255 lines
8.2 KiB
Lua
255 lines
8.2 KiB
Lua
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-- [MOD] Sloped Walls [slopedwalls] [1.0] by TumeniNodes 6-09-2019
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slopedwalls = {}
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-- Register slopedwalls.
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-- Node will be called slopedwalls:sloped_wall_<subname>
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function slopedwalls.register_sloped_wall(subname, recipeitem, groups, images, description, sounds)
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groups.sloped = 1
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minetest.register_node(":slopedwalls:sloped_wall" .. subname, {
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description = description,
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drawtype = "mesh",
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mesh = "sloped_wall.obj",
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tiles = images,
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paramtype = "light",
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paramtype2 = "facedir",
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groups = groups,
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sounds = sounds,
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collision_box = {
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type = "fixed",
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fixed = {
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{-0.5, -0.5, -0.3125, -0.25, 0.5, 0.5},
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{-0.5, -0.5, 0.3125, 0.375, 0.5, 0.5},
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{-0.5, -0.5, -0.375, -0.3125, 0.5, 0.5},
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{-0.5, -0.5, 0.375, 0.4375, 0.5, 0.5},
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{-0.5, -0.5, -0.4375, -0.375, 0.5, 0.5},
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{-0.5, -0.5, 0.4375, 0.5, 0.5, 0.5},
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{-0.5, -0.5, -0.5, -0.4375, 0.5, 0.5},
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{-0.5, -0.5, 0.25, 0.3125, 0.5, 0.5},
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{-0.5, -0.5, -0.25, -0.1875, 0.5, 0.5},
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{-0.5, -0.5, 0.1875, 0.25, 0.5, 0.5},
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{-0.5, -0.5, -0.1875, -0.125, 0.5, 0.5},
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{-0.5, -0.5, 0.125, 0.1875, 0.5, 0.5},
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{-0.5, -0.5, -0.125, -0.0625, 0.5, 0.5},
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{-0.5, -0.5, 0.0625, 0.125, 0.5, 0.5},
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{-0.5, -0.5, -0.0625, 0, 0.5, 0.5},
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{-0.5, -0.5, 0, 0.0625, 0.5, 0.5},
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}
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}
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})
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end
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-- Register sloped walls
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slopedwalls.register_sloped_wall("_acacia_wood", "default:acacia_wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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{"default_acacia_wood.png"},
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"Acacia Sloped Wall",
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default.node_sound_wood_defaults())
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slopedwalls.register_sloped_wall("_aspen_wood", "default:aspen_wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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{"default_aspen_wood.png"},
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"Aspen Sloped Wall",
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default.node_sound_wood_defaults())
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slopedwalls.register_sloped_wall("_junglewood", "default:junglewood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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{"default_junglewood.png"},
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"Junglewood Sloped Wall",
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default.node_sound_wood_defaults())
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slopedwalls.register_sloped_wall("_pine_wood", "default:pine_wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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{"default_pine_wood.png"},
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"Pine Sloped Wall",
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default.node_sound_wood_defaults())
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slopedwalls.register_sloped_wall("_wood", "default:wood",
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{snappy = 2, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3},
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{"default_wood.png"},
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"Wooden Sloped Wall",
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default.node_sound_wood_defaults())
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slopedwalls.register_sloped_wall("_brick", "default:brick",
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{cracky = 3},
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{"default_brick.png"},
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"Brick Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_clay", "default:clay",
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{cracky = 3},
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{"default_clay.png"},
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"Clay Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_cobble", "default:cobble",
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{cracky = 3},
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{"default_cobble.png"},
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"Cobblestone Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_mossycobble", "default:mossycobble",
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{cracky = 3},
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{"default_mossycobble.png"},
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"Mossy Cobblestone Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_desert_cobble", "default:desert_cobble",
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{cracky = 3},
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{"default_desert_cobble.png"},
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"Desert Cobble Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_desert_stone", "default:desert_stone",
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{cracky = 3},
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{"default_desert_stone.png"},
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"Desert Stone Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_desert_stone_block", "default:desert_stone_block",
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{cracky = 3},
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{"default_desert_stone_block.png"},
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"Desert Stone Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_desert_stonebrick", "default:desert_stonebrick",
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{cracky = 3},
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{"default_desert_stone_brick.png"},
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"Desert Stone Brick Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_desert_sandstone", "default:desert_sandstone",
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{cracky = 3},
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{"default_desert_sandstone.png"},
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"Desert Sandstone Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_desert_sandstone_block", "default:desert_sandstone_block",
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{cracky = 3},
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{"default_desert_sandstone_block.png"},
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"Desert Sandstone Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_desert_sandstone_brick", "default:desert_sandstone_brick",
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{cracky = 3},
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{"default_desert_sandstone_brick.png"},
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"Desert Sandstone Brick Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_sandstone", "default:sandstone",
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{crumbly = 1, cracky = 3},
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{"default_sandstone.png"},
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"Sandstone Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_sandstone_block", "default:sandstone_block",
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{cracky = 2},
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{"default_sandstone_block.png"},
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"Sandstone Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_sandstonebrick", "default:sandstonebrick",
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{cracky = 2},
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{"default_sandstone_brick.png"},
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"Sandstone Brick Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_silver_sandstone", "default:silver_sandstone",
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{crumbly = 1, cracky = 3},
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{"default_silver_sandstone.png"},
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"Silver Sandstone Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_silver_sandstone_block", "default:silver_sandstone_block",
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{crumbly = 1, cracky = 3},
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{"default_silver_sandstone_block.png"},
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"Silver Sandstone Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_silver_sandstone_brick", "default:silver_sandstone_brick",
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{crumbly = 1, cracky = 3},
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{"default_silver_sandstone_brick.png"},
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"Silver Sandstone Brick Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_stone", "default:stone",
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{cracky = 3},
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{"default_stone.png"},
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"Stone Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_stone_block", "default:stone_block",
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{cracky = 3},
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{"default_stone_block.png"},
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"Stone Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_stonebrick", "default:stonebrick",
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{cracky = 3},
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{"default_stone_brick.png"},
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"Stone Brick Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_obsidian", "default:obsidian",
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{cracky = 1, level = 2},
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{"default_obsidian.png"},
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"Obsidian Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_obsidian_block", "default:obsidian_block",
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{cracky = 1, level = 2},
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{"default_obsidian_block.png"},
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"Obsidian Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_obsidianbrick", "default:obsidianbrick",
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{cracky = 1, level = 2},
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{"default_obsidian_brick.png"},
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"Obsidian Brick Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_bronzeblock", "default:bronzeblock",
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{cracky = 1, level = 2},
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{"default_bronze_block.png"},
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"Bronze Block Sloped Wall",
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default.node_sound_metal_defaults())
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slopedwalls.register_sloped_wall("_copperblock", "default:copperblock",
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{cracky = 1, level = 2},
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{"default_copper_block.png"},
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"Copper Block Sloped Wall",
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default.node_sound_metal_defaults())
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slopedwalls.register_sloped_wall("_diamondblock", "default:diamondblock",
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{cracky = 1},
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{"default_diamond_block.png"},
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"Diamond Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_goldblock", "default:goldblock",
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{cracky = 1},
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{"default_gold_block.png"},
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"Gold Block Sloped Wall",
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default.node_sound_stone_defaults())
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slopedwalls.register_sloped_wall("_meseblock", "default:meseblock",
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{cracky = 1, level = 2},
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{"default_mese_block.png"},
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"Mese Block Sloped Wall",
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default.node_sound_metal_defaults())
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slopedwalls.register_sloped_wall("_steelblock", "default:steelblock",
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{cracky = 1, level = 2},
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{"default_steel_block.png"},
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"Steel Block Sloped Wall",
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default.node_sound_metal_defaults())
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slopedwalls.register_sloped_wall("_tinblock", "default:tinblock",
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{cracky = 1, level = 2},
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{"default_tin_block.png"},
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"Tin Block Sloped Wall",
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default.node_sound_metal_defaults())
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