337 lines
9.5 KiB
Lua
337 lines
9.5 KiB
Lua
|
local workbench = {}
|
||
|
WB = {}
|
||
|
screwdriver = screwdriver or {}
|
||
|
local min, ceil = math.min, math.ceil
|
||
|
|
||
|
-- Nodes allowed to be cut
|
||
|
-- Only the regular, solid blocks without metas or explosivity can be cut
|
||
|
local nodes = {}
|
||
|
for node, def in pairs(minetest.registered_nodes) do
|
||
|
if (def.drawtype == "normal" or def.drawtype:sub(1,5) == "glass") and
|
||
|
(def.groups.cracky or def.groups.choppy) and
|
||
|
not def.on_construct and
|
||
|
not def.after_place_node and
|
||
|
not def.on_rightclick and
|
||
|
not def.on_blast and
|
||
|
not def.allow_metadata_inventory_take and
|
||
|
not (def.groups.not_in_creative_inventory == 1) and
|
||
|
not (def.groups.not_cuttable == 1) and
|
||
|
not def.groups.wool and
|
||
|
(def.tiles and type(def.tiles[1]) == "string" and not
|
||
|
def.tiles[1]:find("default_mineral")) and
|
||
|
not def.mesecons and
|
||
|
def.description and
|
||
|
def.description ~= "" and
|
||
|
def.light_source == 0
|
||
|
then
|
||
|
nodes[#nodes+1] = node
|
||
|
end
|
||
|
end
|
||
|
|
||
|
-- Optionally, you can register custom cuttable nodes in the workbench
|
||
|
WB.custom_nodes_register = {
|
||
|
-- "default:leaves",
|
||
|
}
|
||
|
|
||
|
setmetatable(nodes, {
|
||
|
__concat = function(t1, t2)
|
||
|
for i=1, #t2 do
|
||
|
t1[#t1+1] = t2[i]
|
||
|
end
|
||
|
return t1
|
||
|
end
|
||
|
})
|
||
|
|
||
|
nodes = nodes..WB.custom_nodes_register
|
||
|
|
||
|
-- Nodeboxes definitions
|
||
|
workbench.defs = {
|
||
|
-- Name Yield X Y Z W H L
|
||
|
{"nanoslab", 16, { 0, 0, 0, 8, 1, 8 }},
|
||
|
{"micropanel", 16, { 0, 0, 0, 16, 1, 8 }},
|
||
|
{"microslab", 8, { 0, 0, 0, 16, 1, 16 }},
|
||
|
{"thinstair", 8, { 0, 7, 0, 16, 1, 8 },
|
||
|
{ 0, 15, 8, 16, 1, 8 }},
|
||
|
{"cube", 4, { 0, 0, 0, 8, 8, 8 }},
|
||
|
{"panel", 4, { 0, 0, 0, 16, 8, 8 }},
|
||
|
{"slab", 2, nil },
|
||
|
{"doublepanel", 2, { 0, 0, 0, 16, 8, 8 },
|
||
|
{ 0, 8, 8, 16, 8, 8 }},
|
||
|
{"halfstair", 2, { 0, 0, 0, 8, 8, 16 },
|
||
|
{ 0, 8, 8, 8, 8, 8 }},
|
||
|
{"outerstair", 1, { 0, 0, 0, 16, 8, 16 },
|
||
|
{ 0, 8, 8, 8, 8, 8 }},
|
||
|
{"stair", 1, nil },
|
||
|
{"innerstair", 1, { 0, 0, 0, 16, 8, 16 },
|
||
|
{ 0, 8, 8, 16, 8, 8 },
|
||
|
{ 0, 8, 0, 8, 8, 8 }}
|
||
|
}
|
||
|
|
||
|
-- Tools allowed to be repaired
|
||
|
function workbench:repairable(stack)
|
||
|
local tools = {"pick", "axe", "shovel", "sword", "hoe", "armor", "shield"}
|
||
|
for _, t in pairs(tools) do
|
||
|
if stack:find(t) then return true end
|
||
|
end
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
function workbench:get_output(inv, input, name)
|
||
|
local output = {}
|
||
|
for _, n in pairs(self.defs) do
|
||
|
local count = min(n[2] * input:get_count(), input:get_stack_max())
|
||
|
local item = name.."_"..n[1]
|
||
|
if not n[3] then item = "stairs:"..n[1].."_"..name:match(":(.*)") end
|
||
|
output[#output+1] = item.." "..count
|
||
|
end
|
||
|
inv:set_list("forms", output)
|
||
|
end
|
||
|
|
||
|
-- Thanks to kaeza for this function
|
||
|
function workbench:pixelbox(size, boxes)
|
||
|
local fixed = {}
|
||
|
for _, box in pairs(boxes) do
|
||
|
-- `unpack` has been changed to `table.unpack` in newest Lua versions
|
||
|
local x, y, z, w, h, l = unpack(box)
|
||
|
fixed[#fixed+1] = {
|
||
|
(x / size) - 0.5,
|
||
|
(y / size) - 0.5,
|
||
|
(z / size) - 0.5,
|
||
|
((x + w) / size) - 0.5,
|
||
|
((y + h) / size) - 0.5,
|
||
|
((z + l) / size) - 0.5
|
||
|
}
|
||
|
end
|
||
|
return {type="fixed", fixed=fixed}
|
||
|
end
|
||
|
|
||
|
local formspecs = {
|
||
|
-- Main formspec
|
||
|
[[ label[0.9,1.23;Cut]
|
||
|
label[0.9,2.23;Repair]
|
||
|
box[-0.05,1;2.05,0.9;#555555]
|
||
|
box[-0.05,2;2.05,0.9;#555555]
|
||
|
button[0,0;2,1;craft;Crafting]
|
||
|
button[2,0;2,1;storage;Storage]
|
||
|
image[3,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||
|
image[0,1;1,1;workbench_saw.png]
|
||
|
image[0,2;1,1;workbench_anvil.png]
|
||
|
image[3,2;1,1;hammer_layout.png]
|
||
|
list[context;input;2,1;1,1;]
|
||
|
list[context;tool;2,2;1,1;]
|
||
|
list[context;hammer;3,2;1,1;]
|
||
|
list[context;forms;4,0;4,3;] ]],
|
||
|
-- Crafting formspec
|
||
|
[[ image[5,1;1,1;gui_furnace_arrow_bg.png^[transformR270]
|
||
|
button[0,0;1.5,1;back;< Back]
|
||
|
list[current_player;craft;2,0;3,3;]
|
||
|
list[current_player;craftpreview;6,1;1,1;]
|
||
|
listring[current_player;main]
|
||
|
listring[current_player;craft] ]],
|
||
|
-- Storage formspec
|
||
|
[[ list[context;storage;0,1;8,2;]
|
||
|
button[0,0;1.5,1;back;< Back]
|
||
|
listring[context;storage]
|
||
|
listring[current_player;main] ]]
|
||
|
}
|
||
|
|
||
|
function workbench:set_formspec(meta, id)
|
||
|
meta:set_string("formspec", "size[8,7;]list[current_player;main;0,3.25;8,4;]"..
|
||
|
formspecs[id]..default.gui_bg..default.gui_bg_img..
|
||
|
default.gui_slots..default.get_hotbar_bg(0,3.25))
|
||
|
end
|
||
|
|
||
|
function workbench.construct(pos)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
local inv = meta:get_inventory()
|
||
|
|
||
|
inv:set_size("tool", 1)
|
||
|
inv:set_size("input", 1)
|
||
|
inv:set_size("hammer", 1)
|
||
|
inv:set_size("forms", 4*3)
|
||
|
inv:set_size("storage", 8*2)
|
||
|
|
||
|
meta:set_string("infotext", "Work Bench")
|
||
|
workbench:set_formspec(meta, 1)
|
||
|
end
|
||
|
|
||
|
function workbench.fields(pos, _, fields)
|
||
|
local meta = minetest.get_meta(pos)
|
||
|
if fields.back then workbench:set_formspec(meta, 1)
|
||
|
elseif fields.craft then workbench:set_formspec(meta, 2)
|
||
|
elseif fields.storage then workbench:set_formspec(meta, 3) end
|
||
|
end
|
||
|
|
||
|
function workbench.dig(pos)
|
||
|
local inv = minetest.get_meta(pos):get_inventory()
|
||
|
return inv:is_empty("input") and inv:is_empty("hammer") and
|
||
|
inv:is_empty("tool") and inv:is_empty("storage")
|
||
|
end
|
||
|
|
||
|
function workbench.timer(pos)
|
||
|
local timer = minetest.get_node_timer(pos)
|
||
|
local inv = minetest.get_meta(pos):get_inventory()
|
||
|
local tool = inv:get_stack("tool", 1)
|
||
|
local hammer = inv:get_stack("hammer", 1)
|
||
|
|
||
|
if tool:is_empty() or hammer:is_empty() or tool:get_wear() == 0 then
|
||
|
timer:stop()
|
||
|
return
|
||
|
end
|
||
|
|
||
|
-- Tool's wearing range: 0-65535 | 0 = new condition
|
||
|
tool:add_wear(-500)
|
||
|
hammer:add_wear(700)
|
||
|
|
||
|
inv:set_stack("tool", 1, tool)
|
||
|
inv:set_stack("hammer", 1, hammer)
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
function workbench.put(_, listname, _, stack)
|
||
|
local stackname = stack:get_name()
|
||
|
if (listname == "tool" and stack:get_wear() > 0 and
|
||
|
workbench:repairable(stackname)) or
|
||
|
(listname == "input" and minetest.registered_nodes[stackname.."_cube"]) or
|
||
|
(listname == "hammer" and stackname == "xdecor:hammer") or
|
||
|
listname == "storage" then
|
||
|
return stack:get_count()
|
||
|
end
|
||
|
return 0
|
||
|
end
|
||
|
|
||
|
function workbench.move(_, from_list, _, to_list, _, count)
|
||
|
return (to_list == "storage" and from_list ~= "forms") and count or 0
|
||
|
end
|
||
|
|
||
|
function workbench.on_put(pos, listname, _, stack)
|
||
|
local inv = minetest.get_meta(pos):get_inventory()
|
||
|
if listname == "input" then
|
||
|
local input = inv:get_stack("input", 1)
|
||
|
workbench:get_output(inv, input, stack:get_name())
|
||
|
elseif listname == "tool" or listname == "hammer" then
|
||
|
local timer = minetest.get_node_timer(pos)
|
||
|
timer:start(3.0)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function workbench.on_take(pos, listname, index, stack, player)
|
||
|
local inv = minetest.get_meta(pos):get_inventory()
|
||
|
local input = inv:get_stack("input", 1)
|
||
|
local inputname = input:get_name()
|
||
|
local stackname = stack:get_name()
|
||
|
|
||
|
if listname == "input" then
|
||
|
if stackname == inputname then
|
||
|
workbench:get_output(inv, input, stackname)
|
||
|
else
|
||
|
inv:set_list("forms", {})
|
||
|
end
|
||
|
elseif listname == "forms" then
|
||
|
local fromstack = inv:get_stack(listname, index)
|
||
|
if not fromstack:is_empty() and fromstack:get_name() ~= stackname then
|
||
|
local player_inv = player:get_inventory()
|
||
|
if player_inv:room_for_item("main", fromstack) then
|
||
|
player_inv:add_item("main", fromstack)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
input:take_item(ceil(stack:get_count() / workbench.defs[index][2]))
|
||
|
inv:set_stack("input", 1, input)
|
||
|
workbench:get_output(inv, input, inputname)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
minetest.register_node(":xdecor:workbench", {
|
||
|
description = "Work Bench",
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
groups = {cracky=2, choppy=2, oddly_breakable_by_hand=1},
|
||
|
sounds = default.node_sound_wood_defaults(),
|
||
|
tiles = {"workbench_top.png", "workbench_top.png",
|
||
|
"workbench_sides.png", "workbench_sides.png",
|
||
|
"workbench_front.png", "workbench_front.png"},
|
||
|
on_rotate = screwdriver.rotate_simple,
|
||
|
can_dig = workbench.dig,
|
||
|
on_timer = workbench.timer,
|
||
|
on_construct = workbench.construct,
|
||
|
on_receive_fields = workbench.fields,
|
||
|
on_metadata_inventory_put = workbench.on_put,
|
||
|
on_metadata_inventory_take = workbench.on_take,
|
||
|
allow_metadata_inventory_put = workbench.put,
|
||
|
allow_metadata_inventory_move = workbench.move
|
||
|
})
|
||
|
|
||
|
minetest.register_tool(":xdecor:hammer", {
|
||
|
description = "Hammer",
|
||
|
inventory_image = "xdecor_hammer.png",
|
||
|
wield_image = "xdecor_hammer.png",
|
||
|
on_use = function() do return end end
|
||
|
})
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = "xdecor:workbench",
|
||
|
recipe = {
|
||
|
{"group:wood", "group:wood"},
|
||
|
{"group:wood", "group:wood"}
|
||
|
}
|
||
|
})
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = "xdecor:hammer",
|
||
|
recipe = {
|
||
|
{"default:steel_ingot", "group:stick", "default:steel_ingot"},
|
||
|
{"", "group:stick", ""}
|
||
|
}
|
||
|
})
|
||
|
|
||
|
for _, d in pairs(workbench.defs) do
|
||
|
for i=1, #nodes do
|
||
|
local node = nodes[i]
|
||
|
local def = minetest.registered_nodes[node]
|
||
|
|
||
|
if d[3] then
|
||
|
local groups = {}
|
||
|
local tiles
|
||
|
groups.not_in_creative_inventory = 1
|
||
|
|
||
|
for k, v in pairs(def.groups) do
|
||
|
if k ~= "wood" and k ~= "stone" and k ~= "level" then
|
||
|
groups[k] = v
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if def.tiles then
|
||
|
if #def.tiles > 1 and not (def.drawtype:sub(1,5) == "glass") then
|
||
|
tiles = def.tiles
|
||
|
else
|
||
|
tiles = {def.tiles[1]}
|
||
|
end
|
||
|
else
|
||
|
tiles = {def.tile_images[1]}
|
||
|
end
|
||
|
|
||
|
if not minetest.registered_nodes["stairs:slab_"..node:match(":(.*)")] then
|
||
|
stairs.register_stair_and_slab(node:match(":(.*)"), node,
|
||
|
groups, tiles, def.description.." Stair",
|
||
|
def.description.." Slab", def.sounds)
|
||
|
end
|
||
|
|
||
|
minetest.register_node(":"..node.."_"..d[1], {
|
||
|
description = def.description.." "..d[1]:gsub("^%l", string.upper),
|
||
|
paramtype = "light",
|
||
|
paramtype2 = "facedir",
|
||
|
drawtype = "nodebox",
|
||
|
sounds = def.sounds,
|
||
|
tiles = tiles,
|
||
|
groups = groups,
|
||
|
-- `unpack` has been changed to `table.unpack` in newest Lua versions.
|
||
|
node_box = workbench:pixelbox(16, {unpack(d, 3)}),
|
||
|
sunlight_propagates = true,
|
||
|
on_place = minetest.rotate_node
|
||
|
})
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|