283 lines
8.3 KiB
Lua
283 lines
8.3 KiB
Lua
-- This code supplies an oven/stove. Basically it's just a copy of the default furnace with different textures.
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local S = homedecor_i18n.gettext
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then return end
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node.name = name
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minetest.swap_node(pos, node)
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end
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local function make_formspec(furnacedef, percent)
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local fire
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if percent and (percent > 0) then
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fire = ("%s^[lowpart:%d:%s"):format(
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furnacedef.fire_bg,
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(100-percent),
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furnacedef.fire_fg
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)
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else
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fire = "default_furnace_fire_bg.png"
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end
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local w = furnacedef.output_width
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local h = math.ceil(furnacedef.output_slots / furnacedef.output_width)
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return "size["..math.max(8, 6 + w)..",9]"..
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"image[2,2;1,1;"..fire.."]"..
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"list[current_name;fuel;2,3;1,1;]"..
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"list[current_name;src;2,1;1,1;]"..
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"list[current_name;dst;5,1;"..w..","..h..";]"..
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"list[current_player;main;0,5;8,4;]"..
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"listring[current_name;dst]"..
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"listring[current_player;main]"..
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"listring[current_name;src]"..
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"listring[current_player;main]"
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end
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--[[
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furnacedef = {
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description = "Oven",
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tiles = { ... },
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tiles_active = { ... },
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^ +Y -Y +X -X +Z -Z
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tile_format = "oven_%s%s.png",
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^ First '%s' replaced by one of "top", "bottom", "side", "front".
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^ Second '%s' replaced by "" for inactive, and "_active" for active "front"
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^ "side" is used for left, right and back.
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^ tiles_active for front is set
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output_slots = 4,
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output_width = 2,
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cook_speed = 1,
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^ Higher values cook stuff faster.
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extra_nodedef_fields = { ... },
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^ Stuff here is copied verbatim into both active and inactive nodedefs
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^ Useful for overriding drawtype, etc.
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}
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]]
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local function make_tiles(tiles, fmt, active)
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if not fmt then return tiles end
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tiles = { }
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for i,side in ipairs{"top", "bottom", "side", "side", "side", "front"} do
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if active and (i == 6) then
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tiles[i] = fmt:format(side, "_active")
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else
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tiles[i] = fmt:format(side, "")
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end
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end
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return tiles
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end
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local furnace_can_dig = function(pos,player)
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local meta = minetest.get_meta(pos);
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local inv = meta:get_inventory()
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return inv:is_empty("fuel")
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and inv:is_empty("dst")
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and inv:is_empty("src")
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end
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function homedecor.register_furnace(name, furnacedef)
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furnacedef.fire_fg = furnacedef.fire_bg or "default_furnace_fire_fg.png"
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furnacedef.fire_bg = furnacedef.fire_bg or "default_furnace_fire_bg.png"
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furnacedef.output_slots = furnacedef.output_slots or 4
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furnacedef.output_width = furnacedef.output_width or 2
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furnacedef.cook_speed = furnacedef.cook_speed or 1
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local description = furnacedef.description or S("Furnace")
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local furnace_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", make_formspec(furnacedef, 0))
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meta:set_string("infotext", description)
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local inv = meta:get_inventory()
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inv:set_size("fuel", 1)
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inv:set_size("src", 1)
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inv:set_size("dst", furnacedef.output_slots)
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end
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local furnace_allow_put = function(pos, listname, index, stack, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if listname == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", S("@1 (empty)", description))
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end
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return stack:get_count()
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else
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return 0
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end
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elseif listname == "src" then
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return stack:get_count()
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elseif listname == "dst" then
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return 0
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end
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end
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local furnace_allow_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local stack = inv:get_stack(from_list, from_index)
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if to_list == "fuel" then
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if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
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if inv:is_empty("src") then
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meta:set_string("infotext", S("@1 (empty)", description))
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end
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return count
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else
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return 0
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end
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elseif to_list == "src" then
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return count
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elseif to_list == "dst" then
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return 0
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end
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end
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local def = {
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description = description,
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tiles = make_tiles(furnacedef.tiles, furnacedef.tile_format, false),
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groups = furnacedef.groups or {cracky=2},
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sounds = furnacedef.sounds or default.node_sound_wood_defaults(),
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on_construct = furnace_construct,
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can_dig = furnace_can_dig,
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allow_metadata_inventory_put = furnace_allow_put,
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allow_metadata_inventory_move = furnace_allow_move,
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inventory = { lockable = true }
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}
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local def_active = {
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description = S("@1 (active)", description),
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tiles = make_tiles(furnacedef.tiles_active, furnacedef.tile_format, true),
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light_source = 8,
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drop = "homedecor:" .. name,
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groups = furnacedef.groups or {cracky=2, not_in_creative_inventory=1},
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sounds = furnacedef.sounds or default.node_sound_stone_defaults(),
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on_construct = furnace_construct,
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can_dig = furnace_can_dig,
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allow_metadata_inventory_put = furnace_allow_put,
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allow_metadata_inventory_move = furnace_allow_move,
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inventory = { lockable = true }
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}
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if furnacedef.extra_nodedef_fields then
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for k, v in pairs(furnacedef.extra_nodedef_fields) do
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def[k] = v
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def_active[k] = v
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end
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end
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local n_active = name.."_active"
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homedecor.register(name, def)
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homedecor.register(n_active, def_active)
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local nname, name_active = "homedecor:"..name, "homedecor:"..n_active
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minetest.register_abm({
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nodenames = {nname, name_active, nname.."_locked", name_active.."_locked"},
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label = "furnaces",
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local meta = minetest.get_meta(pos)
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for i, pname in ipairs({
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"fuel_totaltime",
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"fuel_time",
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"src_totaltime",
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"src_time"
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}) do
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if meta:get_string(pname) == "" then
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meta:set_float(pname, 0.0)
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end
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end
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local inv = meta:get_inventory()
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local srclist = inv:get_list("src")
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local cooked = nil
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local aftercooked
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if srclist then
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cooked, aftercooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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local was_active = false
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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was_active = true
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meta:set_float("fuel_time", meta:get_float("fuel_time") + 1)
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meta:set_float("src_time", meta:get_float("src_time") + furnacedef.cook_speed)
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if cooked and cooked.item and meta:get_float("src_time") >= cooked.time then
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-- check if there's room for output in "dst" list
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if inv:room_for_item("dst",cooked.item) then
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-- Put result in "dst" list
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inv:add_item("dst", cooked.item)
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-- take stuff from "src" list
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inv:set_stack("src", 1, aftercooked.items[1])
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end
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meta:set_string("src_time", 0)
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end
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end
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-- XXX: Quick patch, make it better in the future.
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local locked = node.name:find("_locked$") and "_locked" or ""
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local desc = minetest.registered_nodes[nname..locked].description
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if meta:get_float("fuel_time") < meta:get_float("fuel_totaltime") then
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local percent = math.floor(meta:get_float("fuel_time") /
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meta:get_float("fuel_totaltime") * 100)
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meta:set_string("infotext", S("@1 (active: @2%)", desc, percent))
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swap_node(pos,name_active..locked)
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meta:set_string("formspec", make_formspec(furnacedef, percent))
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return
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end
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local fuel = nil
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local afterfuel
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cooked = nil
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local fuellist = inv:get_list("fuel")
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srclist = inv:get_list("src")
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if srclist then
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cooked = minetest.get_craft_result({method = "cooking", width = 1, items = srclist})
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end
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if fuellist then
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fuel, afterfuel = minetest.get_craft_result({method = "fuel", width = 1, items = fuellist})
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end
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if (not fuel) or (fuel.time <= 0) then
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meta:set_string("infotext", S("@1 (out of fuel)", desc))
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swap_node(pos, nname..locked)
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meta:set_string("formspec", make_formspec(furnacedef, 0))
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return
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end
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if cooked.item:is_empty() then
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if was_active then
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meta:set_string("infotext", S("@1 (empty)", desc))
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swap_node(pos, nname..locked)
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meta:set_string("formspec", make_formspec(furnacedef, 0))
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end
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return
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end
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if not inv:room_for_item("dst", cooked.item) then
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meta:set_string("infotext", S("@1 (output bins are full)", desc))
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swap_node(pos, nname..locked)
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meta:set_string("formspec", make_formspec(furnacedef, 0))
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return
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end
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meta:set_string("fuel_totaltime", fuel.time)
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meta:set_string("fuel_time", 0)
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inv:set_stack("fuel", 1, afterfuel.items[1])
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end,
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})
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end
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