minetest-mm/mods/mydoors/my_misc_doors/bars.lua

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2020-10-30 10:15:03 +01:00
minetest.register_node("my_misc_doors:door2a", {
description = "Sliding Door",
inventory_image = "mydoors_bars.png",
tiles = {
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 3},
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625},
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
{0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625},
{0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625},
{-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625},
}
},
selection_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, -0.0625, 0.4375, 1.5, 0.0625},
}
},
on_place = function(itemstack, placer, pointed_thing)
local pos1 = pointed_thing.above
local pos2 = {x=pos1.x, y=pos1.y, z=pos1.z}
pos2.y = pos2.y+1
if
not minetest.registered_nodes[minetest.get_node(pos1).name].buildable_to or
not minetest.registered_nodes[minetest.get_node(pos2).name].buildable_to or
not placer or
not placer:is_player() then
return
end
local pt = pointed_thing.above
local pt2 = {x=pt.x, y=pt.y, z=pt.z}
pt2.y = pt2.y+1
local p2 = minetest.dir_to_facedir(placer:get_look_dir())
local pt3 = {x=pt.x, y=pt.y, z=pt.z}
local p4 = 0
if p2 == 0 then
pt3.x = pt3.x-1
p4 = 2
elseif p2 == 1 then
pt3.z = pt3.z+1
p4 = 3
elseif p2 == 2 then
pt3.x = pt3.x+1
p4 = 0
elseif p2 == 3 then
pt3.z = pt3.z-1
p4 = 1
end
if minetest.get_node(pt3).name == "my_misc_doors:door2a" then
minetest.set_node(pt, {name="my_misc_doors:door2a", param2=p4})
minetest.set_node(pt2, {name="my_misc_doors:door2b", param2=p4})
else
minetest.set_node(pt, {name="my_misc_doors:door2a", param2=p2})
minetest.set_node(pt2, {name="my_misc_doors:door2b", param2=p2})
end
end,
after_destruct = function(pos, oldnode)
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"})
end,
on_rightclick = function(pos, node, player, itemstack, pointed_thing)
local timer = minetest.get_node_timer(pos)
local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
minetest.set_node(pos, {name="my_misc_doors:door2c", param2=node.param2})
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=node.param2})
if a.name == "my_misc_doors:door2a" then
minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name="my_misc_doors:door2c", param2=a.param2})
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name="my_misc_doors:door2d", param2=a.param2})
end
if b.name == "my_misc_doors:door2a" then
minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name="my_misc_doors:door2c", param2=b.param2})
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name="my_misc_doors:door2d", param2=b.param2})
end
if c.name == "my_misc_doors:door2a" then
minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2c", param2=c.param2})
minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=c.param2})
end
if d.name == "my_misc_doors:door2a" then
minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2c", param2=d.param2})
minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2d", param2=d.param2})
end
timer:start(3)
end,
})
minetest.register_node("my_misc_doors:door2b", {
tiles = {
"mydoors_bars.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1},
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.5, -0.0625, -0.3125, 0.5, 0.0625},
{-0.0625, -0.5, -0.0625, 0.0625, 0.5, 0.0625},
{0.3125, -0.5, -0.0625, 0.4375, 0.5, 0.0625},
{0.125, -0.5, -0.0625, 0.25, 0.5, 0.0625},
{-0.25, -0.5, -0.0625, -0.125, 0.5, 0.0625},
}
},
selection_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
}
},
})
minetest.register_node("my_misc_doors:door2c", {
tiles = {
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png^[transformFX",
"mydoors_bars.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1},
node_box = {
type = "fixed",
fixed = {
{-0.4375, -0.375, -0.0625, -0.3125, -0.5, 0.0625},
{-0.0625, -0.375, -0.0625, 0.0625, -0.5, 0.0625},
{0.3125, -0.375, -0.0625, 0.4375, -0.5, 0.0625},
{0.125, -0.375, -0.0625, 0.25, -0.5, 0.0625},
{-0.25, -0.375, -0.0625, -0.125, -0.5, 0.0625},
}
},
selection_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
}
},
after_place_node = function(pos, placer, itemstack, pointed_thing)
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="my_misc_doors:door2d",param2=nodeu.param2})
end,
after_destruct = function(pos, oldnode)
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"})
end,
on_timer = function(pos, elapsed)
local node = minetest.get_node(pos)
local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
minetest.set_node(pos, {name="my_misc_doors:door2a", param2=node.param2})
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=node.param2})
if a.name == "my_misc_doors:door2c" then
minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name="my_misc_doors:door2a", param2=a.param2})
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name="my_misc_doors:door2b", param2=a.param2})
end
if b.name == "my_misc_doors:door2c" then
minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name="my_misc_doors:door2a", param2=b.param2})
minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name="my_misc_doors:door2b", param2=b.param2})
end
if c.name == "my_misc_doors:door2c" then
minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2a", param2=c.param2})
minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=c.param2})
end
if d.name == "my_misc_doors:door2c" then
minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name="my_misc_doors:door2a", param2=d.param2})
minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name="my_misc_doors:door2b", param2=d.param2})
end
end,
})
minetest.register_node("my_misc_doors:door2d", {
tiles = {
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png",
"mydoors_bars.png^[transformFX",
"mydoors_bars.png",
},
drawtype = "nodebox",
paramtype = "light",
paramtype2 = "facedir",
groups = {cracky = 1},
node_box = {
type = "fixed",
fixed = {
{-0.4375, 0.375, -0.0625, -0.3125, 0.5, 0.0625},
{-0.0625, 0.375, -0.0625, 0.0625, 0.5, 0.0625},
{0.3125, 0.375, -0.0625, 0.4375, 0.5, 0.0625},
{0.125, 0.375, -0.0625, 0.25, 0.5, 0.0625},
{-0.25, 0.375, -0.0625, -0.125, 0.5, 0.0625},
}
},
selection_box = {
type = "fixed",
fixed = {
{0, 0, 0, 0, 0, 0},
}
},
})
minetest.register_craft({
output = "my_misc_doors:door2a 1",
recipe = {
{"default:steel_ingot", "default:steelblock", ""},
{"default:steel_ingot", "default:steel_ingot", ""},
{"default:steelblock", "default:steel_ingot", ""}
}
})