800 lines
26 KiB
Lua
800 lines
26 KiB
Lua
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-- Node (shape) definition and registration
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local wehavechisels = minetest.get_modpath("mychisel")
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--------------
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--Bannerstones
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--------------
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--Node will be called facade:<subname>_bannerstone
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function facade.register_bannerstone(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_bannerstone" , {
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description = desc .. " Bannerstone",
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drawtype = "nodebox",
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tiles = {
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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{-0.5, 0.25, -0.5625, 0.5, 0.375, -0.5},
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{-0.5, -0.375, -0.5625, 0.5, -0.25, -0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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}
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},
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})
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end
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--Node will be called facade:<subname>_bannerstone_corner
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function facade.register_bannerstone_corner(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_bannerstone_corner", {
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description = desc .. " Bannerstone Corner",
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drawtype = "nodebox",
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tiles = {
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png",
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"" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png",
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"" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png",
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"" .. modname.. "_" .. subname .. ".png^facade_bannerstone.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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{-0.5625, 0.25, -0.5625, 0.5625, 0.375, 0.5625},
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{-0.5625, -0.375, -0.5625, 0.5625, -0.25, 0.5625},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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}
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},
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})
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end
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--------------
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--Centerstones
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--------------
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--Node will be called facade:<subname>_centerstone
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function facade.register_centerstone(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_centerstone", {
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description = desc .. " Centerstone",
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drawtype = "nodebox",
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tiles = {"" .. modname.. "_" .. subname .. ".png^facade_centerstone.png"},
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paramtype = "light",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.4375, -0.4375, 0.4375, 0.4375, 0.4375},
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{-0.5, -0.25, 0.0625, 0.5, 0.25, 0.25},
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{-0.5, -0.25, -0.25, 0.5, 0.25, -0.0625},
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{-0.25, -0.25, -0.5, -0.0625, 0.25, 0.5},
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{0.0625, -0.25, -0.5, 0.25, 0.25, 0.5},
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{-0.5, 0.0625, -0.25, 0.5, 0.25, 0.25},
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{-0.5, -0.25, -0.25, 0.5, -0.0625, 0.25},
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{-0.25, -0.25, -0.5, 0.25, -0.0625, 0.5},
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{-0.25, 0.0625, -0.5, 0.25, 0.25, 0.5},
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{-0.25, -0.5, -0.25, 0.25, 0.5, -0.0625},
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{-0.25, -0.5, 0.0625, 0.25, 0.5, 0.25},
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{0.0625, -0.5, -0.1875, 0.25, 0.5, 0.1875},
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{-0.25, -0.5, -0.1875, -0.0625, 0.5, 0.1875},
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{-0.5, 0.3125, 0.3125, 0.5, 0.5, 0.5},
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{-0.5, 0.3125, -0.5, 0.5, 0.5, -0.3125},
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{0.3125, 0.3125, -0.5, 0.5, 0.5, 0.5},
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{-0.5, 0.3125, -0.5, -0.3125, 0.5, 0.5},
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{-0.5, -0.5, -0.5, -0.3125, -0.3125, 0.5},
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{0.3125, -0.5, -0.5, 0.5, -0.3125, 0.5},
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{-0.5, -0.5, -0.5, 0.5, -0.3125, -0.3125},
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{-0.5, -0.5, 0.3125, 0.5, -0.3125, 0.5},
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{0.3125, -0.5, -0.5, 0.5, 0.5, -0.3125},
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{0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5},
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{-0.5, -0.5, 0.3125, -0.3125, 0.5, 0.5},
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{-0.5, -0.5, -0.5, -0.3125, 0.5, -0.3125},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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}
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},
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})
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end
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---------
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--Columns
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---------
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--Node will be called facade:<subname>_column
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function facade.register_column(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_column" , {
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description = desc .. " Column",
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drawtype = "nodebox",
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tiles = {
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png^facade_column.png",
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"" .. modname.. "_" .. subname .. ".png^facade_column.png"
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},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.4375},
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{-0.5, -0.5, -0.5, -0.3125, 0.5, 0.5},
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{0.3125, -0.5, -0.5, 0.5, 0.5, 0.5},
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{0.0625, -0.5, -0.5, 0.1875, 0.5, 0.5},
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{-0.1875, -0.5, -0.5, -0.0625, 0.5, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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}
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},
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})
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end
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--Node will be called facade:<subname>_column_corner
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function facade.register_column_corner(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_column_corner", {
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description = desc .. " Column Corner",
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drawtype = "nodebox",
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tiles = {
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png^facade_column.png",
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"" .. modname.. "_" .. subname .. ".png^facade_column.png",
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"" .. modname.. "_" .. subname .. ".png^facade_column.png",
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"" .. modname.. "_" .. subname .. ".png^facade_column.png"
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},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.4375, -0.5, -0.4375, 0.4375, 0.5, 0.4375},
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{-0.5, -0.5, 0.3125, -0.3125, 0.5, 0.5},
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{0.3125, -0.5, -0.5, 0.5, 0.5, -0.3125},
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{0.0625, -0.5, -0.5, 0.1875, 0.5, 0.5},
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{-0.1875, -0.5, -0.5, -0.0625, 0.5, 0.5},
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{0.3125, -0.5, 0.3125, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.5, -0.3125, 0.5, -0.3125},
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{-0.5, -0.5, 0.0625, 0.5, 0.5, 0.1875},
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{-0.5, -0.5, -0.1875, 0.5, 0.5, -0.0625},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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}
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},
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})
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end
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---------
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--Corbels
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---------
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--Node will be called facade:<subname>_corbel
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function facade.register_corbel(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_corbel", {
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description = desc .. " Corbel",
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drawtype = "nodebox",
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tiles = {"" .. modname.. "_" .. subname .. ".png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, 0, 0.5, 0.5, 0.5},
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{-0.1875, -0.3125, -0.3125, 0.1875, 0.5, 0},
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},
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},
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-- selection_box = {
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-- type = "fixed",
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-- fixed = {
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-- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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-- }
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-- },
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})
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end
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--Node will be called facade:<subname>_corbel_corner
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function facade.register_corbel_corner(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_corbel_corner", {
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description = desc .. " Corbel Corner",
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drawtype = "nodebox",
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tiles = {"" .. modname.. "_" .. subname .. ".png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, 0, 0, 0.5, 0.5},
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{0, -0.3125, -0.3125, 0.3125, 0.5, 0},
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},
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},
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-- selection_box = {
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-- type = "fixed",
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-- fixed = {
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-- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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-- }
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-- },
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})
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end
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--Node will be called facade:<subname>_corbel_corner_inner
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function facade.register_corbel_corner_inner(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_corbel_corner_inner", {
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description = desc .. " Corbel Inner Corner",
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drawtype = "nodebox",
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tiles = {"" .. modname.. "_" .. subname .. ".png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, 0, -0.5, 0.5, 0.5, 0.5},
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{-0.5, -0.5, 0, 0.5, 0.5, 0.5},
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{0, -0.3125, -0.3125, 0.3125, 0.5, 0},
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{-0.5, -0.5, -0.5, 0, 0.5, 0.5},
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},
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},
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-- selection_box = {
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-- type = "fixed",
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-- fixed = {
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-- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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-- }
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-- },
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})
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end
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--------------------------
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--- Carved Stones
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--------------------------
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--Node will be called facade:<subname>_carved_stone_a
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function facade.register_carved_stone_a(modname, subname, recipeitem, desc)
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minetest.register_node("facade:" .. subname .. "_carved_stone_a", {
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description = desc .. " Carved Stone A",
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drawtype = "nodebox",
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tiles = {
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png",
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"" .. modname.. "_" .. subname .. ".png^facade_carved_stone_a.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.4375, 0.5, 0.5, 0.5},
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{-0.5, 0.4375, -0.5, 0.5, 0.5, -0.4375},
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{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
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{-0.4375, -0.375, -0.5, -0.3125, 0.375, -0.4375},
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{-0.5, -0.375, -0.5, -0.3125, -0.25, 0.5},
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{-0.4375, 0.25, -0.5, 0.4375, 0.375, 0.5},
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{0.3125, -0.125, -0.5, 0.4375, 0.25, 0.5},
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{-0.1875, -0.375, -0.5, 0.5, -0.25, 0.5},
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{-0.1875, -0.25, -0.5, -0.0625, 0.125, 0.5},
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{0.0625, -0.125, -0.5, 0.3125, 0, 0.5},
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{-0.0625, 0, -0.5, 0.1875, 0.125, 0.5},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
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},
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},
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})
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end
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--Node will be called facade:<subname>_carved_stone_a_corner
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||
|
function facade.register_carved_stone_a_corner(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_carved_stone_a_corner", {
|
||
|
description = desc .. " Carved Stone A Corner",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_carved_stone_a.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_carved_stone_a.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.4375, -0.5, -0.4375, 0.5, 0.5, 0.5},
|
||
|
{-0.5, 0.4375, -0.5, 0.5, 0.5, -0.4375},
|
||
|
{-0.5, -0.5, -0.5, 0.5, -0.4375, 0.5},
|
||
|
{-0.4375, -0.375, -0.5, -0.3125, 0.375, -0.4375},
|
||
|
{-0.5, -0.375, -0.5, -0.3125, -0.25, 0.1875},
|
||
|
{-0.4375, 0.25, -0.5, 0.4375, 0.375, 0.5},
|
||
|
{0.3125, -0.125, -0.5, 0.4375, 0.25, 0.5},
|
||
|
{-0.1875, -0.375, -0.5, 0.5, -0.25, 0.5},
|
||
|
{-0.1875, -0.25, -0.5, -0.0625, 0.125, 0.5},
|
||
|
{0.0625, -0.125, -0.5, 0.3125, 0, 0.5},
|
||
|
{-0.0625, 0, -0.5, 0.1875, 0.125, 0.5},
|
||
|
{-0.5, 0.4375, -0.5, 0.5, 0.5, 0.5},
|
||
|
{-0.5, -0.125, -0.4375, 0.5, 0.375, -0.3125},
|
||
|
{-0.5, 0.25, -0.3125, 0.5, 0.375, 0.4375},
|
||
|
{-0.5, -0.375, 0.3125, 0.4375, 0.375, 0.4375},
|
||
|
{-0.5, -0.375, 0.3125, 0.4375, -0.25, 0.5},
|
||
|
{-0.5, -0.125, -0.3125, 0.4375, 0, -0.0625},
|
||
|
{-0.5, 0, -0.1875, 0.4375, 0.125, 0.1875},
|
||
|
{-0.5, -0.25, 0.0625, 0.4375, 0.125, 0.1875},
|
||
|
},
|
||
|
},
|
||
|
selection_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
|
||
|
|
||
|
--------------------------
|
||
|
--- RGSpro Facia
|
||
|
--------------------------
|
||
|
|
||
|
--Node will be called facade:<subname>_rgspro
|
||
|
function facade.register_rgspro(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_rgspro", {
|
||
|
description = desc .. " RGSpro",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5},
|
||
|
{-0.5, -0.3125, 0.25, 0.5, -0.125, 0.5},
|
||
|
{-0.5, -0.125, 0.125, 0.5, 0.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
-- selection_box = {
|
||
|
-- type = "fixed",
|
||
|
-- fixed = {
|
||
|
-- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||
|
-- },
|
||
|
-- },
|
||
|
})
|
||
|
end
|
||
|
|
||
|
--Node will be called facade:<subname>_rgspro_inner_corner
|
||
|
function facade.register_rgspro_inner_corner(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_rgspro_inner_corner", {
|
||
|
description = desc .. " RGSpro Inner Corner",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5},
|
||
|
{-0.5, -0.3125, 0.25, 0.5, -0.125, 0.5},
|
||
|
{-0.5, -0.125, 0.125, 0.5, 0.5, 0.5},
|
||
|
{0.375, -0.5, -0.5, 0.5, -0.3125, 0.375},
|
||
|
{0.25, -0.3125, -0.5, 0.5, -0.0625, 0.25},
|
||
|
{0.125, -0.125, -0.5, 0.5, 0.5, 0.125},
|
||
|
},
|
||
|
},
|
||
|
-- selection_box = {
|
||
|
-- type = "fixed",
|
||
|
-- fixed = {
|
||
|
-- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||
|
-- },
|
||
|
-- },
|
||
|
})
|
||
|
end
|
||
|
|
||
|
|
||
|
--Node will be called facade:<subname>_rgspro_outer_corner
|
||
|
function facade.register_rgspro_outer_corner(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_rgspro_outer_corner", {
|
||
|
description = desc .. " RGSpro Outer Corner",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png",
|
||
|
"" .. modname.. "_" .. subname .. ".png^facade_rgspro.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5, -0.5, 0.375, 0.5, -0.3125, 0.5},
|
||
|
{-0.5, -0.3125, 0.25, 0.5, -0.0625, 0.5},
|
||
|
{-0.5, -0.125, 0.125, 0.5, 0.5, 0.5},
|
||
|
{-0.625, -0.5, 0.375, -0.5, -0.3125, 1.5},
|
||
|
{-0.75, -0.3125, 0.25, -0.5, -0.125, 1.5},
|
||
|
{-0.875, -0.125, 0.125, -0.5, 0.5, 1.5},
|
||
|
},
|
||
|
},
|
||
|
-- selection_box = {
|
||
|
-- type = "fixed",
|
||
|
-- fixed = {
|
||
|
-- {-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
||
|
-- },
|
||
|
-- },
|
||
|
})
|
||
|
end
|
||
|
|
||
|
|
||
|
--------------------------
|
||
|
--- Corner Bricks
|
||
|
--------------------------
|
||
|
|
||
|
--Node will be called facade:<subname>_corner_bricks
|
||
|
function facade.register_corner_bricks(modname, subname, recipeitem, desc)
|
||
|
if not string.match(recipeitem,"clay")
|
||
|
then -- do not do for clay things that is ugly
|
||
|
minetest.register_node("facade:" .. subname .. "_corner_bricks", {
|
||
|
description = desc .. " Corner Bricks",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {
|
||
|
"" .. modname.. "_" .. subname .. "_brick.png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.5625, -0.5, 0.4375, -0.5, 0, 1},
|
||
|
{-0.5, -0.5, 0.4375, 0, 0, 0.5},
|
||
|
{-0.5625, 0, 0.5, -0.5, 0.5, 1.5},
|
||
|
{-0.5625, 0, 0.4375, 0.5, 0.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
end
|
||
|
|
||
|
|
||
|
--------------------------
|
||
|
--- Columnia shapes
|
||
|
--------------------------
|
||
|
|
||
|
-- From mod Columnia (2014 by Glunggi), LGPL 2.1
|
||
|
-- The shapes are using stock minetest.rotate_node() for positioning.
|
||
|
|
||
|
-- These shapes should not be registered if the regular columnia mod is in use
|
||
|
if not minetest.get_modpath("columnia") then
|
||
|
|
||
|
local columnia_rotate = function(itemstack, placer, pointed_thing)
|
||
|
if pointed_thing.type ~= "node" then
|
||
|
return itemstack
|
||
|
end
|
||
|
|
||
|
local p0 = pointed_thing.under
|
||
|
local p1 = pointed_thing.above
|
||
|
local param2 = 0
|
||
|
|
||
|
local placer_pos = placer:getpos()
|
||
|
if placer_pos then
|
||
|
local dir = {
|
||
|
x = p1.x - placer_pos.x,
|
||
|
y = p1.y - placer_pos.y,
|
||
|
z = p1.z - placer_pos.z
|
||
|
}
|
||
|
param2 = minetest.dir_to_facedir(dir)
|
||
|
end
|
||
|
|
||
|
if p0.y-1 == p1.y then
|
||
|
param2 = param2 + 20
|
||
|
if param2 == 21 then
|
||
|
param2 = 23
|
||
|
elseif param2 == 23 then
|
||
|
param2 = 21
|
||
|
end
|
||
|
end
|
||
|
|
||
|
return minetest.item_place(itemstack, placer, pointed_thing, param2)
|
||
|
end
|
||
|
|
||
|
-- Node will be called facade:<subname>_columnia_mid
|
||
|
function facade.register_columnia_mid(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_columnia_mid", {
|
||
|
description = desc .. " Column Middle",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {"" .. modname.. "_" .. subname .. ".png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
on_place = minetest.rotate_node,
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.25, -0.5, -0.25, 0.25, 0.5, 0.25},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
|
||
|
-- Normally, a single shape should be fine both for bottom and top parts of
|
||
|
-- a column. If materials with textures that don't match with themselves
|
||
|
-- when rotated upside-down are added later on, then enable the next function.
|
||
|
-- Node will be called facade:<subname>_columnia_bottom
|
||
|
function facade.register_columnia_bottom(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_columnia_bottom", {
|
||
|
description = desc .. " Column Bottom/Top",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {"" .. modname.. "_" .. subname .. ".png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
on_place = minetest.rotate_node,
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.25, -0.5, -0.25, 0.25, 0.5, 0.25},
|
||
|
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
||
|
{-0.375, -0.5, -0.375, 0.375, 0, 0.375},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
|
||
|
--[[
|
||
|
-- This function is commented out, because in the current state, when facade mod
|
||
|
-- uses materials without directional textures, having one shape for top
|
||
|
-- and bottom of columns is enough. However, for materials which have textures
|
||
|
-- that, when rotated, clearly stop matching the other blocks, this function
|
||
|
-- is preserved.
|
||
|
-- Node will be called facade:<subname>_columnia_top
|
||
|
function facade.register_columnia_top(modname, subname, recipeitem, desc)
|
||
|
-- whitelist items with textures of clear directionality (e.g. bricks)
|
||
|
if string.match(recipeitem, "brick")
|
||
|
then
|
||
|
minetest.register_node("facade:" .. subname .. "_columnia_top", {
|
||
|
description = desc .. " Column Top/Bottom",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {"" .. modname.. "_" .. subname .. ".png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
on_place = minetest.rotate_node,
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.25, -0.5, -0.25, 0.25, 0.5, 0.25},
|
||
|
{-0.5, 0.25, -0.5, 0.5, 0.5, 0.5},
|
||
|
{-0.375, 0, -0.375, 0.375, 0.5, 0.375},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
end
|
||
|
]]--
|
||
|
|
||
|
-- Node will be called facade:<subname>_columnia_crosslink
|
||
|
function facade.register_columnia_crosslink(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_columnia_crosslink", {
|
||
|
description = desc .. " Column Crosslink",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {"" .. modname.. "_" .. subname .. ".png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
on_place = columnia_rotate,
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.25, -0.5, -0.25, 0.25, 0.5, 0.25},
|
||
|
{-0.5, 0, -0.25, 0.5, 0.5, 0.25},
|
||
|
{-0.25, 0, -0.5, 0.25, 0.5, 0.5},
|
||
|
{-0.4375, 0.0625, -0.4375, 0.4375, 0.4375, 0.4375},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
|
||
|
-- Node will be called facade:<subname>_columnia_link
|
||
|
function facade.register_columnia_link(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_columnia_link", {
|
||
|
description = desc .. " Column Link",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {"" .. modname.. "_" .. subname .. ".png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
on_place = columnia_rotate,
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.25, 0, -0.5, 0.25, 0.5, 0.5},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
|
||
|
-- Node will be called facade:<subname>_columnia_linkdown
|
||
|
function facade.register_columnia_linkdown(modname, subname, recipeitem, desc)
|
||
|
minetest.register_node("facade:" .. subname .. "_columnia_linkdown", {
|
||
|
description = desc .. " Column Linkdown",
|
||
|
drawtype = "nodebox",
|
||
|
tiles = {"" .. modname.. "_" .. subname .. ".png"},
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
is_ground_content = false,
|
||
|
groups = {cracky = 3, oddly_breakable_by_hand = 2, stone = 1},
|
||
|
sounds = default.node_sound_stone_defaults(),
|
||
|
on_place = columnia_rotate,
|
||
|
node_box = {
|
||
|
type = "fixed",
|
||
|
fixed = {
|
||
|
{-0.25, 0, -0.5, 0.25, 0.5, 0.5},
|
||
|
{-0.125, -0.5, -0.125, 0.125, 0, 0.125},
|
||
|
{-0.1875, -0.5, -0.1875, 0.1875, -0.375, 0.1875},
|
||
|
{-0.1875, -0.125, -0.1875, 0.1875, 0, 0.1875},
|
||
|
},
|
||
|
},
|
||
|
})
|
||
|
end
|
||
|
|
||
|
end
|
||
|
|
||
|
--------------------------
|
||
|
--Register Nodes
|
||
|
--------------------------
|
||
|
function facade.register_facade_nodes(modname, subname, recipeitem, desc)
|
||
|
|
||
|
facade.register_bannerstone(modname, subname, recipeitem, desc)
|
||
|
facade.register_bannerstone_corner(modname, subname, recipeitem, desc)
|
||
|
facade.register_centerstone(modname, subname, recipeitem, desc)
|
||
|
facade.register_column(modname, subname, recipeitem, desc)
|
||
|
facade.register_column_corner(modname, subname, recipeitem, desc)
|
||
|
facade.register_corbel(modname, subname, recipeitem, desc)
|
||
|
facade.register_corbel_corner(modname, subname, recipeitem, desc)
|
||
|
facade.register_corbel_corner_inner(modname, subname, recipeitem, desc)
|
||
|
facade.register_carved_stone_a(modname, subname, recipeitem, desc)
|
||
|
facade.register_carved_stone_a_corner(modname, subname, recipeitem, desc)
|
||
|
facade.register_rgspro(modname, subname, recipeitem, desc)
|
||
|
facade.register_rgspro_inner_corner(modname, subname, recipeitem, desc)
|
||
|
facade.register_rgspro_outer_corner(modname, subname, recipeitem, desc)
|
||
|
facade.register_corner_bricks(modname, subname, recipeitem, desc)
|
||
|
|
||
|
if not minetest.get_modpath("columnia") then
|
||
|
facade.register_columnia_mid(modname, subname, recipeitem, desc)
|
||
|
facade.register_columnia_bottom(modname, subname, recipeitem, desc)
|
||
|
--facade.register_columnia_top(modname, subname, recipeitem, desc)
|
||
|
facade.register_columnia_crosslink(modname, subname, recipeitem, desc)
|
||
|
facade.register_columnia_link(modname, subname, recipeitem, desc)
|
||
|
facade.register_columnia_linkdown(modname, subname, recipeitem, desc)
|
||
|
end
|
||
|
|
||
|
if wehavechisels then
|
||
|
-- register all nodes with mychisel mod to use them without creative priv
|
||
|
chisel.register_node("facade",subname, recipeitem, "bannerstone")
|
||
|
chisel.register_node("facade",subname, recipeitem, "bannerstone_corner")
|
||
|
chisel.register_node("facade",subname, recipeitem, "centerstone")
|
||
|
chisel.register_node("facade",subname, recipeitem, "column")
|
||
|
chisel.register_node("facade",subname, recipeitem, "column_corner")
|
||
|
chisel.register_node("facade",subname, recipeitem, "corbel")
|
||
|
chisel.register_node("facade",subname, recipeitem, "corbel_corner")
|
||
|
chisel.register_node("facade",subname, recipeitem, "corbel_corner_inner")
|
||
|
chisel.register_node("facade",subname, recipeitem, "carved_stone_a")
|
||
|
chisel.register_node("facade",subname, recipeitem, "carved_stone_a_corner")
|
||
|
chisel.register_node("facade",subname, recipeitem, "rgspro")
|
||
|
chisel.register_node("facade",subname, recipeitem, "rgspro_inner_corner")
|
||
|
chisel.register_node("facade",subname, recipeitem, "rgspro_outer_corner")
|
||
|
chisel.register_node("facade",subname, recipeitem, "corner_bricks")
|
||
|
|
||
|
if not minetest.get_modpath("columnia") then
|
||
|
chisel.register_node("facade",subname, recipeitem, "columnia_mid")
|
||
|
chisel.register_node("facade",subname, recipeitem, "columnia_bottom")
|
||
|
--chisel.register_node("facade",subname, recipeitem, "columnia_top")
|
||
|
chisel.register_node("facade",subname, recipeitem, "columnia_crosslink")
|
||
|
chisel.register_node("facade",subname, recipeitem, "columnia_link")
|
||
|
chisel.register_node("facade",subname, recipeitem, "columnia_linkdown")
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- register the total number of different designs in this mod with mychisel
|
||
|
if wehavechisels then chisel.add_mod("facade",14) end
|
||
|
|