637 lines
18 KiB
Lua
637 lines
18 KiB
Lua
screwdriver = screwdriver or {}
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local S = minetest.get_translator("xdecor")
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local function register_pane(name, desc, def)
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xpanes.register_pane(name, {
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description = desc,
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tiles = {"xdecor_" .. name .. ".png"},
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drawtype = "airlike",
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paramtype = "light",
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textures = {"xdecor_" .. name .. ".png", "" ,"xdecor_" .. name .. ".png"},
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inventory_image = "xdecor_" .. name .. ".png",
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wield_image = "xdecor_" .. name .. ".png",
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groups = def.groups,
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sounds = def.sounds or default.node_sound_defaults(),
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recipe = def.recipe
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})
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end
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register_pane("bamboo_frame", S("Bamboo Frame"), {
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groups = {choppy = 3, oddly_breakable_by_hand = 2, pane = 1, flammable = 2},
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recipe = {
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{"default:papyrus", "default:papyrus", "default:papyrus"},
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{"default:papyrus", "farming:cotton", "default:papyrus"},
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{"default:papyrus", "default:papyrus", "default:papyrus"}
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}
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})
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register_pane("chainlink", S("Chainlink"), {
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groups = {cracky = 3, oddly_breakable_by_hand = 2, pane = 1},
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recipe = {
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{"default:steel_ingot", "", "default:steel_ingot"},
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{"", "default:steel_ingot", ""},
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{"default:steel_ingot", "", "default:steel_ingot"}
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}
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})
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register_pane("rusty_bar", S("Rusty Iron Bars"), {
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 2, pane = 1},
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recipe = {
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{"", "default:dirt", ""},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"},
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{"default:steel_ingot", "default:steel_ingot", "default:steel_ingot"}
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}
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})
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register_pane("wood_frame", S("Wood Frame"), {
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sounds = default.node_sound_wood_defaults(),
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groups = {choppy = 2, pane = 1, flammable = 2},
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recipe = {
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{"group:wood", "group:stick", "group:wood"},
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{"group:stick", "group:stick", "group:stick"},
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{"group:wood", "group:stick", "group:wood"}
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}
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})
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xdecor.register("baricade", {
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description = S("Baricade"),
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drawtype = "plantlike",
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paramtype2 = "facedir",
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inventory_image = "xdecor_baricade.png",
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tiles = {"xdecor_baricade.png"},
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groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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damage_per_second = 4,
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selection_box = xdecor.nodebox.slab_y(0.3),
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collision_box = xdecor.pixelbox(2, {{0, 0, 1, 2, 2, 0}})
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})
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xdecor.register("barrel", {
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description = S("Barrel"),
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tiles = {"xdecor_barrel_top.png", "xdecor_barrel_top.png", "xdecor_barrel_sides.png"},
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on_place = minetest.rotate_node,
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groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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local function register_storage(name, desc, def)
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xdecor.register(name, {
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description = desc,
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inventory = {size = def.inv_size or 24},
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infotext = desc,
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tiles = def.tiles,
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node_box = def.node_box,
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on_rotate = def.on_rotate,
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on_place = def.on_place,
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groups = def.groups or {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
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sounds = default.node_sound_wood_defaults()
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})
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end
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register_storage("cabinet", S("Wooden Cabinet"), {
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on_rotate = screwdriver.rotate_simple,
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tiles = {
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"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
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"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
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"xdecor_cabinet_sides.png", "xdecor_cabinet_front.png"
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}
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})
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register_storage("cabinet_half", S("Half Wooden Cabinet"), {
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inv_size = 8,
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node_box = xdecor.nodebox.slab_y(0.5, 0.5),
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on_rotate = screwdriver.rotate_simple,
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tiles = {
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"xdecor_cabinet_sides.png", "xdecor_cabinet_sides.png",
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"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_sides.png",
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"xdecor_half_cabinet_sides.png", "xdecor_half_cabinet_front.png"
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}
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})
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if minetest.get_modpath("moreblocks") then
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minetest.register_alias("xdecor:empty_shelf", "moreblocks:empty_shelf")
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else
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register_storage("empty_shelf", S("Empty Shelf"), {
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on_rotate = screwdriver.rotate_simple,
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tiles = {
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"default_wood.png", "default_wood.png", "default_wood.png",
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"default_wood.png", "default_wood.png^xdecor_empty_shelf.png"
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}
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})
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end
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register_storage("multishelf", S("Multi Shelf"), {
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on_rotate = screwdriver.rotate_simple,
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tiles = {
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"default_wood.png", "default_wood.png", "default_wood.png",
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"default_wood.png", "default_wood.png^xdecor_multishelf.png"
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},
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})
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xdecor.register("candle", {
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description = S("Candle"),
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light_source = 12,
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drawtype = "torchlike",
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inventory_image = "xdecor_candle_inv.png",
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wield_image = "xdecor_candle_wield.png",
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paramtype2 = "wallmounted",
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walkable = false,
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groups = {dig_immediate = 3, attached_node = 1},
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tiles = {
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{
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name = "xdecor_candle_floor.png",
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animation = {type="vertical_frames", length = 1.5}
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},
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{
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name = "xdecor_candle_hanging.png",
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animation = {type="vertical_frames", length = 1.5}
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},
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{
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name = "xdecor_candle_wall.png",
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animation = {type="vertical_frames", length = 1.5}
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}
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},
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selection_box = {
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type = "wallmounted",
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wall_top = {-0.25, -0.3, -0.25, 0.25, 0.5, 0.25},
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wall_bottom = {-0.25, -0.5, -0.25, 0.25, 0.1, 0.25},
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wall_side = {-0.5, -0.35, -0.15, -0.15, 0.4, 0.15}
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}
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})
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xdecor.register("chair", {
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description = S("Chair"),
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tiles = {"xdecor_wood.png"},
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sounds = default.node_sound_wood_defaults(),
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groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
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on_rotate = screwdriver.rotate_simple,
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node_box = xdecor.pixelbox(16, {
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{3, 0, 11, 2, 16, 2},
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{11, 0, 11, 2, 16, 2},
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{5, 9, 11.5, 6, 6, 1},
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{3, 0, 3, 2, 6, 2},
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{11, 0, 3, 2, 6, 2},
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{3, 6, 3, 10, 2, 8}
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}),
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can_dig = xdecor.sit_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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pos.y = pos.y + 0 -- Sitting position
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xdecor.sit(pos, node, clicker, pointed_thing)
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return itemstack
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end
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})
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xdecor.register("cobweb", {
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description = S("Cobweb"),
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drawtype = "plantlike",
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tiles = {"xdecor_cobweb.png"},
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inventory_image = "xdecor_cobweb.png",
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liquid_viscosity = 8,
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liquidtype = "source",
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liquid_alternative_flowing = "xdecor:cobweb",
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liquid_alternative_source = "xdecor:cobweb",
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liquid_renewable = false,
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liquid_range = 0,
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walkable = false,
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selection_box = {type = "regular"},
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groups = {snappy = 3, liquid = 3, flammable = 3},
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sounds = default.node_sound_leaves_defaults()
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})
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local curtain_colors = {
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red = S("Red Curtain"),
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}
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for c, desc in pairs(curtain_colors) do
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xdecor.register("curtain_" .. c, {
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description = desc,
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walkable = false,
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tiles = {"wool_white.png"},
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color = c,
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inventory_image = "wool_white.png^[colorize:" .. c ..
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":170^xdecor_curtain_open_overlay.png^[makealpha:255,126,126",
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wield_image = "wool_white.png^[colorize:" .. c .. ":170",
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drawtype = "signlike",
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paramtype2 = "colorwallmounted",
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groups = {dig_immediate = 3, flammable = 3},
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selection_box = {type = "wallmounted"},
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on_rightclick = function(pos, node, _, itemstack)
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minetest.set_node(pos, {name = "xdecor:curtain_open_" .. c, param2 = node.param2})
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return itemstack
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end
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})
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xdecor.register("curtain_open_" .. c, {
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tiles = {"wool_white.png^xdecor_curtain_open_overlay.png^[makealpha:255,126,126"},
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color = c,
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drawtype = "signlike",
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paramtype2 = "colorwallmounted",
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walkable = false,
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groups = {dig_immediate = 3, flammable = 3, not_in_creative_inventory = 1},
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selection_box = {type="wallmounted"},
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drop = "xdecor:curtain_" .. c,
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on_rightclick = function(pos, node, _, itemstack)
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minetest.set_node(pos, {name="xdecor:curtain_" .. c, param2 = node.param2})
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return itemstack
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end
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})
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minetest.register_craft({
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output = "xdecor:curtain_" .. c .. " 4",
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recipe = {
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{"", "wool:" .. c, ""},
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{"", "wool:" .. c, ""}
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}
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})
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end
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xdecor.register("cushion", {
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description = S("Cushion"),
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tiles = {"xdecor_cushion.png"},
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groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -50},
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on_place = minetest.rotate_node,
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node_box = xdecor.nodebox.slab_y(0.5),
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can_dig = xdecor.sit_dig,
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on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
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pos.y = pos.y + 0 -- Sitting position
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xdecor.sit(pos, node, clicker, pointed_thing)
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return itemstack
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end
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})
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xdecor.register("cushion_block", {
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description = S("Cushion Block"),
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tiles = {"xdecor_cushion.png"},
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groups = {snappy = 3, flammable = 3, fall_damage_add_percent = -75, not_in_creative_inventory = 1}
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})
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local function door_access(name)
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return name:find("prison")
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end
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local xdecor_doors = {
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japanese = {
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recipe = {
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{"group:wood", "default:paper"},
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{"default:paper", "group:wood"},
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{"group:wood", "default:paper"}
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},
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desc = S("Japanese Door"),
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},
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prison = {
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recipe = {
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{"xpanes:bar_flat", "xpanes:bar_flat",},
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{"xpanes:bar_flat", "xpanes:bar_flat",},
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{"xpanes:bar_flat", "xpanes:bar_flat"}
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},
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desc = S("Prison Door"),
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},
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rusty_prison = {
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recipe = {
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{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
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{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat",},
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{"xpanes:rusty_bar_flat", "xpanes:rusty_bar_flat"}
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},
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desc = S("Rusty Prison Door"),
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},
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screen = {
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recipe = {
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{"group:wood", "group:wood"},
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{"xpanes:chainlink_flat", "xpanes:chainlink_flat"},
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{"group:wood", "group:wood"}
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},
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desc = S("Screen Door"),
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},
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slide = {
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recipe = {
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{"default:paper", "default:paper"},
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{"default:paper", "default:paper"},
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{"group:wood", "group:wood"}
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},
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desc = S("Slide Door"),
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},
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woodglass = {
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recipe = {
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{"default:glass", "default:glass"},
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{"group:wood", "group:wood"},
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{"group:wood", "group:wood"}
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},
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desc = S("Woodglass Door"),
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},
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}
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local mesecons_register
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if minetest.global_exists("mesecon") then
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mesecons_register = { effector = {
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action_on = function(pos, node)
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local door = doors.get(pos)
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if door then
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door:open()
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end
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end,
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action_off = function(pos, node)
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local door = doors.get(pos)
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if door then
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door:close()
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end
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end,
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rules = mesecon.rules.pplate
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}}
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end
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for name, def in pairs(xdecor_doors) do
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if not doors.register then break end
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doors.register(name .. "_door", {
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tiles = {
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{name = "xdecor_" .. name .. "_door.png", backface_culling = true}
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},
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description = def.desc,
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inventory_image = "xdecor_" .. name .. "_door_inv.png",
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protected = door_access(name),
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groups = {choppy = 2, cracky = 2, oddly_breakable_by_hand = 1, door = 1},
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recipe = def.recipe,
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mesecons = mesecons_register,
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})
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end
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xdecor.register("enderchest", {
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description = S("Ender Chest"),
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tiles = {
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"xdecor_enderchest_top.png", "xdecor_enderchest_top.png",
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"xdecor_enderchest_side.png", "xdecor_enderchest_side.png",
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"xdecor_enderchest_side.png", "xdecor_enderchest_front.png"
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},
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groups = {cracky = 1, choppy = 1},
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sounds = default.node_sound_stone_defaults(),
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on_rotate = screwdriver.rotate_simple,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", [[ size[8,9]
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list[current_player;enderchest;0,0;8,4;]
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list[current_player;main;0,5;8,4;]
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listring[current_player;enderchest]
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listring[current_player;main] ]]
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.. xbg .. default.get_hotbar_bg(0,5))
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meta:set_string("infotext", S("Ender Chest"))
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end
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})
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minetest.register_on_joinplayer(function(player)
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local inv = player:get_inventory()
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inv:set_size("enderchest", 8*4)
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end)
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xdecor.register("ivy", {
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description = S("Ivy"),
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drawtype = "signlike",
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walkable = false,
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climbable = true,
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groups = {snappy = 3, flora = 1, attached_node = 1, plant = 1, flammable = 3},
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paramtype2 = "wallmounted",
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selection_box = {type="wallmounted"},
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tiles = {"xdecor_ivy.png"},
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inventory_image = "xdecor_ivy.png",
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wield_image = "xdecor_ivy.png",
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sounds = default.node_sound_leaves_defaults()
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})
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xdecor.register("rooster", {
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description = S("Rooster"),
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drawtype = "torchlike",
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inventory_image = "xdecor_rooster.png",
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walkable = false,
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groups = {snappy = 3, attached_node = 1},
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tiles = {"xdecor_rooster.png"},
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})
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xdecor.register("lantern", {
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description = S("Lantern"),
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light_source = 13,
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drawtype = "plantlike",
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inventory_image = "xdecor_lantern_inv.png",
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wield_image = "xdecor_lantern_inv.png",
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paramtype2 = "wallmounted",
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walkable = false,
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groups = {snappy = 3, attached_node = 1},
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tiles = {
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{
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name = "xdecor_lantern.png",
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animation = {type="vertical_frames", length = 1.5}
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}
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},
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selection_box = xdecor.pixelbox(16, {{4, 0, 4, 8, 16, 8}})
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})
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local xdecor_lightbox = {
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iron = S("Iron Light Box"),
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wooden = S("Wooden Light Box"),
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wooden2 = S("Wooden Light Box 2"),
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}
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for l, desc in pairs(xdecor_lightbox) do
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xdecor.register(l .. "_lightbox", {
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description = desc,
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tiles = {"xdecor_" .. l .. "_lightbox.png"},
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groups = {cracky = 3, choppy = 3, oddly_breakable_by_hand = 2},
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light_source = 13,
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sounds = default.node_sound_glass_defaults()
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})
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end
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local xdecor_potted = {
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dandelion_white = S("Potted White Dandelion"),
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dandelion_yellow = S("Potted Yellow Dandelion"),
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geranium = S("Potted Geranium"),
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rose = S("Potted Rose"),
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tulip = S("Potted Tulip"),
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viola = S("Potted Viola"),
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}
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for f, desc in pairs(xdecor_potted) do
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xdecor.register("potted_" .. f, {
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description = desc,
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walkable = false,
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groups = {snappy = 3, flammable = 3, plant = 1, flower = 1},
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tiles = {"xdecor_" .. f .. "_pot.png"},
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inventory_image = "xdecor_" .. f .. "_pot.png",
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drawtype = "plantlike",
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sounds = default.node_sound_leaves_defaults(),
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selection_box = xdecor.nodebox.slab_y(0.3)
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})
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minetest.register_craft({
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output = "xdecor:potted_" .. f,
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recipe = {
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{"default:clay_brick", "flowers:" .. f, "default:clay_brick"},
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{"", "default:clay_brick", ""}
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}
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})
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end
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|
|
|
local painting_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375}
|
|
}
|
|
|
|
xdecor.register("painting_1", {
|
|
description = S("Painting"),
|
|
tiles = {"xdecor_painting_1.png"},
|
|
inventory_image = "xdecor_painting_empty.png",
|
|
wield_image = "xdecor_painting_empty.png",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2, attached_node = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
node_box = painting_box,
|
|
node_placement_prediction = "",
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
local num = math.random(4)
|
|
local leftover = minetest.item_place_node(
|
|
ItemStack("xdecor:painting_" .. num), placer, pointed_thing)
|
|
|
|
if leftover:get_count() == 0 and
|
|
not minetest.setting_getbool("creative_mode") then
|
|
itemstack:take_item()
|
|
end
|
|
|
|
return itemstack
|
|
end
|
|
})
|
|
|
|
for i = 2, 4 do
|
|
xdecor.register("painting_" .. i, {
|
|
tiles = {"xdecor_painting_" .. i .. ".png"},
|
|
paramtype2 = "wallmounted",
|
|
drop = "xdecor:painting_1",
|
|
sunlight_propagates = true,
|
|
groups = {
|
|
choppy = 3,
|
|
oddly_breakable_by_hand = 2,
|
|
flammable = 2,
|
|
attached_node = 1,
|
|
not_in_creative_inventory = 1
|
|
},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
node_box = painting_box
|
|
})
|
|
end
|
|
|
|
xdecor.register("stonepath", {
|
|
description = S("Garden Stone Path"),
|
|
tiles = {"default_stone.png"},
|
|
groups = {snappy = 3},
|
|
on_rotate = screwdriver.rotate_simple,
|
|
sounds = default.node_sound_stone_defaults(),
|
|
sunlight_propagates = true,
|
|
node_box = xdecor.pixelbox(16, {
|
|
{8, 0, 8, 6, .5, 6}, {1, 0, 1, 6, .5, 6},
|
|
{1, 0, 10, 5, .5, 5}, {10, 0, 2, 4, .5, 4}
|
|
}),
|
|
selection_box = xdecor.nodebox.slab_y(0.05)
|
|
})
|
|
|
|
local function register_hard_node(name, desc, def)
|
|
def = def or {}
|
|
xdecor.register(name, {
|
|
description = desc,
|
|
tiles = {"xdecor_" .. name .. ".png"},
|
|
groups = def.groups or {cracky = 1},
|
|
sounds = def.sounds or default.node_sound_stone_defaults()
|
|
})
|
|
end
|
|
|
|
register_hard_node("cactusbrick", S("Cactus Brick"))
|
|
register_hard_node("coalstone_tile", S("Coal Stone Tile"))
|
|
register_hard_node("desertstone_tile", S("Desert Stone Tile"))
|
|
register_hard_node("hard_clay", S("Hardened Clay"))
|
|
register_hard_node("moonbrick", S("Moon Brick"))
|
|
register_hard_node("stone_tile", S("Stone Tile"))
|
|
register_hard_node("stone_rune", S("Runestone"))
|
|
|
|
register_hard_node("packed_ice", S("Packed Ice"), {
|
|
groups = {cracky = 1, puts_out_fire = 1, slippery = 3},
|
|
sounds = default.node_sound_glass_defaults()
|
|
})
|
|
|
|
register_hard_node("wood_tile", S("Wooden Tile"), {
|
|
groups = {choppy = 1, wood = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
xdecor.register("table", {
|
|
description = S("Table"),
|
|
tiles = {"xdecor_wood.png"},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
node_box = xdecor.pixelbox(16, {
|
|
{0, 14, 0, 16, 2, 16}, {5.5, 0, 5.5, 5, 14, 6}
|
|
})
|
|
})
|
|
|
|
xdecor.register("tatami", {
|
|
description = S("Tatami"),
|
|
tiles = {"xdecor_tatami.png"},
|
|
wield_image = "xdecor_tatami.png",
|
|
groups = {snappy = 3, flammable = 3},
|
|
sunlight_propagates = true,
|
|
node_box = xdecor.nodebox.slab_y(0.0625)
|
|
})
|
|
|
|
xdecor.register("trampoline", {
|
|
description = S("Trampoline"),
|
|
tiles = {"xdecor_trampoline.png", "mailbox_blank16.png", "xdecor_trampoline_sides.png"},
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 1, fall_damage_add_percent = -80, bouncy = 90},
|
|
node_box = xdecor.nodebox.slab_y(0.5),
|
|
sounds = {
|
|
footstep = {
|
|
name = "xdecor_bouncy",
|
|
gain = 0.8
|
|
}
|
|
}
|
|
})
|
|
|
|
xdecor.register("tv", {
|
|
description = S("Television"),
|
|
light_source = 11,
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 2},
|
|
on_rotate = screwdriver.rotate_simple,
|
|
tiles = {
|
|
"xdecor_television_left.png^[transformR270",
|
|
"xdecor_television_left.png^[transformR90",
|
|
"xdecor_television_left.png^[transformFX",
|
|
"xdecor_television_left.png", "xdecor_television_back.png",
|
|
{
|
|
name = "xdecor_television_front_animated.png",
|
|
animation = {type = "vertical_frames", length = 80.0}
|
|
}
|
|
}
|
|
})
|
|
|
|
xdecor.register("woodframed_glass", {
|
|
description = S("Wood Framed Glass"),
|
|
drawtype = "glasslike_framed",
|
|
sunlight_propagates = true,
|
|
tiles = {"xdecor_woodframed_glass.png", "xdecor_woodframed_glass_detail.png"},
|
|
groups = {cracky = 2, oddly_breakable_by_hand = 1},
|
|
sounds = default.node_sound_glass_defaults()
|
|
})
|
|
|
|
for _, v in ipairs({"radio", "speaker"}) do
|
|
xdecor.register(v, {
|
|
description = v:gsub("^%l", string.upper),
|
|
on_rotate = screwdriver.rotate_simple,
|
|
tiles = {
|
|
"xdecor_" .. v .. "_top.png",
|
|
"xdecor_" .. v .. "_side.png",
|
|
"xdecor_" .. v .. "_side.png",
|
|
"xdecor_" .. v .. "_side.png",
|
|
"xdecor_" .. v .. "_back.png",
|
|
"xdecor_" .. v .. "_front.png",
|
|
},
|
|
groups = {cracky = 2, not_cuttable = 1},
|
|
})
|
|
end
|