
if minetest.get_modpath("mobs") and not mobs.mod and mobs.mod ~= "redo" then
	minetest.log("error", "[mobs_butterfly] mobs redo API not found!")
	return
end

-- local variables
local l_skins = {
	{"bf1.png^bf2.png^bf3.png^bf4.png^bf5.png"},
	{"(bf1.png^[colorize:orange)^(bf2.png^[colorize:violet)^(bf3.png^[colorize:yellow)^(bf4.png^[colorize:cyan)^(bf5.png^[colorize:black)"},
	{"(bf1.png^[colorize:magenta)^(bf2.png^[colorize:green)^(bf3.png^[colorize:red)^(bf4.png^[colorize:blue)^(bf5.png^[colorize:white)"},
	{"(bf1.png^[colorize:yellow)^(bf2.png^[colorize:cyan)^(bf3.png^[colorize:green)^(bf4.png^[colorize:violet)^(bf5.png^[colorize:darkgray)"},
	{"(bf1.png^[colorize:pink)^(bf2.png^[colorize:white)^(bf3.png^[colorize:blue)^(bf4.png^[colorize:orange)^(bf5.png^[colorize:gray)"},
	{"(bf1.png^[colorize:darkgreen)^(bf2.png^[colorize:brown)^(bf3.png^[colorize:black)^(bf4.png^[colorize:darkgray)^(bf5.png^[colorize:red)"}
}
local l_spawnnear	= {"group:flower"}
local l_spawnchance	= 20000

-- Butterfly
mobs:register_mob("mobs_butterfly:butterfly", {
	type = "animal",
	passive = true,
	hp_min = 1,
	hp_max = 2,
	armor = 100,
	collisionbox = {-1, -0.3, -1, 1, 0.3, 1},
	visual = "mesh",
	mesh = "mobf_butterfly.x",
	textures = l_skins,
	walk_velocity = 2,
	fall_speed = 0,
	stepheight = 3,
	fly = true,
	water_damage = 1,
	lava_damage = 1,
	light_damage = 0,
	fall_damage = 0,
	view_range = 10,
	animation = {
		speed_normal = 15,	speed_run = 30,
		stand_start = 0,	stand_end = 90,
		walk_start = 0,		walk_end = 90,
	},
	after_activate = function(self, staticdata, def, dtime)
		if minetest.get_modpath("butterflies") then
			local pos = self.object:get_pos()
			local butter = {"white", "red", "violet"}
			local replace = "butterflies:butterfly_"
					.. butter[math.random(1, #butter)]
				minetest.set_node(pos, {name = replace})
			self.object:remove()
		end
	end
--		on_rightclick = function(self, clicker)
--			mobs:capture_mob(self, clicker, 10, 80, 0, true, nil)
--		end

})
	--name, nodes, neighbors, min_light, max_light, interval, chance, active_object_count, min_height, max_height

--	mobs:spawn_specific("mobs_butterfly:butterfly", {"air"}, l_spawnnear, 5, 20, 30, l_spawnchance, 1, 0, 31000)

--	mobs:register_egg("mobs_butterfly:butterfly", "Butterfly", "default_cloud.png", 1)
