76 lines
2.8 KiB
Lua
76 lines
2.8 KiB
Lua
|
local lettersmod = minetest.get_current_modname()
|
||
|
local letterspath = minetest.get_modpath(lettersmod)
|
||
|
local letter_cutter = letters.letter_cutter
|
||
|
|
||
|
letter_cutter.known_nodes = {}
|
||
|
|
||
|
-- Use files in the textures folder to populate letter group tables.
|
||
|
letter_cutter.names_upper = {}
|
||
|
letter_cutter.names_lower = {}
|
||
|
letter_cutter.names_digit = {}
|
||
|
for _, tile in ipairs(minetest.get_dir_list(letterspath .. "/textures", false)) do
|
||
|
local char, group = tile:match("_([%d%u%l])(%l)_overlay")
|
||
|
if char and group then
|
||
|
if group == "d" then
|
||
|
table.insert(letter_cutter.names_digit, "letter_" ..char..group)
|
||
|
elseif group == "u" then
|
||
|
table.insert(letter_cutter.names_upper, "letter_" ..char..group)
|
||
|
elseif group == "l" then
|
||
|
table.insert(letter_cutter.names_lower, "letter_" ..char..group)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--- Register a node for use as a material in letter cutters.
|
||
|
-- @param modname is the mod that the node belongs to.
|
||
|
-- @param subname is the actual name of the node.
|
||
|
-- @param from_node is the node that the letters will be crafted from (Usually modname:subname).
|
||
|
-- @param description is the description of the node.
|
||
|
-- @param tiles defines the image that will be used with the node.
|
||
|
-- @param basedef (optional) may contain additional node definition parameters. Some might be overwritten to make the letters look and work as intended.
|
||
|
function letters.register_letters(modname, subname, from_node, description, tiles, basedef)
|
||
|
basedef = basedef and table.copy(basedef) or {}
|
||
|
|
||
|
--default node
|
||
|
basedef.drawtype = "signlike"
|
||
|
basedef.paramtype = "light"
|
||
|
basedef.paramtype2 = basedef.paramtype2 or "wallmounted"
|
||
|
basedef.sunlight_propagates = true
|
||
|
basedef.is_ground_content = false
|
||
|
basedef.walkable = false
|
||
|
basedef.selection_box = {
|
||
|
type = "wallmounted"
|
||
|
--wall_top = <default>
|
||
|
--wall_bottom = <default>
|
||
|
--wall_side = <default>
|
||
|
}
|
||
|
basedef.groups = basedef.groups or {
|
||
|
not_in_creative_inventory = 1,
|
||
|
not_in_craft_guide = 1,
|
||
|
oddly_breakable_by_hand = 1,
|
||
|
attached_node = 1
|
||
|
}
|
||
|
basedef.legacy_wallmounted = false
|
||
|
|
||
|
-- Register a new node for each letter using the provided from_node as the material.
|
||
|
for _, tile in ipairs(minetest.get_dir_list(letterspath .. "/textures", false)) do
|
||
|
local char, group = tile:match("_([%d%u%l])(%l)_overlay")
|
||
|
if char and group then
|
||
|
local def = table.copy(basedef)
|
||
|
|
||
|
if group == "d" then
|
||
|
def.description = description.. " " ..char
|
||
|
elseif group == "u" then
|
||
|
def.description = description.. " " ..char:upper()
|
||
|
elseif group == "l" then
|
||
|
def.description = description.. " " ..char
|
||
|
end
|
||
|
def.inventory_image = tiles.. "^" ..tile.. "^[makealpha:255,126,126"
|
||
|
def.wield_image = def.inventory_image
|
||
|
def.tiles = {def.inventory_image}
|
||
|
|
||
|
minetest.register_node(":" ..modname..":"..subname.. "_letter_" ..char..group,def)
|
||
|
end
|
||
|
end
|
||
|
letter_cutter.known_nodes[from_node] = {modname, subname}
|
||
|
end
|