minetest-mm/mods/mobs_water/mobs_sharks/init.lua

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-- local variables
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local l_skins = {
{
"(shark_first.png^[colorize:#404040:150" -- dark grey
.. ")^(shark_second.png^[colorize:#a0a0a0:150" -- grey
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.. ")^shark_third.png"
},
{
"(shark_first.png^[colorize:#604000:175" -- brown
.. ")^(shark_second.png^[colorize:#ffffff:150" -- white
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..")^shark_third.png"
},
{
"(shark_first.png^[colorize:#a0a0a0:150" -- grey
.. ")^(shark_second.png^[colorize:#ffffff:150" -- white
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.. ")^shark_third.png"
}
}
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local l_spawn_chance = 60000
-- load settings
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local ENABLE_LARGE = minetest.settings:get_bool("mobs_sharks.enable_large") ~= false
local ENABLE_MEDIUM = minetest.settings:get_bool("mobs_sharks.enable_medium") ~= false
local ENABLE_SMALL = minetest.settings:get_bool("mobs_sharks.enable_small") ~= false
if not ENABLE_LARGE then
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l_spawn_chance = l_spawn_chance - 20000
end
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if not ENABLE_MEDIUM then
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l_spawn_chance = l_spawn_chance - 20000
end
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if not ENABLE_SMALL then
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l_spawn_chance = l_spawn_chance - 20000
end
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-- Mineclone check
local mod_mcl = minetest.get_modpath("mcl_core")
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-- large
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if ENABLE_LARGE then
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mobs:register_mob("mobs_sharks:shark_lg", {
type = "monster",
attack_type = "dogfight",
damage = 10,
reach = 3,
hp_min = 20,
hp_max = 25,
armor = 150,
collisionbox = {-0.75, -0.5, -0.75, 0.75, 0.5, 0.75},
visual = "mesh",
mesh = "mob_shark.b3d",
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textures = l_skins,
makes_footstep_sound = false,
walk_velocity = 4,
run_velocity = 6,
fly = true,
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fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
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fall_speed = 0,
rotate = 270,
view_range = 10,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
animation = {
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speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 80,
walk_start = 80, walk_end = 160,
fly_start = 80, fly_end = 160,
run_start = 80, run_end = 160
},
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jump = false,
stepheight = 0,
drops = {
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{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
chance = 1, min = 1, max = 3}
}
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})
mobs:register_egg("mobs_sharks:shark_lg", "Shark (large)",
"mob_shark_shark_item.png", 0)
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end
-- medium
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if ENABLE_MEDIUM then
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mobs:register_mob("mobs_sharks:shark_md", {
type = "monster",
attack_type = "dogfight",
damage = 8,
reach = 2,
hp_min = 15,
hp_max = 20,
armor = 125,
collisionbox = {-0.57, -0.38, -0.57, 0.57, 0.38, 0.57},
visual = "mesh",
visual_size = {x = 0.75, y = 0.75},
mesh = "mob_shark.b3d",
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textures = l_skins,
makes_footstep_sound = false,
walk_velocity = 2,
run_velocity = 4,
fly = true,
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fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
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fall_speed = -1,
rotate = 270,
view_range = 10,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
animation = {
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speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 80,
walk_start = 80, walk_end = 160,
run_start = 80, run_end = 160
},
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jump = false,
stepheight = 0,
drops = {
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{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
chance = 1, min = 1, max = 3}
}
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})
mobs:register_egg("mobs_sharks:shark_md", "Shark (medium)",
"mob_shark_shark_item.png", 0)
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end
-- small
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if ENABLE_SMALL then
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mobs:register_mob("mobs_sharks:shark_sm", {
type = "monster",
attack_type = "dogfight",
damage = 6,
reach = 1,
hp_min = 10,
hp_max = 15,
armor = 100,
collisionbox = {-0.38, -0.25, -0.38, 0.38, 0.25, 0.38},
visual = "mesh",
visual_size = {x = 0.5, y = 0.5},
mesh = "mob_shark.b3d",
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textures = l_skins,
makes_footstep_sound = false,
walk_velocity = 2,
run_velocity = 4,
fly = true,
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fly_in = (mod_mcl and "mcl_core:water_source" or "default:water_source"),
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fall_speed = -1,
rotate = 270,
view_range = 10,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
animation = {
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speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 80,
walk_start = 80, walk_end = 160,
run_start = 80, run_end = 160
},
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jump = false,
stepheight = 0,
drops = {
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{name = (mod_mcl and "mcl_mobitems:beef" or "mobs:meat_raw"),
chance = 1, min = 1, max = 3}
}
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})
mobs:register_egg("mobs_sharks:shark_sm", "Shark (small)",
"mob_shark_shark_item.png", 0)
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end
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-- Check for custom spawn.lua
local MP = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local input = io.open(MP .. "spawn.lua", "r")
if input then
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
else
if ENABLE_SMALL then
mobs:spawn({
name = "mobs_sharks:shark_sm",
nodes = {"mcl_core:water_source", "default:water_source"},
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
interval = 30,
chance = l_spawn_chance,
max_height = -1
})
end
if ENABLE_MEDIUM then
mobs:spawn({
name = "mobs_sharks:shark_md",
nodes = {"mcl_core:water_source", "default:water_source"},
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
interval = 30,
chance = l_spawn_chance,
max_height = -1
})
end
if ENABLE_LARGE then
mobs:spawn({
name = "mobs_sharks:shark_lg",
nodes = {"mcl_core:water_source", "default:water_source"},
neighbors = {"group:water", "seawrecks:woodship", "seawrecks:uboot"},
interval = 30,
chance = l_spawn_chance,
max_height = -1
})
end
end
print("[MOD] Mobs Redo Sharks loaded")