minetest-mm/mods/mobs_sky/mobs_birds/init.lua

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-- local variables
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local l_spawn_chance_gull = 24000
local l_spawn_chance_bird = 36000
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-- load settings
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local ENABLE_GULLS = minetest.settings:get_bool("mobs_birds.enable_gulls") ~= false
local ENABLE_LARGE = minetest.settings:get_bool("mobs_birds.enable_large_birds") ~= false
local ENABLE_SMALL = minetest.settings:get_bool("mobs_birds.enable_small_birds") ~= false
if not ENABLE_LARGE then
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l_spawn_chance_bird = l_spawn_chance_bird - 18000
end
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if not ENABLE_SMALL then
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l_spawn_chance_bird = l_spawn_chance_bird - 18000
end
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-- Mineclone check
local mod_mcl = minetest.get_modpath("mcl_core")
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-- gulls
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if ENABLE_GULLS then
mobs:register_mob("mobs_birds:gull", {
type = "animal",
passive = true,
hp_min = 5,
hp_max = 10,
armor = 100,
collisionbox = {-1, -0.3, -1, 1, 0.3, 1},
visual = "mesh",
mesh = "animal_gull.b3d",
textures = {
{"animal_gull_mesh.png"},
{"gull_black.png"},
{"gull_gray.png"},
{"gull_grayblue.png"}
},
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rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 14,
animation = {
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speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 95,
walk_start = 1, walk_end = 95,
fly_start = 1, fly_end = 95,
run_start = 1, run_end = 95
},
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on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 5, 60, 0, true, nil)
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end
})
mobs:register_egg("mobs_birds:gull", "Gull", "default_cloud.png", 1)
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end
-- large birds
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if ENABLE_LARGE then
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mobs:register_mob("mobs_birds:bird_lg", {
type = "animal",
passive = true,
hp_min = 5,
hp_max = 10,
armor = 100,
collisionbox = {-0.5, -0.3, -0.5, 0.5, 0.3, 0.5},
visual = "mesh",
mesh = "animal_gull.b3d",
textures = {
{"bird_blueish.png"},
{"bird_brown.png"},
{"bird_gray.png"},
{"bird_grayblue.png"},
{"bird_red.png"},
{"bird_redish.png"}
},
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visual_size = {x = .5, y = .5},
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 12,
animation = {
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speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 95,
walk_start = 1, walk_end = 95,
run_start = 1, run_end = 95
},
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on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 5, 60, 0, true, nil)
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end
})
mobs:register_egg("mobs_birds:bird_lg", "Large bird", "default_cloud.png", 1)
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end
-- small birds
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if ENABLE_SMALL then
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mobs:register_mob("mobs_birds:bird_sm", {
type = "animal",
passive = true,
hp_min = 2,
hp_max = 5,
armor = 100,
collisionbox = {-0.25, -0.3, -0.25, 0.25, 0.3, 0.25},
visual = "mesh",
mesh = "animal_gull.b3d",
textures = {
{"bird_blueish.png"},
{"bird_brown.png"},
{"bird_gray.png"},
{"bird_grayblue.png"},
{"bird_red.png"},
{"bird_redish.png"}
},
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visual_size = {x = .25, y = .25},
rotate = 270,
walk_velocity = 4,
run_velocity = 6,
fall_speed = 0,
stepheight = 3,
fly = true,
keep_flying = true,
water_damage = 0,
lava_damage = 10,
light_damage = 0,
view_range = 10,
animation = {
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speed_normal = 24, speed_run = 24,
stand_start = 1, stand_end = 95,
walk_start = 1, walk_end = 95,
run_start = 1, run_end = 95
},
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on_rightclick = function(self, clicker)
mobs:capture_mob(self, clicker, 5, 60, 0, true, nil)
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end
})
mobs:register_egg("mobs_birds:bird_sm", "Small bird", "default_cloud.png", 1)
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end
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-- Check for custom spawn.lua
local MP = minetest.get_modpath(minetest.get_current_modname()) .. "/"
local input = io.open(MP .. "spawn.lua", "r")
if input then
input:close() ; input = nil ; dofile(MP .. "spawn.lua")
else
if ENABLE_GULL then
mobs:spawn({
name = "mobs_birds:gull",
nodes = {"air"},
neighbors = {"group:water"},
max_light = 5,
interval = 30,
chance = l_spawn_chance_gull,
min_height = 0,
max_height = 200
})
end
if ENABLE_SMALL then
mobs:spawn({
name = "mobs_birds:bird_sm",
nodes = {"air"},
neighbors = {
"group:leaves" , (mod_mcl and "mcl_core:cactus" or "default:cactus")
},
max_light = 5,
interval = 30,
chance = l_spawn_chance_bird,
min_height = 0,
max_height = 200
})
end
if ENABLE_LARGE then
mobs:spawn({
name = "mobs_birds:bird_lg",
nodes = {"air"},
neighbors = {
"group:leaves" , (mod_mcl and "mcl_core:cactus" or "default:cactus")
},
max_light = 5,
interval = 30,
chance = l_spawn_chance_bird,
min_height = 0,
max_height = 200
})
end
end
print("[MOD] Mobs Redo Birds loaded")