2020-11-15 20:25:38 +01:00
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--Prefab Redo Mod
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--Written by cheapie
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--See LICENSE file for license information
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minetest.register_alias("prefab:concrete","technic:concrete")
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minetest.register_alias("prefab:concrete_wall","prefab_redo:concrete_wall")
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minetest.register_alias("prefab:concrete_with_grass","prefab_redo:concrete_with_grass")
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minetest.register_alias("prefab:concrete_ladder","prefab_redo:concrete_ladder")
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minetest.register_alias("prefab:concrete_door_a","doors:door_concrete_a")
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minetest.register_alias("prefab:concrete_door_b","doors:door_concrete_b")
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minetest.register_alias("prefab:concrete_fence","prefab_redo:concrete_wall")
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minetest.register_alias("prefab:concrete_bollard","prefab_redo:concrete_wall")
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minetest.register_alias("prefab:concrete_railing","prefab_redo:concrete_railing")
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minetest.register_alias("prefab:concrete_railing_corner","prefab_redo:concrete_railing")
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minetest.register_alias("prefab:concrete_catwalk","prefab_redo:concrete_catwalk")
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minetest.register_alias("prefab:concrete_bench","prefab_redo:concrete_bench")
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minetest.register_node("prefab_redo:concrete_with_grass", {
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description = "Concrete with Grass",
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sounds = default.node_sound_glass_defaults(),
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paramtype = "light",
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tiles = {
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"default_grass.png",
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"basic_materials_concrete_block.png",
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"basic_materials_concrete_block.png^default_grass_side.png"
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},
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groups = {cracky = 1},
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})
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minetest.register_node("prefab_redo:concrete_wall", {
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description = "Concrete Wall",
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sounds = default.node_sound_stone_defaults(),
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paramtype = "light",
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drawtype = "nodebox",
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tiles = {"basic_materials_concrete_block.png"},
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sunlight_propagates = true,
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groups = {cracky = 1},
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node_box = {
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type = "connected",
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fixed = {{-0.3, -0.5, -0.3, 0.3, -0.4, 0.3}, {-0.1, -0.5, -0.1, 0.1, 0.5, 0.1}},
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connect_front = {{-0.3, -0.5, -0.5, 0.3, -0.4, 0.3}, {-0.1, -0.5, -0.5, 0.1, 0.5, 0.1}},
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connect_back = {{-0.3, -0.5, -0.3, 0.3, -0.4, 0.5}, {-0.1, -0.5, -0.1, 0.1, 0.5, 0.5}},
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connect_left = {{-0.5, -0.5, -0.3, 0.3, -0.4, 0.3}, {-0.5, -0.5, -0.1, 0.1, 0.5, 0.1}},
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connect_right = {{-0.3, -0.5, -0.3, 0.5, -0.4, 0.3}, {-0.1, -0.5, -0.1, 0.5, 0.5, 0.1}},
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},
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connects_to = {"prefab_redo:concrete_wall","prefab_redo:concrete_wall_upper"},
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on_construct = function(pos)
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local node = minetest.get_node(pos)
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local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z}
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local node_above = minetest.get_node(pos_above)
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local pos_below = {x = pos.x,y = pos.y - 1,z = pos.z}
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local node_below = minetest.get_node(pos_below)
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if node_above.name == "prefab_redo:concrete_wall" then
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node_above.name = "prefab_redo:concrete_wall_upper"
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minetest.swap_node(pos_above,node_above)
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end
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if node_below.name == "prefab_redo:concrete_wall" or node_below.name == "prefab_redo:concrete_wall_upper" then
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node.name = "prefab_redo:concrete_wall_upper"
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minetest.swap_node(pos,node)
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end
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end,
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on_destruct = function(pos)
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local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z}
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local node_above = minetest.get_node(pos_above)
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if node_above.name == "prefab_redo:concrete_wall_upper" then
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node_above.name = "prefab_redo:concrete_wall"
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minetest.swap_node(pos_above,node_above)
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end
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end,
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})
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minetest.register_node("prefab_redo:concrete_wall_upper", {
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sounds = default.node_sound_stone_defaults(),
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paramtype = "light",
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drawtype = "nodebox",
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tiles = {"basic_materials_concrete_block.png"},
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sunlight_propagates = true,
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groups = {cracky = 1,not_in_creative_inventory = 1},
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drop = "prefab_redo:concrete_wall",
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node_box = {
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type = "connected",
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fixed = {{-0.1, -0.5, -0.1, 0.1, 0.5, 0.1}},
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connect_front = {{-0.1, -0.5, -0.5, 0.1, 0.5, 0.1}},
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connect_back = {{-0.1, -0.5, -0.1, 0.1, 0.5, 0.5}},
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connect_left = {{-0.5, -0.5, -0.1, 0.1, 0.5, 0.1}},
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connect_right = {{-0.1, -0.5, -0.1, 0.5, 0.5, 0.1}},
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},
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connects_to = {"prefab_redo:concrete_wall","prefab_redo:concrete_wall_upper"},
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on_destruct = function(pos)
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local pos_above = {x = pos.x,y = pos.y + 1,z = pos.z}
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local node_above = minetest.get_node(pos_above)
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if node_above.name == "prefab_redo:concrete_wall_upper" then
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node_above.name = "prefab_redo:concrete_wall"
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minetest.swap_node(pos_above,node_above)
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end
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end,
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})
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minetest.register_node("prefab_redo:concrete_ladder", {
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description = "Concrete Ladder",
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drawtype = "signlike",
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tiles = {"basic_materials_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png"},
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inventory_image = "basic_materials_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png",
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wield_image = "basic_materials_concrete_block.png^[mask:prefab_redo_ladder_mask.png^prefab_redo_ladder_overlay.png",
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paramtype = "light",
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paramtype2 = "wallmounted",
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sunlight_propagates = true,
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walkable = false,
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climbable = true,
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selection_box = {
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type = "wallmounted",
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},
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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doors.register("door_concrete", {
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tiles = { "basic_materials_concrete_block.png^prefab_redo_door_resize.png^[mask:prefab_redo_door_mask.png^prefab_redo_door_overlay.png" },
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description = "Concrete Door",
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inventory_image = "basic_materials_concrete_block.png^prefab_redo_door_overlay_half.png^[mask:prefab_redo_door_mask_half.png",
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groups = { snappy=1, cracky=1, oddly_breakable_by_hand=3 },
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sounds = default.node_sound_stone_defaults(),
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recipe = {
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{"technic:concrete", "technic:concrete"},
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{"technic:concrete", "default:steel_ingot"},
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{"technic:concrete", "technic:concrete"},
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},
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})
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minetest.register_node("prefab_redo:concrete_railing", {
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description = "Concrete Railing",
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sounds = default.node_sound_stone_defaults(),
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paramtype = "light",
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drawtype = "nodebox",
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tiles = {"basic_materials_concrete_block.png"},
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sunlight_propagates = true,
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groups = {cracky = 1},
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node_box = {
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type = "connected",
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fixed = {{0.0625,-0.5,0.0625,-0.0625,0.1875,-0.0625}},
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connect_front = {{-0.0625,0.1875,-0.5,0.0625,0.3125,0.0625}},
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connect_back = {{-0.0625,0.1875,-0.0625,0.0625,0.3125,0.5}},
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connect_left = {{-0.5,0.1875,-0.0625,0.0625,0.3125,0.0625}},
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connect_right = {{-0.0625,0.1875,-0.0625,0.5,0.3125,0.0625}}
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},
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selection_box = {
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type = "fixed",
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fixed = {{-0.5,-0.5,-0.5,0.5,0.3125,0.5}}
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},
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connects_to = {"prefab_redo:concrete_railing","prefab_redo:concrete_catwalk"}
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})
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minetest.register_node("prefab_redo:concrete_catwalk",{
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description= "Concrete Catwalk",
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paramtype = "light",
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paramtype2 = "facedir",
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tiles = {"basic_materials_concrete_block.png"},
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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2024-12-19 12:55:40 +01:00
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{-0.5,-0.5,-0.5,0.5,-0.375,0.5},
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{-0.5,-0.5,-0.0625,-0.4375,0.5,0.0625},
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{0.4433,-0.5,-0.0625,0.5,0.5,0.0625},
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2020-11-15 20:25:38 +01:00
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{0.4433,0.4485,-0.5,0.5,0.5,0.5},
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{-0.5,0.4485,-0.5,-0.4375,0.5,0.5},
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},
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},
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groups = {cracky = 2},
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})
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minetest.register_node("prefab_redo:concrete_bench", {
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description = "Concrete Bench",
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tiles = {"basic_materials_concrete_block.png"},
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paramtype = "light",
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paramtype2 = "facedir",
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drawtype = "nodebox",
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node_box = {
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type = "fixed",
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fixed = {
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2024-12-19 12:55:40 +01:00
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{-0.125,-0.5,-0.125,0.125,0.0625,0.125},
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{-0.5,0.0625,-0.3125,0.5,0.1875,0.3125},
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2020-11-15 20:25:38 +01:00
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},
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},
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groups = {cracky = 2},
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})
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minetest.register_craft({
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output = "prefab_redo:concrete_railing 6",
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recipe = {
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{"","",""},
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{"technic:concrete","technic:concrete","technic:concrete"},
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{"","technic:concrete",""}
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}
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})
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minetest.register_craft({
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output = "prefab_redo:concrete_catwalk 3",
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recipe = {
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{"","",""},
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{"prefab_redo:concrete_railing","","prefab_redo:concrete_railing"},
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{"technic:concrete","technic:concrete","technic:concrete"}
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}
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})
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minetest.register_craft({
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output = "prefab_redo:concrete_bench 2",
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recipe = {
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{"","",""},
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{"","technic:concrete",""},
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{"","prefab_redo:concrete_railing",""}
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}
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})
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minetest.register_craft({
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output = "prefab_redo:concrete_with_grass",
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type = "shapeless",
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recipe = {"technic:concrete","default:junglegrass"}
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})
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minetest.register_craft({
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output = "prefab_redo:concrete_with_grass",
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type = "shapeless",
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recipe = {"technic:concrete","default:grass_1"}
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})
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minetest.register_craft({
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output = "prefab_redo:concrete_wall 3",
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recipe = {
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{"","technic:concrete",""},
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{"","technic:concrete",""},
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{"","technic:concrete",""}
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}
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})
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minetest.register_craft({
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output = "prefab_redo:concrete_ladder 14",
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recipe = {
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{"technic:concrete","","technic:concrete"},
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{"technic:concrete","technic:concrete","technic:concrete"},
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{"technic:concrete","","technic:concrete"}
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}
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})
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