2020-10-26 17:38:53 +01:00
|
|
|
dofile(minetest.get_modpath("castle").."/pillars.lua")
|
|
|
|
dofile(minetest.get_modpath("castle").."/arrowslit.lua")
|
|
|
|
dofile(minetest.get_modpath("castle").."/town_item.lua")
|
|
|
|
dofile(minetest.get_modpath("castle").."/autocraft.lua") -- from buildcraft
|
|
|
|
|
|
|
|
minetest.register_node("castle:stonewall", {
|
|
|
|
description = "Castle Wall",
|
|
|
|
drawtype = "normal",
|
|
|
|
tiles = {"castle_stonewall.png"},
|
|
|
|
paramtype = "light",
|
|
|
|
drop = "castle:stonewall",
|
|
|
|
groups = {cracky = 3},
|
|
|
|
sounds = default.node_sound_stone_defaults(),
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("castle:rubble", {
|
|
|
|
description = "Castle Rubble",
|
|
|
|
drawtype = "normal",
|
|
|
|
tiles = {"castle_rubble.png"},
|
|
|
|
paramtype = "light",
|
|
|
|
groups = {crumbly = 3},
|
|
|
|
sounds = default.node_sound_stone_defaults(),
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
output = "castle:stonewall",
|
|
|
|
recipe = {
|
|
|
|
{"default:cobble"},
|
|
|
|
{"default:desert_stone"},
|
|
|
|
}
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
output = "castle:rubble",
|
|
|
|
recipe = {
|
|
|
|
{"castle:stonewall"},
|
|
|
|
}
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
output = "castle:rubble 2",
|
|
|
|
recipe = {
|
|
|
|
{"default:gravel"},
|
|
|
|
{"default:desert_stone"},
|
|
|
|
}
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_node("castle:stonewall_corner", {
|
|
|
|
drawtype = "normal",
|
|
|
|
paramtype = "light",
|
|
|
|
paramtype2 = "facedir",
|
|
|
|
description = "Castle Corner",
|
|
|
|
tiles = {
|
|
|
|
"castle_stonewall.png",
|
|
|
|
"castle_stonewall.png",
|
|
|
|
"castle_corner_stonewall1.png",
|
|
|
|
"castle_stonewall.png",
|
|
|
|
"castle_stonewall.png",
|
|
|
|
"castle_corner_stonewall2.png"
|
|
|
|
},
|
|
|
|
groups = {cracky = 3},
|
|
|
|
sounds = default.node_sound_stone_defaults(),
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
output = "castle:stonewall_corner",
|
|
|
|
recipe = {
|
|
|
|
{"", "castle:stonewall"},
|
|
|
|
{"castle:stonewall", "default:sandstone"},
|
|
|
|
}
|
|
|
|
})
|
|
|
|
|
|
|
|
doors.register("door_oak", {
|
|
|
|
tiles = {{ name = "doors_door_oak.png", backface_culling = true }},
|
|
|
|
description = "Oak Door",
|
|
|
|
inventory_image = "doors_item_oak.png",
|
|
|
|
protected = true,
|
|
|
|
groups = {door = 1, choppy = 2, flammable = 2},
|
|
|
|
material = "default:tree",
|
|
|
|
recipe = {
|
|
|
|
{"default:tree", "default:tree"},
|
|
|
|
{"default:tree", "default:tree"},
|
|
|
|
{"default:tree", "default:tree"},
|
|
|
|
}
|
|
|
|
})
|
|
|
|
|
|
|
|
function default.get_ironbound_chest_formspec(pos)
|
|
|
|
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
|
|
|
local formspec =
|
|
|
|
"size[8,9]"
|
|
|
|
.. default.gui_bg..default.gui_bg_img..default.gui_slots
|
|
|
|
.. "list[nodemeta:".. spos .. ";main;0,0;8,4;]"
|
|
|
|
.. "list[current_player;main;0,5;8,4;]"
|
|
|
|
.. "listring[nodemeta:" .. spos .. ";main]"
|
|
|
|
.. "listring[current_player;main]"
|
|
|
|
return formspec
|
|
|
|
end
|
|
|
|
|
|
|
|
local function has_ironbound_chest_privilege(meta, player)
|
|
|
|
if player:get_player_name() == meta:get_string("owner")
|
|
|
|
or minetest.check_player_privs(player, {protection_bypass = true}) then
|
|
|
|
return true
|
|
|
|
end
|
|
|
|
return false
|
|
|
|
end
|
|
|
|
|
|
|
|
minetest.register_node("castle:ironbound_chest",{
|
|
|
|
drawtype = "nodebox",
|
|
|
|
description = "Ironbound Chest",
|
|
|
|
tiles = {
|
|
|
|
"castle_ironbound_chest_top.png",
|
|
|
|
"castle_ironbound_chest_top.png",
|
|
|
|
"castle_ironbound_chest_side.png",
|
|
|
|
"castle_ironbound_chest_side.png",
|
|
|
|
"castle_ironbound_chest_back.png",
|
|
|
|
"castle_ironbound_chest_front.png",
|
|
|
|
},
|
|
|
|
paramtype = "light",
|
|
|
|
paramtype2 = "facedir",
|
|
|
|
groups = {cracky=2},
|
|
|
|
node_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {
|
|
|
|
{-0.500000,-0.500000,-0.312500,0.500000,-0.062500,0.312500},
|
|
|
|
{-0.500000,-0.062500,-0.250000,0.500000,0.000000,0.250000},
|
|
|
|
{-0.500000,0.000000,-0.187500,0.500000,0.062500,0.187500},
|
|
|
|
{-0.500000,0.062500,-0.062500,0.500000,0.125000,0.062500},
|
|
|
|
},
|
|
|
|
},
|
|
|
|
selection_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {
|
|
|
|
{-0.5,-0.500000,-0.400000,0.5,0.200000,0.4},
|
|
|
|
|
|
|
|
},
|
|
|
|
},
|
|
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
after_place_node = function(pos, placer)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
meta:set_string("owner", placer:get_player_name() or "")
|
|
|
|
meta:set_string("infotext", "Ironbound Chest (owned by "..
|
|
|
|
meta:get_string("owner")..")")
|
|
|
|
end,
|
|
|
|
on_construct = function(pos)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
meta:set_string("infotext", "Ironbound Chest")
|
|
|
|
meta:set_string("owner", "")
|
|
|
|
local inv = meta:get_inventory()
|
|
|
|
inv:set_size("main", 8*4)
|
|
|
|
end,
|
|
|
|
can_dig = function(pos,player)
|
|
|
|
local meta = minetest.get_meta(pos);
|
|
|
|
local inv = meta:get_inventory()
|
|
|
|
return inv:is_empty("main") and has_ironbound_chest_privilege(meta, player)
|
|
|
|
end,
|
|
|
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
if not has_ironbound_chest_privilege(meta, player) then
|
|
|
|
minetest.log("action", player:get_player_name()..
|
|
|
|
" tried to access a locked chest belonging to "..
|
|
|
|
meta:get_string("owner").." at "..
|
|
|
|
minetest.pos_to_string(pos))
|
|
|
|
return 0
|
|
|
|
end
|
|
|
|
return count
|
|
|
|
end,
|
|
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
if not has_ironbound_chest_privilege(meta, player) then
|
|
|
|
minetest.log("action", player:get_player_name()..
|
|
|
|
" tried to access a locked chest belonging to "..
|
|
|
|
meta:get_string("owner").." at "..
|
|
|
|
minetest.pos_to_string(pos))
|
|
|
|
return 0
|
|
|
|
end
|
|
|
|
return stack:get_count()
|
|
|
|
end,
|
|
|
|
allow_metadata_inventory_take = function(pos, listname, index, stack, player)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
if not has_ironbound_chest_privilege(meta, player) then
|
|
|
|
minetest.log("action", player:get_player_name()..
|
|
|
|
" tried to access a locked chest belonging to "..
|
|
|
|
meta:get_string("owner").." at "..
|
|
|
|
minetest.pos_to_string(pos))
|
|
|
|
return 0
|
|
|
|
end
|
|
|
|
return stack:get_count()
|
|
|
|
end,
|
|
|
|
|
|
|
|
on_rightclick = function(pos, node, clicker)
|
|
|
|
local meta = minetest.get_meta(pos)
|
|
|
|
if has_ironbound_chest_privilege(meta, clicker) then
|
|
|
|
minetest.show_formspec(
|
|
|
|
clicker:get_player_name(),
|
|
|
|
"castle:ironbound_chest",
|
|
|
|
default.get_ironbound_chest_formspec(pos)
|
|
|
|
)
|
|
|
|
end
|
|
|
|
end,
|
2024-12-19 12:55:40 +01:00
|
|
|
on_blast = function() end
|
2020-10-26 17:38:53 +01:00
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
output = "castle:ironbound_chest",
|
|
|
|
recipe = {
|
|
|
|
{"group:wood", "default:steel_ingot","group:wood"},
|
|
|
|
{"group:wood", "default:steel_ingot","group:wood"}
|
|
|
|
}
|
|
|
|
})
|
|
|
|
|
|
|
|
-- Wooden tapestry top
|
|
|
|
minetest.register_node("castle:tapestry_top", {
|
|
|
|
drawtype = "nodebox",
|
|
|
|
description = "Tapestry Top",
|
|
|
|
tiles = {"default_wood.png"},
|
|
|
|
sunlight_propagates = true,
|
2024-12-19 12:55:40 +01:00
|
|
|
groups = {flammable=3,choppy=2,oddly_breakable_by_hand=1,stick=1},
|
2020-10-26 17:38:53 +01:00
|
|
|
sounds = default.node_sound_defaults(),
|
|
|
|
paramtype = "light",
|
|
|
|
paramtype2 = "facedir",
|
|
|
|
node_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {-0.6,-0.5,0.375,0.6,-0.375,0.5},
|
|
|
|
},
|
|
|
|
selection_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {-0.6,-0.5,0.375,0.6,-0.375,0.5},
|
|
|
|
},
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
2024-12-19 12:55:40 +01:00
|
|
|
--type = "shapeless",
|
2020-10-26 17:38:53 +01:00
|
|
|
output = "castle:tapestry_top",
|
2024-12-19 12:55:40 +01:00
|
|
|
recipe = {{"default:stick"}}
|
|
|
|
})
|
|
|
|
|
|
|
|
if minetest.get_modpath("ethereal") then
|
|
|
|
|
|
|
|
-- mushroom trunk tapestry top
|
|
|
|
minetest.register_node("castle:tapestry_top2", {
|
|
|
|
drawtype = "nodebox",
|
|
|
|
description = "White Tapestry Top",
|
|
|
|
tiles = {"ethereal_mushroom_trunk.png"},
|
|
|
|
sunlight_propagates = true,
|
|
|
|
groups = {flammable=3,choppy=2,oddly_breakable_by_hand=1,stick=1},
|
|
|
|
sounds = default.node_sound_defaults(),
|
|
|
|
paramtype = "light",
|
|
|
|
paramtype2 = "facedir",
|
|
|
|
node_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {-0.6,-0.5,0.375,0.6,-0.375,0.5},
|
|
|
|
},
|
|
|
|
selection_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {-0.6,-0.5,0.375,0.6,-0.375,0.5},
|
|
|
|
},
|
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
|
|
|
--type = "shapeless",
|
|
|
|
output = "castle:tapestry_top2",
|
|
|
|
recipe = {{"castle:tapestry_top", "dye:white"}}
|
|
|
|
})
|
|
|
|
|
|
|
|
-- scorched tapestry top
|
|
|
|
minetest.register_node("castle:tapestry_top3", {
|
|
|
|
drawtype = "nodebox",
|
|
|
|
description = "Black Tapestry Top",
|
|
|
|
tiles = {"ethereal_scorched_tree.png"},
|
|
|
|
sunlight_propagates = true,
|
|
|
|
groups = {flammable=3,choppy=2,oddly_breakable_by_hand=1,stick=1},
|
|
|
|
sounds = default.node_sound_defaults(),
|
|
|
|
paramtype = "light",
|
|
|
|
paramtype2 = "facedir",
|
|
|
|
node_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {-0.6,-0.5,0.375,0.6,-0.375,0.5},
|
|
|
|
},
|
|
|
|
selection_box = {
|
|
|
|
type = "fixed",
|
|
|
|
fixed = {-0.6,-0.5,0.375,0.6,-0.375,0.5},
|
|
|
|
},
|
2020-10-26 17:38:53 +01:00
|
|
|
})
|
|
|
|
|
|
|
|
minetest.register_craft({
|
2024-12-19 12:55:40 +01:00
|
|
|
--type = "shapeless",
|
|
|
|
output = "castle:tapestry_top3",
|
|
|
|
recipe = {{"castle:tapestry_top", "dye:black"}}
|
2020-10-26 17:38:53 +01:00
|
|
|
})
|
|
|
|
|
2024-12-19 12:55:40 +01:00
|
|
|
end
|
|
|
|
|
2020-10-26 17:38:53 +01:00
|
|
|
print ("[MOD] Castle loaded")
|