2020-10-26 17:38:53 +01:00
|
|
|
REGROW
|
|
|
|
------
|
|
|
|
|
|
|
|
This mod helps to regrow tree fruits instead of the need for replanting
|
|
|
|
saplings each time.
|
|
|
|
|
|
|
|
|
|
|
|
USAGE
|
|
|
|
-----
|
|
|
|
|
|
|
|
The regrow.add_fruit() function is used to override each fruits after_dig_node
|
|
|
|
function so that an invisible node is placed once it is taken, then a timer is
|
|
|
|
started that will regrow the fruit on completion (unless tree is chopped down).
|
|
|
|
|
|
|
|
Example: regrow.add_fruit("default:apple", "default:leaves")
|
|
|
|
|
|
|
|
So far default apples and ethereal banana, orange and coconuts are supported.
|
|
|
|
|
|
|
|
|
|
|
|
Changelog
|
|
|
|
---------
|
|
|
|
|
|
|
|
- 0.1 - Initial upload.
|
|
|
|
- 0.2 - Add checks for player placed fruit and tree's nearby.
|
|
|
|
- 0.3 - Make add_fruit a global function for other mods to use.
|
|
|
|
- 0.4 - Add check for fruit tree leaf type before re-growing.
|
2020-12-26 22:23:48 +01:00
|
|
|
- 0.5 - Ethereal Lemons and Olives can now regrow.
|