49 lines
2.1 KiB
Lua
49 lines
2.1 KiB
Lua
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-- _____ _ _ _ --
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-- |_ _| |_ (_)_ _ __| |_ _ _ --
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-- | | | ' \| | '_(_-< _| || | --
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-- |_| |_||_|_|_| /__/\__|\_, | --
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-- |__/ --
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------------------------------------------------------------
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-- Thirsty mod external nodes items --
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------------------------------------------------------------
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-- See init.lua for license --
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------------------------------------------------------------
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--[[
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These are nodes and items required to make canteens and
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fountains. Simply change the name here to change the reference
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across the whole mod.
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]]--
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local E = thirsty.ext_nodes_items
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-- item and node mod aliases, change these as needed.
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-- if item dosen't exist as either Ingredient or Augumented
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-- item it wont register.
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-- Basic Water, change here or register
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-- using thirsty.register_hydrate_node()
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-- and leave these unchanged.
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E.water_source = "default:water_source"
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E.water_source_f = "default:water_flowing"
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E.water_source_riv = "default:river_water_source"
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E.water_source_riv_f = "default:river_water_flowing"
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-- Ingredients
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E.group_wood = "group:wood"
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E.stone = "default:stone"
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E.steel_ingot = "default:steel_ingot"
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E.bronze_ingot = "default:bronze_ingot"
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E.copper_ingot = "default:copper_ingot"
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E.mese_crystal = "default:mese_crystal"
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E.diamond = "default:diamond"
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E.bucket_water = "bucket:bucket_water"
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E.bucket_empty = "bucket:bucket_empty"
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-- Augumented Items
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E.drinking_glass = "vessels:drinking_glass"
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E.glass_bottle = "vessels:glass_bottle" -- looks like glass potion bottle
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E.glass_bottle_f = "vessels_glass_bottle_full_cc_by_sa_3.png" -- image for registering full version of above
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E.steel_bottle = "vessels:steel_bottle"
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E.wood_bowl = "farming:bowl"
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E.glass_milk = "mobs:glass_milk" -- note needs E.drinking_glass for empty return item
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