minetest-mm/mods/mobs_sky/mobs_birds/init.lua

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2020-10-26 17:38:53 +01:00
if minetest.get_modpath("mobs") and not mobs.mod and mobs.mod ~= "redo" then
minetest.log("error", "[mobs_birds] mobs redo API not found!")
return
end
-- local variables
local l_skins_gull = {
{"animal_gull_mesh.png"},
{"gull_black.png"},
{"gull_gray.png"},
{"gull_grayblue.png"}
}
local l_skins_bird = {
{"bird_blueish.png"},
{"bird_brown.png"},
{"bird_gray.png"},
{"bird_grayblue.png"},
{"bird_red.png"},
{"bird_redish.png"}
}
local l_anims = {
speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 95,
walk_start = 1, walk_end = 95,
run_start = 1, run_end = 95
}
local l_model = "animal_gull.b3d"
local l_egg_texture = "default_cloud.png"
local l_capture_chance_h = 5
local l_capture_chance_n = 60
local l_spawn_in = {"air"}
local l_spawn_near_gull = {"default:water_source", "default:water_flowing"}
local l_spawn_near_bird = {
"default:leaves", "default:pine_needles",
"default:jungleleaves", "default:cactus"
}
local l_spawn_chance_gull = 24000
local l_spawn_chance_bird = 36000
-- load settings
dofile(minetest.get_modpath("mobs_birds").."/SETTINGS.txt")
if not ENABLE_LARGE_BIRDS then
l_spawn_chance_bird = l_spawn_chance_bird - 18000
end
if not ENABLE_SMALL_BIRDS then
l_spawn_chance_bird = l_spawn_chance_bird - 18000
end
-- gulls
if ENABLE_GULLS then
mobs:register_mob("mobs_birds:gull", {
type = "animal",
passive = true,
hp_min = 5,
hp_max = 10,
armor = 100,
collisionbox = {-1, -0.3, -1, 1, 0.3, 1},
visual = "mesh",
mesh = l_model,
textures = l_skins_gull,
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 14,
animation = l_anims,
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, l_capture_chance_h, l_capture_chance_n, 0, true, nil)
end
})
mobs:spawn({
name = "mobs_birds:gull",
nodes = l_spawn_in,
neighbors = l_spawn_near_gull,
max_light = 5,
interval = 30,
chance = l_spawn_chance_gull,
min_height = 0,
max_height = 200,
})
mobs:register_egg("mobs_birds:gull", "Gull", l_egg_texture, 1)
end
-- large birds
if ENABLE_LARGE_BIRDS then
mobs:register_mob("mobs_birds:bird_lg", {
type = "animal",
passive = true,
hp_min = 5,
hp_max = 10,
armor = 100,
collisionbox = {-0.5, -0.3, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = l_model,
textures = l_skins_bird,
visual_size = {x = .5, y = .5},
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 12,
animation = l_anims,
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, l_capture_chance_h, l_capture_chance_n, 0, true, nil)
end
})
mobs:spawn({
name = "mobs_birds:bird_lg",
nodes = l_spawn_in,
neighbors = l_spawn_near_bird,
max_light = 5,
interval = 30,
chance = l_spawn_chance_bird,
min_height = 0,
max_height = 200,
})
mobs:register_egg("mobs_birds:bird_lg", "Large bird", l_egg_texture, 1)
end
-- small birds
if ENABLE_SMALL_BIRDS then
mobs:register_mob("mobs_birds:bird_sm", {
type = "animal",
passive = true,
hp_min = 2,
hp_max = 5,
armor = 100,
collisionbox = {-0.25, -0.3, -0.25, 0.25, 0.3, 0.25},
visual = "mesh",
mesh = l_model,
textures = l_skins_bird,
visual_size = {x = .25, y = .25},
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 10,
animation = l_anims,
on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, l_capture_chance_h, l_capture_chance_n, 0, true, nil)
end
})
mobs:spawn({
name = "mobs_birds:bird_sm",
nodes = l_spawn_in,
neighbors = l_spawn_near_bird,
max_light = 5,
interval = 30,
chance = l_spawn_chance_bird,
min_height = 0,
max_height = 200,
})
mobs:register_egg("mobs_birds:bird_sm", "Small bird", l_egg_texture, 1)
end