79 lines
1.5 KiB
Lua
79 lines
1.5 KiB
Lua
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local S = mobs.intllib
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-- Oerkki by PilzAdam
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mobs:register_mob("mobs_monster:oerkki", {
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type = "monster",
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passive = false,
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attack_type = "dogfight",
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pathfinding = true,
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reach = 2,
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damage = 4,
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hp_min = 8,
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hp_max = 34,
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armor = 100,
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collisionbox = {-0.4, -1, -0.4, 0.4, 0.9, 0.4},
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visual = "mesh",
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mesh = "mobs_oerkki.b3d",
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textures = {
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{"mobs_oerkki.png"},
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{"mobs_oerkki2.png"},
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{"mobs_oerkki3.png"},
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},
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makes_footstep_sound = false,
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sounds = {
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random = "mobs_oerkki",
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},
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walk_velocity = 1,
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run_velocity = 3,
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view_range = 10,
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jump = true,
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drops = {
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{name = "default:obsidian", chance = 3, min = 0, max = 2},
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{name = "default:gold_lump", chance = 2, min = 0, max = 2},
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},
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water_damage = 2,
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lava_damage = 4,
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light_damage = 1,
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fear_height = 4,
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animation = {
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stand_start = 0,
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stand_end = 23,
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walk_start = 24,
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walk_end = 36,
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run_start = 37,
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run_end = 49,
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punch_start = 37,
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punch_end = 49,
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speed_normal = 15,
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speed_run = 15,
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},
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replace_rate = 5,
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replace_what = {"default:torch"},
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replace_with = "air",
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replace_offset = -1,
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immune_to = {
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{"default:sword_wood", 0}, -- no damage
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{"default:gold_lump", -10}, -- heals by 10 points
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},
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})
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if not mobs.custom_spawn_monster then
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mobs:spawn({
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name = "mobs_monster:oerkki",
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nodes = {"default:stone"},
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max_light = 7,
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chance = 7000,
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max_height = -10,
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})
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end
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mobs:register_egg("mobs_monster:oerkki", S("Oerkki"), "default_obsidian.png", 1)
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mobs:alias_mob("mobs:oerkki", "mobs_monster:oerkki") -- compatiblity
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