125 lines
3.7 KiB
Lua
125 lines
3.7 KiB
Lua
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-- Crosswalk warning light
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function on_off_light(pos, node)
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if node.name == "infrastructure:crosswalk_warning_light_off" then
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minetest.swap_node(pos, {name = "infrastructure:crosswalk_warning_light_on", param2 = node.param2})
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elseif (node.name == "infrastructure:crosswalk_warning_light_on") then
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minetest.swap_node(pos, {name = "infrastructure:crosswalk_warning_light_off", param2 = node.param2})
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end
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end
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minetest.register_node("infrastructure:crosswalk_warning_light_off", {
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description = "Crosswalk warning light",
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inventory_image = "infrastructure_crosswalk_warning_light_front_bright.png",
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wield_image = "infrastructure_crosswalk_warning_light_front_bright.png",
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tiles = {
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_crosswalk_warning_light_back.png",
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"infrastructure_crosswalk_warning_light_front_dark.png"
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 3, not_in_creative_inventory = 0},
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node_box = {
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type = "fixed",
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fixed = {
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{-5/16, -5/16, -1/8, 5/16, 3/8, 1/8},
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{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-5/16, -5/16, -1/8, 5/16, 3/8, 1/8},
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01}
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}
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},
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on_punch = function(pos, node)
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on_off_light(pos, node)
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end,
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mesecons = {effector = {
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action_on = function(pos, node)
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on_off_light(pos, node)
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end,
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}}
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})
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minetest.register_node("infrastructure:crosswalk_warning_light_on", {
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tiles = {
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_traffic_lights_side.png",
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"infrastructure_crosswalk_warning_light_back.png",
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{name="infrastructure_crosswalk_warning_light_front_anim.png",animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.5}}
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},
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drawtype = "nodebox",
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paramtype = "light",
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paramtype2 = "facedir",
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groups = {cracky = 3, not_in_creative_inventory = 1},
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drop = "infrastructure:crosswalk_warning_light_off",
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node_box = {
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type = "fixed",
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fixed = {
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{-5/16, -5/16, -1/8, 5/16, 3/8, 1/8},
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{-1/2, -1/2, -1/8, 1/2, 1/2, -1/8},
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.001}
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}
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-5/16, -5/16, -1/8, 5/16, 3/8, 1/8},
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{-5/16, 1/4, -5/16, 5/16, 5/16, -1/8},
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{-5/16, 0, -1/4, -1/4, 1/4, -1/8},
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{1/4, 0, -1/4, 5/16, 1/4, -1/8},
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{-1/16, -1/4, 1/8, 1/16, 1/4, 3/8},
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{-1/4, -1/16, 1/8, 1/4, 1/16, 3/8},
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{-1/4, -1/4, 3/8, 1/4, 1/4, 1/2 - 0.01}
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}
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},
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on_punch = function(pos, node)
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on_off_light(pos, node)
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end,
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mesecons = {effector = {
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action_on = function(pos, node)
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on_off_light(pos, node)
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end,
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}}
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})
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minetest.register_alias("infrastructure:crosswalk_warning_light", "infrastructure:crosswalk_warning_light_off")
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minetest.register_alias("infrastructure:crosswalk_warning_bright", "infrastructure:crosswalk_warning_light_on")
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minetest.register_alias("infrastructure:crosswalk_warning_dark", "infrastructure:crosswalk_warning_light_on")
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