68 lines
1.4 KiB
Lua
68 lines
1.4 KiB
Lua
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minetest.register_alias("wool:dark_blue", "wool:blue")
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minetest.register_alias("wool:gold", "wool:yellow")
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function default.node_wool_defaults(table)
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table = table or {}
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table.footstep = table.footstep or
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{name = "wool_coat_movement", gain = 1.0}
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table.dug = table.dug or
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{name = "wool_coat_movement", gain = 0.25}
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table.place = table.place or
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{name = "default_place_node", gain = 1.0}
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return table
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end
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local wool_sound = default.node_wool_defaults()
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--local wool_sound = default.node_sound_leaves_defaults()
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local wool_dyes = {
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{"white", "White"},
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{"grey", "Grey"},
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{"black", "Black"},
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{"red", "Red"},
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{"yellow", "Yellow"},
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{"green", "Green"},
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{"cyan", "Cyan"},
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{"blue", "Blue"},
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{"magenta", "Magenta"},
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{"orange", "Orange"},
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{"violet", "Violet"},
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{"brown", "Brown"},
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{"pink", "Pink"},
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{"dark_grey", "Dark Grey"},
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{"dark_green", "Dark Green"},
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}
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for _, row in pairs(wool_dyes) do
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minetest.register_node("wool:" .. row[1], {
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description = row[2] .. " Wool",
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tiles = {"wool_" .. row[1] .. ".png"},
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groups = {
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snappy = 2, choppy = 2, oddly_breakable_by_hand = 3,
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flammable = 3, wool = 1
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},
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sounds = wool_sound,
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})
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minetest.register_craft({
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type = "shapeless",
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output = "wool:" .. row[1],
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recipe = {"dye:" .. row[1], "group:wool"},
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})
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end
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minetest.register_craft({
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type = "fuel",
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recipe = "group:wool",
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burntime = 2,
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})
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print ("[MOD] Wool mod loaded")
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