179 lines
6 KiB
Lua
179 lines
6 KiB
Lua
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-- Used for localization, choose either built-in or intllib.
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local MP, S, NS = nil
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if (minetest.get_modpath("intllib") == nil) then
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S = minetest.get_translator("castle_masonry")
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else
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-- internationalization boilerplate
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MP = minetest.get_modpath(minetest.get_current_modname())
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S, NS = dofile(MP.."/intllib.lua")
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end
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castle_masonry.register_arrowslit = function(material)
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local composition_def, burn_time, tile, desc = castle_masonry.get_material_properties(material)
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local mod_name = minetest.get_current_modname()
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-- Node Definition
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minetest.register_node(mod_name..":arrowslit_"..material.name, {
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drawtype = "nodebox",
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description = S("@1 Arrowslit", desc),
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tiles = tile,
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groups = composition_def.groups,
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sounds = composition_def.sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.375, 0.5, -0.0625, 0.375, 0.3125},
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{0.0625, -0.375, 0.5, 0.5, 0.375, 0.3125},
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{-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125},
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{-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125},
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{0.25, -0.5, 0.3125, 0.5, 0.5, 0.125},
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{-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125},
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},
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},
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})
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minetest.register_node(mod_name..":arrowslit_"..material.name.."_cross", {
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drawtype = "nodebox",
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description = S("@1 Arrowslit with Cross", desc),
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tiles = tile,
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groups = composition_def.groups,
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sounds = composition_def.sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.125, 0.5, -0.0625, 0.375, 0.3125},
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{0.0625, -0.125, 0.5, 0.5, 0.375, 0.3125},
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{-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125},
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{-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125},
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{0.0625, -0.375, 0.5, 0.5, -0.25, 0.3125},
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{-0.5, -0.375, 0.5, -0.0625, -0.25, 0.3125},
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{-0.5, -0.25, 0.5, -0.1875, -0.125, 0.3125},
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{0.1875, -0.25, 0.5, 0.5, -0.125, 0.3125},
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{0.25, -0.5, 0.3125, 0.5, 0.5, 0.125},
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{-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125},
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},
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},
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})
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minetest.register_node(mod_name..":arrowslit_"..material.name.."_hole", {
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drawtype = "nodebox",
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description = S("@1 Arrowslit with Hole", desc),
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tiles = tile,
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groups = composition_def.groups,
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sounds = composition_def.sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.375, 0.5, -0.125, 0.375, 0.3125},
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{0.125, -0.375, 0.5, 0.5, 0.375, 0.3125},
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{-0.5, -0.5, 0.5, 0.5, -0.375, 0.3125},
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{0.0625, -0.125, 0.5, 0.125, 0.375, 0.3125},
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{-0.125, -0.125, 0.5, -0.0625, 0.375, 0.3125},
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{-0.5, 0.375, 0.5, 0.5, 0.5, 0.3125},
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{0.25, -0.5, 0.3125, 0.5, 0.5, 0.125},
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{-0.5, -0.5, 0.3125, -0.25, 0.5, 0.125},
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},
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},
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})
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minetest.register_node(mod_name..":arrowslit_"..material.name.."_embrasure", {
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drawtype = "nodebox",
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description = S("@1 Embrasure", desc),
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tiles = tile,
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groups = composition_def.groups,
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sounds = composition_def.sounds,
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.25, -0.5, 0.375, -0.125, 0.5, 0.5},
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{0.125, -0.5, 0.375, 0.25, 0.5, 0.5},
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{0.25, -0.5, 0.25, 0.5, 0.5, 0.5},
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{0.375, -0.5, 0.125, 0.5, 0.5, 0.25},
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{-0.5, -0.5, 0.25, -0.25, 0.5, 0.5},
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{-0.5, -0.5, 0.125, -0.375, 0.5, 0.25},
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},
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},
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})
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minetest.register_craft({
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output = mod_name..":arrowslit_"..material.name.." 6",
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recipe = {
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{material.craft_material,"", material.craft_material},
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{material.craft_material,"", material.craft_material},
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{material.craft_material,"", material.craft_material} },
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})
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minetest.register_craft({
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output = mod_name..":arrowslit_"..material.name.."_cross",
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recipe = {
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{mod_name..":arrowslit_"..material.name} },
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})
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minetest.register_craft({
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output = mod_name..":arrowslit_"..material.name.."_hole",
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recipe = {
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{mod_name..":arrowslit_"..material.name.."_cross"} },
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})
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minetest.register_craft({
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output = mod_name..":arrowslit_"..material.name.."_embrasure",
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recipe = {
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{mod_name..":arrowslit_"..material.name.."_hole"} },
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})
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minetest.register_craft({
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output = mod_name..":arrowslit_"..material.name,
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recipe = {
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{mod_name..":arrowslit_"..material.name.."_embrasure"} },
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})
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if burn_time > 0 then
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minetest.register_craft({
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type = "fuel",
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recipe = mod_name..":arrowslit_"..material.name,
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burntime = burn_time,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = mod_name..":arrowslit_"..material.name.."_cross",
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burntime = burn_time,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = mod_name..":arrowslit_"..material.name.."_hole",
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burntime = burn_time,
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})
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minetest.register_craft({
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type = "fuel",
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recipe = mod_name..":arrowslit_"..material.name.."_embrasure",
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burntime = burn_time,
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})
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end
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end
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castle_masonry.register_arrowslit_alias = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
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minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name, new_mod_name..":arrowslit_"..new_material_name)
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minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_cross", new_mod_name..":arrowslit_"..new_material_name.."_cross")
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minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_hole", new_mod_name..":arrowslit_"..new_material_name.."_hole")
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minetest.register_alias(old_mod_name..":arrowslit_"..old_material_name.."_embrasure", new_mod_name..":arrowslit_"..new_material_name.."_embrasure")
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end
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castle_masonry.register_arrowslit_alias_force = function(old_mod_name, old_material_name, new_mod_name, new_material_name)
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minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name, new_mod_name..":arrowslit_"..new_material_name)
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minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_cross", new_mod_name..":arrowslit_"..new_material_name.."_cross")
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minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_hole", new_mod_name..":arrowslit_"..new_material_name.."_hole")
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minetest.register_alias_force(old_mod_name..":arrowslit_"..old_material_name.."_embrasure", new_mod_name..":arrowslit_"..new_material_name.."_embrasure")
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end
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