625 lines
15 KiB
Lua
625 lines
15 KiB
Lua
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--[[
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***********
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Blox
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by Sanchez
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modified mapgen
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by blert2112
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***********
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--]]
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blox = {}
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local version = "0.8"
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local BloxColours = {
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"pink",
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"yellow",
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"white",
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"orange",
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"purple",
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"blue",
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"cyan",
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"red",
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"green",
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"black",
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}
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local NodeClass = {
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"diamond",
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"quarter",
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"cross",
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"checker",
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"corner",
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"loop",
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}
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local NodeMaterial = {
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"stone",
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"wood",
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"cobble",
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}
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local moreblocks = minetest.get_modpath("moreblocks")
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-- Nodes
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minetest.register_node("blox:glowstone", {
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description = "Glowstone",
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tiles = {"blox_glowstone.png"},
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--inventory_image = "blox_glowstone.png",
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light_propagates = true,
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 14,
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("blox:glowore", {
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description = "Glow Ore",
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tiles = {"default_stone.png^blox_glowore.png"},
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--inventory_image = {"default_stone.png^blox_glowore.png"},
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light_propagates = true,
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paramtype = "light",
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sunlight_propagates = false,
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light_source = 8,
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drop = {
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max_items = 1,
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items = {
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{
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items = {"blox:glowstone"},
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rarity = 15,
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},
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{
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items = {"blox:glowdust"},
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}
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}
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},
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is_ground_content = true,
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groups = {cracky=2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("blox:glowdust", {
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description = "Glow Dust",
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drawtype = "plantlike",
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tiles = {"blox_glowdust.png"},
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inventory_image = "blox_glowdust.png",
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light_propagates = true,
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paramtype = "light",
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sunlight_propagates = true,
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light_source = 9,
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walkable = false,
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groups = {cracky=3, snappy=3},
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})
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-- param2-colored nodes: standard patterns
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blox.old_89_color_nodes = {}
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for _, nodeclass in ipairs(NodeClass) do
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minetest.register_node("blox:stone_"..nodeclass, {
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description = "Blox stone "..nodeclass,
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tiles = {
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{ name = "default_stone.png", color = 0xffffffff },
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},
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overlay_tiles = {
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"blox_stone_"..nodeclass..".png"
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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is_ground_content = true,
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groups = {cracky=3, ud_param2_colorable = 1},
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sounds = default.node_sound_stone_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("blox:cobble_"..nodeclass, {
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description = "Blox cobble "..nodeclass,
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tiles = {
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{ name = "default_cobble.png", color = 0xffffffff },
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},
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overlay_tiles = {
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"blox_cobble_"..nodeclass..".png"
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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is_ground_content = true,
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groups = {cracky=3, ud_param2_colorable = 1},
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sounds = default.node_sound_stone_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("blox:wood_"..nodeclass, {
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description = "Blox wood "..nodeclass,
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tiles = {
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{ name = "default_wood.png", color = 0xffffffff },
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},
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overlay_tiles = {
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"blox_wood_"..nodeclass..".png"
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},
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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is_ground_content = true,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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table.insert(blox.old_89_color_nodes, "blox:stone_"..nodeclass)
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table.insert(blox.old_89_color_nodes, "blox:cobble_"..nodeclass)
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table.insert(blox.old_89_color_nodes, "blox:wood_"..nodeclass)
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end
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-- param2-colored nodes: tinted wood, cobble, stone, stone square
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minetest.register_node("blox:wood_tinted", {
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description = "Blox tinted wood",
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tiles = { "blox_wood_tinted.png" },
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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is_ground_content = true,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("blox:stone_square", {
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description = "Blox stone square",
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tiles = { "blox_stone_square.png" },
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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is_ground_content = true,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("blox:cobble_tinted", {
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description = "Blox tinted cobble",
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tiles = { "blox_cobble_tinted.png" },
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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is_ground_content = true,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory = 1, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig
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})
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minetest.register_node("blox:stone_tinted", {
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description = "Blox tinted stone",
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tiles = { "blox_stone_tinted.png" },
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palette = "unifieddyes_palette_extended.png",
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paramtype = "light",
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paramtype2 = "color",
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is_ground_content = true,
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory = 1, ud_param2_colorable = 1},
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sounds = default.node_sound_wood_defaults(),
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on_construct = unifieddyes.on_construct,
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on_dig = unifieddyes.on_dig,
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drop = {
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items = {
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{items = {"blox:cobble_tinted"}, inherit_color = true },
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}
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}
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})
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table.insert(blox.old_89_color_nodes, "blox:wood_tinted")
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table.insert(blox.old_89_color_nodes, "blox:stone_square")
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table.insert(blox.old_89_color_nodes, "blox:cobble_tinted")
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table.insert(blox.old_89_color_nodes, "blox:stone_tinted")
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-- Override default stone and default cobble
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minetest.override_item("default:stone_block", {
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "blox:stone_square",
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groups = {cracky = 3, stone = 1, ud_param2_colorable = 1},
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})
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minetest.override_item("default:stone", {
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "blox:stone_tinted",
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groups = {cracky = 3, stone = 1, ud_param2_colorable = 1},
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})
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minetest.override_item("default:cobble", {
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "blox:cobble_tinted",
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groups = {cracky = 3, stone = 2, ud_param2_colorable = 1},
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})
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-- override the Moreblocks nodes we use
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if moreblocks then
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minetest.override_item("moreblocks:circle_stone_bricks", {
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "blox:stone_loop",
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groups = {cracky = 3, ud_param2_colorable = 1},
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})
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unifieddyes.register_color_craft({
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output = "blox:stone_loop",
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type = "shapeless",
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palette = "extended",
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neutral_node = "moreblocks:circle_stone_bricks",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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minetest.override_item("moreblocks:iron_checker", {
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "blox:stone_checker",
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groups = {cracky = 3, ud_param2_colorable = 1},
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})
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unifieddyes.register_color_craft({
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output = "blox:stone_checker",
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type = "shapeless",
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palette = "extended",
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neutral_node = "moreblocks:iron_checker",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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minetest.override_item("moreblocks:wood_tile", {
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "blox:wood_quarter",
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groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, ud_param2_colorable = 1},
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})
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unifieddyes.register_color_craft({
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output = "blox:wood_quarter",
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type = "shapeless",
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palette = "extended",
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neutral_node = "moreblocks:wood_tile",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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minetest.override_item("moreblocks:wood_tile_flipped", {
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palette = "unifieddyes_palette_extended.png",
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airbrush_replacement_node = "blox:wood_quarter",
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groups = {wood = 1, snappy = 1, choppy = 2, oddly_breakable_by_hand = 2, flammable = 3, ud_param2_colorable = 1},
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})
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unifieddyes.register_color_craft({
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output = "blox:wood_quarter",
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type = "shapeless",
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palette = "extended",
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neutral_node = "moreblocks:wood_tile_flipped",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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end
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local dye_color = "dye:white"
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if minetest.get_modpath("coloredwood") then
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minetest.register_craft({
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output = unifieddyes.make_colored_itemstack("blox:wood_tinted 4", "extended", dye_color),
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recipe = {
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{ dye_color, "default:wood", dye_color },
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{ "default:wood", "", "default:wood" },
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{ dye_color, "default:wood", dye_color },
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}
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})
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unifieddyes.register_color_craft({
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output = "blox:wood_tinted",
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type = "shapeless",
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palette = "extended",
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neutral_node = "blox:wood_tinted",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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else
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minetest.override_item("default:wood", {
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airbrush_replacement_node = "blox:wood_tinted",
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groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, ud_param2_colorable = 1},
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})
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minetest.override_item("blox:wood_tinted", {
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drop = "default:wood",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2,flammable=3, not_in_creative_inventory = 1, ud_param2_colorable = 1},
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})
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unifieddyes.register_color_craft({
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output = "blox:wood_tinted",
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type = "shapeless",
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palette = "extended",
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neutral_node = "default:wood",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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end
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-- Other crafts
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for _, nodeclass in ipairs(NodeClass) do
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for _, material in ipairs(NodeMaterial) do
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local item = "blox:"..material.."_"..nodeclass
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unifieddyes.register_color_craft({
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output = item,
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type = "shapeless",
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palette = "extended",
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neutral_node = item,
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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end
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end
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unifieddyes.register_color_craft({
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output = "blox:stone_square",
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type = "shapeless",
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palette = "extended",
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neutral_node = "default:stone_block",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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unifieddyes.register_color_craft({
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output = "blox:stone_square",
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type = "shapeless",
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palette = "extended",
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neutral_node = "blox:stone_square",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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unifieddyes.register_color_craft({
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output = "blox:cobble_tinted",
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type = "shapeless",
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palette = "extended",
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neutral_node = "default:cobble",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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unifieddyes.register_color_craft({
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output = "blox:cobble_tinted",
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type = "shapeless",
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palette = "extended",
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neutral_node = "blox:cobble_tinted",
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recipe = {
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"NEUTRAL_NODE",
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"MAIN_DYE"
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}
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})
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unifieddyes.register_color_craft({
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||
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output = "blox:stone_tinted",
|
||
|
type = "shapeless",
|
||
|
palette = "extended",
|
||
|
neutral_node = "default:stone",
|
||
|
recipe = {
|
||
|
"NEUTRAL_NODE",
|
||
|
"MAIN_DYE"
|
||
|
}
|
||
|
})
|
||
|
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:stone_tinted",
|
||
|
type = "shapeless",
|
||
|
palette = "extended",
|
||
|
neutral_node = "blox:stone_tinted",
|
||
|
recipe = {
|
||
|
"NEUTRAL_NODE",
|
||
|
"MAIN_DYE"
|
||
|
}
|
||
|
})
|
||
|
|
||
|
|
||
|
minetest.register_craft({
|
||
|
output = 'blox:glowstone 2',
|
||
|
recipe = {
|
||
|
{"", 'blox:glowdust', ""},
|
||
|
{'blox:glowdust', 'default:stone', 'blox:glowdust'},
|
||
|
{"", 'blox:glowdust', ""},
|
||
|
}
|
||
|
})
|
||
|
|
||
|
for _, material in ipairs(NodeMaterial) do
|
||
|
|
||
|
local def_mat = "default:"..material
|
||
|
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:"..material.."_diamond 4",
|
||
|
palette = "extended",
|
||
|
neutral_node = def_mat,
|
||
|
recipe = {
|
||
|
{ "NEUTRAL_NODE", "MAIN_DYE", "NEUTRAL_NODE" },
|
||
|
{ "MAIN_DYE", "", "MAIN_DYE" },
|
||
|
{ "NEUTRAL_NODE", "MAIN_DYE", "NEUTRAL_NODE" }
|
||
|
}
|
||
|
})
|
||
|
|
||
|
if not (moreblocks and material == "wood") then
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:"..material.."_quarter 4",
|
||
|
palette = "extended",
|
||
|
neutral_node = def_mat,
|
||
|
recipe = {
|
||
|
{ "MAIN_DYE", "NEUTRAL_NODE" },
|
||
|
{ "NEUTRAL_NODE", "MAIN_DYE" },
|
||
|
}
|
||
|
})
|
||
|
end
|
||
|
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:"..material.."_cross 4",
|
||
|
palette = "extended",
|
||
|
neutral_node = def_mat,
|
||
|
recipe = {
|
||
|
{ "NEUTRAL_NODE", "", "NEUTRAL_NODE" },
|
||
|
{ "", "MAIN_DYE", "" },
|
||
|
{ "NEUTRAL_NODE", "", "NEUTRAL_NODE" }
|
||
|
}
|
||
|
})
|
||
|
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:"..material.."_corner 4",
|
||
|
palette = "extended",
|
||
|
neutral_node = def_mat,
|
||
|
recipe = {
|
||
|
{ "MAIN_DYE", "", "MAIN_DYE" },
|
||
|
{ "", "NEUTRAL_NODE", "" },
|
||
|
{ "MAIN_DYE", "", "MAIN_DYE" }
|
||
|
}
|
||
|
})
|
||
|
|
||
|
if not (moreblocks and material == "stone") then
|
||
|
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:"..material.."_checker 6",
|
||
|
palette = "extended",
|
||
|
neutral_node = def_mat,
|
||
|
recipe = {
|
||
|
{ "NEUTRAL_NODE", "MAIN_DYE", "NEUTRAL_NODE" },
|
||
|
{ "MAIN_DYE", "NEUTRAL_NODE", "MAIN_DYE" },
|
||
|
{ "NEUTRAL_NODE", "MAIN_DYE", "NEUTRAL_NODE" }
|
||
|
}
|
||
|
})
|
||
|
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:"..material.."_checker 8",
|
||
|
palette = "extended",
|
||
|
neutral_node = def_mat,
|
||
|
recipe = {
|
||
|
{ "MAIN_DYE", "NEUTRAL_NODE", "MAIN_DYE" },
|
||
|
{ "NEUTRAL_NODE", "MAIN_DYE", "NEUTRAL_NODE" },
|
||
|
{ "MAIN_DYE", "NEUTRAL_NODE", "MAIN_DYE" }
|
||
|
}
|
||
|
})
|
||
|
|
||
|
unifieddyes.register_color_craft({
|
||
|
output = "blox:"..material.."_loop 6",
|
||
|
palette = "extended",
|
||
|
neutral_node = def_mat,
|
||
|
recipe = {
|
||
|
{ "NEUTRAL_NODE", "NEUTRAL_NODE", "NEUTRAL_NODE" },
|
||
|
{ "NEUTRAL_NODE", "MAIN_DYE", "NEUTRAL_NODE" },
|
||
|
{ "NEUTRAL_NODE", "NEUTRAL_NODE", "NEUTRAL_NODE" },
|
||
|
}
|
||
|
})
|
||
|
|
||
|
end
|
||
|
end
|
||
|
|
||
|
--Fuel
|
||
|
|
||
|
for _, nodeclass in ipairs(NodeClass) do
|
||
|
minetest.register_craft({
|
||
|
type = "fuel",
|
||
|
recipe = "blox:wood_"..nodeclass,
|
||
|
burntime = 7,
|
||
|
})
|
||
|
end
|
||
|
|
||
|
minetest.register_craft({
|
||
|
type = "fuel",
|
||
|
recipe = "blox:wood_tinted",
|
||
|
burntime = 7,
|
||
|
})
|
||
|
|
||
|
-- Tools
|
||
|
|
||
|
minetest.register_tool("blox:bloodbane", {
|
||
|
description = "Blood Bane",
|
||
|
inventory_image = "blox_bloodbane.png",
|
||
|
tool_capabilities = {
|
||
|
full_punch_interval = 0.2,
|
||
|
max_drop_level=1,
|
||
|
groupcaps={
|
||
|
fleshy={times={[1]=0.001, [2]=0.001, [3]=0.001}, uses=0, maxlevel=3},
|
||
|
snappy={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3},
|
||
|
crumbly={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3},
|
||
|
cracky={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3},
|
||
|
choppy={times={[1]=0.01, [2]=0.01, [3]=0.01}, uses=0, maxlevel=3}
|
||
|
},
|
||
|
damage_groups = {fleshy=200},
|
||
|
}
|
||
|
})
|
||
|
|
||
|
-- Ores
|
||
|
|
||
|
local sea_level = 1
|
||
|
|
||
|
minetest.register_on_mapgen_init(function(mapgen_params)
|
||
|
sea_level = mapgen_params.water_level
|
||
|
end)
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "blox:glowore",
|
||
|
wherein = "default:stone",
|
||
|
clust_scarcity = 36 * 36 * 36,
|
||
|
clust_num_ores = 3,
|
||
|
clust_size = 2,
|
||
|
y_min = sea_level,
|
||
|
y_max = 31000,
|
||
|
})
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "blox:glowore",
|
||
|
wherein = "default:stone",
|
||
|
clust_scarcity = 14 * 14 * 14,
|
||
|
clust_num_ores = 5,
|
||
|
clust_size = 3,
|
||
|
y_min = sea_level - 30,
|
||
|
y_max = sea_level + 20,
|
||
|
})
|
||
|
|
||
|
minetest.register_ore({
|
||
|
ore_type = "scatter",
|
||
|
ore = "blox:glowore",
|
||
|
wherein = "default:stone",
|
||
|
clust_scarcity = 36 * 36 * 36,
|
||
|
clust_num_ores = 3,
|
||
|
clust_size = 2,
|
||
|
y_min = -31000,
|
||
|
y_max = sea_level - 1,
|
||
|
})
|
||
|
|
||
|
print("Blox Mod [" ..version.. "] Loaded!")
|