minetest-mm/mods/unifiedbricks/init.lua

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--Unified Bricks by Vsevolod Borislav (wowiamdiamonds)
--
--License: WTFPL
--
--Depends: default, bucket, unifieddyes, vessels
--
--Obviously, offers the same colors in unifieddyes.
--Thanks go to VanessaE for making unifieddyes, gentextures.sh, etc.
unifiedbricks = {}
unifiedbricks.old_static_list = {}
unifiedbricks.old_static_list_formals = {}
minetest.register_alias("unifieddyes:white","unifieddyes:white_paint")
minetest.register_alias("unifieddyes:lightgrey","unifieddyes:lightgrey_paint")
minetest.register_alias("unifieddyes:grey","unifieddyes:grey_paint")
minetest.register_alias("unifieddyes:darkgrey","unifieddyes:darkgrey_paint")
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local HUES = {
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"red",
"orange",
"yellow",
"lime",
"green",
"aqua",
"cyan",
"skyblue",
"blue",
"violet",
"magenta",
"redviolet",
"black",
"darkgrey",
"grey",
"lightgrey",
"white"
}
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local SATURATION = {
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"_s50",
""
}
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local DARKNESS = {
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"dark_",
"medium_",
"",
"light_"
}
--formal versions
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local FORMALHUES = {
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"Red",
"Orange",
"Yellow",
"Lime",
"Green",
"Aqua",
"Cyan",
"Sky blue",
"Blue",
"Violet",
"Magenta",
"Red violet",
"Black",
"Dark grey",
"Grey",
"Light grey",
"White"
}
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local FORMALSATURATION = {
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" (low saturation)",
""
}
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local FORMALDARKNESS = {
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"Dark ",
"Medium ",
"Bright ",
"Light "
}
-- param2-coloring-enabled nodes
minetest.register_node("unifiedbricks:brickblock", {
description = "Brick Block",
tiles = {
"unifiedbricks_brickblock.png"
},
overlay_tiles = {
{ name = "unifiedbricks_mortar.png", color = "white" }
},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
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is_ground_content = false,
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groups = {cracky=3, not_in_creative_inventory=1, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.override_item("default:brick", {
palette = "unifieddyes_palette_extended.png",
airbrush_replacement_node = "unifiedbricks:brickblock",
groups = {cracky = 3, ud_param2_colorable = 1},
})
minetest.register_node("unifiedbricks:clayblock", {
description = "Clay Block",
tiles = {
"unifiedbricks_clayblock.png",
},
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
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is_ground_content = false,
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groups = {crumbly=3, not_in_creative_inventory=1, ud_param2_colorable = 1},
sounds = default.node_sound_dirt_defaults({
footstep = "",
}),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.override_item("default:clay", {
palette = "unifieddyes_palette_extended.png",
airbrush_replacement_node = "unifiedbricks:clayblock",
groups = {crumbly = 3, ud_param2_colorable = 1},
})
minetest.register_node("unifiedbricks:brickblock_multicolor_dark", {
description = "Brick block (dark multicolor)",
tiles = {
"unifiedbricks_brickblock_multicolor_dark.png",
},
overlay_tiles = {
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{ name = "unifiedbricks_mortar.png", color = "white" }
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},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
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is_ground_content = false,
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groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.register_node("unifiedbricks:brickblock_multicolor_medium", {
description = "Brick block (medium multicolor)",
tiles = {
"unifiedbricks_brickblock_multicolor_medium.png"
},
overlay_tiles = {
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{ name = "unifiedbricks_mortar.png", color = "white" }
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},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
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is_ground_content = false,
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groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.register_node("unifiedbricks:brickblock_multicolor_light", {
description = "Brick block (light multicolor)",
tiles = {
"unifiedbricks_brickblock_multicolor_light.png"
},
overlay_tiles = {
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{ name = "unifiedbricks_mortar.png", color = "white" }
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},
paramtype = "light",
paramtype2 = "color",
palette = "unifieddyes_palette_extended.png",
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is_ground_content = false,
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groups = {cracky=3, ud_param2_colorable = 1},
sounds = default.node_sound_stone_defaults(),
on_construct = unifieddyes.on_construct,
on_dig = unifieddyes.on_dig,
})
minetest.register_craft( {
type = "shapeless",
output = "unifiedbricks:brickblock_multicolor_dark",
recipe = {
"default:brick",
"unifieddyes:grey",
"unifieddyes:dark_grey",
"unifieddyes:dark_grey"
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifiedbricks:brickblock_multicolor_medium",
recipe = {
"default:brick",
"unifieddyes:white",
"unifieddyes:grey",
"unifieddyes:dark_grey"
},
})
minetest.register_craft( {
type = "shapeless",
output = "unifiedbricks:brickblock_multicolor_light",
recipe = {
"default:brick",
"unifieddyes:white",
"unifieddyes:white",
"unifieddyes:grey"
},
})
unifieddyes.register_color_craft({
output = "unifiedbricks:brickblock",
palette = "extended",
neutral_node = "default:brick",
type = "shapeless",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "unifiedbricks:clayblock",
palette = "extended",
neutral_node = "default:clay",
type = "shapeless",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "unifiedbricks:brickblock_multicolor_dark",
palette = "extended",
neutral_node = "unifiedbricks:brickblock_multicolor_dark",
type = "shapeless",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "unifiedbricks:brickblock_multicolor_medium",
palette = "extended",
neutral_node = "unifiedbricks:brickblock_multicolor_medium",
type = "shapeless",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
unifieddyes.register_color_craft({
output = "unifiedbricks:brickblock_multicolor_light",
palette = "extended",
neutral_node = "unifiedbricks:brickblock_multicolor_light",
type = "shapeless",
recipe = {
"NEUTRAL_NODE",
"MAIN_DYE"
}
})
-- static nodes
unifiedbricks.register_old_static_block = function(name, formalname, blocktype)
table.insert(unifiedbricks.old_static_list, "unifiedbricks:"..blocktype.."_"..name)
table.insert(unifiedbricks.old_static_list_formals, formalname)
end
for _, color in ipairs(HUES) do
table.insert(unifiedbricks.old_static_list, "unifiedbricks:multicolor_dark_"..color)
table.insert(unifiedbricks.old_static_list, "unifiedbricks:multicolor_medium_"..color)
table.insert(unifiedbricks.old_static_list, "unifiedbricks:multicolor_light_"..color)
end
table.insert(unifiedbricks.old_static_list, "unifiedbricks:multicolor_darkgrey")
table.insert(unifiedbricks.old_static_list, "unifiedbricks:multicolor_grey")
table.insert(unifiedbricks.old_static_list, "unifiedbricks:multicolor_lightgrey")
--REGISTERS ALL STATIC NODES EXCEPT MULTICOLOR BRICK BLOCKS
for i = 1,17 do
for j = 1,4 do
if i > 12 then
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local formalname = FORMALHUES[i]
local name = HUES[i]
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if j == 1 then
unifiedbricks.register_old_static_block(name, formalname, "clayblock")
elseif j == 4 then
unifiedbricks.register_old_static_block(name, formalname, "brickblock")
end
else
for k = 1,4 do
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local formalname, name
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if k == 4 then
formalname = FORMALDARKNESS[k] .. FORMALHUES[i]
name = DARKNESS[k] .. HUES[i]
if j == 1 then
unifiedbricks.register_old_static_block(name, formalname, "clayblock")
elseif j == 4 then
unifiedbricks.register_old_static_block(name, formalname, "brickblock")
end
else
for l = 1,2 do
formalname = FORMALDARKNESS[k] .. FORMALHUES[i] .. FORMALSATURATION[l]
name = DARKNESS[k] .. HUES[i] .. SATURATION[l]
if j == 1 then
unifiedbricks.register_old_static_block(name, formalname, "clayblock")
elseif j == 4 then
unifiedbricks.register_old_static_block(name, formalname, "brickblock")
end
end
end
end
end
end
end
-- convert in-map static nodes to use param2 coloring
minetest.register_lbm({
name = "unifiedbricks:convert_brickblocks",
label = "Convert clay blocks and single-color brick blocks to use param2 color",
run_at_every_load = false,
nodenames = unifiedbricks.old_static_list,
action = function(pos, node)
local name = node.name
local t = string.find(name, "_")
local type = string.sub(name, 1, t - 1)
local color1 = string.sub(name, t + 1)
local color2 = string.gsub(color1, "grey", "_grey")
if color2 == "_grey" then color2 = "grey" end
local paletteidx, hue = unifieddyes.getpaletteidx("unifieddyes:"..color2, "extended")
if not paletteidx or not hue then return end
if string.find(type, "multicolor") then
local newpalette = (hue*8)+1
local shade
if string.find(name, "dark") then
shade = "dark"
elseif string.find(name, "medium")
or name == "unifiedbricks:multicolor_grey" then
shade = "medium"
else
shade = "light"
end
if string.find(name, "grey") then
newpalette = 2
end
minetest.set_node(pos, { name = "unifiedbricks:brickblock_multicolor_"..shade, param2 = newpalette })
elseif string.find(type, "brickblock") then
minetest.set_node(pos, { name = "unifiedbricks:brickblock", param2 = paletteidx })
elseif string.find(type, "clayblock") then
minetest.set_node(pos, { name = "unifiedbricks:clayblock", param2 = paletteidx })
end
local meta = minetest.get_meta(pos)
meta:set_string("dye", "unifieddyes:"..color1)
meta:set_string("palette", "ext")
end
})
print("[UnifiedBricks] Loaded!")