2020-10-26 17:38:53 +01:00
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|
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--[[
|
2024-12-19 12:55:40 +01:00
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walking on ice makes player walk faster, stepping through snow slows player down,
|
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|
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touching a cactus hurts player, suffocation when head is inside solid node,
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player knock-back effects when punched, check for node on_walk_over function.
|
2020-10-26 17:38:53 +01:00
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PlayerPlus by TenPlus1
|
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]]
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|
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playerplus = {}
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|
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-- get node but use fallback for nil or unknown
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|
2024-12-19 12:55:40 +01:00
|
|
|
local node_ok = function(pos, fallback)
|
2020-10-26 17:38:53 +01:00
|
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local node = minetest.get_node_or_nil(pos)
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|
|
if node and minetest.registered_nodes[node.name] then
|
|
|
|
return node.name
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|
|
end
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|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
return fallback or "air"
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
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|
|
-- mod check and timer set
|
2020-10-26 17:38:53 +01:00
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|
2024-12-19 12:55:40 +01:00
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|
local monoids = minetest.get_modpath("player_monoids")
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local pova_mod = minetest.get_modpath("pova")
|
2020-10-26 17:38:53 +01:00
|
|
|
local armor_mod = minetest.get_modpath("3d_armor")
|
2024-12-19 12:55:40 +01:00
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|
|
local timer = 0
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|
|
local math_min = math.min
|
2020-10-26 17:38:53 +01:00
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|
|
2024-12-19 12:55:40 +01:00
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|
|
-- main function run for each player
|
2020-10-26 17:38:53 +01:00
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minetest.register_globalstep(function(dtime)
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|
2024-12-19 12:55:40 +01:00
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|
-- one second timer
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|
timer = timer + dtime ; if timer < 1 then return end ; timer = 0
|
2020-10-26 17:38:53 +01:00
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|
|
-- define locals outside loop
|
2021-04-10 09:51:05 +02:00
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|
|
local name, pos, ndef, def, nslow, nfast, prop
|
2020-10-26 17:38:53 +01:00
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-- loop through players
|
2024-12-19 12:55:40 +01:00
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for _,player in pairs(minetest.get_connected_players()) do
|
2020-10-26 17:38:53 +01:00
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-- who am I?
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name = player:get_player_name()
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|
2024-12-19 12:55:40 +01:00
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|
if name and playerplus[name] then
|
2020-10-26 17:38:53 +01:00
|
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|
2024-12-19 12:55:40 +01:00
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-- where am I?
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pos = player:get_pos()
|
2020-10-26 17:38:53 +01:00
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|
2024-12-19 12:55:40 +01:00
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-- node standing on
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|
|
playerplus[name].nod_stand = node_ok(
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{x = pos.x, y = pos.y - 0.1, z = pos.z})
|
2020-10-26 17:38:53 +01:00
|
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|
2024-12-19 12:55:40 +01:00
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|
|
-- Does the node below me have an on_walk_over function set?
|
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|
|
ndef = minetest.registered_nodes[playerplus[name].nod_stand]
|
2020-10-26 17:38:53 +01:00
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|
2024-12-19 12:55:40 +01:00
|
|
|
if ndef and ndef.on_walk_over then
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|
|
ndef.on_walk_over(pos, ndef, player)
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|
|
end
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
prop = player:get_properties()
|
2020-10-26 17:38:53 +01:00
|
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|
2024-12-19 12:55:40 +01:00
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|
|
-- node at eye level
|
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|
|
playerplus[name].nod_head = node_ok(
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|
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{x = pos.x, y = pos.y + prop.eye_height, z = pos.z})
|
2020-10-26 17:38:53 +01:00
|
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|
2024-12-19 12:55:40 +01:00
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|
|
-- node at foot level
|
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|
|
playerplus[name].nod_feet = node_ok(
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|
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{x = pos.x, y = pos.y + 0.2, z = pos.z})
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- get player physics
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|
|
def = player:get_physics_override()
|
2020-10-26 17:38:53 +01:00
|
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|
2024-12-19 12:55:40 +01:00
|
|
|
if armor_mod and armor and armor.def then
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- get player physics from armor
|
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|
|
def.speed = armor.def[name].speed or def.speed
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|
|
def.jump = armor.def[name].jump or def.jump
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|
|
def.gravity = armor.def[name].gravity or def.gravity
|
|
|
|
end
|
|
|
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|
|
|
-- are we standing on any nodes that speed player up?
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|
|
nfast = nil
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if playerplus[name].nod_stand == "default:ice" then
|
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|
nfast = true
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- are we standing on any nodes that slow player down?
|
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|
|
nslow = nil
|
2020-10-26 17:38:53 +01:00
|
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|
2024-12-19 12:55:40 +01:00
|
|
|
if playerplus[name].nod_stand == "default:snow"
|
|
|
|
or playerplus[name].nod_stand == "default:snowblock" then
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|
nslow = true
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- apply speed changes
|
|
|
|
if nfast and not playerplus[name].nfast then
|
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|
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|
|
if pova_mod then
|
2020-10-26 17:38:53 +01:00
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|
2024-12-19 12:55:40 +01:00
|
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|
pova.add_override(name, "playerplus:nfast", {speed = 0.4})
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|
pova.do_override(player)
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|
elseif monoids then
|
|
|
|
|
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|
|
playerplus[name].nfast = player_monoids.speed:add_change(
|
|
|
|
player, def.speed + 0.4)
|
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|
|
else
|
|
|
|
def.speed = def.speed + 0.4
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|
|
|
end
|
|
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|
|
|
playerplus[name].nfast = true
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|
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|
|
|
elseif not nfast and playerplus[name].nfast then
|
|
|
|
|
|
|
|
if pova_mod then
|
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|
|
|
|
pova.del_override(name, "playerplus:nfast")
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|
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|
|
|
|
|
pova.do_override(player)
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|
|
|
|
|
|
|
elseif monoids then
|
|
|
|
|
|
|
|
player_monoids.speed:del_change(player, playerplus[name].nfast)
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|
|
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|
|
|
playerplus[name].nfast = nil
|
|
|
|
else
|
|
|
|
def.speed = def.speed - 0.4
|
|
|
|
end
|
|
|
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|
|
|
playerplus[name].nfast = nil
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- apply slowdown changes
|
|
|
|
if nslow and not playerplus[name].nslow then
|
|
|
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|
|
|
|
if pova_mod then
|
|
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|
|
pova.add_override(name, "playerplus:nslow", {speed = -0.3})
|
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|
|
pova.do_override(player)
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|
|
|
|
elseif monoids then
|
|
|
|
|
|
|
|
playerplus[name].nslow = player_monoids.speed:add_change(
|
|
|
|
player, def.speed - 0.3)
|
|
|
|
else
|
|
|
|
def.speed = def.speed - 0.3
|
|
|
|
end
|
|
|
|
|
|
|
|
playerplus[name].nslow = true
|
|
|
|
|
|
|
|
elseif not nslow and playerplus[name].nslow then
|
|
|
|
|
|
|
|
if pova_mod then
|
|
|
|
|
|
|
|
pova.del_override(name, "playerplus:nslow")
|
|
|
|
|
|
|
|
pova.do_override(player)
|
|
|
|
|
|
|
|
elseif monoids then
|
|
|
|
|
|
|
|
player_monoids.speed:del_change(player, playerplus[name].nslow)
|
|
|
|
|
|
|
|
playerplus[name].nslow = nil
|
|
|
|
else
|
|
|
|
def.speed = def.speed + 0.3
|
|
|
|
end
|
2020-10-26 17:38:53 +01:00
|
|
|
|
|
|
|
playerplus[name].nslow = nil
|
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- set player physics
|
|
|
|
if not monoids and not pova_mod then
|
2021-05-16 11:33:49 +02:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
player:set_physics_override(
|
|
|
|
{speed = def.speed, jump = def.jump, gravity = def.gravity})
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
--print ("Speed: " .. def.speed .. " / Jump: " .. def.jump .. " / Gravity: " .. def.gravity)
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- Is player suffocating inside a normal node without no_clip privs?
|
|
|
|
local ndef = minetest.registered_nodes[playerplus[name].nod_head]
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if ndef.walkable == true
|
|
|
|
and ndef.drowning == 0
|
|
|
|
and ndef.damage_per_second <= 0
|
|
|
|
and ndef.groups.disable_suffocation ~= 1
|
|
|
|
and ndef.drawtype == "normal"
|
|
|
|
and not minetest.check_player_privs(name, {noclip = true}) then
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if player:get_hp() > 0 then
|
|
|
|
player:set_hp(player:get_hp() - 2, {suffocation = true})
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- am I near a cactus?
|
|
|
|
local near = minetest.find_node_near(pos, 1, "default:cactus")
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if near and vector.distance(pos, near) < 1.1 then
|
|
|
|
player:set_hp(player:get_hp() - 2, {cactus = true})
|
|
|
|
end
|
|
|
|
end
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
end)
|
|
|
|
|
|
|
|
-- check for old sneak_glitch setting
|
2024-12-19 12:55:40 +01:00
|
|
|
|
2020-10-26 17:38:53 +01:00
|
|
|
local old_sneak = minetest.settings:get_bool("old_sneak")
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- set to blank on join and apply sneak glitch (for 3rd party mods)
|
|
|
|
|
2020-10-26 17:38:53 +01:00
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
|
|
|
|
|
|
local name = player:get_player_name()
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
playerplus[name] = {nod_head = "", nod_feet = "", nod_stand = ""}
|
2020-10-26 17:38:53 +01:00
|
|
|
|
|
|
|
-- apply old sneak glitch if enabled
|
|
|
|
if old_sneak then
|
|
|
|
player:set_physics_override({new_move = false, sneak_glitch = true})
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
|
|
|
|
-- clear when player leaves
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
minetest.register_on_leaveplayer(function(player)
|
2020-10-26 17:38:53 +01:00
|
|
|
playerplus[ player:get_player_name() ] = nil
|
|
|
|
end)
|
|
|
|
|
|
|
|
-- add privelage to disable knock-back
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
minetest.register_privilege("no_knockback", {
|
|
|
|
description = "Disables player knock-back effect", give_to_singleplayer = false
|
|
|
|
})
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2021-04-10 09:51:05 +02:00
|
|
|
-- player knock-back function
|
2024-12-19 12:55:40 +01:00
|
|
|
|
|
|
|
local function punchy(
|
2021-04-10 09:51:05 +02:00
|
|
|
player, hitter, time_from_last_punch, tool_capabilities, dir, damage)
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if not dir then return end -- we need to know where to send player away from
|
|
|
|
|
|
|
|
local name = player:get_player_name()
|
|
|
|
|
|
|
|
-- is player attached to anything (mob, bed, boat etc.)
|
|
|
|
if player_api.player_attached[name] then return end
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2021-04-10 09:51:05 +02:00
|
|
|
-- check if player has 'no_knockback' privelage
|
2024-12-19 12:55:40 +01:00
|
|
|
local privs = minetest.get_player_privs(name)
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if privs["no_knockback"] then return end
|
2020-10-26 17:38:53 +01:00
|
|
|
|
|
|
|
local damage = 0
|
|
|
|
|
|
|
|
if tool_capabilities then
|
|
|
|
|
|
|
|
local armor = player:get_armor_groups() or {}
|
|
|
|
local tmp
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- calculate knockback damage
|
2020-10-26 17:38:53 +01:00
|
|
|
for group,_ in pairs( (tool_capabilities.damage_groups or {}) ) do
|
|
|
|
|
|
|
|
tmp = time_from_last_punch / (tool_capabilities.full_punch_interval or 1.4)
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if tmp < 0 then tmp = 0.0 elseif tmp > 1 then tmp = 1.0 end
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if group ~= "knockback" then
|
|
|
|
damage = damage + (tool_capabilities.damage_groups[group] or 0) * tmp
|
|
|
|
end
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- if custom value found then use instead
|
2020-10-26 17:38:53 +01:00
|
|
|
if tool_capabilities.damage_groups["knockback"] then
|
|
|
|
damage = tool_capabilities.damage_groups["knockback"]
|
|
|
|
end
|
|
|
|
|
|
|
|
end
|
|
|
|
-- END tool damage
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
local kb = math_min(32, damage * 2)
|
2021-07-24 12:22:10 +02:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
--print ("--- knockback", player:get_player_name(), damage, kb)
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2021-04-10 09:51:05 +02:00
|
|
|
-- knock back player
|
2024-12-19 12:55:40 +01:00
|
|
|
player:add_velocity({x = dir.x * kb, y = -1, z = dir.z * kb})
|
2020-10-26 17:38:53 +01:00
|
|
|
end
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
-- is player knock-back effect enabled?
|
2020-10-26 17:38:53 +01:00
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
if minetest.settings:get_bool("player_knockback") ~= false then
|
|
|
|
minetest.register_on_punchplayer(punchy)
|
|
|
|
end
|
2020-10-26 17:38:53 +01:00
|
|
|
|
|
|
|
minetest.register_tool("playerplus:stick", {
|
2024-12-19 12:55:40 +01:00
|
|
|
description = "Sword of Boing",
|
|
|
|
inventory_image = "playerplus_sword_boing.png",
|
|
|
|
wield_image = "playerplus_sword_boing.png",
|
|
|
|
groups = {not_in_creative_inventory = 1},
|
2020-10-26 17:38:53 +01:00
|
|
|
tool_capabilities = {
|
|
|
|
full_punch_interval = 1.4,
|
2024-12-19 12:55:40 +01:00
|
|
|
damage_groups = {knockback = 11},
|
|
|
|
groupcaps = {bouncy = {maxlevel = 0}} -- needed so 3d_armor doesnt damage armor
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}
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2020-10-26 17:38:53 +01:00
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|
})
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|
--[[
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|
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minetest.override_item("default:mese", {
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|
on_walk_over = function(pos, node, player)
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|
|
|
print ("---", node.name, player:get_player_name() )
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|
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|
end
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|
})
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|
]]
|
2024-12-19 12:55:40 +01:00
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|
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|
|
|
|
-- add lucky blocks (if damage and stamina active)
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|
|
|
|
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|
if minetest.get_modpath("lucky_block") then
|
|
|
|
dofile(minetest.get_modpath("playerplus") .. "/lucky_block.lua")
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|
|
|
end
|