minetest-mm/mods/farming/crops/vanilla.lua

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local S = farming.intllib
-- vanilla
minetest.register_craftitem("farming:vanilla", {
description = S("Vanilla"),
inventory_image = "farming_vanilla.png",
groups = {seed = 2, food_vanilla = 1, flammable = 2},
on_place = function(itemstack, placer, pointed_thing)
return farming.place_seed(itemstack, placer, pointed_thing, "farming:vanilla_1")
end,
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on_use = minetest.item_eat(1)
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})
-- crop definition
local def = {
drawtype = "plantlike",
tiles = {"farming_vanilla_1.png"},
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
drop = "",
selection_box = farming.select,
groups = {
snappy = 3, flammable = 2, plant = 1, attached_node = 1,
not_in_creative_inventory = 1, growing = 1
},
sounds = default.node_sound_leaves_defaults()
}
-- vanilla extract
minetest.register_node("farming:vanilla_extract", {
description = S("Vanilla Extract"),
drawtype = "plantlike",
tiles = {"farming_vanilla_extract.png"},
inventory_image = "farming_vanilla_extract.png",
wield_image = "farming_vanilla_extract.png",
paramtype = "light",
is_ground_content = false,
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25}
},
groups = {vessel = 1, dig_immediate = 3, attached_node = 1},
sounds = default.node_sound_glass_defaults(),
})
minetest.register_craft( {
output = "farming:vanilla_extract",
recipe = {
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{"group:food_vanilla", "group:food_vanilla", "group:food_vanilla"},
{"group:food_vanilla", "farming:bottle_ethanol", "bucket:bucket_water"},
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},
replacements = {
{"bucket:bucket_water", "bucket:bucket_empty"},
}
})
minetest.register_craft({
type = "fuel",
recipe = "farming:vanilla_extract",
burntime = 25,
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replacements = {{"farming:vanilla_extract", "vessels:glass_bottle"}}
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})
-- stage 1
minetest.register_node("farming:vanilla_1", table.copy(def))
-- stage 2
def.tiles = {"farming_vanilla_2.png"}
minetest.register_node("farming:vanilla_2", table.copy(def))
-- stage 3
def.tiles = {"farming_vanilla_3.png"}
minetest.register_node("farming:vanilla_3", table.copy(def))
-- stage 4
def.tiles = {"farming_vanilla_4.png"}
minetest.register_node("farming:vanilla_4", table.copy(def))
-- stage 5
def.tiles = {"farming_vanilla_5.png"}
minetest.register_node("farming:vanilla_5", table.copy(def))
-- stage 6
def.tiles = {"farming_vanilla_6.png"}
def.visual_scale = 1.9
minetest.register_node("farming:vanilla_6", table.copy(def))
-- stage 7
def.tiles = {"farming_vanilla_7.png"}
def.drop = {
items = {
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{items = {"farming:vanilla"}, rarity = 1},
{items = {"farming:vanilla"}, rarity = 2},
{items = {"farming:vanilla"}, rarity = 3}
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}
}
minetest.register_node("farming:vanilla_7", table.copy(def))
-- stage 8 (final)
def.tiles = {"farming_vanilla_8.png"}
def.groups.growing = nil
def.drop = {
items = {
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{items = {"farming:vanilla 2"}, rarity = 1},
{items = {"farming:vanilla 2"}, rarity = 2},
{items = {"farming:vanilla 2"}, rarity = 2},
{items = {"farming:vanilla 2"}, rarity = 3}
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}
}
minetest.register_node("farming:vanilla_8", table.copy(def))
-- add to registered_plants
farming.registered_plants["farming:vanilla"] = {
crop = "farming:vanilla",
seed = "farming:vanilla",
minlight = farming.min_light,
maxlight = farming.max_light,
steps = 8
}