2020-10-26 17:38:53 +01:00
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-- Load support for intllib.
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local path = minetest.get_modpath(minetest.get_current_modname()) .. "/"
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local S = minetest.get_translator and minetest.get_translator("mobs_animal") or
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dofile(path .. "intllib.lua")
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mobs.intllib = S
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-- Check for custom mob spawn file
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local input = io.open(path .. "spawn.lua", "r")
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if input then
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mobs.custom_spawn_animal = true
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input:close()
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input = nil
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end
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-- Animals
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dofile(path .. "chicken.lua") -- JKmurray
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dofile(path .. "cow.lua") -- KrupnoPavel
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dofile(path .. "rat.lua") -- PilzAdam
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dofile(path .. "sheep.lua") -- PilzAdam
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dofile(path .. "warthog.lua") -- KrupnoPavel
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dofile(path .. "bee.lua") -- KrupnoPavel
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dofile(path .. "bunny.lua") -- ExeterDad
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dofile(path .. "kitten.lua") -- Jordach/BFD
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dofile(path .. "penguin.lua") -- D00Med
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dofile(path .. "panda.lua") -- AspireMint
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-- Load custom spawning
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if mobs.custom_spawn_animal then
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dofile(path .. "spawn.lua")
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end
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-- Lucky Blocks
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dofile(path .. "lucky_block.lua")
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2021-11-16 11:03:22 +01:00
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print ("[MOD] Mobs Redo Animals loaded")
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