minetest-mm/mods/bonemeal/README.md

201 lines
5.1 KiB
Markdown
Raw Normal View History

2024-12-19 12:55:40 +01:00
minetest mod Bonemeal
=====================
FARM mod that helps and featured the farming to quickly grow samplings, crops, grass, etc
Information
-----------
Bonemeal is crushed from bones found in dirt or by using player bones, Mulch is
made from a tree trunk surrounded by leaves and Fertiliser is a mix of both,
each of which can be used to quickly grow saplings, crops and grass/decoration,
papyrus on top of dirt and cactus on sand.
Support for ethereal saplings/crops, farming redo crops and moretrees saplings are included.
![](screenshot.jpg)
## Technical info
This mod is named `bonemeal` and must be installed with such name.
2020-10-26 17:38:53 +01:00
This mod adds four new items into the game, bones which can be dug from normal
2024-12-19 12:55:40 +01:00
dirt which can be cooked into bonemeal, mulch which is is crafted using a tree
and 8x leaves, and fertiliser which is a mixture of them both.
2020-10-26 17:38:53 +01:00
2024-12-19 12:55:40 +01:00
Each item can be used on saplings and crops for a chance to grow them quicker
as well as dirt which will generate random grass, flowers or whichever
decoration is registered.
2020-10-26 17:38:53 +01:00
2024-12-19 12:55:40 +01:00
Mulch has a strength of 1, Bonemeal 2 and Fertiliser 3. This means the stronger
2020-10-26 17:38:53 +01:00
the item, the more chance of growing saplings in low light, making crops sprout
quicker or simply decorate a larger area with grass and flowers.
2024-12-19 12:55:40 +01:00
#### Dependencies
2020-10-26 17:38:53 +01:00
2024-12-19 12:55:40 +01:00
Dependencies: default
2020-10-26 17:38:53 +01:00
2024-12-19 12:55:40 +01:00
Optional Dependencies: farming, ethereal, moretrees, lucky_block, moretrees, flowers, dye, ferns, dryplants, df_trees, df_farming, df_primordial_items, everness
2020-10-26 17:38:53 +01:00
Lucky Blocks: 6
2024-12-19 12:55:40 +01:00
#### API
The [`api.txt`](api.txt) document shows how to add your own saplings,
crops and grasses to the list by using one of the 3 commands included and
the [`mod.lua`](mod.lua) file gives you many examples by using some of the
popular mods available.
https://forum.minetest.net/viewtopic.php?f=9&t=16446
#### Nodes
| Node name | description | notes |
| ----------------------- | ------------ | --------------------------------------------------- |
| bonemeal:mulch | Mulch | fertilizer to make grow plants and seeds faster |
| bonemeal:bonemeal | Bone Meal | 2 x fertilizer to make grow plants and seeds faster |
| bonemeal:fertiliser | Fertiliser | 3 x fertilizer to make grow plants and seeds faster |
| bonemeal:bone | Bone | cook to made fertilizers, found into dirt rarelly |
| bone:bone | Player bones | cook to made fertilizers, found into dirt rarelly |
| bonemeal:gelatin_powder | Gelatin Powder | made from bones |
#### Crafts
* bonemeal:gelatin_powder 4
```
{"group:bone", "group:bone", "group:bone"},
{"bucket:bucket_water", "bucket:bucket_water", "bucket:bucket_water"},
{"bucket:bucket_water", "default:torch", "bucket:bucket_water"}
```
* bonemeal:bonemeal 2
```
{{"group:bone"}}
```
* bonemeal:bonemeal 4
```
{{"bones:bones"}}
```
* bonemeal:bonemeal 2
```
{{"default:coral_skeleton"}}
```
* bonemeal:mulch 4
```
{"group:tree", "group:leaves", "group:leaves"},
{"group:leaves", "group:leaves", "group:leaves"},
{"group:leaves", "group:leaves", "group:leaves"}
```
* bonemeal:mulch
```
{"group:seed", "group:seed", "group:seed"},
{"group:seed", "group:seed", "group:seed"},
{"group:seed", "group:seed", "group:seed"}
```
* fertiliser 2
```
{{"bonemeal:bonemeal", "bonemeal:mulch"}}
```
## Changelog
#### Version 0.1
* Initial release
#### Version 0.2
* Added global `on_use` function for bonemeal growth
#### Version 0.3
* Added strength to `on_use` global for new items (mulch and fertiliser)
#### Version 0.4
* Added `Intllib` support and `fr.txt` file for French translation.
#### Version 0.5
* Added support for default bush and acacia bush saplings
#### Version 0.6
* Using newer functions. This means Minetest 0.4.16 and above needed to run
#### Version 0.7
* Can be used on papyrus and cactus now
* Added coral recipe
* API addition
#### Version 0.8
* Added support for farming redo's new garlic
* Added pepper and onion crops
#### Version 0.9
* Added support for farming redo's pea and beetroot crops
* Checks for `place_param`
#### Version 1.0
* `add_deco()` now adds to existing item list while `set_deco()` replaces item
list (thanks `h-v-smacker`)
#### Version 1.1
* Added `{can_bonemeal=1}` group for special nodes
#### Version 1.2
* Added support for Minetest 5.0 cactus seedling, blueberry bush sapling and
emergent jungle tree saplings, additional flowers and pine bush sapling
#### Version 1.3
* Added ability to craft dye from mulch, bonemeal and fertiliser (thanks
`orbea`)
#### Version 1.4
* Added support for fern saplings from `plantlife` mod (thanks `nixnoxus`)
#### Version 1.5
* Added support for farming redo's asparagus, eggplant, spinach
#### Version 1.6
* Added helper function for position and protection check
* Added ginger support
* Added moretrees poplar sapling
#### Version 1.7
* Added farming redo's barley, hemp, rye, oat, mint, sunflower, rice seeds
* Added Everness saplings
* Update readme (thanks mckaygerhard)
* Recipe changes, player bones craft into 2x bones, bones must be cooked to
give bonemeal
* Added bushes_classic support
## LICENSE
Licence: Code is MIT, Media is CC0
(c) Tenplus1