60 lines
1.4 KiB
Lua
60 lines
1.4 KiB
Lua
|
---------------------
|
||
|
local vec = vector.new
|
||
|
local vecw = function(axis, n, base)
|
||
|
local ret = vec(base)
|
||
|
ret[axis] = n
|
||
|
return ret
|
||
|
end
|
||
|
local air = "air"
|
||
|
---------------------
|
||
|
|
||
|
|
||
|
worldedit.register_test("Primitives")
|
||
|
worldedit.register_test("worldedit.cube", function()
|
||
|
local pos1, pos2 = area.get(6, 5, 4)
|
||
|
local m = area.margin(1)
|
||
|
|
||
|
local center = vec(pos1.x + 3, pos1.y, pos1.z + 2)
|
||
|
|
||
|
worldedit.cube(center, 6, 5, 4, testnode2)
|
||
|
|
||
|
check.filled(pos1, pos2, testnode2)
|
||
|
check.filled2(m, air)
|
||
|
end)
|
||
|
|
||
|
worldedit.register_test("worldedit.cube hollow small", function()
|
||
|
for n = 1, 2 do
|
||
|
local pos1, pos2 = area.get(n)
|
||
|
local m = area.margin(1)
|
||
|
|
||
|
local center = vec(pos1.x + math.floor(n/2), pos1.y, pos1.z + math.floor(n/2))
|
||
|
|
||
|
worldedit.cube(center, n, n, n, testnode1, true)
|
||
|
|
||
|
check.filled(pos1, pos2, testnode1) -- filled entirely
|
||
|
check.filled2(m, air)
|
||
|
end
|
||
|
end)
|
||
|
|
||
|
worldedit.register_test("worldedit.cube hollow", function()
|
||
|
local pos1, pos2 = area.get(6, 5, 4)
|
||
|
local m = area.margin(1)
|
||
|
|
||
|
local center = vec(pos1.x + 3, pos1.y, pos1.z + 2)
|
||
|
|
||
|
worldedit.cube(center, 6, 5, 4, testnode1, true)
|
||
|
|
||
|
check.filled(vector.add(pos1, vec(1,1,1)), vector.subtract(pos2, vec(1,1,1)), air)
|
||
|
check.filled2({
|
||
|
{ vecw("x", pos2.x, pos1), pos2 },
|
||
|
{ vecw("y", pos2.y, pos1), pos2 },
|
||
|
{ vecw("z", pos2.z, pos1), pos2 },
|
||
|
{ pos1, vecw("x", pos1.x, pos2) },
|
||
|
{ pos1, vecw("y", pos1.y, pos2) },
|
||
|
{ pos1, vecw("z", pos1.z, pos2) },
|
||
|
}, testnode1)
|
||
|
check.filled2(m, air)
|
||
|
end)
|
||
|
|
||
|
|