112 lines
3.6 KiB
Lua
112 lines
3.6 KiB
Lua
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local S = minetest.get_translator("currency")
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function currency.get_safe_formspec(pos)
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local spos = pos.x .. "," .. pos.y .. "," ..pos.z
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local formspec =
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"size[8,9]"..
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"list[nodemeta:".. spos .. ";main;1,1;6,2;]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring[nodemeta:".. spos .. ";main]"..
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"listring[current_player;main]"
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return formspec
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end
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if minetest.global_exists("default") then
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default.get_safe_formspec = currency.get_safe_formspec
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end
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local function has_safe_privilege(meta, player)
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local name = ""
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if player then
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if minetest.check_player_privs(player, "protection_bypass") then
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return true
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end
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name = player:get_player_name()
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end
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if name ~= meta:get_string("owner") then
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return false
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end
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return true
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end
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minetest.register_node("currency:safe", {
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description = S("Safe"),
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inventory_image = "safe_front.png",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {"safe_side.png",
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"safe_side.png",
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"safe_side.png",
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"safe_side.png",
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"safe_side.png",
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"safe_front.png",},
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is_ground_content = false,
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groups = {cracky=1},
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after_place_node = function(pos, placer)
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local meta = minetest.get_meta(pos)
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meta:set_string("owner", placer:get_player_name() or "")
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meta:set_string("infotext", S("Safe (owned by @1)", meta:get_string("owner")))
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end,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("infotext", "Safe")
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meta:set_string("owner", "")
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local inv = meta:get_inventory()
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inv:set_size("main", 6*2)
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end,
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can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("main") and has_safe_privilege(meta, player)
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end,
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allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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if not has_safe_privilege(meta, player) then
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minetest.log("action", player:get_player_name().." tried to access a safe belonging to "
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..meta:get_string("owner").." at "
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..minetest.pos_to_string(pos))
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return 0
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end
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return count
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end,
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allow_metadata_inventory_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_safe_privilege(meta, player) then
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minetest.log("action", player:get_player_name().." tried to access a safe belonging to "
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..meta:get_string("owner").." at "
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..minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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allow_metadata_inventory_take = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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if not has_safe_privilege(meta, player) then
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minetest.log("action", player:get_player_name().." tried to access a safe belonging to "
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..meta:get_string("owner").." at "
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..minetest.pos_to_string(pos))
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return 0
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end
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return stack:get_count()
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name().." moves stuff in safe at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name().." moves stuff to safe at "..minetest.pos_to_string(pos))
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name().." takes stuff from safe at "..minetest.pos_to_string(pos))
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end,
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on_rightclick = function(pos, node, clicker)
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local meta = minetest.get_meta(pos)
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if has_safe_privilege(meta, clicker) then
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minetest.show_formspec(
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clicker:get_player_name(),
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"currency:safe",
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currency.get_safe_formspec(pos)
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)
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end
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end,
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})
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