- SmartLine Display: row 0 can be used to set the infotext
### Fixes
## V2.00.02 (2019-01-15)
### Additions
- SaferLua: Init parameter to the function Store() added
- Warehouse Boxes: Command 'num_items' added
- SaferLua-Controller: Command 'num_items' added
### Removals
### Changes
### Fixes
- Distributors: Formspec bugfixes
## V2.00.01 (2019-01-13)
### Additions
- SaferLua-Controller: Support for Lua functions added
- Warehouse Boxes: Formspec tooltips added
### Removals
### Changes
- Grinder: Recipes for clay changed
### Fixes
## V2.00.00 (2019-01-12)
### Additions
- Almost all machines break after a certain amount of time (switch into the state 'defect') and have to be repaired.
- A Repair Kit is available to repair defect machines.
- A Forceload block (16x16x16) is added which keeps the corresponding area loaded and the machines operational as far as the player is logged in.
- Ladders, stairways, and bridges added for the machines (techpack_stairway)
- Industrial lamps added
- Warehouse Boxes in steel, copper, and gold for your warehouse/stock (techpack_warehouse) added
### Removals
### Changes
- TechPack now uses the external library 'tubelib2' (![GitHub](https://github.com/joe7575/tubelib2)), all tubes will be converted to be tubelib2 compatible
- TechPack depends now on the mod 'basic_materials'
- The Quarry now uses LVM techniques to go down up to 100 meter
- Almost all machines have an 'on_node_load' function to repair timer routines after a server crash
- 3 settings parameter:
- Maximum number of Forceload Blocks per player
- Enable Basalt Stone (and disable ore generation via Cobblestone generator)
- Machine aging value to calculate the lifetime of machines
- SmartLine Controller adapter to the new state 'defect'
- Gravel Sieve: Ore probability calculation changed (thanks to obl3pplifp)
### Fixes
## V1.16.7 (2018-11-30)
### Fixes
- Teleporter channel bug fixed
### Changes
- Fermenter: Improved input items processing (pull request from micu)
## V1.16.6 (2018-10-20)
### Fixes
- 'minetest.LIGHT_MAX' bugfix (Minetest 5.0.0)
## V1.16.5 (2018-10-14)
### Additions
- Cobblestone generation can be disabled via configuration
### Fixes
- Teleporter recursion bugfix
- tube bugfix
## V1.16.4 (2018-09-26)
### Additions
- Stopwatch function to SmartLine Controller added
- Display supports now left oriented text outputs via prefix '<'
### Fixes
- Owner bugfix for the SmartLine Controller
## V1.16.3 (2018-09-26)
### Changes
- Added further textures to the Gate Block
## V1.16.2 (2018-09-22)
### Changes
- Futher improvement of the "sneak" button usage
## V1.16.1 (2018-09-21)
### Additions
- Straight ahead tubes can be placed my means of the "sneak" button
### Fixes
- Minor tube placing bug fixed
## V1.16 (2018-09-20)
### Changes
- Switched from "Display mod pack" to an internal lcdlib, based
on a former version of the Display mod pack. This was necessary
due to extensive and ongoing changes on the Display mod pack API.
### Additions
- Added three kinds of sandstone to the grinder.
## V1.15.1 (2018-09-17)
### Fixes
- Button bug (detected in the video of Nathan) fixed
## V1.15 (2018-09-15)
### Additions
- Tubelib has a new helper function "get_inv_state()" used by the chests.
- The Lua Controller got a new command "$get_player_action()" to read the chest player state.
- SmartLine Controller got a new command to turn Distributor filter ports on/off.
- Chests send on/off commands for each player interaction to a node with a predefined number.
- Chests support the "player_action" command request.
- Chests support the "set_number" Programmer command to program a node number.
### Changes
- Chests now return the state "empty", loader" **and** "full".
"full" is returned, when no empty stack is available.
### Fixes
- Distributor and HighPerf Distributor item counter bugfixes.
## V1.14 Beta (2018-09-10)
### Additions
- The Tubelib chests now provide the states ("empty"/"loaded")
- The SmartLine Controller got the command "chest state request" for Tubelib chests
- Minetest fuel recipe for Bio Fuel added
### Changes
- The Distributor is now able to push up to 20 items per slot and phase (instead of 6).
- The Distributor now uses an unconfigured port for blocked/rejected items.
- The Tubelib Protected Chest got a new texture.
- The Harvester is now HighPerf Pusher compatible.
## V1.13.4 Beta (2018-09-08)
### Changes
- SmartLine Controller got some form/submenu updates
## V1.13.3 Beta (2018-09-06)
### Additions
- Sieved Gravel to Grinder recipes added
### Fixes
- Parameter 'side' bugfix (used e.g. for on_push_item(...))
## V1.13.2 Beta (2018-09-05)
### Changes
- Harvester continues now at that position, where it last switched to faulty.
### Fixes
- Recipe bug for SaferLua Controller fixed
## V1.13.1 Beta (2018-09-02)
### Changes
- Unloaded pushers now return "blocked", if the status is requested.
Before, it returned the last stored state.
### Fixes
- Bug in the "HighPerf Pushing Chest" fixed. For the case the node pushes items
in its own chest, the items went lost.
## V1.13 Beta (2018-08-28)
### Additions
- A Liquid Sampler node is added. It is able to take all kind or renewable liquids (registered via bucket.register_liquid)
Currently only useful for recipes where a water-bucket is needed.
- Smartline has a new IF-THIS-THEN-THAT Controller V2 which should be much simpler to use.
It will replace the current one (V1).
Currently both are active, but if you dig a controller V1 it will be converted to a controller V2.
- The new controller needs batteries. Thus, Smartline has now its own battery node. The sl_controller.battery will not be
needed any more.
### Removals
- recipe for sl_controller/batteries removed.
- Recipe for Smartline controller V1 removed.
### Changes
- Quarry can no go direct from FAULT into RUNNING without reset the digging position
### Fixes
- bug in open/close door command for Minetest v0.4.17+ fixed