2020-10-26 17:38:53 +01:00
|
|
|
|
|
|
|
local S = mobs.intllib
|
|
|
|
|
2021-03-16 17:27:15 +01:00
|
|
|
local tree_types = {
|
|
|
|
|
|
|
|
{ nodes = {"ethereal:sakura_leaves", "ethereal:sakura_leaves2"},
|
|
|
|
skins = {"mobs_tree_monster5.png"},
|
|
|
|
drops = {
|
|
|
|
{name = "default:stick", chance = 1, min = 1, max = 3},
|
|
|
|
{name = "ethereal:sakura_leaves", chance = 1, min = 1, max = 2},
|
|
|
|
{name = "ethereal:sakura_trunk", chance = 2, min = 1, max = 2},
|
|
|
|
{name = "ethereal:sakura_tree_sapling", chance = 2, min = 0, max = 2},
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
{ nodes = {"ethereal:frost_leaves"},
|
|
|
|
skins = {"mobs_tree_monster3.png"},
|
|
|
|
drops = {
|
|
|
|
{name = "default:stick", chance = 1, min = 1, max = 3},
|
|
|
|
{name = "ethereal:frost_leaves", chance = 1, min = 1, max = 2},
|
|
|
|
{name = "ethereal:frost_tree", chance = 2, min = 1, max = 2},
|
|
|
|
{name = "ethereal:crystal_spike", chance = 4, min = 0, max = 2},
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
{ nodes = {"ethereal:yellowleaves"},
|
|
|
|
skins = {"mobs_tree_monster4.png"},
|
|
|
|
drops = {
|
|
|
|
{name = "default:stick", chance = 1, min = 1, max = 3},
|
|
|
|
{name = "ethereal:yellowleaves", chance = 1, min = 1, max = 2},
|
|
|
|
{name = "ethereal:yellow_tree_sapling", chance = 2, min = 0, max = 2},
|
|
|
|
{name = "ethereal:golden_apple", chance = 3, min = 0, max = 2},
|
|
|
|
}
|
|
|
|
},
|
|
|
|
|
|
|
|
{ nodes = {"default:acacia_bush_leaves"},
|
|
|
|
skins = {"mobs_tree_monster6.png"},
|
|
|
|
drops = {
|
|
|
|
{name = "tnt:gunpowder", chance = 1, min = 0, max = 2},
|
|
|
|
{name = "default:iron_lump", chance = 5, min = 0, max = 2},
|
|
|
|
{name = "default:coal_lump", chance = 3, min = 0, max = 3}
|
|
|
|
},
|
|
|
|
explode = true
|
|
|
|
},
|
|
|
|
}
|
|
|
|
|
2020-10-26 17:38:53 +01:00
|
|
|
|
|
|
|
-- Tree Monster (or Tree Gollum) by PilzAdam
|
|
|
|
|
|
|
|
mobs:register_mob("mobs_monster:tree_monster", {
|
|
|
|
type = "monster",
|
|
|
|
passive = false,
|
|
|
|
attack_type = "dogfight",
|
|
|
|
attack_animals = true,
|
|
|
|
--specific_attack = {"player", "mobs_animal:chicken"},
|
|
|
|
reach = 2,
|
|
|
|
damage = 2,
|
2021-03-16 17:27:15 +01:00
|
|
|
hp_min = 20,
|
|
|
|
hp_max = 40,
|
2020-10-26 17:38:53 +01:00
|
|
|
armor = 100,
|
|
|
|
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
|
|
|
visual = "mesh",
|
|
|
|
mesh = "mobs_tree_monster.b3d",
|
|
|
|
textures = {
|
|
|
|
{"mobs_tree_monster.png"},
|
|
|
|
{"mobs_tree_monster2.png"},
|
|
|
|
},
|
|
|
|
blood_texture = "default_wood.png",
|
|
|
|
makes_footstep_sound = true,
|
|
|
|
sounds = {
|
|
|
|
random = "mobs_treemonster",
|
|
|
|
},
|
|
|
|
walk_velocity = 1,
|
|
|
|
run_velocity = 3,
|
|
|
|
jump = true,
|
|
|
|
view_range = 15,
|
|
|
|
drops = {
|
|
|
|
{name = "default:stick", chance = 1, min = 0, max = 2},
|
|
|
|
{name = "default:sapling", chance = 2, min = 0, max = 2},
|
|
|
|
{name = "default:junglesapling", chance = 3, min = 0, max = 2},
|
|
|
|
{name = "default:apple", chance = 4, min = 1, max = 2},
|
|
|
|
},
|
|
|
|
water_damage = 0,
|
|
|
|
lava_damage = 0,
|
|
|
|
light_damage = 2,
|
|
|
|
fall_damage = 0,
|
|
|
|
immune_to = {
|
|
|
|
{"default:axe_wood", 0}, -- wooden axe doesnt hurt wooden monster
|
|
|
|
{"default:axe_stone", 4}, -- axes deal more damage to tree monster
|
|
|
|
{"default:axe_bronze", 5},
|
|
|
|
{"default:axe_steel", 5},
|
|
|
|
{"default:axe_mese", 7},
|
|
|
|
{"default:axe_diamond", 9},
|
|
|
|
{"default:sapling", -5}, -- default and jungle saplings heal
|
|
|
|
{"default:junglesapling", -5},
|
|
|
|
-- {"all", 0}, -- only weapons on list deal damage
|
|
|
|
},
|
|
|
|
animation = {
|
|
|
|
speed_normal = 15,
|
|
|
|
speed_run = 15,
|
|
|
|
stand_start = 0,
|
|
|
|
stand_end = 24,
|
|
|
|
walk_start = 25,
|
|
|
|
walk_end = 47,
|
|
|
|
run_start = 48,
|
|
|
|
run_end = 62,
|
|
|
|
punch_start = 48,
|
|
|
|
punch_end = 62,
|
|
|
|
},
|
2021-03-16 17:27:15 +01:00
|
|
|
|
|
|
|
-- check surrounding nodes and spawn a specific tree monster
|
|
|
|
on_spawn = function(self)
|
|
|
|
|
|
|
|
local pos = self.object:get_pos() ; pos.y = pos.y - 1
|
|
|
|
local tmp
|
|
|
|
|
|
|
|
for n = 1, #tree_types do
|
|
|
|
|
|
|
|
tmp = tree_types[n]
|
|
|
|
|
|
|
|
if tmp.explode and math.random(2) == 1 then return true end
|
|
|
|
|
|
|
|
if minetest.find_node_near(pos, 1, tmp.nodes) then
|
|
|
|
|
|
|
|
self.base_texture = tmp.skins
|
|
|
|
self.object:set_properties({textures = tmp.skins})
|
|
|
|
|
|
|
|
if tmp.drops then
|
|
|
|
self.drops = tmp.drops
|
|
|
|
end
|
|
|
|
|
|
|
|
if tmp.explode then
|
|
|
|
self.attack_type = "explode"
|
|
|
|
self.explosion_radius = 3
|
|
|
|
self.explosion_timer = 3
|
|
|
|
self.damage = 21
|
|
|
|
self.reach = 3
|
|
|
|
self.fear_height = 4
|
|
|
|
self.water_damage = 2
|
|
|
|
self.lava_damage = 15
|
|
|
|
self.light_damage = 0
|
|
|
|
self.makes_footstep_sound = false
|
|
|
|
self.runaway_from = {"mobs_animal:kitten"}
|
|
|
|
self.sounds = {
|
|
|
|
attack = "tnt_ignite",
|
|
|
|
explode = "tnt_explode",
|
|
|
|
fuse = "tnt_ignite"
|
|
|
|
}
|
|
|
|
end
|
|
|
|
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
return true -- run only once, false/nil runs every activation
|
|
|
|
end
|
2020-10-26 17:38:53 +01:00
|
|
|
})
|
|
|
|
|
|
|
|
|
|
|
|
if not mobs.custom_spawn_monster then
|
|
|
|
mobs:spawn({
|
|
|
|
name = "mobs_monster:tree_monster",
|
2021-03-16 17:27:15 +01:00
|
|
|
nodes = {"group:leaves"}, --{"default:leaves", "default:jungleleaves"},
|
2020-10-26 17:38:53 +01:00
|
|
|
max_light = 7,
|
|
|
|
chance = 7000,
|
|
|
|
min_height = 0,
|
|
|
|
day_toggle = false,
|
|
|
|
})
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
mobs:register_egg("mobs_monster:tree_monster", S("Tree Monster"), "default_tree_top.png", 1)
|
|
|
|
|
|
|
|
|
|
|
|
mobs:alias_mob("mobs:tree_monster", "mobs_monster:tree_monster") -- compatibility
|