minetest-mm/mods/mobs_npc/init.lua

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-- translation and get mod path
local S = minetest.get_translator("mobs_npc")
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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-- Global
mobs_npc = {}
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-- Check for custom mob spawn file
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local input = io.open(path .. "spawn.lua", "r")
if input then
mobs.custom_spawn_npc = true
input:close()
input = nil
end
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dofile(path .. "functions.lua") -- useful functions
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dofile(path .. "npc.lua") -- TenPlus1
dofile(path .. "trader.lua")
dofile(path .. "igor.lua")
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-- Load custom spawning if found
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if mobs.custom_spawn_npc then
dofile(path .. "spawn.lua")
end
-- Lucky Blocks
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if minetest.get_modpath("lucky_block") then
dofile(path .. "/lucky_block.lua")
end
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print ("[MOD] Mobs Redo NPC's loaded")