minetest-mods/boost_cart
..
doc
models
sounds
textures
README.txt
cart_entity.lua
depends.txt
description.txt
detector.lua
functions.lua
init.lua
mod.conf
rails.lua
screenshot.png
settingtypes.txt

README.txt

 Minetest mod: boost_cart
==========================
Based on (and fully compatible with) the mod "carts" by PilzAdam
and the one contained in the subgame "minetest_game".
Target: Run smoothly as possible, even on laggy servers.


 Features
----------
- A fast cart for your railway or roller coaster
- Easily configurable cart speed using the Advanced Settings
- Boost and brake rails
- By mesecons controlled Start-Stop rails
- Detector rails that send a mesecons signal when the cart drives over them
- Rail junction switching with the 'right/left' walking keys
- Handbrake with the 'back' key
- Support for non-minetest_game subgames


 Settings
----------
This mod can be adjusted to fit the conditions of a player or server.
Use the Advanced Settings dialog in the main menu or tune your
minetest.conf file manually:

boost_cart.speed_max = 10
   ^ Possible values: 1 ... 100
   ^ Maximal speed of the cart in m/s

boost_cart.punch_speed_max = 7
   ^ Possible values: -1 ... 100
   ^ Maximal speed to which the driving player can accelerate the cart
     by punching from inside the cart. -1 will disable this feature.


 License for everything
------------------------
CC-0, if not specified otherwise below


 Authors
---------
Various authors
	carts_rail_*.png

kddekadenz
	cart_bottom.png
	cart_side.png
	cart_top.png

klankbeeld (CC-BY 3.0)
	http://freesound.org/people/klankbeeld/sounds/174042/
	cart_rail.*.ogg

Zeg9
	cart.x
	cart.png