local nici = 1
-- Default Materials

--default:stone
mymillwork.register("default:stone",
    "default_stone",
    "Stone",
    "default_stone.png",
    {cracky = 3, stone = 1, not_in_creative_inventory = nici}
)

--default:cobble
mymillwork.register("default:cobble",
    "default_cobble",
    "Cobblestone",
    "default_cobble.png",
    {cracky = 3, stone = 2, not_in_creative_inventory = nici}
)

--default:stonebrick
mymillwork.register("default:stonebrick",
    "default_stone_brick",
    "Stone Brick",
    "default_stone_brick.png",
    {cracky = 2, stone = 1, not_in_creative_inventory = nici}
)

--default:stone_block
mymillwork.register("default:stone_block",
    "default_stone_block",
    "Stone Block",
    "default_stone_block.png",
    {cracky = 2, stone = 1, not_in_creative_inventory = nici}
)

--default:mossycobble
mymillwork.register("default:mossycobble",
    "default_mossy_cobble",
    "Mossy Cobble",
    "default_mossycobble.png",
    {cracky = 3, stone = 1, not_in_creative_inventory = nici}
)

--default:desert_stone
mymillwork.register("default:desert_stone",
    "default_desert_stone",
    "Desert Stone",
    "default_desert_stone.png",
    {cracky = 3, stone = 1, not_in_creative_inventory = nici}
)

--default:desert_cobble
mymillwork.register("default:desert_cobble",
    "default_desert_cobble",
    "Desert Cobblestone",
    "default_desert_cobble.png",
    {cracky = 3, stone = 2, not_in_creative_inventory = nici}
)

--default:desert_stonebrick
mymillwork.register("default:desert_stonebrick",
    "default_desert_stone_brick",
    "Desert Stone Brick",
    "default_desert_stone_brick.png",
    {cracky = 2, stone = 1, not_in_creative_inventory = nici}
)
--default:desert_stone_block
mymillwork.register("default:desert_stone_block",
    "default_desert_stone_block",
    "Desert Stone Block",
    "default_desert_stone_block.png",
    {cracky = 2, stone = 1, not_in_creative_inventory = nici}
)

--default:sandstone
mymillwork.register("default:sandstone",
    "default_sandstone",
    "Sandstone",
    "default_sandstone.png",
    {crumbly = 1, cracky  =  3, not_in_creative_inventory = nici}
)

--default:sandstonebrick
mymillwork.register("default:sandstonebrick",
    "default_sandstone_brick",
    "Sandstone Brick",
    "default_sandstone_brick.png",
    {cracky  =  3, not_in_creative_inventory = nici}
)

--default:sandstone_block
mymillwork.register("default:sandstone_block",
    "default_sandstone_block",
    "Sandstone Block",
    "default_sandstone_block.png",
    {cracky  =  2, not_in_creative_inventory = nici}
)

--default:desert_sandstone
mymillwork.register("default:desert_sandstone",
    "default_desert_sandstone",
    "Desert Sandstone",
    "default_desert_sandstone.png",
    {crumbly = 1, cracky  =  3, not_in_creative_inventory = nici}
)

--default:desert_sandstone_brick
mymillwork.register("default:desert_sandstone_brick",
    "default_desert_sandstone_brick",
    "Desert Sandstone Brick",
    "default_desert_sandstone_brick.png",
    {cracky  =  2, not_in_creative_inventory = nici}
)

--default:desert_sandstone_block
mymillwork.register("default:desert_sandstone_block",
    "default_desert_sandstone_block",
    "Desert Sandstone Block",
    "default_desert_sandstone_block.png",
    {cracky  =  2, not_in_creative_inventory = nici}
)

--default:silver_sandstone
mymillwork.register("default:silver_sandstone",
    "default_silver_sandstone",
    "Silver Sandstone",
    "default_silver_sandstone.png",
    {crumbly = 1, cracky  =  3, not_in_creative_inventory = nici}
)

--default:silver_sandstone_brick
mymillwork.register("default:silver_sandstone_brick",
    "default_silver_sandstone_brick",
    "Silver Sandstone Brick",
    "default_silver_sandstone_brick.png",
    {cracky  =  2, not_in_creative_inventory = nici}
)

--default:silver_sandstone_block
mymillwork.register("default:silver_sandstone_block",
    "default_silver_sandstone_block",
    "Silver Sandstone Blocl",
    "default_silver_sandstone_block.png",
    {cracky  =  2, not_in_creative_inventory = nici}
)

--default:obsidian
mymillwork.register("default:obsidian",
    "default_obsidian",
    "Obsidian",
    "default_obsidian.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:obsidianbrick
mymillwork.register("default:obsidianbrick",
    "default_obsidian_brick",
    "Obsidian Brick",
    "default_obsidian_brick.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:obsidian_block
mymillwork.register("default:obsidian_block",
    "default_obsidian_block",
    "Obsidian Block",
    "default_obsidian_block.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:clay
mymillwork.register("default:clay",
    "default_clay",
    "Clay",
    "default_clay.png",
    {crumbly = 3, not_in_creative_inventory = nici}
)

--default:snow

--default:snowblock
mymillwork.register("default:snowblock",
    "default_snowblock",
    "Snow Block",
    "default_snow.png",
    {crumbly = 3, not_in_creative_inventory = nici}
)

--default:ice
mymillwork.register("default:ice",
    "default_ice",
    "Ice",
    "default_ice.png",
    {crumbly = 3, not_in_creative_inventory = nici}
)

--default:tree
mymillwork.register("default:tree",
    "default_tree",
    "Tree",
    "default_tree.png",
    {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, not_in_creative_inventory = nici}
)

--default:wood
mymillwork.register("default:wood",
    "default_wood",
    "Wood",
    "default_wood.png",
    {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory = nici}
)

--default:jungletree
mymillwork.register("default:jungletree",
    "default_jungletree",
    "Jungle Tree",
    "default_jungletree.png",
    {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, not_in_creative_inventory = nici}
)

--default:junglewood
mymillwork.register("default:junglewood",
    "default_junglewood",
    "Jungle Wood",
    "default_junglewood.png",
    {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory = nici}
)

--default:pine_tree
mymillwork.register("default:pine_tree",
    "default_pine_tree",
    "Pine Tree",
    "default_pine_tree.png",
    {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3, not_in_creative_inventory = nici}
)

--default:pine_wood
mymillwork.register("default:pine_wood",
    "default_pine_wood",
    "Pine Wood",
    "default_pine_wood.png",
    {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1, not_in_creative_inventory = nici}
)

--default:acacia_tree
mymillwork.register("default:acacia_tree",
    "default_acacia_tree",
    "Acacia Tree",
    "default_acacia_tree.png",
    {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2, not_in_creative_inventory = nici}
)

--default:acacia_wood
mymillwork.register("default:acacia_wood",
    "default_acacia_wood",
    "Acacia Wood",
    "default_acacia_wood.png",
    {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1, not_in_creative_inventory = nici}
)

--default:aspen_tree
mymillwork.register("default:aspen_tree",
    "default_aspen_tree",
    "Aspen Tree",
    "default_aspen_tree.png",
    {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3, not_in_creative_inventory = nici}
)

--default:aspen_wood
mymillwork.register("default:aspen_wood",
    "default_aspen_wood",
    "Aspen Wood",
    "default_aspen_wood.png",
    {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1, not_in_creative_inventory = nici}
)

--default:coalblock
mymillwork.register("default:coalblock",
    "default_coal_block",
    "Coal Block",
    "default_coal_block.png",
    {cracky = 3, not_in_creative_inventory = nici}
)

--default:steelblock
mymillwork.register("default:steelblock",
    "default_steel_block",
    "Steel Block",
    "default_steel_block.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:copperblock
mymillwork.register("default:copperblock",
    "default_copper_block",
    "Copper Block",
    "default_copper_block.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:tinblock
mymillwork.register("default:tinblock",
    "default_tin_block",
    "Tin Block",
    "default_tin_block.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:bronzeblock
mymillwork.register("default:bronzeblock",
    "default_bronze_block",
    "Bronze Block",
    "default_bronze_block.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:goldblock
mymillwork.register("default:goldblock",
    "default_gold_block",
    "Gold Block",
    "default_gold_block.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:mese
mymillwork.register("default:mese",
    "default_mese_block",
    "Mese Block",
    "default_mese_block.png",
    {cracky = 1, level = 2, not_in_creative_inventory = nici}
)

--default:diamondblock
mymillwork.register("default:diamondblock",
    "default_diamond_block",
    "Diamond Block",
    "default_diamond_block.png",
    {cracky = 1, level = 3, not_in_creative_inventory = nici}
)

--default:glass
mymillwork.register("default:glass",
    "default_glass",
    "Glass",
    "default_glass.png",
    {cracky = 3, oddly_breakable_by_hand = 3, not_in_creative_inventory = nici}
)

--default:obsidian_glass
mymillwork.register("default:obsidian_glass",
    "default_obsidian_glass",
    "Obsidian Glass",
    "default_obsidian_glass.png",
    {cracky = 3, oddly_breakable_by_hand = 3, not_in_creative_inventory = nici}
)

--default:brick
mymillwork.register("default:brick",
    "default_brick",
    "Brick",
    "default_brick.png",
    {cracky = 3, not_in_creative_inventory = nici}
)
