,7 @@ register_plant("lettuce_5", 5, 30, nil, "", -1, farming.lettuce)
register_plant("blackberry_4", 3, 10, nil, "", -1, farming.blackberry)
register_plant("vanilla_7", 5, 35, nil, "", -1, farming.vanilla)
register_plant("parsley_3", 10, 40, nil, "", -1, farming.parsley)
register_plant("sunflower_8", 10, 40, nil, "", -1, farming.sunflower)
register_plant("mint_4", 1, 75, {
"default:dirt_with_grass", "default:dirt_with_coniferous_litter"},
"group:water", 1, farming.mint)

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@ -0,0 +1,3 @@
Pilot
yotuderconnect
CC BY 4.0

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@ -417,7 +417,7 @@ minetest.register_node("tubelib_addons1:quarry_defect", {
return false
end
local inv = M(pos):get_inventory()
return inv:is_empty("main")
return inv:is_empty("main") and inv:is_empty("fuel")
end,
after_dig_node = function(pos, oldnode, oldmetadata, digger)