minetest-mm/mods/mydoors/my_default_doors/locked.lua

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local cdoor_list = { --Number , Description , Inven Image , Image
{ "1", "Bronze Door" , "bronze", "bronze_ingot"},
{ "2", "Copper Door" , "copper", "copper_ingot"},
{ "3", "Gold Door" , "gold", "gold_ingot"},
{ "4", "Diamond Door" , "diamond", "diamond"},
{ "5", "Mese Door" , "mese", "mese_crystal"},
}
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local function add_door(num, desc, img, itm)
doors.register_door("my_default_doors:door"..num.."_locked", {
description = desc.." Locked",
inventory_image = "mydoors_"..img.."_inv.png",
groups = {choppy=2,cracky=2,door=1},
tiles = {{name="mydoors_"..img..".png", backface_culling = true}},
protected = true,
})
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-- Crafts
minetest.register_craft({
output = "my_default_doors:door"..num.."_locked 1",
recipe = {
{"", "", ""},
{"default:"..itm, "doors:door_steel", "default:"..itm},
{"", "default:steel_ingot", ""}
}
})
end
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for _,cdoor in ipairs(cdoor_list) do
add_door(unpack(cdoor))
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end