882 lines
28 KiB
Lua
882 lines
28 KiB
Lua
-- ______
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-- |
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-- |
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-- | __ ___ _ __ _ _
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-- | | | | | |\ | | |_| | | | | |_ |_|
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-- |___| |______ |__| | \| | | \ |__| |_ |_ |_ |\ tube
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-- |
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-- |
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--
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-- Reference
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-- ports = get_real_port_states(pos): gets if inputs are powered from outside
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-- newport = merge_port_states(state1, state2): just does result = state1 or state2 for every port
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-- set_port(pos, rule, state): activates/deactivates the mesecons according to the port states
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-- set_port_states(pos, ports): Applies new port states to a Luacontroller at pos
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-- run(pos): runs the code in the controller at pos
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-- reset_meta(pos, code, errmsg): performs a software-reset, installs new code and prints error messages
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-- resetn(pos): performs a hardware reset, turns off all ports
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--
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-- The Sandbox
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-- The whole code of the controller runs in a sandbox,
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-- a very restricted environment.
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-- Actually the only way to damage the server is to
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-- use too much memory from the sandbox.
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-- You can add more functions to the environment
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-- (see where local env is defined)
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-- Something nice to play is is appending minetest.env to it.
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local BASENAME = "pipeworks:lua_tube"
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local rules = {
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red = {x = -1, y = 0, z = 0, name = "red"},
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blue = {x = 1, y = 0, z = 0, name = "blue"},
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yellow = {x = 0, y = -1, z = 0, name = "yellow"},
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green = {x = 0, y = 1, z = 0, name = "green"},
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black = {x = 0, y = 0, z = -1, name = "black"},
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white = {x = 0, y = 0, z = 1, name = "white"},
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}
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local digiline_rules_luatube = {
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{x=0, y=0, z=-1},
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{x=1, y=0, z=0},
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{x=-1, y=0, z=0},
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{x=0, y=0, z=1},
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{x=1, y=1, z=0},
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{x=1, y=-1, z=0},
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{x=-1, y=1, z=0},
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{x=-1, y=-1, z=0},
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{x=0, y=1, z=1},
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{x=0, y=-1, z=1},
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{x=0, y=1, z=-1},
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{x=0, y=-1, z=-1},
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-- vertical connectivity
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{x=0, y=1, z=0},
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{x=0, y=-1, z=0},
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}
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------------------
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-- Action stuff --
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------------------
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-- These helpers are required to set the port states of the lua_tube
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local function update_real_port_states(pos, rule_name, new_state)
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local meta = minetest.get_meta(pos)
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if rule_name == nil then
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meta:set_int("real_portstates", 1)
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return
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end
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local n = meta:get_int("real_portstates") - 1
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local L = {}
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for i = 1, 6 do
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L[i] = n % 2
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n = math.floor(n / 2)
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end
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-- (0,0,-1) (0,-1,0) (-1,0,0) (1,0,0) (0,1,0) (0,0,1)
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local pos_to_side = { 5, 3, 1, nil, 2, 4, 6 }
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if rule_name.x == nil then
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for _, rname in ipairs(rule_name) do
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local port = pos_to_side[rname.x + (2 * rname.y) + (3 * rname.z) + 4]
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L[port] = (newstate == "on") and 1 or 0
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end
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else
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local port = pos_to_side[rule_name.x + (2 * rule_name.y) + (3 * rule_name.z) + 4]
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L[port] = (new_state == "on") and 1 or 0
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end
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meta:set_int("real_portstates",
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1 +
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1 * L[1] +
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2 * L[2] +
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4 * L[3] +
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8 * L[4] +
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16 * L[5] +
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32 * L[6])
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end
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local port_names = {"red", "blue", "yellow", "green", "black", "white"}
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local function get_real_port_states(pos)
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-- Determine if ports are powered (by itself or from outside)
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local meta = minetest.get_meta(pos)
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local L = {}
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local n = meta:get_int("real_portstates") - 1
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for _, name in ipairs(port_names) do
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L[name] = ((n % 2) == 1)
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n = math.floor(n / 2)
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end
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return L
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end
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local function merge_port_states(ports, vports)
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return {
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red = ports.red or vports.red,
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blue = ports.blue or vports.blue,
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yellow = ports.yellow or vports.yellow,
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green = ports.green or vports.green,
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black = ports.black or vports.black,
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white = ports.white or vports.white,
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}
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end
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local function generate_name(ports)
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local red = ports.red and 1 or 0
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local blue = ports.blue and 1 or 0
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local yellow = ports.yellow and 1 or 0
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local green = ports.green and 1 or 0
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local black = ports.black and 1 or 0
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local white = ports.white and 1 or 0
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return BASENAME..white..black..green..yellow..blue..red
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end
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local function set_port(pos, rule, state)
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if state then
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mesecon.receptor_on(pos, {rule})
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else
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mesecon.receptor_off(pos, {rule})
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end
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end
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local function clean_port_states(ports)
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ports.red = ports.red and true or false
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ports.blue = ports.blue and true or false
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ports.yellow = ports.yellow and true or false
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ports.green = ports.green and true or false
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ports.black = ports.black and true or false
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ports.white = ports.white and true or false
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end
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local function set_port_states(pos, ports)
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local node = minetest.get_node(pos)
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local name = node.name
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clean_port_states(ports)
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local vports = minetest.registered_nodes[name].virtual_portstates
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local new_name = generate_name(ports)
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if name ~= new_name and vports then
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-- Problem:
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-- We need to place the new node first so that when turning
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-- off some port, it won't stay on because the rules indicate
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-- there is an onstate output port there.
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-- When turning the output off then, it will however cause feedback
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-- so that the lua_tube will receive an "off" event by turning
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-- its output off.
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-- Solution / Workaround:
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-- Remember which output was turned off and ignore next "off" event.
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local meta = minetest.get_meta(pos)
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local ign = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
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if ports.red and not vports.red and not mesecon.is_powered(pos, rules.red) then ign.red = true end
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if ports.blue and not vports.blue and not mesecon.is_powered(pos, rules.blue) then ign.blue = true end
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if ports.yellow and not vports.yellow and not mesecon.is_powered(pos, rules.yellow) then ign.yellow = true end
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if ports.green and not vports.green and not mesecon.is_powered(pos, rules.green) then ign.green = true end
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if ports.black and not vports.black and not mesecon.is_powered(pos, rules.black) then ign.black = true end
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if ports.white and not vports.white and not mesecon.is_powered(pos, rules.white) then ign.white = true end
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meta:set_string("ignore_offevents", minetest.serialize(ign))
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minetest.swap_node(pos, {name = new_name, param2 = node.param2})
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if ports.red ~= vports.red then set_port(pos, rules.red, ports.red) end
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if ports.blue ~= vports.blue then set_port(pos, rules.blue, ports.blue) end
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if ports.yellow ~= vports.yellow then set_port(pos, rules.yellow, ports.yellow) end
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if ports.green ~= vports.green then set_port(pos, rules.green, ports.green) end
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if ports.black ~= vports.black then set_port(pos, rules.black, ports.black) end
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if ports.white ~= vports.white then set_port(pos, rules.white, ports.white) end
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end
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end
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-----------------
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-- Overheating --
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-----------------
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local function burn_controller(pos)
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local node = minetest.get_node(pos)
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node.name = BASENAME.."_burnt"
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minetest.swap_node(pos, node)
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minetest.get_meta(pos):set_string("lc_memory", "");
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-- Wait for pending operations
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minetest.after(0.2, mesecon.receptor_off, pos, mesecon.rules.flat)
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end
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local function overheat(pos, meta)
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if mesecon.do_overheat(pos) then -- If too hot
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burn_controller(pos)
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return true
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end
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end
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------------------------
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-- Ignored off events --
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------------------------
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local function ignore_event(event, meta)
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if event.type ~= "off" then return false end
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local ignore_offevents = minetest.deserialize(meta:get_string("ignore_offevents")) or {}
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if ignore_offevents[event.pin.name] then
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ignore_offevents[event.pin.name] = nil
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meta:set_string("ignore_offevents", minetest.serialize(ignore_offevents))
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return true
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end
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end
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-------------------------
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-- Parsing and running --
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-------------------------
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local function safe_print(param)
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print(dump(param))
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end
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local function safe_date()
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return(os.date("*t",os.time()))
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end
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-- string.rep(str, n) with a high value for n can be used to DoS
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-- the server. Therefore, limit max. length of generated string.
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local function safe_string_rep(str, n)
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if #str * n > mesecon.setting("luacontroller_string_rep_max", 64000) then
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debug.sethook() -- Clear hook
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error("string.rep: string length overflow", 2)
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end
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return string.rep(str, n)
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end
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-- string.find with a pattern can be used to DoS the server.
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-- Therefore, limit string.find to patternless matching.
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local function safe_string_find(...)
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if (select(4, ...)) ~= true then
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debug.sethook() -- Clear hook
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error("string.find: 'plain' (fourth parameter) must always be true in a lua controlled tube")
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end
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return string.find(...)
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end
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local function remove_functions(x)
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local tp = type(x)
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if tp == "function" then
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return nil
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end
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-- Make sure to not serialize the same table multiple times, otherwise
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-- writing mem.test = mem in the lua controlled tube will lead to infinite recursion
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local seen = {}
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local function rfuncs(x)
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if seen[x] then return end
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seen[x] = true
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if type(x) ~= "table" then return end
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for key, value in pairs(x) do
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if type(key) == "function" or type(value) == "function" then
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x[key] = nil
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else
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if type(key) == "table" then
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rfuncs(key)
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end
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if type(value) == "table" then
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rfuncs(value)
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end
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end
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end
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end
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rfuncs(x)
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return x
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end
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local function get_interrupt(pos)
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-- iid = interrupt id
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local function interrupt(time, iid)
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if type(time) ~= "number" then return end
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local luac_id = minetest.get_meta(pos):get_int("luac_id")
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mesecon.queue:add_action(pos, "pipeworks:lc_tube_interrupt", {luac_id, iid}, time, iid, 1)
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end
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return interrupt
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end
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local function get_digiline_send(pos)
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if not digiline then return end
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return function(channel, msg)
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-- Make sure channel is string, number or boolean
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if (type(channel) ~= "string" and type(channel) ~= "number" and type(channel) ~= "boolean") then
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return false
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end
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-- It is technically possible to send functions over the wire since
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-- the high performance impact of stripping those from the data has
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-- been decided to not be worth the added realism.
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-- Make sure serialized version of the data is not insanely long to
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-- prevent DoS-like attacks
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local msg_ser = minetest.serialize(msg)
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if #msg_ser > mesecon.setting("luacontroller_digiline_maxlen", 50000) then
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return false
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end
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minetest.after(0, function()
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digilines.receptor_send(pos, digiline_rules_luatube, channel, msg)
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end)
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return true
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end
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end
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local safe_globals = {
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"assert", "error", "ipairs", "next", "pairs", "select",
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"tonumber", "tostring", "type", "unpack", "_VERSION"
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}
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local function create_environment(pos, mem, event)
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-- Make sure the tube hasn't broken.
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local vports = minetest.registered_nodes[minetest.get_node(pos).name].virtual_portstates
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if not vports then return {} end
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-- Gather variables for the environment
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local vports_copy = {}
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for k, v in pairs(vports) do vports_copy[k] = v end
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local rports = get_real_port_states(pos)
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-- Create new library tables on each call to prevent one Luacontroller
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-- from breaking a library and messing up other Luacontrollers.
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local env = {
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pin = merge_port_states(vports, rports),
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port = vports_copy,
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event = event,
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mem = mem,
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heat = mesecon.get_heat(pos),
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heat_max = mesecon.setting("overheat_max", 20),
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print = safe_print,
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interrupt = get_interrupt(pos),
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digiline_send = get_digiline_send(pos),
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string = {
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byte = string.byte,
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char = string.char,
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format = string.format,
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len = string.len,
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lower = string.lower,
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upper = string.upper,
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rep = safe_string_rep,
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reverse = string.reverse,
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sub = string.sub,
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find = safe_string_find,
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},
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math = {
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abs = math.abs,
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acos = math.acos,
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asin = math.asin,
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atan = math.atan,
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atan2 = math.atan2,
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ceil = math.ceil,
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cos = math.cos,
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cosh = math.cosh,
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deg = math.deg,
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exp = math.exp,
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floor = math.floor,
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fmod = math.fmod,
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frexp = math.frexp,
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huge = math.huge,
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ldexp = math.ldexp,
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log = math.log,
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log10 = math.log10,
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max = math.max,
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min = math.min,
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modf = math.modf,
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pi = math.pi,
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pow = math.pow,
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rad = math.rad,
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random = math.random,
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sin = math.sin,
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sinh = math.sinh,
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sqrt = math.sqrt,
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tan = math.tan,
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tanh = math.tanh,
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},
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table = {
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concat = table.concat,
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insert = table.insert,
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maxn = table.maxn,
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remove = table.remove,
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sort = table.sort,
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},
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os = {
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clock = os.clock,
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difftime = os.difftime,
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time = os.time,
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datetable = safe_date,
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},
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}
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env._G = env
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for _, name in pairs(safe_globals) do
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env[name] = _G[name]
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end
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return env
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end
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local function timeout()
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debug.sethook() -- Clear hook
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error("Code timed out!", 2)
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end
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local function create_sandbox(code, env)
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if code:byte(1) == 27 then
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return nil, "Binary code prohibited."
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end
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local f, msg = loadstring(code)
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if not f then return nil, msg end
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setfenv(f, env)
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-- Turn off JIT optimization for user code so that count
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-- events are generated when adding debug hooks
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if rawget(_G, "jit") then
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jit.off(f, true)
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end
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return function(...)
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-- Use instruction counter to stop execution
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-- after luacontroller_maxevents
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local maxevents = mesecon.setting("luacontroller_maxevents", 10000)
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debug.sethook(timeout, "", maxevents)
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local ok, ret = pcall(f, ...)
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debug.sethook() -- Clear hook
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if not ok then error(ret, 0) end
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return ret
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end
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end
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local function load_memory(meta)
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return minetest.deserialize(meta:get_string("lc_memory")) or {}
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end
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local function save_memory(pos, meta, mem)
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local memstring = minetest.serialize(remove_functions(mem))
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local memsize_max = mesecon.setting("luacontroller_memsize", 100000)
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if (#memstring <= memsize_max) then
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meta:set_string("lc_memory", memstring)
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else
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print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
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..#memstring.." required. Controller overheats.")
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burn_controller(pos)
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end
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end
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local function run(pos, event)
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local meta = minetest.get_meta(pos)
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if overheat(pos) then return end
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if ignore_event(event, meta) then return end
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-- Load code & mem from meta
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local mem = load_memory(meta)
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local code = meta:get_string("code")
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-- Create environment
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local env = create_environment(pos, mem, event)
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-- Create the sandbox and execute code
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local f, msg = create_sandbox(code, env)
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if not f then return false, msg end
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local succ, msg = pcall(f)
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if not succ then return false, msg end
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if type(env.port) ~= "table" then
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return false, "Ports set are invalid."
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end
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-- Actually set the ports
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set_port_states(pos, env.port)
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-- Save memory. This may burn the luacontroller if a memory overflow occurs.
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save_memory(pos, meta, env.mem)
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return succ, msg
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end
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mesecon.queue:add_function("pipeworks:lc_tube_interrupt", function (pos, luac_id, iid)
|
|
-- There is no lua_tube anymore / it has been reprogrammed / replaced / burnt
|
|
if (minetest.get_meta(pos):get_int("luac_id") ~= luac_id) then return end
|
|
if (minetest.registered_nodes[minetest.get_node(pos).name].is_burnt) then return end
|
|
run(pos, {type = "interrupt", iid = iid})
|
|
end)
|
|
|
|
local function reset_meta(pos, code, errmsg)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("code", code)
|
|
code = minetest.formspec_escape(code or "")
|
|
errmsg = minetest.formspec_escape(tostring(errmsg or ""))
|
|
meta:set_string("formspec", "size[12,10]"..
|
|
"background[-0.2,-0.25;12.4,10.75;jeija_luac_background.png]"..
|
|
"textarea[0.2,0.2;12.2,9.5;code;;"..code.."]"..
|
|
"image_button[4.75,8.75;2.5,1;jeija_luac_runbutton.png;program;]"..
|
|
"image_button_exit[11.72,-0.25;0.425,0.4;jeija_close_window.png;exit;]"..
|
|
"label[0.1,9;"..errmsg.."]")
|
|
meta:set_int("luac_id", math.random(1, 65535))
|
|
end
|
|
|
|
local function reset(pos)
|
|
set_port_states(pos, {red = false, blue = false, yellow = false,
|
|
green = false, black = false, white = false})
|
|
end
|
|
|
|
|
|
-----------------------
|
|
-- Node Registration --
|
|
-----------------------
|
|
|
|
local output_rules = {}
|
|
local input_rules = {}
|
|
|
|
local node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
pipeworks.tube_leftstub[1], -- tube segment against -X face
|
|
pipeworks.tube_rightstub[1], -- tube segment against +X face
|
|
pipeworks.tube_bottomstub[1], -- tube segment against -Y face
|
|
pipeworks.tube_topstub[1], -- tube segment against +Y face
|
|
pipeworks.tube_frontstub[1], -- tube segment against -Z face
|
|
pipeworks.tube_backstub[1], -- tube segment against +Z face
|
|
}
|
|
}
|
|
|
|
local selection_box = {
|
|
type = "fixed",
|
|
fixed = pipeworks.tube_selectboxes,
|
|
}
|
|
|
|
local digiline = {
|
|
receptor = {},
|
|
effector = {
|
|
action = function(pos, node, channel, msg)
|
|
run(pos, {type = "digiline", channel = channel, msg = msg})
|
|
end
|
|
},
|
|
wire = {
|
|
rules = pipeworks.digilines_rules
|
|
},
|
|
}
|
|
local function on_receive_fields(pos, form_name, fields, sender)
|
|
if not fields.program then
|
|
return
|
|
end
|
|
local name = sender:get_player_name()
|
|
if minetest.is_protected(pos, name) and not minetest.check_player_privs(name, {protection_bypass=true}) then
|
|
minetest.record_protection_violation(pos, name)
|
|
return
|
|
end
|
|
reset(pos)
|
|
reset_meta(pos, fields.code)
|
|
local succ, err = run(pos, {type="program"})
|
|
if not succ then
|
|
print(err)
|
|
reset_meta(pos, fields.code, err)
|
|
end
|
|
end
|
|
|
|
local function go_back(velocity)
|
|
local adjlist={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=0,y=1,z=0},{x=0,y=-1,z=0},{x=1,y=0,z=0},{x=-1,y=0,z=0}}
|
|
local speed = math.abs(velocity.x + velocity.y + velocity.z)
|
|
if speed == 0 then
|
|
speed = 1
|
|
end
|
|
local vel = {x = velocity.x/speed, y = velocity.y/speed, z = velocity.z/speed,speed=speed}
|
|
if speed >= 4.1 then
|
|
speed = 4
|
|
elseif speed >= 1.1 then
|
|
speed = speed - 0.1
|
|
else
|
|
speed = 1
|
|
end
|
|
vel.speed = speed
|
|
return pipeworks.notvel(adjlist, vel)
|
|
end
|
|
|
|
local tiles_base = {
|
|
"pipeworks_mese_tube_plain_4.png", "pipeworks_mese_tube_plain_3.png",
|
|
"pipeworks_mese_tube_plain_2.png", "pipeworks_mese_tube_plain_1.png",
|
|
"pipeworks_mese_tube_plain_6.png", "pipeworks_mese_tube_plain_5.png"}
|
|
|
|
for red = 0, 1 do -- 0 = off 1 = on
|
|
for blue = 0, 1 do
|
|
for yellow = 0, 1 do
|
|
for green = 0, 1 do
|
|
for black = 0, 1 do
|
|
for white = 0, 1 do
|
|
local cid = tostring(white)..tostring(black)..tostring(green)..
|
|
tostring(yellow)..tostring(blue)..tostring(red)
|
|
local node_name = BASENAME..cid
|
|
local tiles = table.copy(tiles_base)
|
|
if red == 1 then
|
|
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
|
|
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
|
|
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
|
|
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
|
|
else
|
|
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
|
|
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
|
|
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
|
|
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
|
|
end
|
|
if blue == 1 then
|
|
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
|
|
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
|
|
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
|
|
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
|
|
else
|
|
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
|
|
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
|
|
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
|
|
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
|
|
end
|
|
if yellow == 1 then
|
|
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
|
|
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
|
|
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
|
|
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
|
|
else
|
|
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
|
|
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
|
|
tiles[5] = tiles[5].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
|
|
tiles[6] = tiles[6].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
|
|
end
|
|
if green == 1 then
|
|
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_on.png"
|
|
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_on.png"
|
|
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_on.png"
|
|
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_on.png"
|
|
else
|
|
tiles[3] = tiles[3].."^pipeworks_lua_tube_port_off.png"
|
|
tiles[4] = tiles[4].."^pipeworks_lua_tube_port_off.png"
|
|
tiles[5] = tiles[5].."^pipeworks_lua_tube_port_off.png"
|
|
tiles[6] = tiles[6].."^pipeworks_lua_tube_port_off.png"
|
|
end
|
|
if black == 1 then
|
|
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
|
|
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_on.png"
|
|
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
|
|
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
|
|
else
|
|
tiles[1] = tiles[1].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
|
|
tiles[2] = tiles[2].."^pipeworks_lua_tube_port_off.png"
|
|
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
|
|
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
|
|
end
|
|
if white == 1 then
|
|
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_on.png"
|
|
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_on.png^[transformR180)"
|
|
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_on.png^[transformR270)"
|
|
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_on.png^[transformR90)"
|
|
else
|
|
tiles[1] = tiles[1].."^pipeworks_lua_tube_port_off.png"
|
|
tiles[2] = tiles[2].."^(pipeworks_lua_tube_port_off.png^[transformR180)"
|
|
tiles[3] = tiles[3].."^(pipeworks_lua_tube_port_off.png^[transformR270)"
|
|
tiles[4] = tiles[4].."^(pipeworks_lua_tube_port_off.png^[transformR90)"
|
|
end
|
|
|
|
local groups = {snappy = 3, tube = 1, tubedevice = 1, overheat = 1}
|
|
if red + blue + yellow + green + black + white ~= 0 then
|
|
groups.not_in_creative_inventory = 1
|
|
end
|
|
|
|
output_rules[cid] = {}
|
|
input_rules[cid] = {}
|
|
if red == 1 then table.insert(output_rules[cid], rules.red) end
|
|
if blue == 1 then table.insert(output_rules[cid], rules.blue) end
|
|
if yellow == 1 then table.insert(output_rules[cid], rules.yellow) end
|
|
if green == 1 then table.insert(output_rules[cid], rules.green) end
|
|
if black == 1 then table.insert(output_rules[cid], rules.black) end
|
|
if white == 1 then table.insert(output_rules[cid], rules.white) end
|
|
|
|
if red == 0 then table.insert( input_rules[cid], rules.red) end
|
|
if blue == 0 then table.insert( input_rules[cid], rules.blue) end
|
|
if yellow == 0 then table.insert( input_rules[cid], rules.yellow) end
|
|
if green == 0 then table.insert( input_rules[cid], rules.green) end
|
|
if black == 0 then table.insert( input_rules[cid], rules.black) end
|
|
if white == 0 then table.insert( input_rules[cid], rules.white) end
|
|
|
|
local mesecons = {
|
|
effector = {
|
|
rules = input_rules[cid],
|
|
action_change = function (pos, _, rule_name, new_state)
|
|
update_real_port_states(pos, rule_name, new_state)
|
|
run(pos, {type=new_state, pin=rule_name})
|
|
end,
|
|
},
|
|
receptor = {
|
|
state = mesecon.state.on,
|
|
rules = output_rules[cid]
|
|
}
|
|
}
|
|
|
|
minetest.register_node(node_name, {
|
|
description = "Lua controlled Tube",
|
|
drawtype = "nodebox",
|
|
tiles = tiles,
|
|
paramtype = "light",
|
|
groups = groups,
|
|
drop = BASENAME.."000000",
|
|
sunlight_propagates = true,
|
|
selection_box = selection_box,
|
|
node_box = node_box,
|
|
on_construct = reset_meta,
|
|
on_receive_fields = on_receive_fields,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
mesecons = mesecons,
|
|
digiline = digiline,
|
|
-- Virtual portstates are the ports that
|
|
-- the node shows as powered up (light up).
|
|
virtual_portstates = {
|
|
red = red == 1,
|
|
blue = blue == 1,
|
|
yellow = yellow == 1,
|
|
green = green == 1,
|
|
black = black == 1,
|
|
white = white == 1,
|
|
},
|
|
after_dig_node = function(pos, node)
|
|
mesecon.do_cooldown(pos)
|
|
mesecon.receptor_off(pos, output_rules)
|
|
pipeworks.after_dig(pos, node)
|
|
end,
|
|
is_luacontroller = true,
|
|
tubelike = 1,
|
|
tube = {
|
|
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
|
|
priority = 50,
|
|
can_go = function(pos, node, velocity, stack)
|
|
local src = {name = nil}
|
|
-- add color of the incoming tube explicitly; referring to rules, in case they change later
|
|
for color, rule in pairs(rules) do
|
|
if (-velocity.x == rule.x and -velocity.y == rule.y and -velocity.z == rule.z) then
|
|
src.name = rule.name
|
|
break
|
|
end
|
|
end
|
|
local succ, msg = run(pos, {
|
|
type = "item",
|
|
pin = src,
|
|
itemstring = stack:to_string(),
|
|
item = stack:to_table(),
|
|
velocity = velocity,
|
|
})
|
|
if not succ or type(msg) ~= "string" then
|
|
return go_back(velocity)
|
|
end
|
|
local r = rules[msg]
|
|
return r and {r} or go_back(velocity)
|
|
end,
|
|
},
|
|
after_place_node = pipeworks.after_place,
|
|
on_blast = function(pos, intensity)
|
|
if not intensity or intensity > 1 + 3^0.5 then
|
|
minetest.remove_node(pos)
|
|
return {string.format("%s_%s", name, dropname)}
|
|
end
|
|
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
|
|
pipeworks.scan_for_tube_objects(pos)
|
|
end,
|
|
on_blast = function(pos, intensity)
|
|
if not intensity or intensity > 1 + 3^0.5 then
|
|
minetest.remove_node(pos)
|
|
return {string.format("%s_%s", name, dropname)}
|
|
end
|
|
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
|
|
pipeworks.scan_for_tube_objects(pos)
|
|
end,
|
|
})
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
end
|
|
|
|
------------------------------------
|
|
-- Overheated Lua controlled Tube --
|
|
------------------------------------
|
|
|
|
local tiles_burnt = table.copy(tiles_base)
|
|
tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
|
|
tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
|
|
tiles_burnt[5] = tiles_burnt[5].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
|
|
tiles_burnt[6] = tiles_burnt[6].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
|
|
tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
|
|
tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
|
|
tiles_burnt[5] = tiles_burnt[5].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
|
|
tiles_burnt[6] = tiles_burnt[6].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
|
|
tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
|
|
tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
|
|
tiles_burnt[5] = tiles_burnt[5].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
|
|
tiles_burnt[6] = tiles_burnt[6].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
|
|
tiles_burnt[3] = tiles_burnt[3].."^pipeworks_lua_tube_port_burnt.png"
|
|
tiles_burnt[4] = tiles_burnt[4].."^pipeworks_lua_tube_port_burnt.png"
|
|
tiles_burnt[5] = tiles_burnt[5].."^pipeworks_lua_tube_port_burnt.png"
|
|
tiles_burnt[6] = tiles_burnt[6].."^pipeworks_lua_tube_port_burnt.png"
|
|
tiles_burnt[1] = tiles_burnt[1].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
|
|
tiles_burnt[2] = tiles_burnt[2].."^pipeworks_lua_tube_port_burnt.png"
|
|
tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
|
|
tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
|
|
tiles_burnt[1] = tiles_burnt[1].."^pipeworks_lua_tube_port_burnt.png"
|
|
tiles_burnt[2] = tiles_burnt[2].."^(pipeworks_lua_tube_port_burnt.png^[transformR180)"
|
|
tiles_burnt[3] = tiles_burnt[3].."^(pipeworks_lua_tube_port_burnt.png^[transformR270)"
|
|
tiles_burnt[4] = tiles_burnt[4].."^(pipeworks_lua_tube_port_burnt.png^[transformR90)"
|
|
|
|
minetest.register_node(BASENAME .. "_burnt", {
|
|
drawtype = "nodebox",
|
|
tiles = tiles_burnt,
|
|
is_burnt = true,
|
|
paramtype = "light",
|
|
groups = {snappy = 3, tube = 1, tubedevice = 1, not_in_creative_inventory=1},
|
|
drop = BASENAME.."000000",
|
|
sunlight_propagates = true,
|
|
selection_box = selection_box,
|
|
node_box = node_box,
|
|
on_construct = reset_meta,
|
|
on_receive_fields = on_receive_fields,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
virtual_portstates = {red = false, blue = false, yellow = false,
|
|
green = false, black = false, white = false},
|
|
mesecons = {
|
|
effector = {
|
|
rules = mesecon.rules.alldirs,
|
|
action_change = function(pos, _, rule_name, new_state)
|
|
update_real_port_states(pos, rule_name, new_state)
|
|
end,
|
|
},
|
|
},
|
|
tubelike = 1,
|
|
tube = {
|
|
connect_sides = {front = 1, back = 1, left = 1, right = 1, top = 1, bottom = 1},
|
|
priority = 50,
|
|
},
|
|
after_place_node = pipeworks.after_place,
|
|
after_dig_node = pipeworks.after_dig,
|
|
on_blast = function(pos, intensity)
|
|
if not intensity or intensity > 1 + 3^0.5 then
|
|
minetest.remove_node(pos)
|
|
return {string.format("%s_%s", name, dropname)}
|
|
end
|
|
minetest.swap_node(pos, {name = "pipeworks:broken_tube_1"})
|
|
pipeworks.scan_for_tube_objects(pos)
|
|
end,
|
|
})
|
|
|
|
------------------------
|
|
-- Craft Registration --
|
|
------------------------
|
|
|
|
minetest.register_craft({
|
|
type = "shapeless",
|
|
output = BASENAME.."000000",
|
|
recipe = {"pipeworks:mese_tube_000000", "mesecons_luacontroller:luacontroller0000"},
|
|
})
|