80 lines
2 KiB
Lua
80 lines
2 KiB
Lua
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local slit = {
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{"stone", "Stone", "default_stone", "default:stone"},
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{"sandstone", "Sandstone", "default_sandstone", "default:sandstone"},
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{"desertstone", "Desert Stone", "default_desert_stone", "default:desert_stone"},
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{"dungeonstone", "Dungeon Stone", "castle_dungeon_stone", "castle:dungeon_stone"},
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}
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local grp = {cracky = 3}
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for n = 1, #slit do
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-- arrow slits
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minetest.register_node("castle:arrowslit_"..slit[n][1], {
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drawtype = "nodebox",
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description = slit[n][2].." Arrowslit",
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tiles = {slit[n][3]..".png"},
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groups = grp,
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sounds = default.node_sound_defaults(),
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-0.500000,-0.375000,-0.500000,-0.062500,0.375000,-0.312500},
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{0.062500,-0.375000,-0.500000,0.500000,0.375000,-0.312500},
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{-0.500000,0.375000,-0.500000,0.500000,0.500000,-0.312500},
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{-0.500000,-0.500000,-0.500000,0.500000,-0.375000,-0.312500},
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},
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},
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selection_box = {
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type = "fixed",
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fixed = {
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{-0.500000,-0.500000,-0.500000,0.500000,0.500000,-0.312500},
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},
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},
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})
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minetest.register_craft({
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output = "castle:arrowslit_"..slit[n][1].." 6",
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recipe = {
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{slit[n][4],"", slit[n][4]},
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{slit[n][4],"", slit[n][4]},
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{slit[n][4],"", slit[n][4]} },
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})
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-- murder holes
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minetest.register_node("castle:hole_"..slit[n][1], {
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drawtype = "nodebox",
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description = slit[n][2].." Murder Hole",
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tiles = {slit[n][3]..".png"},
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groups = grp,
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sounds = default.node_sound_defaults(),
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paramtype = "light",
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paramtype2 = "facedir",
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node_box = {
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type = "fixed",
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fixed = {
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{-8/16,-8/16,-8/16,-4/16,8/16,8/16},
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{4/16,-8/16,-8/16,8/16,8/16,8/16},
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{-4/16,-8/16,-8/16,4/16,8/16,-4/16},
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{-4/16,-8/16,8/16,4/16,8/16,4/16},
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},
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},
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})
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minetest.register_craft({
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output = "castle:hole_"..slit[n][1].." 4",
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recipe = {
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{"",slit[n][4], "" },
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{slit[n][4],"", slit[n][4]},
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{"",slit[n][4], ""} },
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})
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grp = {cracky = 3, not_in_craft_guide = 1}
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end
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